themightykobold says:
So now that I have that done, do I move on to statting my guy out? Or do we do the phase trio?
Yes. The answer is yes to both questions.
I think we have some good ideas of who the characters are, so you are welcome to start a thread for you self. I think the main front page of this game forum would be good. You all should have permission to post a new thread. Use the title Phase Trio -[character name]. That can be either the "super hero identity" or the "real world name" your choice. Remember these simple guidelines.
* This will take place after the incident known as Prometheus's Fire so your characters have their powers.
* You will be narrating an interaction between your characters, it doesn't have to be the first time you've met (but it could be!). As a potential plotseed for this narration I'll just remind you all that your characters are going to be working for the police (to start with anyway, if that fact changes during play I'm fine with that, its just the initial launching point plot.)
* When you write your portion, the goal is to create a "moment" that defines something about your character that can be used as an Aspect. Remember that Aspects need to be at least partially double-edged. You want then to help and hinder your character over time. 'Fighter' isn't great because it is limited. 'World's Greatest Brawler' helps in fights and gives the character a reputation to use when socially applicable, but it can hurt them when every punk who thinks he/she has a shot at the title comes crawling out of the woodwork to challenge them, or when authorities show up and assume your character started the fight.
* Time is fluid. I want to give an example here using our character, this doesn't have to be true. Isaac, the telepath is the first recruit to the program and is responding to a report of Starpower robbing a bank. Afterward it could be discovered that admin-x helped with the tech side of the crime, so Izaac goes to Enigma systems where he meets Dave for the first time and they learn about another admin-x plot to distibute hacked cell phones. It then turns out that the warehouse storing the bad cell phones is in The Warp's neighborhood, so he gets involved in taking down the gang that is working for admin-x. This could be a week or two of time...its not important as long as all the stories connect.
Then when The Warp does his he can start with busting up a gang and Dave and Isaac can come in as backup.
As to "stats" yes this is also a good time to start choosing skills and powers and other stunts you want your character to have. The Venture City Stories doesn't really give examples of Stunts that aren't superpowers, but you are allowed to have them. So The Warp might have a Parkour Stunt that isn't a part of his powers, but gives him cool abilities he learned before Prometheus. Just remember you don't really want to spend all 9 points because it will hinder you during play, generally speaking.