Character Generation

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Nov 12, 2018 4:44 am
I gueds she means changing the hilt? Modding attatchements are not avaliable yet due to cost, but you can choose any lightsaber hilt and use it.
Nov 12, 2018 5:43 am
@Vorn369 It's from Savage spirits, basically a weaker (and not illegal) version of the E-11S
Nov 12, 2018 6:07 am
Vorn369 says:
I gueds she means changing the hilt? Modding attatchements are not avaliable yet due to cost, but you can choose any lightsaber hilt and use it.
Yes, sorry for the misunderstanding. I meant that I have selected my hilt.
Nov 12, 2018 6:57 am
somebox says:
@Vorn369 It's from Savage spirits, basically a weaker (and not illegal) version of the E-11S
Hmmm... it sounds reasonabl at only 1600 creds :) I think for weapons, a there will be a credit limit of 10, 000? Cause I know a Z-6 is like 9000. Does it sound reasonable?
Nov 12, 2018 7:24 am
Oh man I could go all out with 10k, I could have a fully modded e-11 with that kind of cash. Although I should mention the Z-6 Cannon actually only costs 3k.
Nov 12, 2018 8:10 am
somebox says:
Oh man I could go all out with 10k, I could have a fully modded e-11 with that kind of cash. Although I should mention the Z-6 Cannon actually only costs 3k.
:0 HAHA Oops my bad XD ok max 5k then? :)
Nov 12, 2018 8:42 pm
I was thinking a verpine instead of my thermal Det can I upgrade everyone's comms on my squad since verpine are able to communicate with rf signals.
Also can the 5k be allocated anywhere with a n enlistee. I was thinking a relatively inexpensive primary but verpine also have a species sourced armor that is 1 soak inactive with 0 defense but gains 2 defense when active. It is subject to overload and can be deactivated for the rest of the encounter if targeted by a combat check with either a triumph or 2 advantage.
Last edited November 12, 2018 8:56 pm
Nov 13, 2018 4:46 am
What would you like to upgrade the comms to?

The 5k can be used for any primary weapon :) or equipment your char would have before enlisting.

And sure, you don't have to buy armour if you wish to stick to the verpine armour.
Nov 13, 2018 12:55 pm
Sorry the verpine armor is actually somewhat costly hence the question. It's 3000 credits but when you first mentioned a budget it focused on primary weapons.

The verpine can communicate directly to specialized comms without needing one themselves. Mostly a narrative function but makes them slightly more useful in stealth situations since there is no need for verbal communication. It costs 250 creds each and the description can be found on page 112 of strongholds of resistance
Last edited November 13, 2018 1:05 pm
Nov 13, 2018 1:17 pm
The laminate armour is 2500 creds, so I'll allow you to buy the verpine armour for just 500 creds? Is that reasonable to everyone?

As for the comms, I allow it, but I'll will leave the decision of whether to the squad members of Gamma squad whether they wish to upgrade their comms. Is that ok?
Nov 13, 2018 1:45 pm
I think it be cool if we made verpine armour (or another armour) phase 2 armor. So our characters would have an actual mechanical change and upgrade to represent that phase of the war.
Nov 13, 2018 6:28 pm
I can afford the verpine commlink, my item choices should be complete by today.
Nov 13, 2018 11:17 pm
TheSnazzyBatserd says:
I think it be cool if we made verpine armour (or another armour) phase 2 armor. So our characters would have an actual mechanical change and upgrade to represent that phase of the war.
Yup, I do have an idea of that actually :) but it might not be verpine armour. I'm gonna wait and see what new armour will appear in the Clone Wars sourcebook too! :)
Nov 14, 2018 12:34 am
And I've done the ppening crawl for Gamma squad, so please do check it out and start! :)
Nov 14, 2018 10:25 am
Quick note, everyone has a free utikity belt too.

For gamma squad, the verpine comlinks will have to be bought, so does anyone not have enough money? It costs 250 creds.
Nov 14, 2018 11:59 am
I haven't given my padawan any credits. Didn't seem very jedi-like to keep any supply of credits. But I guess she may have been given the 450 credits for her journey?
Nov 14, 2018 12:15 pm
Starting credits is 500 :) spend it as you see fit :)
Nov 14, 2018 6:43 pm
I didn't know we had credits as the clones, so I should have the cash
Nov 14, 2018 10:52 pm
Hey Tango Squad, I'll be creating a Sapper.
For the DC-17 hand blaster or DC-15s side arm blaster, are we re-skinning those pistols with a certain profile or purchasing a model under a set level of credits, and labeling it as such? Just focused on Kamino training atm (not gradation gear)
Nov 15, 2018 12:07 am
Hi all, I was thinking of playing a strategist style character, buffing the attackers etc may be handy I figured :)
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