12 Days of the Apocalypse [ EDIT ]

This game has been retired! That means it's no longer being run.
We'll be playing a one-shot (read: 3~4 months of play) of Apocalypse World 2nd Edition! Get your eggnog and pajamas, because this is going to be a holiday themed game.

If you have never played Apocalypse World, don't worry. The rules are simple, and the hardest thing to learn is that every action you take has a chain effect. I'll be more than happy to answer any questions you might have, so dive right in.

The plot of this game will revolve around how the characters protect Advent, their home, from twelve very bad things. Simple!

The details are purposefully vague because one of the key points of Apocalypse World is that the GM builds the world based off what is said at character creation.

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Are you sure you want to retire this game?
It will be moved to the Retired Games drawer at the bottom of your Games list. You can come back here and unretire it later, if needed.
Any future posts in this game will not show up in the normal notification systems (e.g. Front Page, Latest Game Posts, or email) and will only be visible by manually checking the game's threads.


Pick a playbook that hasn't been chosen yet and start making your character. All of the characters must have a history together, and they have to tolerate each other enough to work together. Everything else is fair game!

Don't be afraid to decide things about the world when you make your character, I'm flexible!

There will be rigorous interrogation of your character. That way I can get enough info to build the world before we start.

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