Starting at level one

Mar 1, 2016 8:43 pm
Starting at level 0; example commoner

Level 0 - Commoner

You do everything you normally do at character creation, except you do not choose a class (assign attributes, pick a background, pick a race - gain all bonuses of the background and race you chose). Instead, you gain the follow benefits as a level 0 commoner:

1. Unless you gain a Feat from your starting race, gain 1 Feat
2. Gain proficiency with Padded Armor (also gain Padded Armor)
3. Gain proficiency with one simple weapon (also gain that weapon, if it requires ammunition gain 10 pieces of ammo)
4. You have a +1 Proficiency Bonus
6. Your starting hit points are 6 + Con Modifier
7. You have 0 hit dice

Advancing to Barbarian 1

Jack Rager is a level 0 Commoner. After playing for a while he gets 150 experience points and Jack decides to become a Barbarian, and during his next long rest Advances. The Barbarian gets a d12 hit die, so he gains 6 additional hit points. It also grants the Barbarian skill proficiencies and the Barbarian gets to pick two from its list. He picks Athletics and Perception as his two skills, the level also grants him the Armor, Weapon, Tool and Saving Throw proficiencies. He looks forward to the opportunity to acquire some medium armour, now that he can wear it, and a shield. A martial weapon, like a longsword, would be a nice upgrade from his dagger. Hopefully he will soon be able to buy

He gains the Rage feature and Unarmored Defense. Now has has all features of a level 1 Barbarian and so becomes a level 1 Barbarian! His proficiency bonus increases to 2 and he's finally finished the Barbarian 1 path.


Edited but still massive credit to Candi

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