Boundless - Hangar

Jul 4, 2019 11:05 am
OOC:
A wide open space where the Jedi can practice their acrobatic combat skills with plenty of room to maneuver. It is also the location of two shuttles and 14 starfighters.
Jul 12, 2019 7:18 pm
Steef Chuckles and says to Charlie "Well i have no problem with my padawan he is a bit weird but he is fine i just blindfolded him and left him to learn alone"
Jul 12, 2019 8:30 pm
"Now that is an interesting teaching method," Charlie takes in the sights of the Hangar. It is spacious, even with the shuttles and a number of strafighters waiting their hour, and it vaguely reminds him of every military hangar he ever saw. Maybe not as great a training ground, but at least it has enough room for West to swing his axe. "And it might actually be a good preparation for Arkania! Have you ever tried to fight during a blizzard? Not a pleasant experience."
As he is telling all that, Charlie removes Sea Monster, his axe, from its holder, and looks back at Steef. "Weapon or hand to hand, any preference?"
OOC:
I admit, I don't exactly have an idea of how axe versus lightsaber training can work, but we can go with them just redirecting their hits if opponent cannot dodge? XD (Or pull out training weapons from a convenient box somewhere.)
Or, again, just wrestle (with Force). A bit strange for the Jedi, but hey!
Last edited July 12, 2019 8:34 pm
Jul 12, 2019 8:37 pm
OOC:
The Jedi practice unarmed combat but training equipment would be loaded on board for the new Academy on Arkania.
Jul 13, 2019 12:27 am
Steef chuckles at charlie "hand to hand"
Jul 13, 2019 12:30 am
OOC:
In Feng Shui when it comes to 'weapon destruction' it happens when the plot requires it or someone sets out to destroy the weapon and not a moment before. Since the axe is a Signature Weapon it can't be destroyed, though it can be damaged or temporarily lost it always makes.its way back into the plot. This is a 'movie rpg' system. Movie logic applies as does the 'rule of cool'.
Jul 13, 2019 4:00 pm
OOC:
(What was that an answer to? Did someone stealthily questioned my axe? XD)

Hey, Cep, I remember I described Charlie's jacket as armored, but should I actually count it as light armor? It isn't a bulletproof vest, per se. XD
And if we're training, do we count wounds as normal but just pretend they are just fatique, and not wounds?
"As you wish," Charlie leaves Sea Monster propped against a wall, and after a brief consideration, puts away his throwing axes on a crate near it. He then drops his Jedi robe over the same crate, now only in a black jacket and pants - West never understood how Jedi robes can be considered practical for fighting, - and turns back to Steef, his eyes glinting with excitement. "Shall we?"
Jul 13, 2019 4:19 pm
OOC:
Feng Shui is highly cinematic. The general idea is that a character is healed after a fight unless A) that is actually part of the story or B) the player thinks it's cooler to not be healed. Even if your character is 'injured' they will just look beat up, like with a limo, but with no actual penalties.

IE: If Charlie gets his arm cut off in this fight and doesn't get a replacement by the next one, he will be at full health and with no penalties unless A) I say he does because it's dramatic or B) You say he does because it's dramatic. And you can count the armor as light or heavy but for martial arts characters it lowers your agility by one, hence why Jedi don't wear much armor. Again the rules are very light. It doesn't count as armor unless you want it to. A Jedi in robes vs. armored robes would have the same armor if the player doesn't want that penalty/bonus. It's all cinematic.
Jul 13, 2019 4:36 pm
Steef put's his light saber away and drops his jedi robe on the ground "lets begin"
Jul 13, 2019 4:38 pm
OOC:
(...I don't think you meant it like this, but now I'm imagining Jedi and Sith fighting each other with limousines instead of lightsabers.) I was mainly asking about it to know how to describe action results, but I guess in Feng Shui it is highly up to the imagination. XD
And I'll go with light armor, this isn't that big a penalty - plus, he is supposed to be more armored. Even Jedi need brute force! But speaking of "it doesn't count unless you want it to", does it mean that I can ignore the penalty outside of a fight if I want to? :D

Steef, should we start? Roll for initiative?
Jul 13, 2019 4:40 pm
OOC:
Well, if you take the benefit, you take the penalty. But otherwise, yes. And, as long as you're fine with the limo only doing regular thrown object damage, sure.
Jul 13, 2019 4:41 pm
OOC:
let's start go and roll roll
Jul 13, 2019 4:42 pm
"Good luck!" Charlie's body tenses as he slips into a battle stance, starting to slowly circle Steef.
OOC:
...uh, do Initiative rolls explode? XD
OOC:
And just for your reference, Steef, my relevant stats!
Passive Dodge: 14-1 (Martial, -1 for armor)
Toughness: 8+1 (+1 for armor)

Edit: actually, Martial is 13, forgot to substract for armor.
Last edited July 13, 2019 5:49 pm

Rolls

Initiative - (1d6+6)

(6) + 6 = 12

Jul 13, 2019 4:48 pm
Steef stands there calmly
OOC:
the initiative is 6+body right?
Jul 13, 2019 4:49 pm
OOC:
It's 1d6 + Speed.
Jul 13, 2019 4:49 pm
OOC:
1d6 + Reflexes. Yes, 1d6+ Speed, if you don't have a Speed it's Reflexes.
Jul 13, 2019 4:51 pm
OOC:
Thanks

Rolls

initiative - (1d6+7)

(6) + 7 = 13

Jul 13, 2019 4:52 pm
OOC:
Woah at these rolls. You can say we have a boxcar between two of us. XD
I suppose now I'll wait until you act?
Last edited July 13, 2019 4:54 pm
Jul 13, 2019 4:56 pm
OOC:
Well ok
Steef runs into charlie to punch him in the stomach
Jul 13, 2019 5:02 pm
OOC:
You can do all of your 3 AP each after the other, right?

Cep, how will Defend action (which is active for a round) work if I'm the last in order? Does the bonus carry on to next round or is it useless in this case?
Last edited July 13, 2019 5:03 pm
Jul 13, 2019 5:09 pm
OOC:
You both declare all your actions. You get all the bonuses and what not but Steef's actions get resolved first. So if you both attack and are one hit away from victory, each and you both hit, the win would go to Steef, but you would still get all your defensive/offensive bonuses.
Jul 13, 2019 5:30 pm
OOC:
So resolution order matters only for attack actions?

And Steef, would you mind giving me your Dodge rating? XD
Last edited July 13, 2019 5:33 pm
Jul 13, 2019 5:34 pm
OOC:
So i win wow
Jul 13, 2019 5:39 pm
OOC:
Hey, not yet. XD
Jul 13, 2019 5:53 pm
OOC:
Technically, this way of Initiative is a bit unfair: it allows the one who posts later adjust their actions - they see if the opponent defended or not, and what they rolled. I guess it wouldn't be much difference if we're fighting NPC, but with player characters... But we're Jedi, we don't fight each other usually, right? XD
As Steef moves in for a punch, Charlie watches him with attention of a snake lying in wait - or a shark, that would be more appropriate, - abd once the other Jedi is few steps away, Charlie jumps forward, grabbing his friend and attempting to spin and then throw him away from himself. (Not towards the starfighters, though - Charlie doesn't plan on doing property or friend damage.)
OOC:
"Watching" was Focusing x2 for 2 AP, so +6 on the next check.
Then it was an attack for 1 AP. My Martial is 13, +6 for focus, total 19.
Since it is hand to hand, if it hit, damage is: 8 (My Strength) + 1 - Steef's Toughness + Outcome (My roll result - Steef's Dodge). Correct?

Rolls

Friend Throwing

19 + [ 2 ] - [ 1 ] = 20
Jul 13, 2019 5:58 pm
When steef sees Charile attempting to throw he tries to dodge him

Rolls

Reflex for dogging

7 + [ 6, 2 ] - [ 5 ] = 10
Jul 13, 2019 5:58 pm
OOC:
Yes, whoever posts last has a tiny advantage but it's a minor one in comparison with having a higher skill, stats or fortune dice. And yes, that is calculated correctly. A lot of this will be both of you receiving damage rather than just one or the other. Makes it feel less one-sided.
Jul 13, 2019 5:59 pm
OOC:
Did i do everything right?
Jul 13, 2019 5:59 pm
OOC:
Steef, you gotta roll for your attack, and don't forget the remaining AP. Alo, correction to my post before: my dodge is 13.
...also, did my attack hit? :D Is Steef flying?

Edit: and you don't roll for dodge, it's passive. The passive dodge is the highest between Guns/Martial, and if use an AP, you get +3.
Last edited July 13, 2019 6:01 pm
Jul 13, 2019 6:02 pm
OOC:
then i should roll martial art it's cause highest right?
Jul 13, 2019 6:03 pm
OOC:
You don't roll at all, it equals your highest value. I have Martial 13, my dodge is 13. :D
Jul 13, 2019 6:04 pm
OOC:
so ic no rolls right?
Jul 13, 2019 6:07 pm
OOC:
Yeah, no rolls for dodging! ...can you tell me value of your Martial and Toughness, so I do math for damage? XD

You have to roll for your attack, though - plus, you have 2 AP remaining (unless you used 1 for Dodge +3?). :D
Last edited July 13, 2019 6:09 pm
Jul 13, 2019 6:11 pm
OOC:
ok my martial art is 13 and i will attack
Steef tries to attack Charlie while he is holding him and trying to throw him
Jul 13, 2019 6:17 pm
OOC:
Then the damage is 8+1+(20-13)-Your Toughness. So, 16-Toughness. What is your Toughness?

For an attack, you have to roll an open Feng Shui roll with AV of your Martial.
Also, here are all available actions for AP.
Last edited July 13, 2019 6:18 pm
Jul 13, 2019 6:18 pm
OOC:
Okay, I'll put a recap here to help Steef.

You get 3 actions in a round of combat. Attacking, Focusing (adding a +3 to attack), Defending (adding +3 to defense) and moving are all 1 action each. So if, for example, you wanted to go all out offense you would Focus twice and attack. Or you could attack three times and hope that one of them gets through. You could also spend all your time Defending, as well.

In this case you have Steef attacking and that uses 1 action, but you've still got 2 to use. Only attacks are rolled. You go under Advanced and next to Add New Roll you click the drop down and select Feng Shui and then put your skill level in the AV part. In this case, Martial Arts which is a 13. And that's how you attack.
Jul 13, 2019 6:21 pm
OOC:
i have body no toughness and my body is 7

Rolls

attack

13 + [ 6, 3 ] - [ 1 ] = 21
Jul 13, 2019 6:23 pm
OOC:
Okay and the other two actions? Are you going to go for Focus to have a more accurate attack, Defending in order to be more cautious or just making a bunch of attacks?
Jul 13, 2019 6:24 pm
OOC:
i will just attack but i have 1 ap left
Jul 13, 2019 6:26 pm
OOC:
Okay, so my attack was 9 wound points.
Yours is 7+1+(21-13)-9=7 wound points. (Assuming all your Boby attributes are 7.)
Let's do all the damage! XD
Jul 13, 2019 6:26 pm
OOC:
Technically, you didn't do the first punch since you didn't roll it, so still 2 AP.
Jul 13, 2019 6:27 pm
OOC:
You would have 2 AP left. Attacking takes only 1. Leftover AP are just handing your opponent an advantage.
Jul 13, 2019 6:28 pm
OOC:
i attacked him twice so i have 1ap right?
Jul 13, 2019 6:36 pm
OOC:
Yes, roll for the second attack, then.
Jul 13, 2019 6:37 pm
OOC:
You have to roll for the first attack (punch) then, otherwise we have no result for it.

Cep, I forgot to ask, is Initiative round-based or constant for the whole fight?
Jul 13, 2019 6:38 pm
OOC:
Didn't i roll but i will roll again

Rolls

Punch

13 + [ 6, 2 ] - [ 1 ] = 20
Jul 13, 2019 6:55 pm
OOC:
You rolled for the second one and the dodge, the first was just a message.
...wow, you're good at rolling 6s. XD This will be 6 wound points. You still have 1 AP, I believe.

In hindsight, I should've gone with 3 attacks.
Jul 13, 2019 6:58 pm
Steef continue attacking charlie ruthlessly
Last edited July 13, 2019 6:59 pm

Rolls

FIsts

13 + [ 4 ] - [ 3 ] = 14
Jul 13, 2019 7:01 pm
OOC:
And this hits me, but does no damage. I suppose it is a new round now?
I propose we fight until second impairment - 30 wounds. First impairment happens at 25, and adds -1 penalty to all AV.

I'll keep track of wounds.
Steef: 9 wounds
Charlie: 13 wounds
Jul 13, 2019 7:04 pm
OOC:
i would like to see charlie attacking me
Jul 13, 2019 7:05 pm
OOC:
Working on it. XD I guess I'll just do 3 attacks in a row.
Jul 13, 2019 7:05 pm
OOC:
Why not
Jul 13, 2019 7:08 pm
Since throwing Steef proved to be entertaining, but not very effective, Charlie now switches to just exchanging blows with him, continuing to circle the other Jedi and trying to find an opening to strike. All the while he grins happily, enjoying the exercise. "Great attack! It's been a while since I've got into a good fight like this."

Rolls

Strike!

13 + [ 4 ] - [ 6, 2 ] = 9

And Strike Again!

13 + [ 4 ] - [ 2 ] = 15

And Again!

13 + [ 2 ] - [ 6, 3 ] = 6
Jul 13, 2019 7:09 pm
"That's the charile i know"
Jul 13, 2019 7:09 pm
OOC:
...these sixes, hah. XD
Two attacks didn't hit, the second one caused 4 wounds.
Jul 13, 2019 7:10 pm
OOC:
so now my turn right
Jul 13, 2019 7:11 pm
OOC:
Yup. You can probably win now, if you're lucky. XD
Jul 13, 2019 7:13 pm
Steef starts to return punches

Rolls

Punches!

13 + [ 3 ] - [ 5 ] = 11

More Punches!

13 + [ 3 ] - [ 5 ] = 11

Even more Punches!

13 + [ 5 ] - [ 6, 6, 4 ] = 2
Jul 13, 2019 7:14 pm
OOC:
...And none of that hit, I believe. We strart failing both. XD
Jul 13, 2019 7:15 pm
OOC:
That's the concept of luck
Jul 13, 2019 7:26 pm
OOC:
it's the time of the next round right
Jul 13, 2019 7:35 pm
OOC:
Yeah. I'm likely going to be slower to respond soon, too, just a warning. :D
Charlie laughs in glee. "How about we make it even more interesting?" He winks at Steef, jumps a step back and then dashes forward again, bodily slamming into the Knight, attempting to push them both on the ground with his weight and tackle Steef.
OOC:
I'll try my luck with attacks again. XD Three attacks!
Last edited July 13, 2019 7:36 pm

Rolls

Slamming!

13 + [ 5 ] - [ 5 ] = 13

Tackling!

13 + [ 1 ] - [ 1 ] = 13

...Punching?

13 + [ 4 ] - [ 5 ] = 12
Jul 13, 2019 7:37 pm
OOC:
Im getting rekt
Steef don't seem bothered by Charlie's attack he goes to return the punches

Rolls

Punch

13 + [ 3 ] - [ 5 ] = 11

More Punches!

13 + [ 3 ] - [ 5 ] = 11

Even more Punches!

13 + [ 2 ] - [ 3 ] = 12
Jul 13, 2019 7:38 pm
OOC:
I believe these 13s hit? I think it was exceeds or equals for difficulties.
They each will do 2 wounds then.
Jul 13, 2019 7:39 pm
OOC:
I think you are finished
Jul 13, 2019 7:40 pm
OOC:
Feng Shui rolls are truly interesting with the negative dice. XD
Jul 13, 2019 7:40 pm
OOC:
I don't think your attacks hit though? My Dodge is 13.
Jul 13, 2019 7:41 pm
OOC:
let's continue I think you will win
Jul 13, 2019 7:43 pm
OOC:
Unless I keep rolling 6s on negative. XD
Unrelated, but I think we are pretty evenly matched - our Martials are equal, and so everything is up to luck. And maybe using Defence/Focus.
Jul 13, 2019 7:45 pm
OOC:
but only one will win jk
Jul 13, 2019 7:49 pm
OOC:
I'm running out of ways to describe our battle, I lack knowledge of actual martial arts for this. XD
As they exchange blows, with Charlie attempting to grapple the opponent and Steef relentlessly returning each attack, the Jedi ignore the world around, focusing entirely on their battle. The hangar echoes the sound of their voices, heavy breathing and dull thuds of the punches.

Rolls

Left Hook!

13 + [ 1 ] - [ 3 ] = 11

Right Hook!

13 + [ 2 ] - [ 1 ] = 14

...Uh, Middle Hook?

13 + [ 1 ] - [ 5 ] = 9
Jul 13, 2019 7:52 pm
OOC:
one hit landed
Steef just focuses on beating Charlie

Rolls

Trying to beat Charlie!

13 + [ 1 ] - [ 2 ] = 12

Trying to beat Charlie again!

13 + [ 3 ] - [ 6, 6, 2 ] = 2

Trying to beat Charlie again again!

13 + [ 6, 6, 2 ] - [ 6, 5 ] = 16
Jul 13, 2019 7:53 pm
OOC:
why out attack became similar?
Jul 13, 2019 7:54 pm
OOC:
Oh hey, that last one was a boxcar! Cep should do something special for it. XD

Current wounds:
Steef: 20 wounds
Charlie: 15 wounds

Note for myself for tomorrow:
Damage Ratings (accounting for opponent's Toughness)
For Charlie attacks: 2 + Outcome (Roll - 13)
For Steef attacks: -1 + Outcome (Roll - 13)

Difficulties
To hit Charlie: 13
To hit Steef: 13
Last edited July 13, 2019 8:02 pm
Jul 13, 2019 7:55 pm
OOC:
going asleep now continue tmr
Jul 13, 2019 7:56 pm
OOC:
Goodnight! :D
Edit: I'll wait until boxcar resolves to act the next round, so I'll probably continue tomorrow too! (Also, wow, these fights are fun? Very dynamic, I start to quite enjoy this system)
Last edited July 13, 2019 7:58 pm
Jul 14, 2019 4:21 pm
OOC:
Steef's last attack was a 'critical'. Anytime the original roll has 6s on both sides something amazing happens.
Knight Charlie and Knight Steef continue to spar back and forth, showing off their collective acrobatic and martial skills. The strikes and kicks are dealt with a punishing accuracy as the two take turns pummeling each other. Steef had gone flying from a throw earlier but now it is his turn. The savage kick sends Charlie tumbling back, slamming him into a stack of cargo containers. The entire stack gets knocked over, one of them even falling on Charlie!

As the Knight recovers from the brutal assault he realizes that he feels something wet and squishy in his hand. Blood? No. A snack cake. It appears that the attack has broken open a cargo container of someone's personal property. Snacks, candy, jerky are now strewn across the hangar deck. Easily hundreds of credits worth of someone's stuff is spilled on the deck.
OOC:
In addition to causing trouble in the hangar bay, Steef does double damage as calculated before Toughess. So that's (Strength + 1 + Outcome) x 2.
Jul 14, 2019 4:30 pm
OOC:
i love this system so far so let's continue
Jul 14, 2019 10:00 pm
OOC:
That would be (7+1+3)x2-9=13, right? My Toughness still has an effect?
My new wounds are 28 then, first impairment, but we're not yet done! But we gotta deal with the property damage first, I think? Or i guess we can just finish it, and then act on the fallout. XD I have to resist the urge to throw a cake at Steef. Gotta be a responsible Jedi.
Making a few deep breaths to recover, Charlie blinks at the cake covering his hands, and snorts. "Well, lunch just arrived early." He then glances guiltily around, taking in the mess their sparring session made of things. "We will have to check with the supercargo later about it. I wonder who decided to pack so many snacks..." He eyes the closest intact container, looking for any sign of the owner, but there seems to be none visible. "Whoever they are, they sure love junk food."

As Steef approaches to assess the damage, Charlie waves at him to signify that he's okay, although the same can't be said about the containers. "Let's finish this quickly and do some cleaning?" He eyes his hand, trying to shake off the cream. "I'll try not to get cake all over your robes."
Jul 14, 2019 10:07 pm
OOC:
PS: not sure what kind of snack cake you implied, but whatever it was, I bet it didn't stay intact if Charlie - or Charlie's hand - connected with it. XD
Jul 16, 2019 6:25 am
OOC:
Essentially a Space Twinkie. And you would be correct, lol.
Jul 17, 2019 12:17 pm
OOC:
Steef, should I go anead and re-initiate the fight? :D (I was waiting on your response, but maybe you are waiting on me? XD)
Jul 17, 2019 12:21 pm
OOC:
go ahead i was waiting for you
Jul 17, 2019 12:31 pm
OOC:
I was wondering if Steef wanted to comment anything on the space Twinkies, haha.
As the Jedi fall back into fighting stances, property damage temporarily forgotten, Charlie jumps back into action, repeating his strategy of slamming into Steef full force, and then attempting to immobilize the other's hands. He is a bit more careful this time, properly alarmed by his recent flight towards the cargo.
OOC:
My Martial is 12 now, I almost forgot. XD
1 AP for defense (you need 15 to hit me now), two attacks.

Rolls

Grab!

12 + [ 4 ] - [ 3 ] = 13

And then grab again!

12 + [ 3 ] - [ 3 ] = 12
Jul 17, 2019 12:34 pm
"well that is you launch i have a great taste in food" Steef laughs then he returns to the fight

Rolls

Punch

13 + [ 6, 6, 5 ] - [ 3 ] = 27

More Punches!

13 + [ 5 ] - [ 6, 3 ] = 9

Even more Punches!

13 + [ 2 ] - [ 6, 3 ] = 6
Jul 17, 2019 12:34 pm
OOC:
27 what in oblivion is that
Jul 17, 2019 12:44 pm
OOC:
Woah. You just keep rolling these 6s, and no one will stand against Steef. XD
And I belive this is it, with final count:
Steef: 22 wounds (or 21, if my Strength was impaired, I'm not sure here)
Charlie: 39 wounds
...which, actually, should be a death check for me. Uh, do I do it? O...o
Charlie huffs as an especially powerful punch from Steef causes him to stumble back, and indicates that he yields. He catches his breath briefly, and then laughs: "You just keep getting better at this! It was a great fight!" West offers Steef a handshake, and then grimaces as he pats his side with the other hand. "That last punch was powerful. Maybe you should just ditch the lightsaber and be a melee Master..."
Last edited July 17, 2019 12:49 pm
Jul 17, 2019 12:47 pm
OOC:
my luck is amazing today
Steef handshakes charlie "maybe i should" Steef chuckles "lets go and get some food"
Jul 17, 2019 1:06 pm
OOC:
Maybe I'll do the "death" check just to know if I need to have some rest or something. XD Difficulty would be 4.
"We have to do something about this first," Charlie nods at the snacks strewn across the floor. "Let's gather what we can, then report to the supercargo... If we can find them." He glances around the Hangar's telling lack of other living beings at the moment.
OOC:
...question: do Jedi get paid? XD

Rolls

Do I need some rest?

8 + [ 6, 2 ] - [ 3 ] = 13
Jul 17, 2019 1:09 pm
"well let's start right now im hungry"
Jul 17, 2019 1:30 pm
Charlie nods, and moves to gather the items that survived the collision - mostly candy, and a few especially resilient snack cakes. Between the two Jedi, the semblance of order is quickly restored, although a few splatters of cream and scattered pieces of an unfortunate bag of squished chips remain as evidence. Closing the container, West scratches his beard as he looks around, a bit lost. "Where do you think is the personnel?"
Jul 17, 2019 1:38 pm
"i think the left the room when the saw us almost killing each other"
Jul 17, 2019 2:12 pm
OOC:
Jedi live free room and board within the temple and area assigned the equivalent of a prepaid credit card (a credit chit) before each mission with any remainder expected to be returned to the Order's accounts. Any additional amounts required have to be requested and approved by the Order.
Once the sparring match is over the small attachment of crew to the hangar start to approach. They had been hanging back, watching the fight and, from the looks of the five or six crew members surrounding another one, taking bets. A human with an officer's uniform approaches, his rank insignia reads Lieutenant and his expression is even and controlled. "Master Jedi," his deep voice rolls out of him smoothly as he doffs his cap. "I'm Lieutenant Bryant and I'd like to welcome you aboard the Boundless." His warm brown eyes narrow to thin points even as his smile stands out brilliantly against his midnight skin. "I'm in charge of the hangar bay. Please pick all that up an get it back into the cargo container." It doesn't much -sound- like a request.
Jul 17, 2019 2:22 pm
"nice to meet you bryant" Steef start to pick the stuff that he wrecked
Jul 17, 2019 2:37 pm
"Hey there, and thanks!" Charlie salutes the Lieutenant and waves at the other crew members, as he moves to assist Steef in returning the containers to their previous positions. "Sorry about the mess - evidently flying Jedi don't mix well with cargo. But I hope you enjoyed the show!" He chuckles and looks over the containers, making sure that they fixed what they could, and then strolls to where he left Sea Monster at. West picks up the axe and his robes, and then turns back to the officer.
"Would you share whom these snacks belonged to? It seems we owe them an apology. I wonder if I can list it as collateral damage for mission funds..." he scratches his beard, sending a mischievous glance at Bryant.
Jul 17, 2019 2:42 pm
"let's go charlie that fight got me starving for some thing to eat"
Jul 17, 2019 2:54 pm
"That would be nice instead of it coming out of my department's budget." Bryant brings up his datapad and scans the barcode on the cargo container. Looking down at the datapad, his frown slowly turns into a broad, wry grin. "Looks like you guys have a problem. This is listed as spare parts and tools for your academy." He chuckles quietly, "Know any Jedi who's a slicer with a sweet tooth?"
Jul 17, 2019 4:32 pm
"i don't know a one do you know charlie ?"
Jul 17, 2019 10:31 pm
Charlie raises his eyebrows, eyeing the container. "Spare parts, huh? No one in particular comes to mind, although we do have a whole bunch of kids on board. Plus I'm sure that some of the Masters - myself and Steef here included, - won't turn away from a snack. But the thing is, Masters wouldn't need to list it as something else..." He grins. "It seems like we have a mystery on our hands, Steef! Did your Padawan seem to have a taste for sweets? Maybe we could check with the others after lunch, too."

He turns back to Lieutenant Bryant. "I'll make sure that Academy knows that "spare parts" were required for our noble mission," he winks, throws his robes on and fixes Sea Monster back in its holder. "Thank you for hospitality, gentlemen! I think we will head to refill our energy at the Cafeteria for now and then check to whom we own some cakes." He looks at Steef, checking if there's anything else his friend wishes to do before leaving.
OOC:
...I bet it's Maxwell's. XD
Last edited July 17, 2019 10:31 pm
Jul 18, 2019 1:05 am
OOC:
I think it's lark
Jul 18, 2019 5:23 pm
"Let's go and eat then we go and report to the republic"
Jul 19, 2019 9:10 am
OOC:
Hah, maybe. Although he's more likely to bring a bunch of spare engine parts. XD
"Yeah, I can certainly go for some fruit right now... Even though I doubt they have a great variety," Charlie looks over himself, checking that he has everything, then facepalms and goes to retrieve his throwing axes. He finally returns to Steef, heading after him in the direction of the Cafeteria, with a farewell nod to the Hangar crew. "It's been some time since I had to travel, kinda forgot how it is. I'll certainly feel more at home on Arkania - dangerous nature, cold, lots of tricky terrain; what else can you wish for?"
OOC:
...Let's move to the main thread, I guess?
Jul 19, 2019 9:19 am
"yes i don't think the have that variety" Steef gets his robe and light saber "trust it will be fun"
Jul 19, 2019 9:20 am
OOC:
let's go to the main thread
Jul 26, 2019 9:12 am
Lark enters the Hangar at a quick pace, eager to gather his things and get back to his hobby. His interest immediately gets focused on the starfighters, enough for the Padawan to pause to admire them and think once again about piloting one. He eventually shakes it off, though, and looks around for someone who can point him in the direction of his luggage. The Hangar crew is hard at work taking stock of the inventory, all the while discussing some sort of a recent event - from what Lark manages to catch, a battle between two Jedi? But as it doesn't seem like the battle involved lightsabers, he doesn't stop to ask and instead locates the closest crew member who can answer his query.

After getting pointed towards the right storage containers, Lark contemplates for a moment how can he manage to transport them back to his quarters - he probably packed way too many pieces of scrap and various details, there really wasn't a need for two crates full of metal, - but ends up just grabbing the lighter one and deciding to return for the other one later. Oh yeah, and he hopefully won't forget clothes and other stuff, haphazardly pushed into the smallest container.

His thoughts turning towards what new things he can build, Lark makes his way out the Hangar, navigating the route to the Padawans's Quarters.
Jul 28, 2019 1:57 am
Before the Boundless clears the starlanes of Coruscant a single shuttle docks bearing the insignia of the Order on the side. From it disembark several more Jedi bound for Arkania, a few others disembarking. Once the shuttle takes off again, no pause given for refueling, the Boundless closes its hangar doors. Those aboard can feel the shudder of jumping into hyperspace as the Republic corvette finally gets underway.
Jul 29, 2019 8:25 pm
Bevik Malviis disembarked from the shuttle behind a number of other beings, the majority somber in nondescript robes and travel cloaks, a few standing out a bit more than others. Though not overly serious in character, Bevik is self-possessed for a young man of his age and knows how to mind his manners in the company of adults; plus he had quite a bit on his mind after the recent intrigue experienced while training with Master Onmp and therefore found it easy to keep to himself.

After meeting the cantankerous captain of the Atria Contract in Novania Spaceport, he left Arkania without incident and made very quick time to Coruscant, there boarding without delay the shuttle that would take him to the Boundless. The hanger of the Thranta class corvette was larger than Bev imagined from the outside and quite efficiently filled. Taking social queues from those around him, Bev walked directly for the exit, making haste to find the Jedi Masters his urgent message was meant for.

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