She takes a deep breath to calm her nerves, which are visible only in the way she keeps absently straightening her uniform. "Good luck, everyone," she says, and goes to get into position away from line of sight of anyone on the other side of the door.
Chapter IIb: On Your Own
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Mar 18, 2019 5:31 am
Alex tries not to laugh aloud at Lorq's comment, which she's mostly successful at. She puts a hand on his shoulder with a fond smile as she walks past him. "Admirable goals," she murmurs. "Zephyr, Meyers, take point beside the door, phasers ready. Lorq and I will take cover. When everyone is in place, open the doors and see if anyone's awaiting us inside."
She takes a deep breath to calm her nerves, which are visible only in the way she keeps absently straightening her uniform. "Good luck, everyone," she says, and goes to get into position away from line of sight of anyone on the other side of the door.
She takes a deep breath to calm her nerves, which are visible only in the way she keeps absently straightening her uniform. "Good luck, everyone," she says, and goes to get into position away from line of sight of anyone on the other side of the door.
Mar 18, 2019 4:40 pm
Zephyr stands at the ready on the other side of the door to engineering, opposite Ensign Meyers. Looking down at his rifle, he confirms it is set to stun. He then gives everyone a look to confirm they're ready, and then waves his hand in front of the door.
Mar 18, 2019 4:48 pm
The door opens on its own. Everyone positioned at the door sees that there are three people in there in total. One who appears to be working on a terminal and two security guards with phaser rifles. As the door opens, one of them shoots at you but misses the door by a little bit. The other one raises his rifle and aims at you, ready to shoot any second. The third one that had been working at the terminal ducks under a table to hide
Mar 18, 2019 5:11 pm
Zephyr immediately fires his rifle at the guard who fired at them.
Edit: If the Laser Feelings applies, I'd just like to know if it seems like the person working at the terminal is an innocent or not.
OOC:
I'm rolling prepared since we were in position for this first shot at least. I'm not sure how you want to handle Ensign Meyers.Edit: If the Laser Feelings applies, I'd just like to know if it seems like the person working at the terminal is an innocent or not.
Last edited March 18, 2019 5:12 pm
Rolls
Lasers roll to fire - (1d6)
(1) = 1
prepared - (1d6)
(4) = 4
Ensign Meyers' help - (1d6)
(3) = 3
Mar 18, 2019 5:18 pm
Alex remains in cover as best she can, though she tries to get a line of sight to the area beyond the door from where she hides if only to provide warning should another pirate join the fray.
Mar 18, 2019 5:34 pm
LF: He is also infected by a parasite.
OOC:
If you want to change your action, you can. Meyers will shoot as well. You can add an extra die for help. Her shooting result will be determined by your rollMar 18, 2019 7:12 pm
Before the second pirate can fire his phaser, Zephyrs blast hits him right in the chest, stunning him and taking him out of the fight. Almost at the same time, Meyers shoots the second one and he falls to the ground motionless as well.
The third person is still hiding unter the table. As far as you could see, he was not armed but there are two unconscious guards with phaser rifles right next to his hiding spot
The third person is still hiding unter the table. As far as you could see, he was not armed but there are two unconscious guards with phaser rifles right next to his hiding spot
Mar 18, 2019 8:11 pm
I will stay out of line of fire the best I can, but go into the room so we are not noticeable from the corridor.
If someone want to get that guy away from the guns we can sedate him and I will try again to get a message out.
If someone want to get that guy away from the guns we can sedate him and I will try again to get a message out.
Mar 18, 2019 9:06 pm
Zephyr steps into the room with rifle pointed at the remaining person and says, "Now, I don't want to pretend to tell you what the best thing to do here is, but I do insist that you not make any sudden movements. Your life is too important to be wasted."
Zephyr walks toward him with the intent of kicking the phaser rifles away. "It's obvious that we now have the upper hand. Step away from the console."
Zephyr walks toward him with the intent of kicking the phaser rifles away. "It's obvious that we now have the upper hand. Step away from the console."
Last edited March 18, 2019 9:06 pm
Mar 18, 2019 9:08 pm
The man will look at you with a neutral expression on his face and yell some unpleasant sounding clicks at you but he will come out of his hiding spot, raise his hands and he does not attack you... yet
What do you want to do?
What do you want to do?
Mar 18, 2019 9:11 pm
"Come on in Lorq," Zephyr says over his shoulder, "you and I can work together to send the message. Ensign Meyers, please make sure our friend is well behaved."
OOC:
Lorq can add a d6 for me helping him.Mar 18, 2019 9:16 pm
Meyers aims her phaser at the man who growls at her but still does not seem willing to risk an attack.
"Should I just stun him? Make sure he can't make trouble?", asks Meyers.
"Should I just stun him? Make sure he can't make trouble?", asks Meyers.
Mar 18, 2019 9:26 pm
Alex enters with the others and picks up one of the phasers. Better to have a chance at defending oneself than not, even if she is likely as not to stun the wrong person at the wrong time. She comes to stand next to Meyers and shakes her head. "Not yet. Let's not escalate this farther than we need to," she says quietly, calmly, hoping to ease Meyers' nerves. Alex points her own phaser at their temporary prisoner. "I'm confident that one of the two of us can manage to stun him, should he decide to take his chances," she adds, smiling warmly at the pirate captive, as though welcoming him to try.
Mar 18, 2019 9:30 pm
Zephyr turns to look again at their captive, "We may need him to access the control panel for us if we can't get in again. Plus, if we keep him awake we may be able to communicate with him. Maybe even find out more about what their purpose is here. Assuming we have that much time anyway."
Zephyr turns back to the console with Lorq and begins to work at accessing the panel.
Zephyr turns back to the console with Lorq and begins to work at accessing the panel.
Mar 18, 2019 11:46 pm
Okie doke. Let's try this again
Lorq walk over to the panel and tries to get a message out.
Oh, we are not sure if these thing do infect others for sure. And definitely not how they do it. So, be careful.
Lorq walk over to the panel and tries to get a message out.
Oh, we are not sure if these thing do infect others for sure. And definitely not how they do it. So, be careful.
Rolls
2 for prepared and 1 for help sending message. - (3D6)
(642) = 12
Mar 19, 2019 1:12 am
Alex takes a single step back from the captive, training her phaser on him more directly. This technical manipulation went wrong last time, and she’s just a bit worried about how it might go this time.
Mar 19, 2019 4:36 am
Lorq, you manage to send out a beacon broadcasting your location as well as any other information about your situation you want to send. Let me know.
Although you did your best to hide your access point, it will only take them a few minutes at most to discover that the beacon has been sent from Engineering
Although you did your best to hide your access point, it will only take them a few minutes at most to discover that the beacon has been sent from Engineering
Mar 19, 2019 4:53 am
OOC:
Our names, our location, and the ships name. And put it on repeat.I suggest we leave here and maybe go back to the shuttle bay. Maybe defend it, or if things go bad we can try an escape.
Rolls
Trying to lock terminal. Will roll a help die. If no help ignore it - (2D6)
(53) = 8
Mar 19, 2019 4:54 am
OOC:
got my laser feeling on roll one.Can I figure out how to block us from sensorsload next