A slender Vedalken female stands before you with long black hair and light blue skin. Her eyes are wide with enthusiasm, but she is otherwise expressionless. She wears a tight fitting, long sleeve white body suit made of some kind of semi-rubbery material, over which she wears a golden, x-shaped metal harness on her torso, with a glowing orange orb in the middle of the chest piece. Her hands and forearms are covered by gauntlets of a similar metal with glowing orange crystals embedded in each finger tip. Her belt jingles with mechanical components, tools and vials, within and without a series of large pouches that line her belt. On her belt also hangs 2 exotic, S-shaped, double bladed daggers with crystals at the base of the blades where they meet the handle. Like any artificer, she seems all too eager to explain what all of her equipment does.
Special Tools for Casting:
Arc Blade - Engineered by Gitzmar herself, this double bladed throwing dagger looks almost like an 'S' with a handle in the middle. The handle section features a socket for special cartridges that give the blade upgrades, and gravic crystals that can be charged for improved throwing and returning functionality:
Gravic crystals - Charged for the Returning weapon Infusion (Long term mod)
Elemental cartridges - Used as the 'Arcane Weapon' spell. Depending on the energy application of spell.
Vulcan cell - An energy cartridge containing stabilized quasi-elemental fire particles called Flogistal, which is used to apply fire damage to the blade's attacks.
Zero cell - An energy cartridge containing an alchemical solution called 'Quick Ice' that reaches freezing cold temperatures, used to apply cold damage to the weapon.
Ion cell - An energy cartridge constructed using LSMT - Load Stone Magnetic Field Technology - used to apply electrical charge to the weapon's attacks.
Vibro cell - An energy cartridge that causes the blade to vibrate rapidly with sonic oscillations dealing thunder damage.
Anti-matter cell - An energy cartridge that uses special particles that corrode and disintegrate organic matter in a similar way to acid.
Radon cell - An energy cell that generates sickening radiation, making cuts form the blade poisonous.
Thermo-Gravic Reactor - An energy core located in the middle chest compartment of Gitzmar's special X-harness Exo-suit breastplate. The power supply is fueled by quasi-elemental Flogistal particles stabilized by a LSMF (Load Stone Magnetic Field) matrix. The Thermo-Gravic Reactor can produce a number of effects such as thermal energy blasts (Fire Bolt), gravitational deflection fields (Shield of Faith), sickening radiation blasts (Ray of Sickeness) and light, and is also used as a power source to charge her other devices. Gitzmar is currently working on upgrades that will allow an anti-gravity cushion for levitation and later, flight.
Proximity Sensors - Currently used to establish security barriers that alarm at the passage of motion through a warded area. Used as the 'Alarm' spell. More functionality as upgrades come.
Biotic injection syringe - For applying alchemical cellular regeneration fluids as a 'Cure Wounds'. Can also apply decontamination fluids (Purify food and drink). Future upgrades may include other metabolic fluid enhancements as the 'Enhance Ability' spell.
Optical Analyzer Lenses - These hi-tech goggles provide visual systems including night vision (Darkvision), Quantum Field Spectral Analysis - QFSA - (Detect Magic) and Quantum Database Analysis (Identify)
Last edited May 8, 2019 2:39 am