[IC] Sudden Payback (Session 1)
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As they get near, Hank finds an out-of-the-way spot to park where the car won't attract attention.
"And Red, it was the 1983 model that had the explosion issues. This is an '85, and sturdy as a train. It won't explode any more than any other 34-year old fine American automobile."

If anyone's actively trying to look at something, let me know, and I'll give you a Perception check difficulty.
Rolls
Vigilance
2 Success, 3 Advantage, 1 Failure, 2 Threat
Total: 1 Success, 1 Advantage
Rolls
Perception (Cunning)
1 Success, 1 Advantage, 4 Failure, 2 Threat
Total: 3 Failure, 1 Threat

He continues to stroll, hands in his pockets, and starts to whistle quiet rendition of the tune of his smash hit, Let's all go to the moovies. As he walks, he keeps a careful eye out for movement, and ear out for the closing or opening of a car door.
Meanwhile, up ahead, you start to see the layout of the theater. It's mostly just an open field with white posts placed at regular intervals, indicating where cars are supposed to park to watch a film. There are a maybe a dozen beat-up cars on the premises, although only a handful of them are positioned facing the screen. The screen itself lies across the field in front of some woods. A building with peeling, white paint stands in the middle of the field, presumably where concessions would be sold and restrooms located if this were an operational theater.


Then the message repeats again. You notice that a few of the cars have people in them. They all seem to be watching you to see what you'll do.
Snapping back to reality she waves to the folks in the cars, shouting out: "Hello! We don't want to fight, we're just looking for some information please!"
"We just came from Double Crown, we'd like to talk about the kidnappings in Bangertown so we can get the people back. You know the community better than us so we'd like your help and we'll leave. Please." he states honestly.