Jun 26, 2019 2:22 pm
Lark just sighs at the sight of the protest, or whatever it is Ian is attempting to do, and moves closer to the droid formation, squinting against the light flashes and stoically ignoring the song. He can appreciate a good programming skill, but using it to cause chaos is such a waste, even without interrupting the work in the docks and delaying their eventual departure to the Academy. He couldn't care less about whatever Maxwell had against the Jedi Council - he only ever briefly heard about the other Padawan in passing, usually in context of his pranks, - but he felt indignation for his fellow engineers at the port. Plus, the whole situation was a chance to experiment, and he wouldn't be himself if he misses it.
Picking the droid closest to him, Lark shifts closer and puts his goggles on, attempting to examine the machine and figure out how to either disable it or stop whatever program causes it to do the dance routine.
UPD: are we rolling without asking, actually?.. I guess I'll roll both - Science for figuring out the program, and Fix-It for attempting to stop the droid via mechanical means. (To clarify - I'm only doing this towards one droid. XD)
...wow, these rolls were no good.
Picking the droid closest to him, Lark shifts closer and puts his goggles on, attempting to examine the machine and figure out how to either disable it or stop whatever program causes it to do the dance routine.
OOC:
Can I attempt to use my Science (or Fix-It) knowledge to figure out how to disable whatever program Ian forced the droid to follow or to understand how he is controlling them otherwise?UPD: are we rolling without asking, actually?.. I guess I'll roll both - Science for figuring out the program, and Fix-It for attempting to stop the droid via mechanical means. (To clarify - I'm only doing this towards one droid. XD)
...wow, these rolls were no good.
Last edited June 26, 2019 2:37 pm
Rolls
Science
13 + [ 2 ] - [ 5 ] = 10
Fix-It
15 + [ 1 ] - [ 5 ] = 11