Characters creation thread

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Jun 24, 2019 8:19 pm
Another relevant question seems to be whether we have a home base in the city. Is there a Chateau Chalmer? What resources can we access there? Can we spend starting gold to equip it with facilities or functions like an alchemy lab or a library?
Jun 24, 2019 8:27 pm
I would that my character would probably have a room wherever he was stationed at. Yet a...home base would be great for the group.
Jun 25, 2019 8:41 am
Ornux sent a note to Ferdy
Ferdy says:
Hey one other question. Can Theo have a cane sword? A short sword disguised as a cane.
Sure, just be aware that a hidden weapon can be seen as hostile in some places... if discovered.
In fact, I should write down some laws of Vikaastea City and this would be one of them.
Ferdy says:
Another relevant question seems to be whether we have a home base in the city. Is there a Chateau Chalmer? What resources can we access there? Can we spend starting gold to equip it with facilities or functions like an alchemy lab or a library?
So Tamara is a noble, Theobold a sage and unnamed character a soldier. If there is a Castle or Manor, wouldn't it be called Winafrie?
Also, can I get a summary on the whole backgrounds and relationships thing please?
Jun 25, 2019 9:25 am
Winafrie is now a middle name. Tamara's last name is now Chalmer, until and unless the marriage happens, at which point it'll be Tamara Winafrie Unnamed. Tamara and Theo have the same father, let's call him Bartholomew Asclepius Chalmer. Theo's mother died at some point and Bartholomew legitimized his elven mistress through remarriage and had Tamara.
Jun 25, 2019 9:50 am
Better gear for you, Squadfather44.

Sword of heroism: weapon (sword), rare (requires attunement)
This sword carries the courage and strength of all those who used it. It will carry yours too.
The large diamond in its pommel glows when charged with magic. It regains its charge when held in the light of dawn.
You can use a Bonus Action to speak this magic sword's command word "Light", causing it to shed bright light in a 5 to 20 foot radius and dim light in the same radius beyond that.
As an Action, you can expend the sword’s charge to speak this magic sword's command word "Fight" to cast the spell Heroism on yourself (temp HP being Proficiency + Charisma modifier).
Both effects last for a minute unless you use a Bonus Action to speak the command word again, drop or sheathe the sword.


Belt of Goliath strength: wondrous item, uncommon (requires attunement)
This brass belt is marked with very visible giant runes that mean "Strength".
While wearing this belt, your strength increases by 1 and you count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Jun 25, 2019 10:45 am
OK so there ought to be some reason Theo doesn't have Position of Privilege from noble background even though his half-sister does. My thinking is he's suffered some kind of public disgrace. Being a physician, one obvious possible reason is that he was treating someone of power and means and they died in his care in a way that was considered his fault.

In fact, maybe this is exactly what started the bad blood between the Chalmers and a rival house, and why Tamara needs to facilitate an alliance with Squad's house through an arranged marriage to begin with.
Last edited June 25, 2019 10:48 am
Jun 25, 2019 3:26 pm
Summary of the magic items

Ferdy/Theobold:
* Ring of serpentine grace (rare)
* Eyeglasses of the focused linguist (uncommon)

Squadfather44/Unnamed
* Sword of heroism (rare)
* Belt of Goliath strength (uncommon)

Viking1031/Tamara
* Extradimensional chalk stick (rare)
* ??? (uncommon)

For that last item, I've always like the Immovable Rod. There's the Rope of Climbing, too. I'll go through your character sheet and see if something else pops in my twisted mind.
Jun 25, 2019 10:29 pm
ok I do like the idea of the hat ( or some item) of disguise or the sending stones, though immovable rods have many uses as well ( I have used them before for interesting results).
I thought of boots or cloak of elvenkind but she is already a pretty good sneak.
Jun 26, 2019 12:06 am
I was reading through since our father remarried to my character's mother, I will say she is still alive then and they are in charge of our house still (Unless you feel differently) Her mother's name is Stephara Tatiana Chalmer.

Not sure of the city layout but since we are thinking our family is more a merchant house than anything else it would seem possible that our home would be in the city or at least nearby or have a residence in the city while the family lands are further out.

Squad's family maybe a little farther out since they probably would want space to be able to train their fighters.
Jun 26, 2019 4:30 am
Ornux says:
Ferdy sent a note to Ferdy
Ferdy sent a note to Ornux
So, I've finished Theo's inventory so he's pretty much complete at this point and awaiting approval. For his consumables I took [R]Elixir of Health, [U]Potion of Poison(disguised), [C]Potion of Healing
Last edited June 26, 2019 4:31 am
Jun 26, 2019 6:53 am
Ferdy says:
So, I've finished Theo's inventory so he's pretty much complete at this point and awaiting approval. For his consumables I took [R]Elixir of Health, [U]Potion of Poison(disguised), [C]Potion of Healing
I'll go ahead and review your character sheet. One small mistake on the consumable parts, though: it is 1 rare OR 1 uncommon + 1 common OR 3 common. If I were you I'd keep the rare one and buy the others with my starting gold.

Everyone, make sure to have a (somewhat) clear idea of your character's psyche: flaws, bonds ans such. They are important to make them feel alive, but also because of the reworked Inspiration system. If you've skipped that part, go ahead and read that House rules thread again.
Jun 26, 2019 7:41 am
I'll get it corrected, I did indeed misread that part. For some reason I thought it was one of each rarity. I kept the elixir of health and I still have a couple healing potions but I paid for those with gold.
Last edited June 26, 2019 7:46 am
Jun 26, 2019 11:47 am
Ferdy, if you like Charmeleon's Scholar more, we can use it instead but I'm not sure it is better than aeyana's one. The former actually served as the basis of the later's work (mentioned in the credits).
Both seem about equally balanced, so pick yours.
Jun 26, 2019 4:14 pm
Oh I see, I hadn't realized the relationship between the two versions. In any case, I'm not a fan of the aeyana version. The only benefit of going that way seems to be a revivify kind of subclass ability that instead comes at 11 with the Charmeleon version. In any case, I prefer the extra customization that comes with the discoveries, so the Charmeleon version is my preference and that's what I was using when creating the character so I'll stick with that.
Jun 26, 2019 10:40 pm
I can understand that. The discoveries are similar to the warlock invocations, which are a great source of options/tools.
Charmeleon's version also seem to use more Superiority Dice, but at least they are properly named and can interact with the related feat.
I'll edit the thread to link that version tomorrow.
Jun 26, 2019 11:09 pm
Yeah I love the discoveries. I was really tempted by the proficiency with improvised weapons and they now do 1d6 one. That way I wouldn't need the cane sword, I could just whack them with cane itself and do the same damage! Or just huck tankards and barrel lids at people. Some of the other discoveries were just too good to justify taking just-for-fun stuff like that though.

Anyway is a scholar version of the martial adept feat available? Because I might need to consider that over one of my +2 int ASIs. 2 scholar maneuvers that use intelligence modifier and an extra superiority die?
Last edited June 26, 2019 11:10 pm
Jun 27, 2019 2:48 am
maybe we should have a thread that we put the details of our houses and important people in them for a reference thread.

As for my final magic item I will leave that up to what the group thinks best. Though the top two for me is the rod or hat of disguise. As for potions a couple potions of healing and one of climbing might work.

I am thinking Sylvan and undercommon for her last two languages. Undercommon would be good for any trading we do with thise below ground and Sylvan because she always wanted to have a fearie dragon as a pet/Familiar(yes i know she is not a mage but it was a dream as a child and was taught the language from her mother,
Jun 27, 2019 3:45 am
Viking1031 says:
As for my final magic item I will leave that up to what the group thinks best.
I think the hat of disguise but instead in the form of a brooch depicting the snake of the Chalmer family crest would be super cool.
Viking1031 says:
I am thinking Sylvan and undercommon for her last two languages. Undercommon would be good for any trading we do with thise below ground and Sylvan because she always wanted to have a fearie dragon as a pet/Familiar(yes i know she is not a mage but it was a dream as a child and was taught the language from her mother,
Well I dunno about faerie dragon but a familiar is definitely in the realm of possibility. At level 9 you get 2 ASIs, you could use one for the Magic Initiate (Wizard) feat and get access to a level 1 wizard spell and choose find familiar. I think only pact of the chain warlocks can get faerie dragon familiars though. For a faerie dragon specifically I think a three level warlock dip is the only option. Archfey patron, anyone?

Seems like Theo has a fascination with fiends and the lower planes and Tamara dreams of fae and the Feywild. I kinda like that dynamic.
Last edited June 27, 2019 3:48 am
Jun 27, 2019 3:22 pm
Ferdy says:
Another relevant question seems to be whether we have a home base in the city. Is there a Chateau Chalmer? What resources can we access there? Can we spend starting gold to equip it with facilities or functions like an alchemy lab or a library?
I just went through the English meaning of château and it seems that it is more specific than its original French word, and that it implies that the building has its own fortifications. Therefore it seems more appropriate to have a Chalmer Mansion, doesn't it?
Jun 27, 2019 4:18 pm
Yeah mansion is what I meant, I just said chateau to be cheeky and insouciant.
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