Masters's Quarters - Crew Quarters A

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Sep 11, 2019 1:06 pm
Bevik rounded a corner and almost ran into someone's butt. He wasn't sure who, because there were, like, at least 6 legs there, but he stutter-stepped and blushed right on by. Then that one apprentice spoke to him as he passed. Bev was surprised and not too familiar with the parlance the older guy used, so he just pipped "Hi," a little too quickly. Bev was suddenly very aware of his youth and couldn't wait until he grew up like that guy.

The ship interior in the living quarters was very simplistic - minimal and practical, but made comfortable by using off-white and beige tones lit softly by yellowish luminaires and wall sconces in the 3500 kelvin range. All lighting design was purposefully indirect and thoughtfully similar throughout the interconnecting corridors so that the eye didn't have to readjust while walking about. Though once one reached the primary passage way it was back to business with direct lighting using cool white color temperatures and diffusing covers. Bev poked shyly around the main passage, curious but avoiding eye contact as he headed aft towards the hanger. No one paid him much attention, not like that older guy did, and Bev didn't really see much that interested him; it was primarily doors and passageways to who-knows-where, and Bev really just wanted to find some food. If he didn't find anything to eat, he figured he would just go back to the hanger and find a corner, cupboard or tool shed to curl up in and go to sleep. Space was cold, and Bev was already over the stale smell of recycled air.

Bev just wasn't sure of what to do with himself, now that his message had been delivered and his mission complete.
Sep 14, 2019 5:37 pm
Before Bevik could get too far, Ian reaches out to snag the hood of his robe. "Come on, nerd. There's already enough of us wanderin' round this ship alone. Stay with'the tour group." His expression is somewhere between be used and irritable. "Someone's gotta run'an get a first aid kit after Alyx here kicks my ass." He upnods at the Zabrak girl who looks like she is a foot shorter than him.
Sep 15, 2019 7:49 am
Children should have fun - at least for as long as they are children. Bev never really learned to have fun; but then Bev was never really allowed to be a child. So the playful tug on his hood stunned him for a brief moment, and then a bright smile played across his face. Caught in the wake of joy made by Ian and Alyx, Bev followed after without hesitation, ecstatic and curious as to what happens next.

Bev chirped "OK!" at Ian, thinking about how amazing it feels to be included. Bev didnt even remember his hunger, though if he did, he wouldn't have missed - whatever's happening - for all the hot stew on the ship!
Sep 19, 2019 2:41 am
"Man, I am glad ta be outta there." As the four of them head along the corridor he glances back to the others, "So, Bevik, you've been ta Arkania? What's the worst part?" He chuckles quietly as they meander towards the hangar. When they enter the cavernous enclosure, the long haired human pauses, looking ahead at some of the cargo containers that look as though they've been cracked open.

"What the hell!" Indignant he jogs over, examining them. "Dammit. An after all'the trouble I went to ta smuggle these on board." Saying it right in front of your new teacher. Classy.
OOC:
We can move this to the hangar board, though I'm starting to feel that it's not as important the more people seem to drop and not post. What's everyone else's thoughts on the matter?
Sep 19, 2019 2:48 am
OOC:
I'm checking the game daily, I just don't have anything to post (Charlie's busy, Lark is stuck with Errad). :D Plus, I don't exactly see what else we can do before arriving to Arkania - the game became pretty much everyone entertaining themselves, as many teacher/pupil pairs are now incomplete.

Maybe we can go on with the "drop the students off on the planet and see what they do" mission? As in moving to the next chapter? :D

PS: hey look, I was correct about the owner of the snack container!
Last edited September 19, 2019 2:50 am
Sep 20, 2019 7:37 am
OOC:
I think its a good idea to get the story moving.

How about this: since Dynnyana is here with Ian, Alyx and Bevik, and we are all headed to the Hanger, perhaps we students "discover" an issue (guided by Dynnyana) that gets all of the students into the Hanger together - which then gets all students aboard the "doomed shuttle test".

Also, moving forward, I'd vote for using one message board per session and nest ooc comments within Spoiler tags to keep the narrative posting clean. And since parties will be split up, maybe we can use simple headers like script writers use to state where our posting character currently is.

Ex. Bevik's next post might be:

BOUNDLESS - INTERIOR, HANGER
Narrative, etc., etc., yadda, yadda, ping pong!

Thoughts?
Sep 20, 2019 10:18 am
OOC:
ooh about the hangar me and FlyingSucculent destroyed it while having a duel
Last edited September 20, 2019 10:19 am
Sep 20, 2019 10:54 am
OOC:
I'm fine with hiding OOC in spoilers, but I disagree with keeping all the posting in one thread. When everyone are active, there are too many messages and people tend to miss each other's posts - when everyone's grouped by locations it happens less often. (One thread works better for smaller groups, but we, at least nominally, have too many players.) Plus, makes it easier to remember which events your character knows of, and which happened somewhere else.

As for the narrative, how long exactly the journey was supposed to be? I imagine it was about a couple of hourse since our departure, is that enough time for us to be here? I thought we were going to do a timeskip. :D

Edit: can't English today.
Last edited September 20, 2019 10:58 am

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