[IC] Sudden Payback (Session 1)

Dec 12, 2019 3:00 am
https://i.pinimg.com/564x/05/3c/44/053c44b2b0c65790af8d542268067492.jpg

As comfortable as she looks up on the mat, you couldn't tell that Mayor Gayle Aldana was only elected mayor of Drummond—a.k.a. Rumble City—a little over six months ago. From what you've seen she means well, promising to clean up the streets, bring jobs back, and kick the gangs out of town. But she's had a rough go of it. Rumble City's just this side of lawless, and a recent spate of kidnappings hasn't made things look any better.

"They say that Drummond is a city past its prime. They say it's a lost cause, that we should move away, turn the whole island into a forest preserve. But Phil Wakamatsu didn't think like that, did he?" Applause. "No, of course not! Phil's love for the martial arts transformed this city forty years ago. That man made the martial arts part of Drummond's DNA. It's no accident that nowadays we call this place Rumble City!" The line absolutely kills with the forty or fifty people in the gym. Mayor Aldana claps, pointing her hands toward a giant portrait of the esteemed sensei, who passed away about twelve years ago, before the city had completely gone down the drains.
[ +- ] Phil Wakamatsu Painted Portrait
"But tonight is about the new Drummond," Aldana says. "A Rumble City that embraces its strengths as the martial arts capital of the Midwest. And that's why tonight, Second Street is no more. Henceforth, it will officially be known as Wakamatsu Street!" The line gets applause. The mayors deputy and speechwriter, Claude Thibault, takes notes on a clipboard from behind his boss. About a dozen reporters snap photographs or jot down the line in their notebooks.
OOC:
More in a moment...
Dec 12, 2019 3:08 am
As the mayor's speech continues, Lance Mikowski crosses his arms and glares at the lights, the crowds. "I hope this works," he says to no one in particular. "Renaming the street outside when my gym's named after the street outside. It's risky."

He glances over as if realizing he's been talking to himself. He's with the four of you: Red, his most reliable student. Marv Callisto, one of the first patrons to buy a year's membership and, by default, a VIP. Hank Rodrigo, his only hired employee, on duty tonight during this big event. And Max Roberts, hired on for the night for some added security. "What do you all think? Phil Wakamatsu was a great man. I owe him a lot. Man led me to three All-Peninsula Championships. But you think naming a street after him's gonna pull the city together somehow? And you think we'll drum up any new business from this stunt?"
OOC:
You're all gathered somewhere near Lance's office, away from the crowd of townspeople and press ringing the mat. Please use this opening to introduce your character. Then feel free to wander off if you wish, engage with Lance more, or whatever your character would do.
Dec 12, 2019 5:03 am
Red takes in the information, eating some crunchy 'fitness' snack bar all the while. Wearing her training Gi (which has become her typical outfit these days), she takes a look at the pleased crowd. "I think it will help morale, even if just for a little while. Maybe the new mayor will implement something a bit more solid to help clean up the streets? I'd sure like that." She sounds optimistic, which is pretty standard whenever Red is asked of her opinion. She tosses the wrapper, smacking any crumbs off her hands before putting her hair up. "Maybe more people will sign up though; I'd want to be on a gym on a newly named street." She offers a thumbs up.
Dec 12, 2019 2:33 pm
Maxwell free from a patrol through the gym during the speech cocks his head towards the gym owner Lance. He rolls his neck a bit to one side then the other while surveying the crowd, being in tactical gear stating Police probably made him stand out, his still boyish face and clean look and bright eyes probably related his age and level of experience though. Stepping back he listens to Lance's comments as he grabs onto a chin up bar mounted on the wall hoisting himself up and steadies himself with his elbows and upper body above the bar to people watch the crowd. "Mr. Mikowski I guess it's like a fight, if you're going to feel out a new tactic or style you don't know how it'll work till you use it, might be good might be bad depends on how the opponent responds but you never know if you'll get knocked out till you try. If you're not knocked out you can always try again or something different. Besides it a Civil Servants duty to strive for peace and order for the people." he states vaguely kicking his free hanging legs a bit before puffing up his chest at his final words and thoughts with a slight smirk looking towards the Mayor.
Dec 12, 2019 5:21 pm
"Bah, you kids are too optimistic. Mayor Aldana is still in her honeymoon phase, full of ideals and hope, but this street's name won't change shit for the city itself. The photo op, though... Now THAT's good for business." Marv gives Lance a playful bop on the shoulder and laughs. He digs into the pocket of his leather jacket and fishes out a couple of loose aspirin, throwing them back and swallowing them dry. "All these people and flashbulbs are giving me a killer headache." He thinks back to the long night he had last night and reconsiders the source, but chooses not to share. "Who's baby did you have to kiss to get the announcment here?"
Dec 12, 2019 5:27 pm
"She not a gym member?" Max asks absentmindedly.
Dec 12, 2019 6:02 pm
Lance takes in the comments so far with a stoic face. "I trained with Sensei Wakamatsu," he shrugs. "Aren't many folks around here who can still say that. Most have already left the city, gone on to safer places." The big man grins, the X-shaped scar on his face flushing pink for a moment. "Besides, Aldana's no fan of the cops 'round here, what with her anti-corruption push and all. I think she likes the fact that I just got out of jail, that I'm offering free boxing lessons to any kids from Bangertown or Pillsville who want 'em." He pats Max on the back. "Any surprise to you that you're the only cop here, and that's 'cause I asked you to come."
OOC:
Feel free to continue talking, so Kermit can introduce Hank.
Dec 13, 2019 12:14 am
"Marv's got a point. She hit all the right notes, but it doesn't take a courageous politician to tell a bunch of gym rats like us that the Sensei was a great man. We'll have to see what tomorrow brings. Should at least be a few idealists like Red here who want to train at a gym on Wakamatsu Street. Sure can't hurt the bottom line."

Hank Rodrigo is a big man, well over six feet and built like a Buick. His customary glower softens as he leans back and reads the faces of the crowd. His elbow resting on the top of the heavy bag, he takes in an encouraging number of new faces.

"Hell, maybe we'll get lucky and she's right. Maybe old Phil's still got it in him to change Drummond."
OOC:
Sorry, didn't realize I'd need to subscribe to this thread separately. Oops...
Dec 13, 2019 12:41 am
OOC:
No worries, Kermit. You found an avatar for Hank yet?
Before you can say much else, you realize that all eyes have turned toward you. "Lance?" the mayor says from up on the mat. "Will you come up and say a few words about your memories of Sensei Wakamatsu?"
OOC:
Stay tuned...
Dec 13, 2019 12:50 am
Mikowski's scar flushes bright red. He gives you all a wide-eyed glance as his eyes roll back toward the ring with its zoo of press and town officials. "Uh... Sure, Ms. Mayor," he stammers. The gathered crowd cheers and claps, the applause echoing off the walls in the otherwise empty building. Lance walks over to the ropes, strides really, and rolls onto the mat, under the ropes, like someone who's done it thousands of times. The applause continues until he reaches the mayor and her speechwriter, and they foist the mic under his nose.

Lance gives a sheepish grin. "Uh... I'm not much of a speechmaker. But I'm proud to say that I knew Phil Wakamatsu." A bevy of flashbulbs goes off. Lance squints for a moment and continues. "When I met the sensei, I was just a punk street kid who didn't see any future for myself..." All eyes remain on Lance, the glass windows of the gym front behind most of the crowd. From your vantage point, though, you can just see the street beyond, now under the darkness of night, where, just maybe you catch a bit of movement...
OOC:
Can I get an Average Vigilance (PP) check from everyone? Two setbacks for darkness and the crowd. The final roll will be your Vigilance + PPKK (purple purple black black). To figure out your Vigilance score, take the highest of Willpower and Vigilance and start with that many greens. Then take the lower of Vigilance and Willpower and change that many greens to yellows. So, Willpower 3, Vigilance 2 would yield GGG (for Willpower 3), changed to GYY (two yellows for Vigilance 2).
Dec 13, 2019 1:10 am
Marv whoops and claps at the street punk line and stops short, thinking he catches something out of the corner of his eye.

Rolls

Vigilance

2 Success, 3 Advantage, 3 Failure, 2 Threat

Total: 1 Failure, 1 Advantage

Dec 13, 2019 1:17 am
OOC:
This is a good time to mention that I encourage you to be proactive in providing me with ideas for spending your Advantages and Triumphs. In general, the more Advantages you have, the more impressive the "side benefit" of your roll can be. In this case, 1 Advantage isn't much, but perhaps Marv's interest in the window tips off the next one of you, translating into a boost (blue) die on the next PC's Vigilance roll...
Dec 13, 2019 1:40 am
Hank smiles as he watches his boss. He likes Lance, but it's a nice change to see the big man flustered for a change. He sees Marv craning toward the window and looks himself.

Rolls

Looking out the window

2 Success, 1 Advantage, 1 Failure, 3 Threat

Total: 1 Success, 2 Threat

Dec 13, 2019 2:37 am
Red has to bring out a folding chair to better view Lance's sudden interview, which she does so with excitement. "Good for him."

Rolls

Vigilance

3 Advantage, 2 Failure, 3 Threat

Total: 2 Failure

Dec 13, 2019 1:52 pm
Max looks on from his vantage point scanning the crowd suddenly thinking about how he didn't know he could get free boxing lessons since he was from Pillsville. Max almost lands chin first on the bar lost in thought and flails fortunately no one sees him he hopes.
OOC:
Let me know if there's a boost from being higher up on the chin up bar vantage or from being on patrol, if not I'll take the threat as a point of strain I mean free boxing lessons that's a reason to sign up for them... cus it's free.
Last edited December 13, 2019 1:54 pm

Rolls

Vigilance check

1 Success, 2 Advantage, 2 Failure, 1 Threat

Total: 1 Failure, 1 Advantage

Dec 13, 2019 3:41 pm
OOC:
Boost for Max, as he's on patrol.

Rolls

boost

Dec 13, 2019 3:52 pm
The applause seems to energize Lance. He grabs the mic from the mayor's aide and takes a step forward on the mat. "That's right! We owe it to Sensei Wakamatsu. All of us. Winning three All-Peninsula Tournaments was great." Lance gestures over at a trophy case with three large, shiny, plastic trophies in it. "But a trophy doesn't save your tail when a mugger comes after you. A trophy doesn't give you the confidence to take a risk when everyone else is fleeing to the pickets or even farther away. A trophy..."

As Lance continues, Hank sees a vehicle fly by in front of the glass storefront on 2nd Street, north of the building. Is that... a garbage truck? But pickup isn't for three more days, and it'd be in the morning anyway.
[ +- ] Gym Layout (before modifiations)
OOC:
There's a map of the gym up in the IC Player Resource thread. You four are off near the office to the west side of the building, while the action is up on the "stage" (now ring). The vehicle Hank saw drove by on the street to the north, which has reporters and friends of the gym standing in front of it on the inside.

Max actually has an advantage, not a threat!

Using Hanks' 2 threats to basically muck up what he sees. It's all kind of hazy, so some of the details may not be right.

Pausing a moment to see if Hank wants to do anything, or if he would just dismiss the garbage truck and go back to listening.
Dec 13, 2019 4:11 pm
No holidays this week... maybe they're just taking it out for a joy ride.

Hank's smile falters for a moment, and his mind runs through recent days' events. Was there a delivery scheduled for today? Seems like Lance would have mentioned that.

He doesn't want to miss the speech now that Lance is on a roll, but he walks to the door to the service hallway. His eyes on Lance, he cracks the door to the back so he can hear if they knock on the back door.
OOC:
From looking at the map, I think the doorway would be in the northwest corner. If there's another closer door that would make this more feasible, that's fine too.
Dec 13, 2019 4:33 pm
OOC:
So, let's say Lance has removed the interior walls between the rooms along the western wall and the main gym area (the wall between areas 3–5 and area 2). So your nearest entrance would be 16, which opens up to the alleyway behind the gym. The main entrance is 15, although ignore the implied stairway and imagine it just opens to a small parking lot. Let's roll as if you're at the alley entrance (16), to the southwest.
OOC:
Since Hank didn't say anything to the others, I'll assume he's alone at the moment.
Hank rounds the exterior corner of Lance's office and cracks the door to the alley behind the gym.
OOC:
Kermit, give me an Average (PP) Perception check (raw Cunning if you have no ranks), with a setback (Black) for only listening. I'll give you a boost (blue), too, since you're very familiar with this alleyway (where the dumpster is).

The rest of you can narrate following Kermit if you would do so.
Dec 13, 2019 5:36 pm
OOC:
Could I spend the advantage to notice something specific but not have enough time to say anything, since I failed the check, from processing the information maybe?
Dec 13, 2019 9:34 pm
OOC:
Something potentially helpful but not specific to the vehicle passing is OK.
As the speech continues, Max can't help but wonder if the mayor's decision not to ask for police protection was a good one. She's got to get out to her car later, after all...
Dec 13, 2019 10:08 pm
As much as he hates to take his attention from Lance, Hank pushes the door open a crack and listens for the truck or delivery men coming down the alley.
OOC:
If I'd realized this door was opening directly to the alleyway, I may have slow-played it a bit more, but YOLO!

Rolls

Perception (Cunning)

3 Success, 1 Failure, 2 Threat

Total: 2 Success, 2 Threat

Dec 14, 2019 2:13 am
OOC:
WWCD: What Would Chuck Norris do? :D The threats muddy what you detect, making things a bit ambiguous. You'll have to peek out if you want something more concrete. (Or maybe Hank is satisfied that it's nothing.)
Hank hears a whirring noise, but it's hard to tell if it's a vehicle idling or the gym's air conditioning unit. He also gets a waft of a boozy smell, but that could just be coming from the dumpster.
Dec 14, 2019 1:05 pm
Hank pushes the door open a bit wider and looks out.
OOC:
Adding a roll in case I need to roll again. If not, disregard.

Rolls

Perception (Cunning)

4 Advantage, 2 Threat

Total: 2 Advantage

Dec 14, 2019 1:53 pm
Marv sees Hank break for the backdoor, and turns temporarily away from the speech to watch what he's looking for.
Dec 14, 2019 2:29 pm
OOC:
No roll necessary in this case.
Hank hears Lance's words echoing from the next room: "And that's why gyms like this one are so important. We are Rumble City!" The crowd bursts into applause just as Hank peeks out into the alley. That's strange: He sees a black van with blackout windows idling about ten feet from the back entrance to the gym.
OOC:
Initiative checks, please! Kermit, you can roll either Cool or Vigilance, since Hank is at least suspicious about what's going on outside. Eskaton, Remnant, and Somebox, roll your characters' Vigilance, please. These are simple check (positive dice only) with no difficulty attached.

Rolls

Cool (first threat)

3 Success, 2 Advantage

Total: 3 Success, 2 Advantage

Cool (threat 2)

2 Success, 1 Advantage

Total: 2 Success, 1 Advantage

Cool (threat 3)

2 Success, 2 Advantage

Total: 2 Success, 2 Advantage

Vigilance (Lance Mikowski)

2 Success, 1 Advantage

Total: 2 Success, 1 Advantage

Cool (Threat 4)

2 Advantage

Total: 2 Advantage

Cool (Threat 5)

2 Success, 2 Advantage

Total: 2 Success, 2 Advantage

Dec 14, 2019 3:47 pm
"What the hell is Hank looking at back there?"
OOC:
I'll use my advantage as follows: 2 to perform immediate action to dash to Hank's side when I would notice something going down, 1 to give boost to my next ally's move.
Last edited December 14, 2019 3:49 pm

Rolls

Vigilance

3 Success, 3 Advantage

Total: 3 Success, 3 Advantage

Dec 14, 2019 4:06 pm
Hearing Marv approach, Hank mutters over his shoulder, "Looks like some late guests have arrived. And they brought their murder van."
OOC:
Can I spend my advantages to ready my weighted chain (thus gaining its +1 defense in round 1)? If not, I'll just give myself +1 melee defense during round 1 using some Jackie Chan-style door prop work.
Last edited December 14, 2019 4:17 pm

Rolls

Vigilance

3 Advantage

Total: 3 Advantage

Dec 14, 2019 5:56 pm
OOC:
Ah, sorry; this is just an initiative check, so only a Triumph can allow an immediate free maneuver. Advantages on these checks are otherwise just tie breakers.
Dec 14, 2019 6:34 pm
OOC:
well, darn
Last edited December 14, 2019 6:34 pm
Dec 14, 2019 6:38 pm
"Move over and let me see!" Red tries to gain some leverage over the crowd, curious what Marv is talking about.

Rolls

Vigilance

1 Success, 3 Advantage

Total: 1 Success, 3 Advantage

Dec 16, 2019 3:16 am
OOC:
Here's the initiative order so far. I'll update when Remnant rolls Vigilance, but y'all will definitely get the first slot if one of you wants to go. (The way Genesys works is that initiative slots are coded for PCs or NPCs rather than specific characters. That allows you to be more flexible in your tactics by switching up the order you act from round to round when it's helpful to do so.)

I'm guessing Hank will want the first slot, as he's right near the door?
[ +- ] Initiative
Dec 16, 2019 12:50 pm
Hank's eyes narrow and his mind becomes distant. His thoughts are only the mantra that Sensei drilled into him for years. My breath is the wind. My body is stone. My foes will fall away like waves upon the cliffs.

Hank sloughs off his jacket, tossing it to the ground just inside the door. His hands go to his waist, loosening the chain wrapped around it. Feeling its familiar warmth and weight in his hands, he shifts his weight and prepares his body to accept and put down the first wave.
OOC:
Assuming it's still just the van, I'm doing some prep work. 1 maneuver to ready my weighted chain, exchange my action for another maneuver to prepare a Takedown. Between my gi and the Defensive quality of the chain, I've now got 2 Defense.

If I have to be engaged with the foe to prepare a Takedown, this could also be adopting a guarded stance, giving me 3 Defense till my next turn.
Last edited December 16, 2019 3:20 pm
Dec 16, 2019 2:26 pm
KermitThePog says:
OOC:
Assuming it's still just the van, I'm doing some prep work. 1 maneuver to ready my weighted chain, exchange my action for another maneuver to prepare a Takedown. Between my gi and the Defensive quality of the chain, I've now got 2 Defense.

If I have to be engaged with the foe to prepare a Takedown, this could also be adopting a guarded stance, giving me 3 Defense till my next turn.
OOC:
OK, so this is going to get technical, so I apologize. :) First, there are no "prepared actions" in Genesys. This means using your takedown unarmed weapon will require you to have an active enemy you're fighting.

In Genesys, some things grant Defense, and some things add to Defense. The Gi grants Defense. Wearing it gives you Defense 1. One caveat is that armor doesn't stack in Genesys, so to get these benefits, Hank needs to take off his leather jacket. By default, you only get the benefits of the top layer of armor you have on.

Guarded Stance also grants Defense. This means it provides Defense 1, but does not add to an already existing Defense rating. If you want to keep the leather jacket on, then, Guarded Stance is useful to you in this round. If you want to take off the jacket. Guarded Stance won't do anything, since the Gi automatically does the same thing (provides Defense 1).

Finally, the Weighted Chain has the Defensive 1 quality, which adds to Defense. It will stack with the Gi or the Guarded Stance to bump Hank up to Defense 2.

Caveat: All of this is Melee Defense except the Gi. Only the Gi helps versus ranged attacks.

With all that in mind, you can do two things this round, so I leave it to you which two: 1) Take off the leather jacket (to get Defense 1 from the Gi); 2) take a Guarded Stance (to get Defense 1 from that maneuver), or 3) prepare the weighted chain (thereby gaining +1 Defense no matter which other thing you do.

In short, it comes down to whether you want that Defense 2 for the whole encounter, or just for this round, as Guarded Stance is temporary, but taking of the jacket is semi-permanent (until you put to back on!).

Does that make sense?
Dec 16, 2019 2:46 pm
OOC:
My bad long weekend of being on walk about outside, I don't think I got sick so bonus

Rolls

Simple Vig Check

1 Success, 3 Advantage

Total: 1 Success, 3 Advantage

Dec 16, 2019 2:50 pm
OOC:
No worries! No posts expected for the weekends. I just figured we could get the ball rolling since y'all get top initiative slot.
[ +- ] Initiative
Dec 16, 2019 3:17 pm
Quote:
With all that in mind, you can do two things this round, so I leave it to you which two: 1) Take off the leather jacket (to get Defense 1 from the Gi); 2) take a Guarded Stance (to get Defense 1 from that maneuver), and 3) prepare the weighted chain (thereby gaining +1 Defense no matter which other thing you do.
OOC:
Thanks for clarifying, and that's a good distinction. I had assumed that I wasn't wearing the jacket, since I was in the building where I train. But I didn't specify, so can work with the jacket too. In that case I'll just take off the jacket and ready the chain, to get a Defense of 2. Edited my earlier IC post.

And it sounds like we do need to be engaged with the target to prepare a grappling move. Got it. :)
Last edited December 16, 2019 3:21 pm
Dec 16, 2019 6:57 pm
[ +- ] Masked People
As he centers himself and prepares for the worst, Hank sees the van's sliding door fly open, revealing at least a dozen figures sitting inside. Most of them have masks pulled down over their faces, each slightly different from the next, like they bought them from he bargain bin at the local party store the day after Halloween. One or two seem to take a long draft of beer from the bottle before pulling their masks down. Then, with whoops and hollers, they start to exit the van like it's some kind of clown car.

Before Hank realizes what's going on, six of the figures leap onto the fire escape and start scaling the building. They're all relatively close to the ground at this point, with a few clinging to the ladder while a few others use the superstructure for a perch. But then six more masked figures head for the door Hank is peering through. One of them spots the man. "Hey! Get that guy!" Three of the masked figures rush the door, slinking in behind it and slamming it — right on Hank's head!
OOC:
So, I'm treating the door as an improvised Melee weapon. The hinges add a boost, since it's hard to miss with a door slam, but the door is also not meant to be a weapon, so it has the Inferior 2 quality (for 2 automatic threats). Let's say it does Brawl +2 damage, so in this case 7 damage to Hank (Brawn 3 + 2 for door, +2 uncanceled successes rolled). You subtract Soak from that number, meaning you suffer 3 wounds.

But that's 4 threat for you all to spend. How would you like to spend it? I'll have the other NPC group go once we adjudicate the door attack.
[ +- ] Initiative

Rolls

Melee (using door, spending Story Point)

5 Success, 1 Advantage, 3 Failure, 3 Threat

Total: 2 Success, 2 Threat

Dec 16, 2019 9:49 pm
OOC:
What about 2 threat to allow Hank to immediately perform one free maneuver as an incidental in response to the action and two to give the next NPC to go a setback dice?
Dec 16, 2019 10:19 pm
OOC:
I'd be fine with that unless someone has a better idea. If I'm getting a free maneuver, I'd use it to enter a Guarded Stance.

The threat table lists a use of 3 threats as "The active character grants the enemy a significant advantage in the current encounter." I'm tempted to go even bigger with 4 threats, but not really sure what the significant advantage would be. We don't know what their goal is with the fire escape yet.
Dec 17, 2019 12:16 am
OOC:
I'm good with a free maneuver (wouldn't be an incidental, but would allow Hank to save 2 strain on his next turn) -- this could be used to Aim (granting a boost die), but remember, Guarded Stance is pretty much useless with the Gi, since the Defense won't stack.

But this is also a chance to be narrative and creative if you want. One possibility might be that the door slam triggers some sort of alarm system in the building, alerting folks inside that something's up. Or the door comes partly off the hinges, so Hank can yank it off and throw it at them if he wants. Lots of ideas! If I don't hear from y'all by morning, I'll go with the free maneuver + setback idea.
Dec 17, 2019 2:01 pm
Damn, that hurt. Hank manages to pull his head free of the metal doorframe and duck behind the door slightly. Not a moment too soon, it seems, as three masked figures farther back hurl half-full beer bottles at him! Two of the bottles smash into the door, shattering into a cloud of glass and suds. But the third connects, exploding on the side of Hank's head.

Back in the gym, the mayor is speaking again, Lance Mikowski by her side, grinning. They seem unaware that anything is going on in the alley.
[ +- ] Initiative
OOC:
Sorry; mislabeled that. They used Ranged, not Melee. Inferior gives them an automatic Threat, reducing Advantage to only 1. They give a boost to their next ally.

Hank takes 7 damage, reduced by Soak (so 3 wounds, I believe).

Rest of the PCs are up! You're all at Medium range from the fracas, so that will be 2 move maneuvers to get to Engaged range for Melee or Brawl attacks. 1 Move maneuver to get to Short, where you can try Ranged attacks if you'd like.

There's a bottleneck at the door, so each additional PC gets an added setback on attacks until the fight moves away from the doorway. (Hank - no setbacks; next PC, 1 setback; next after that, 2 setbacks, etc.) Ranged attacks are upgraded once (change a Purple to a Red) in addition to this, because you'll be firing into a melee with an allied character.

TL;DR: Keeping the fight in the doorway is going to be be hard.

Rolls

Melee (with Aim and setback for spent Advantage)

4 Success, 2 Advantage, 1 Failure

Total: 3 Success, 2 Advantage

Dec 17, 2019 5:05 pm
Marv sees Hank's get slammed in the door, then duck and swerve, obviously taking a hit from something in the process, "Yo, what the f@$%!" Marv sprints to the door, pulling a fist out of his jacket pocket and cocking it to bash the hell out of whoever is messing with Hank!

S: 2/12 W: 0/15
OOC:
I just want to be sure I understand Genesys combat right. 2 success means +2 to damage (4 base), then I can use the two advantage to "feed off the crowd" and recover 3 strain (or inflict critical and give boost depending on the advantage required for critical per pg104 of CRB), and then you adjudicate the 1 threat? If I get input, I'd choose take 1 strain which would potentially be nullified by feed off the crowd.
OOC:
GM edit: Melee/Brawl attacks are always Average (PP) except for opposed Grappling checks.
Last edited December 18, 2019 7:15 pm

Rolls

Brawl (Striking)

2 Success, 2 Advantage, 1 Threat

Total: 2 Success, 1 Advantage

Setback dice (clogged door) OopS!

difficulty adjustment

1 Threat

Total: 1 Threat

Dec 18, 2019 1:41 am
Red follows after Marv to see what all the fuss is about, barely hearing the sound of glass breaking right after Hank went...somewhere? Sounds like trouble. Already getting a bad feeling she tries to squeeze and weave through the crowd until she's at the front, waving her arms to get Lance's attention, the oversized sleeves of her Gi waving rather gracefully considering how frantic Red is.
OOC:
One maneuver to get in a position where Lance can see Red?
Dec 18, 2019 1:29 pm
OOC:
I guess you're adjudicate all in turn.
Seeing several of the others move away from the speech and the sounds of various things and some gym members moving around with quicker steps he gets down moving through the crowd moving towards Lance and the Mayor. He motions for the mic once he gets to the others.
OOC:
Looks like I'll need the mic, I'll spend the round to get there and save the words for when I catch my breath.
Remnant sent a note to Remnant
Last edited December 18, 2019 3:50 pm
Dec 18, 2019 3:42 pm
OOC:
Sorry; was flying cross-country yesterday! I'll adjudicate each of your actions in turn.
Eskaton says:
OOC:
I kind of want to pull Marv back into the building to keep him protected while we get organized while I learn what's going on, (I don't think I would know what had happened as of yet), is there a way to do that? I'd have to spend two maneuvers to be in position to strike so wouldn't be able to strike this turn, so I think pulling Hank to safety makes more sense.
OOC:
You can actually attack this round if you want -- One maneuver to get to short range to the door, a second to engage with the minion group (costing 2 strain), and then your action to attack. You won't be able to put on your brass knuckles, though -- that's 1 maneuver to get them out of your jacket, a second to put them on. (There's a talent, Quickdraw, that would streamline such things down the line.) But move, move (2 strain), attack is doable. Is that what you want to do?

Pulling Hank to safety would be Move, Move (engage), Athletics (Easy check -- one purple). But keep in mind there's only one more baddie to go before Hank will have the chance to save himself.
somebox says:
OOC:
One maneuver to get in a position where Lance can see Red?
OOC:
Interesting idea! What's the skill to get someone's attention? Let's say you can use a social skill (any of Coercion, Charm, Leadership, or Deception) and roll versus an Easy (P) difficulty with 2 setbacks for the crowd and him being distracted.
Remnant says:
OOC:
I guess you're adjudicate all in turn.
Seeing several of the others move away from the speech and the sounds of various things and some gym members moving around with quicker steps he gets down moving through the crowd moving towards Lance and the Mayor.

"If I could have your attention please. There may be an altercation to the back in a violent and deviant manner... if you'd like a photo op please remember they're likely attack you as well for the fun of it so be safe and use your flashes at full force for the best viceral pictures of violence from rabble-rousers as you move away." Max states moving next to the Mayor and nodding.

"If we have need to move you to your car Miss we might want to also check for a carbomb..." he adds with a nod taking a defensive stance in front of the Mayor which she can still see what's going on.
OOC:
Let's say you can move to the stage, which is at medium range (taking two maneuvers). You can make a Leadership check now if you spend 2 strain, but without the mic or another move to get up on the stage, it's going to be Daunting (PPPP) with 2 setbacks. You can also save this action for next round if you'd prefer so that you can mount the stage, take the mic, and remove the setbacks.
Dec 18, 2019 3:51 pm
OOC:
Updated my post above but I go last so other stuff first.
Dec 18, 2019 7:15 pm
OOC:
Cool, I'll do the attack then, I updated my post to reflect this and threw the dice.
Dec 18, 2019 8:06 pm
Eskaton says:
OOC:
I just want to be sure I understand Genesys combat right. 2 success means +2 to damage (4 base), then I can use the two advantage to "feed off the crowd" and recover 3 strain (or inflict critical and give boost depending on the advantage required for critical per pg104 of CRB), and then you adjudicate the 1 threat? If I get input, I'd choose take 1 strain which would potentially be nullified by feed off the crowd.
OOC:
Almost. First, your unarmed strike should have a base damage of 3 rather than 4 — all Brawl (Striking) damage begins with your Brawn rating, even if the skill itself keys to Agility. So, you start with a base of 3, and add +1 per uncanceled Success (+2 for you). Total in this case is 5 damage. They will Soak part of that, of course.

Second, remember that all Brawl (Striking) and Melee attacks have a base difficulty of Average (PP) rather than Easy. I added a second purple, which added +1 Threat.

So, after that, remember that Advantage and Threat cancel each other. This site shows you the full roll, but then below that is the tallied result. In your case, you ended up with 2 Advantage and 2 Threat on the roll. 2 Advantage cancels 2 Threat completely, leaving you with a wash in that department. The key to remember is to read the "Total" line this site spits out, as that's the one where the cancelations have been done for you. (There is a minor caveat, but I'll get to that when someone rolls a Triumph or Despair.)
Marv finds a crack in the door, and hs fist connects with one of the masked figures. The guy grunts in pain.
OOC:
Just a tip: Since unarmed strikes will only do 3 damage + successes for you, better to attack with your Knee unarmed strike, or spend a couple of maneuvers next round to put on the brass knuckles. The Knee is pretty good, as it ignores 2 points of Soak and does +1 damage over the basic brawl attack.
Dec 18, 2019 8:51 pm
OOC:
Naturally use a charm check.

For the advantage maybe a few people in the crowd notice Red, making it easier for Lance to grasp het meaning or understand her urgency.
Last edited December 18, 2019 8:57 pm

Rolls

Look over here

3 Success, 1 Advantage, 2 Failure

Total: 1 Success, 1 Advantage

Dec 19, 2019 12:48 am
OOC:
Oh ok, thanks. I thought it was 1 difficulty based on genesys core rulebook, I missed that change. Also totally should have done the knee, and forgot to update my damage from my pre-game sheet changes, but thanks for reminding me. I've changed it on my sheet now.
Dec 19, 2019 4:20 pm
OOC:
Somebox: I like the crowd-notices idea. It looks like Remnant's about to try a Leadership check to clear the area, so why don't we say the efforts pass a boost to Maxwell?
On the mat, the mayor continues her speech, but Red's flailing has gotten Lance's attention, along with a few people in the crowd. As Max approaches the mat, he gets the feeling it should be pretty easy to get the mic to try to calm the crowd and clear the room.

Back at the alley entrance, Marv joins Hank as they try to beat back the masked figures from coming into the building. They see one more figure in the van, a masked figure like the others. "Damn. How'd they spot us here?" He slams the sliding door, and the van takes off toward the street and out of sight.
OOC:
Back around to a PC's turn. I realized that I forgot to upgrade the ranged attack on Hank last round, so whoever goes first can take a free upgrade (changing a G to a Y on your check). This and other effects are listed in the Initiative tracker below.
[ +- ] Initiative
Dec 19, 2019 5:15 pm
Marv connects with his strike, reaching around past Hank to make the connection. He shoots a look at Hank as the masked figure goes reeling back, "I take it they forgot their invitations!"
OOC:
I vote Hank goes first again
Last edited December 19, 2019 5:16 pm
Dec 20, 2019 2:06 am
His ears ringing from the door, Hank spits broken glass and blood out at the feet of the masked thugs in front of him. He shifts his weight, judging their reaction speed, identifying weaknesses. The first one favors his right side. The big one thinks I'm already down for the count. He'll go down first.

He feints to the left as if he's going to stagger, then springs off the door frame, his knee plunging into the ribs of the fighter in front.

As the fighter crashes back into his cronies, Hank backs up and returns to tiger stance next to Marv. "Looks like a total of 12, and half of 'em are climbing the fire escape. Looks like they've got something else planned."
OOC:
I won't argue with taking my turn to get some payback. :)

One maneuver to aim a Knee strike. That gives me a boost from the aim, plus an extra upgraded die from the ranged attack mistake above.

Then I'll use my bonus maneuver to disengage and back out of the doorway to make it easier for the others to get to the goons. Ideally, I'd like to back up just enough that they'll be able to move into/inside the doorway without slipping past us.

2 Advantages: Trigger Disorient 2 from the Knee
Triumph: Take out a mook
Last edited December 20, 2019 12:17 pm

Rolls

Flying Knee Strike!

3 Success, 3 Advantage, 1 Triumph, 2 Failure, 1 Threat

Total: 1 Success, 2 Advantage, 1 Triumph

Dec 20, 2019 3:45 am
OOC:
Great roll! A couple of points about Triumphs: First, this site for some reason doesn't count the Triumph as a Success and a Triumph. So, the above result should be 1 Success, 2 Advantage, 1 Triumph. In other words, you succeeded on the attack and will do damage. Second, Triumphs can always be used to trigger a critical hit on enemies, and versus minion groups, a critical hit always takes out one minion entirely. Usually this is the best use of a Triumph versus minions, as it's like getting 5–10 extra damage (depending on the minions' Soak rating). It's how the system makes the heroes super-badass versus mooks. With that in mind, do you want to upgrade the next check with the Triumph, or would you rather take out a minion (reducing one of the groups by the door from 3 to 2 members)?
Dec 20, 2019 12:19 pm
OOC:
Ah, good call. Yep, I'll change that to a crit/taking out a minion. Updated my post above.

Also, I think I missed how story points work. I see we've got 5 as a PC group, but not sure what they're used for aside from my Laborer ability.
Dec 20, 2019 4:00 pm
OOC:
Story Points have three main uses:

1) Use a special ability or talent. This includes the Laborer ability and will be specifically noted in the ability or talent description.

2) Upgrade a check. If it's your own check or an ally's you let them change out a green die for a yellow die, thereby increasing their chances of success and Triumph. If it's an enemy's check, you replace a purple difficulty die with a red challenge die, thereby increasing their chances of failure and Despair.

3) Define some element of the narrative's reality. Some examples: "We need access to the prison records." (SP Flip.) "Good thing the desk clerk is my brother-in-law." Or, "Oh, no! They've escaped on motorcycles!" (SP Flip.) "Let's borrow Lance's car; he keeps the keys in his office."

I'll get an update up later today with the enemy moves.
Dec 20, 2019 7:32 pm
Hank spits shards of glass in the faces of the three nearest attackers, using the distraction to jam a knee into the gut of the fat guy in front. The strike must have hit a vital, as the guy falls to the ground, clutching his side and rolls up in the fetal position. As he moves away from the door, Hank catches a glimpse of another one of the invaders clasping his eyes in pain; apparently a shard of glass found its way past his mask.
OOC:
Bad guys' turn coming up!
Dec 20, 2019 7:41 pm
While they guard the back door, Marv and Hank can't help but notice that six of the masked attackers have now scaled the fire escape and disappeared somewhere onto the roof. The five invaders still standing by the door try to take out the two defenders to get into the building. First, the guy clutching his eyes stands up straight, looking like he might cry. "Y'all gonna pay for that!" he says, flailing at Marv through the doorway, as one of his buddies carefully waits for an opening and joins in.

Marv manages to dodge their blows, but the pair slink away right as three more invaders hurl beer bottles at the former cop. Bam-bam-bam... All three connect, soaking the man's head in stinky, cheap lager and leaving his head ringing from the blows!
OOC:
First attack misses. 2 Advantages for a free immediate maneuver to disengage.

Second attack hits. Gets automatic Threat due to it being an improvised weapon, bringing Advantage down to 3. Still enough to crit Marv.

7 Damage on Marv, minus Soak. (I think your Soak is 4, but you currently have it listed as 5.)

Critical Injury 46: Head Ringer: Marv increases the difficulty of all Intellect and Cunning skill checks until the Critical Injury is healed (Average [PP] Medicine check).
OOC:
Lance's turn incoming.

Rolls

Brawl (Striking) + Aim + disorient

3 Success, 2 Advantage, 3 Failure

Total: 2 Advantage

Ranged + Aim

3 Success, 4 Advantage, 1 Failure

Total: 2 Success, 4 Advantage

Critical Hit on Marv - (1d100)

(46) = 46

Dec 20, 2019 7:52 pm
Lance sees Red flailing in the crowd, and then spots Max at the edge of the mat. The gym owner says something to the mayor and takes the mic, extending it toward Maxwell.
OOC:
Consider this an assist from Lance to Max, giving +1 boost to his next check (probably Leadership).

Rest of the PCs are up! Currently no one is engaged, as the people at the back door either backed away or threw beer bottles from a couple feet back.
[ +- ] Initiative
Dec 20, 2019 9:40 pm
"Thanks Mr. Mikowski." Max begins after receiving the microphone..

"If I could have your attention please. There may be an altercation to the back in a violent and deviant manner... if you'd like a photo op please remember they're likely attack you as well for the fun of it so be safe and use your flashes at full force for the best viceral pictures of violence from rabble-rousers as you move away." Max states moving next to the Mayor and nodding taking the mic away from his mouth.

"If we have need to move you to your car Miss Mayor we might want to also check for a carbomb..." he adds with a nod taking a defensive stance in front of the Mayor which she can still see what's going on.
OOC:
Is it still a daunting Leadership check? Answer: Yes, going to use a Story Point also.
Last edited December 23, 2019 1:47 pm

Rolls

Daunting Leadership Check

2 Success, 3 Advantage, 1 Triumph, 1 Failure, 5 Threat

Total: 1 Success, 2 Threat, 1 Triumph

Dec 20, 2019 9:58 pm
Remnant says:
OOC:
Is it still a daunting Leadership check?
OOC:
Daunting (PPPP), yes, based on the crowd size. I'm cool with three boosts: Assist from Lance, passed boost from Red, and using the mic for the third. Triumphs and such can always help out somehow, and remember y'all have all the Story Points now.
Dec 20, 2019 10:24 pm
Marv is seeing red through the suds that stream down his face. "Nyyyyyeeeeeaaaaaaaa!" he screams, vein pulsing on his forehead, "What a waste of good beer! Get over here, you forgot the tip!" He shouts as hr takes two quick steps and launches himself knee-first at the nearest attacker.
OOC:
One maneuver to get to engaged (or two if it takes it, let me know) then an aim (if I can use the second maneuver) to strike with my knee.

Rolls

Knee striking attack!

3 Success, 2 Advantage, 4 Threat

Total: 3 Success, 2 Threat

Dec 21, 2019 3:43 pm
OOC:
Loving Marv's zingers!

2 Threat = free maneuver for the target, who merges into the 3-person minion group.
With the two men by the door still hunched over, rubbing their eyes, Marv's knee finds two easy targets in close proximity. His knee slams into the first man's face, then the second in rapid succession. The rubber masks offer little protection. The first man collapses to the asphalt, while the other seems to be holding on by a thread. The other three attackers yank him back and point at Marv. "Get him!"
[ +- ] Initiative
OOC:
After Maxwell's Leadership check, Red is up.
Dec 23, 2019 1:49 pm
OOC:
Added it to the post above, Triumph and 2 threat... Did I just deputize a mob of reporters and bloggers?
Dec 23, 2019 7:49 pm
Remnant says:
OOC:
Added it to the post above, Triumph and 2 threat... Did I just deputize a mob of reporters and bloggers?
OOC:
Wow, the Triumphs are with you all! :) So, that's technically 1 Success, 1 Triumph, and 2 Threat. Means you'll get the crowd to play along with what you told them. I've got an idea for the Threat, but I need to make sure we account for the Triumph first. Is deputizing someone what you want to do with it? If so, who would that be?
Dec 23, 2019 9:43 pm
OOC:
Maybe diming someone out in the crowd to lead the masses known for shock justice journalism that accusing people of doing criminal acts shows proof and waits for the melt down response? Quick someone give an edgey name for a shock journalist. Salacious Simon and the Facts sounds too kinky.
Dec 23, 2019 9:44 pm
OOC:
You mean a shock journalist sticks around to document whatever goes down?
Dec 23, 2019 10:12 pm
OOC:
Well I'm trying to mobilize them versus chaos so maybe someone tries to ride the wave and everyone down for free content? But if it's just one dude that'll work too since there is threat too.
Dec 24, 2019 4:19 am
Max's words seem to strike home, as he keeps the crowd calm and redirects their attentions to the back door. Several camera operators train their lenses toward the back, ready to snap photographs. In fact a well-known shock jock, "Laser-Legs" Lucretia Loretta, takes a few steps toward he back door. "Typical!" she says. "Can't even have a nice event without some two-bit gang sending in the foot soldiers!"

Meanwhile, the mayor and her assistant seem ready to head toward the front door to leave the event.
[ +- ] Initiative
OOC:
Red is up!
Dec 24, 2019 3:22 pm
OOC:
I wish genesys could easily employ a map, because now I need to ask how far I currently am from the masked goons and if I'm able to join the fray without an hindrances in the way.
Dec 24, 2019 3:31 pm
OOC:
If it's short move maneuver and do stuff, if medium move, -2 strain move, do stuff. It more theater of the mind versus choke points and being 5 feet away from being able to swing on a mook though.
Dec 24, 2019 7:33 pm
[ +- ] Map
OOC:
The thugs are outside the back door (left side of the map), and you're at medium range to the back door at the southwest corner of the mat ("dance floor" and "stage" on this map). I'd say it's one move to short from the door, two to get through it and beat on them (with 2 strain). You're at long range from the front door (right side of map), since you have to run around the restrooms. This is where anyone who wants to flee is headed, so going that direction might mean escorting them to keep them safe. Then there are the guys on the roof who are who knows where and trying who knows what.
Dec 25, 2019 2:47 am
OOC:
Okay, thanks for the help! I guess I'll exchange my action for the "aim" maneuver assuming I can/don't need a serious skill check to sway the crowd at this point.
"Everybody stay cool, head towards the exit!" Red shouts with a small leap in the air, followed by her pointing with one arm to the exit while the other spins in the general direction. Remembering the entrance might not be a bastion of halcyon, she starts heading over with the crowd, being on guard for any would-be ambushes.
Dec 25, 2019 4:34 am
Several members of the crowd start to move toward the entrance, on the other side of the locker rooms and past the reception desk. The mayor stands firmly on the mat. "I'm not going anywhere! This is my city. Let these thugs come. I'll talk some sense into them."

Her assistant stands next to her. "I'm not leaving you, Ms. Mayor." With the invaders so far kept at bay down by the back door, the two have no reason to be afraid... yet.
OOC:
2 Threat from Max's Leadership check: Two high-value targets refuse to budge.

First PC is up! No worries if folks can't post tomorrow. Merry Christmas!
[ +- ] Initiative
Dec 25, 2019 6:28 pm
Marv is in full-on swing-til-there's-nothing-to-swing-at streetfight mode, his ears still ringing. "What's that?" He shouts, two levels too high for how close they are to him. He's twisting one finger in his ear in a fruitless attempt to quiet the ringing. "I've got this ringing in my ears, andI'm having a little trouble hearing your pleas for mercy!" He closes on the group again and whips his knee around in a tight spin to give it maximal force.
OOC:
Aim and knee!

Rolls

Aimed knee

2 Success, 2 Advantage, 1 Failure, 3 Threat

Total: 1 Success, 1 Threat

Dec 26, 2019 9:00 pm
OOC:
They weren't engaged with Marv, so that's 1 maneuver to engage them, as well (costing 2 strain). We'll use the 1 Threat to cost you 1 more Strain, for a total of 3 that turn.
Marv doesn't let the masked man he injured get away. He whips his knee around, sending the man splashing into a rotten-smelling puddle oozing from under the dumpster. Marv feels a sharp pain in his inner thigh, suggesting he may have overextended his limb just a tad.

Nevertheless, the three remaining goons start circling the ex-cop. One cracks his knuckles while another lets out a high-pitched titter. "That dog ain't gonna hunt, son," he says. Just then, the three men rush Marv from all directions, swinging their gloved fists and pounding him in the stomach and chest!
OOC:
5 damage to Marv, minus your 3 Soak = 2 Wounds!

Rolls

Brawl (striking) with Aim

4 Success, 3 Failure

Total: 1 Success

Dec 26, 2019 9:09 pm
The scene inside has remained calm so far, thanks in part to Max and Red helping keep the crowd calm. But the sound of shattering glass draws everyone's attentions to the ceiling: There, the skylight has been shattered, raining glass all over the floor! Worse yet, figures in masks are visible on the roof overhead, and one of them drops a long rope down through the now open skylight...

"What the hell!" Lance glowers. "That skylight cost two grand to install!" He jumps in front of the mayor and gets into a fighting stance as if expecting the figures to drop through the hole at any moment.
OOC:
3 more PC slots are up!
[ +- ] Initiative
Dec 27, 2019 2:02 am
Red moves with Lance, assuming her own stance as she prepares to protect the mayor. "I know this will look good PR-wise but you should reconsider your decision Miss mayor."
OOC:
More aim maneuvers, or just one if it takes a move action to sidle up to Lance.
Dec 27, 2019 2:18 pm
Hank steps through the doorway, swinging the chain in a gentle arc. Despite its weight and his ringing ears, he tries to make it feel light and easy in his hands. Just your average brave marshal, out to lasso some masked bandits. Roy Rogers, eat your heart out.

The chain swings around once, twice, and on the third whiffs just above the thug's head.
OOC:
I hope everyone's holidays were excellent!

One maneuver to engage, one maneuver to aim (2 strain), then a melee attack using the chain. The chain adds 3 setback dice, so I'll use a story point to upgrade my attack.

Gross. 3 failure, 1 triumph, 2 advantage.

For the advantage, I'll give Marv a boost die on his next attack.

For the triumph, can we say the rope of one of the minion groups gets cut on the glass as they're coming down, which makes them fall part of the way? Or if damage is too much of a benefit, maybe they see the cut and have to take the other rope down (which slows their descent to one group at a time).
Last edited December 27, 2019 2:30 pm

Rolls

Swinging for the fences

1 Success, 3 Advantage, 1 Triumph, 3 Failure, 1 Threat

Total: 2 Failure, 2 Advantage, 1 Triumph

Leftover setback die

1 Failure

Total: 1 Failure

Dec 27, 2019 5:11 pm
OOC:
Kermit, are you trying to attack the thugs coming down the rope? You're still in the alley, so getting over there is going to take two turns: one turn to get through the door and move toward the mat, a second turn to get under them and attack. At any rate, they're still at ceiling level and unreachable until next round. Do you want to use the chain attack on the guys in the alleyway?
Dec 28, 2019 12:32 am
OOC:
Yep, I was going after the guys in the alleyway. I'd disengaged with them, so had to step back out into the alleyway to attack them.
Dec 28, 2019 3:18 am
OOC:
Ah, gotcha! Your Triumph suggestion threw me. The reason is that a Triumph from a skill check should ideally be related to the situation in which the skill was used. Since those other guys are inside the building, having their rope fray doesn't seem to relate to the chain attack. If your goal is to deprive them of some mobility, maybe the chain catches on the fire escape, allowing you to pull it down next turn? Or do you have another idea for how to spend the Triumph that relates to events in the alley?
Dec 28, 2019 12:24 pm
OOC:
Ah, I see. Since they're already coming down through the skylight, I don't know that it's worth devoting a turn to blocking the fire escape at this point. Maybe I'll just use the triumph to instead upgrade my next attack. So Marv will have a boost against these goons, and I'll be upgraded, with the explanation that the swinging chain is distracting them without doing any actual damage.
Dec 28, 2019 3:29 pm
OOC:
Upgrade it is. Max is up!
[ +- ] Initiative
Dec 29, 2019 5:04 am
"Mr. Murkowski if your guarding I'm going to start swinging." Max states moving to the rope end to latch on and start twirling the rope if people slide down.
OOC:
Maybe athletics check of some sort?
Dec 29, 2019 4:52 pm
OOC:
Sounds about right. One maneuver to engage with the rope, and then Athletics to make the rope harder to descend. Let's say it's opposed by their Athletics, so Hard (PPP). If you succeed, they take a tumble (how far will depend on level of success). If you fail, they can descend without needing to roll for it.
Dec 30, 2019 6:28 pm
OOC:
I'd like to use a story point. If this works I'll totally lookalike a competent police offer! Xd

Rolls

Hard ath check

4 Success, 1 Advantage, 3 Failure, 1 Threat

Total: 1 Success

Jan 1, 2020 6:22 pm
OOC:
Great! I'm thinking that's enough to send one of the three minions tumbling, which will happen their next turn.
Max grabs the rope and begins shaking it vigorously. The masked invaders on the roof pause for a moment, but then screams attract everyone's attentions toward the front door to the gym. The sounds are accompanied by a noise that sounds like crackling electricity and bodies falling to the ground in convulsions. There is also an ominous laugh.
OOC:
More to come...
Jan 1, 2020 6:23 pm
The mayor's assistant tries to move her away from the skylight. "Madam Mayor, we have to get you to safety..."
Jan 1, 2020 6:23 pm
"Nonsense, Claude. If these thugs think they can scare me, they have a lot to learn." She stands firm, resolute, about three feet from the end of the rope that Max is shaking.
Jan 1, 2020 6:25 pm
The reporter, Lucretia Loretta, trains a camera toward the skylight. "This is good stuff," she says, shining a bright light toward the thugs trying to come down there.
OOC:
Let's say the light gives them a setback on their next check to represent distraction.
OOC:
We're back around to a PC!
Jan 2, 2020 8:59 pm
Can I get someone to toss down some sparring mats! This might get ugly real quick! Max barks out while trying to deter droppers.
OOC:
Unsure about the roll if needed but if this is over 20bfeet down is if they and head first in most cases.
Jan 2, 2020 9:13 pm
Remnant says:
OOC:
Unsure about the roll if needed but if this is over 20bfeet down is if they and head first in most cases.
OOC:
Same roll as last time (PPP), but you get a boost from the reporter's flashbulb. Basically, the initiative order gives you another chance to shake a minion or two free of the rope, but that effect won't manifest until they take their turn.
Jan 3, 2020 1:52 pm
OOC:
Okay I can always do EMT duties once the fights over... eheh.

Is one threat enough for a setback on me? This is probably like the rope flicking weight training exercise but more tiring. XD
Last edited January 3, 2020 1:53 pm

Rolls

Rope Shaker Hard Check

3 Success, 2 Advantage, 1 Failure, 3 Threat

Total: 2 Success, 1 Threat

Jan 4, 2020 1:53 am
OOC:
LOL. That takes out a whole minion group!
Max vigorously shakes the rope as the six masked figures on the roof begin to shimmy down. "What the—" one of them exclaims as he loses his grip on the rope. The figure tumbles downward with a scream, knocking two more invaders free. All eyes watch in horror as they plummet twenty feet straight down and land on the mat—crunch, crunch, crunch.

Meanwhile, the spectacle of the fall distracts Max long enough to give the three other attackers a straight shot down the rope—and with Max holding it, a free shot at him!
OOC:
1 Threat -- they basically plummet straight into Max, making a Brawl check against him. That's a hit for 7 damage, minus your Soak. Do you want to use Unarmed Parry?
Meanwhile, in the alley, the three toughs left standing aren't too keen on being attacked by a maniac with a chain. "Watch it with that thing!" They circle Hank and take some wild swings.
OOC:
That's 6 damage, minus Hank's Soak, for 2 Wounds.

Rolls

Brawl on Max

4 Success, 2 Advantage, 1 Failure, 2 Threat

Total: 3 Success

Brawl (Striking) on Hank

3 Success, 2 Advantage, 1 Failure, 2 Threat

Total: 2 Success

Jan 4, 2020 2:00 am
Lance looks at the three men who fell from the ceiling. "First the skylight, now the mat..." He looks toward the front door. "But I don't like the sound of whatever it is that just came in. Max, Red, make sure the mayor stays safe!" The gym owner hops off the mat and starts jogging toward the front door, which is on the other side of the locker rooms.
OOC:
3 PCs are up! Check the Initiative tracker below for status effects, boosts, and so on.
[ +- ] Initiative
Jan 4, 2020 2:12 am
As the thugs attack Hank, Marv takes a drop step and gets on their blind side. As they pummel Hank, Marv can hear his heartbeat thundering in his ears, rage at the temerity of these clowns trying to step to his turf blotting everything out except for their stupid faces.

"What am I? Chopped liver?!?!" He flies off the ground like a coiled spring, flying through the air, leading with both knees. "Give 'em the steel, Hank!"
OOC:
Could I use my advantage to give the Masked Leader a setback dice?
Last edited January 4, 2020 2:15 am

Rolls

Brawl (Striking) - Knee

3 Success, 3 Advantage, 1 Failure, 1 Threat

Total: 2 Success, 2 Advantage

Jan 4, 2020 2:25 am
Marv hears bone crunch as he lands full-force on one of the three thugs. The guy goes down hard as Max regains his feet.
Eskaton says:
OOC:
Could I use my advantage to give the Masked Leader a setback dice?
OOC:
If they were in the same location, that would work, but he's way on the other side of the building. Do you want to pass two boosts to Hank?
Jan 4, 2020 5:08 am
OOC:
I will support the actual fighters in spirit. in the meantime more aiming I suppose.
"Ha! Nice thrashing!" Red cheers on Max, almost feeling sorry for these punks.

"Right Miss Mayor, since you're electing not to flee we'll help keep you safe!" Red stands firm as she scans for any other threats. Hope the others are okay.
Jan 4, 2020 4:24 pm
Seeing Marv drop one, Hank circles behind the thugs. "Don't worry, buddy, they'll taste steel!" He feints, aiming, watching for an opening. While the goon is watching the swinging chain, he lunges in with a knee to the man's side.
OOC:
Maneuver to aim, then an upgraded Knee from last turn's triumph.

Rolling the boosts from Marv separately, in case he wants to use them for something else.

Edit: I'll use the triumph to drop one of them, and use the advantages to give the next ally 2 boosts (maybe Marv since he's the only one back there).

If I have any extra advantages, I'll also heal some strain.
Last edited January 4, 2020 4:29 pm

Rolls

Aimed Knee

3 Success, 2 Advantage, 1 Triumph, 2 Failure

Total: 1 Success, 2 Advantage, 1 Triumph

Extra boosts from Marv's distraction

1 Success, 2 Advantage

Total: 1 Success, 2 Advantage

Jan 4, 2020 4:40 pm
somebox says:
OOC:
I will support the actual fighters in spirit. in the meantime more aiming I suppose.
"Ha! Nice thrashing!" Red cheers on Max, almost feeling sorry for these punks.

"Right Miss Mayor, since you're electing not to flee we'll help keep you safe!" Red stands firm as she scans for any other threats. Hope the others are okay.
OOC:
Any reason not to attack the 3-person minion group that just descended? You're one Engage maneuver way from them.
Jan 4, 2020 4:44 pm
KermitThePog says:
Seeing Marv drop one, Hank circles behind the thugs. "Don't worry, buddy, they'll taste steel!" He feints, aiming, watching for an opening. While the goon is watching the swinging chain, he lunges in with a knee to the man's side.
OOC:
Maneuver to aim, then an upgraded Knee from last turn's triumph.

Rolling the boosts from Marv separately, in case he wants to use them for something else.

Edit: I'll use the triumph to drop one of them, and use the advantages to give the next ally 2 boosts (maybe Marv since he's the only one back there).

If I have any extra advantages, I'll also heal some strain.
OOC:
Your Triumph and damage alone drop the last two guys! (I'll narrate things once somebox weighs in on attacking or not.) That leaves 4 advantage to spend. Pretty significant, but could also be used to regain strain.
Jan 4, 2020 10:27 pm
OOC:
...I'm starting to think I'm having trouble processing anything after work, as I have no memory of reading about the second group last night. I'll just remake the post.
"Ha! Nice thrashing!" Red cheers on Max, almost feeling sorry for these punks.

"Right Miss Mayor, since you're electing not to flee we'll keep you safe!" Red springs into action, jumping up at one of these goons and delivering a solid uppercut, knocking them to the ground. The other two are a bit stunned, giving her enough time to punch one of them in the leg, dropping them to a knee.
OOC:
Right so for boosts: Punch has two for accuracy, plus two aim, giving a total of 4 boosts. I'm going to wait and see before I take any of those extra boosts. (quite a lot!)

10 damage before soak, gonna spend the boosts and give the minions a setback.
Last edited January 4, 2020 10:31 pm

Rolls

Punchin'

6 Success, 5 Advantage, 2 Threat

Total: 6 Success, 3 Advantage

Ate one of my purple die

1 Threat

Total: 1 Threat

Jan 5, 2020 3:31 am
Just like that, Marv and Hank find themselves alone in the alley—aside from six masked thugs on the ground in various states of unconsciousness. Nevertheless, the pair suspect the six other thugs who climbed up the fire escape are no doubt up to no good...

Back inside, Red pummels the invaders mere moments after they descend their rope and kick Max. Her rapid-fire punches strike one of the invaders repeatedly in the chest and belly, sending the guy to the floor with a grunt. Only two figures remain within striking distance of the mayor now! Meanwhile, Lucretia continues to snap photos, blinding the newly arrived thugs somewhat.

But from the other side of the locker rooms, someone hollers. "Yeehaw! Now we're talkin'! Come an' get it, Lance!" There's a loud crackling sound, a zap really, and then the sound of Lance grunting in pain.
[ +- ] Initiative

Rolls

Melee with Story Point

4 Success, 1 Advantage, 1 Triumph, 2 Failure, 1 Threat

Total: 2 Success, 1 Triumph

Jan 5, 2020 3:37 am
OOC:
Back around to a PC!
Jan 5, 2020 4:57 am
OOC:
Yep I'll use unarmed parry to reduce damage by 3 and soak 4.
Max takes his lumps from decending vandals with his arms up in a guard.

"That's a 243B!" he states suddenly his knee rising towards one of the roof droppers still up.
OOC:
6 damage plus pierce 2, let me know on the threat spend.
Last edited January 5, 2020 4:59 am

Rolls

Aimed knee

3 Success, 2 Advantage, 1 Failure, 3 Threat

Total: 2 Success, 1 Threat

Jan 6, 2020 2:04 am
Max feels the attack connect, sending one of the two would-be acrobats reeling. Both stay on their feet, though, and Max feels a pull in his glute from a slight overextension.
OOC:
1 strain for the threat.
From near the front door, someone says, "Keep it movin', buddy!" Then a thwack!
[ +- ] Initiative

Rolls

Melee

2 Success, 3 Advantage, 2 Threat

Total: 2 Success, 1 Advantage

Jan 6, 2020 2:10 am
With his buddy on the ropes from Max's attack, the other skylight-dropper guffaws. "Now we have some fun!" He swings a leg around to roundhouse kick Red while his buddy goes for the woman's feet with a sweep. Both the masked men must be dizzy from their descent, as Red deftly dodges both attacks.
OOC:
3 Threat for you all to spend. Then it's 3 PCs' turns to go.
[ +- ] Initiative

Rolls

Brawl (Striking) + aim

2 Success, 4 Failure, 3 Threat

Total: 2 Failure, 3 Threat

Jan 6, 2020 4:18 am
OOC:
May I suggest before taking my turn one of the masked men hits his companion as Red dodges?
Jan 7, 2020 2:48 am
OOC:
Brutal!
Just as Red doges out of the way, the roundhouse kick connects with the other masked man just as he stands up from his leg sweep! The man's heavy cowboy boots hit hard, earning a loud scream of pain from the victim, who collapses in agony.
OOC:
That puts that guy over the edge. 3 PCs go!
[ +- ] Initiative
Jan 7, 2020 3:15 am
"Woof, Hank. Looks like they might've been allergic." He idly pushes one of the masks back with his shoe, grimacing at the bloody mess underneath. "You're gonna get your food handler's license revoked." Marv laughs at his own joke.

"Hank, I'm gonna catch those scrubs who ran up the fire escape. Make sure Lance and the Mayor are ok, I'll let you know if I need help. The signal is a masked goon getting powerbombed through the skylight." He grins with the sort of reckless abandon that leaves his eyes looking feral, Marv's favorite state. In one leap he's on the fire escape and climbing like a spider monkey, his muscles' screaming quieted by adrenaline, a trickle of blood from the beer bottle sliding down the side of his face. I hope to GOD you guys are tougher than the clowns that stayed down here. It's hard to claim self-defense when you've barely gotta defend yourself... He thinks to himself.

He crests the rooftop with a jump, landing in a crouch with his arms out wide, "Good news from your friendly neighborhood travel agent: I'm offering non-stop flights... TO THE GROUND!" He shouts, looking for a target.
OOC:
Marv wouldn't know everybody was jumping into the gym through the skylight so he'd go up looking to wreck more fools. Let me know if you'd like me to roll a perception, athletics, or whatever.
Jan 7, 2020 3:38 am
OOC:
Nope, you're good. Two move maneuvers puts you to the top of the fire escape, just cresting it to be able to see out over the roof.
From the top of the escape, Marv doesn't see anyone on the roof. The goons are nowhere to be found.
OOC:
Two more PCs...
Jan 7, 2020 5:26 am
"That looks like it hurt." Red offers her wise medical opinion before punching the last mook in the chest...then the chin, and the face too for good measure. assuming he stays down Ruby briefly wipes off her gi, knowing the action isn't over yet. "Miss Mayor you try and watch out, I think there's a couple more thugs to deal with. Ooo, come with me, then I can still protect ya!"
OOC:
What I do next is heavily dependent on what they mayor decides, as I don't want to leave her unattended but should find more people to fight.
Last edited January 7, 2020 5:32 am

Rolls

Punchy

3 Success, 2 Advantage, 2 Threat

Total: 3 Success

Jan 7, 2020 2:51 pm
Hank chuckles as he watches Marv spring up the fire escape. "Get my license revoked. That's funny." He pops a couple painkillers to quiet his thumping head.

The ringing in his ears quieting, he finally hears the tumult from inside the gym. He rushes back inside and sees one outmatched goon, but chaos near the front door. "Max! Red! Trouble at the front too!"

He runs toward the door, shoving civilians out of the way. "Let me through!"
OOC:
One action to take painkillers, then 1-2 maneuvers to get as close as possible to the fight at the front door.
Jan 8, 2020 1:58 am
[ +- ] Map
Red's fists put the masked figure on the ground right as Hank comes back inside. For once, there are no visible threats in the gym. On the other side of the locker rooms... that is another matter.

The mayor seems a bit shaken by all the mayhem, especially the men who fell from the skylight, whose bodies now litter the floor. She looks to Red, pale-faced, and says, "There's... still some of them here. We should make sure they've all been dealt with."

Her advisor puts his hand on her arm. "You should stay here, Madam Mayor. It's not safe over there."
OOC:
Taking the painkillers takes a maneuver, so beyond that, Hank can only make it through the door, since opening it will also take a maneuver. He's now at short range to the mat. Foregoing the painkillers will let him get to the mat this turn, catching up with Red and Max.

One PC gets a go before the remaining bad guy goes again. You know he's somewhere on the other side of the locker rooms (the rooms with the toilets) doing bad things.
[ +- ] Initiative
Jan 8, 2020 12:30 pm
OOC:
Yeah, I didn't realize we'd cleared out the rest of the mooks. Hank'll skip the painkillers to catch up with Max and Red.
Jan 9, 2020 1:46 am
OOC:
Sounds good. One PC is up. You could make it to just at the edge of the locker rooms in two move maneuvers (the bathrooms at the right of the map). Or Marv could make it to the skylight this turn. Of course, staying put and doing other things might also be viable, just depends what you want to do.
Jan 9, 2020 1:55 pm
OOC:
Most reporters are gone no? This should move us along.


"I got the Mayor, go." Max states looking to Red who's closest to him moving to take a defensive position by the Mayor in case something else unseen occurs to her.
Last edited January 9, 2020 1:55 pm
Jan 9, 2020 8:19 pm
Red gives him two thumbs up before scurrying off to the source of the noise.
OOC:
One maneuver? I kinda wanna see what's inside before deciding what to do.
Jan 10, 2020 2:07 am
[ +- ] Map
OOC:
One move will only get you as far as the back of the men's locker rooms (Area 14 on the map). You'll need to spend the second to get around them to see the front desk and front door.
Jan 10, 2020 3:40 am
OOC:
Roger that!
With no time like the present Ranto sprints through the building, pushing open any doors leading to the front with extreme prejudice.
Jan 11, 2020 12:23 am
[ +- ] cattle prod
Red circles behind the locker rooms and to the front of the gym. What meets here there is dire: A masked figure is prodding Max with a long stick, crackling with electricity. It's a cattle prod, and Lance seems to be quite out of it from being shocked.
OOC:
So, Red still gets an action. Is there anything she wants to try? She's at short range from Lance and the masked leader, but can't move any farther this turn.
Jan 11, 2020 3:47 am
OOC:
What the heck, lets try this ability. God I wish I had more discipline.
Watching Lance get beat down upsets Red greatly, and she almost loses her cool as her fist is tightened in a ball. No, don't lose your cool, not now. Closing her eyes for a second she tries to calm her nerves. It doesn't work tragically, likely because of the current combat.
Last edited January 11, 2020 3:49 am

Rolls

Renewed Focus

2 Success, 1 Advantage, 2 Failure

Total: 1 Advantage

Jan 11, 2020 3:57 am
OOC:
That advantage can still give you a boost on your next check. I'll assume that's what you're doing with it unless you tell me otherwise.
A few reporters still cower in the area at the front of the gym, but Red's arrival doesn't escape the masked man's notice. "Friend of yours, Mikowski?" The figure then swings at Lance with the prod again. "Now keep moving!" Remarkably, gym owner seems to shake off his stupor and dodge the attack! The masked man rears back and prepares to strike again.

Rolls

Melee with Story Point

1 Success, 4 Advantage, 2 Failure, 2 Threat

Total: 1 Failure, 2 Advantage

Jan 11, 2020 4:04 am
Lance seems woozy, but an anger seems to have grabbed hold him. "Get. Out. Of. My. Gym!" He rears back and tries to headbutt the masked man. Lance's forehead hits the figure's hard, plastic mask, but the invader stays standing, if a bit off-balance.
OOC:
That missed attack may have saved Lance's bacon! 3 more PCs are up! Hank and Max are 2 moves away from short range to Lance and the bad guy, but if you have some sort of ranged attack, that may be enough. Marv is two moves away from the edge of the building by the front door, or one from the skylight if he wants to zip-line down with an Easy Athletics check.
[ +- ] Initiative

Rolls

Brawl (Striking) + Aim

5 Success, 4 Advantage, 2 Failure, 2 Threat

Total: 3 Success, 2 Advantage

Jan 11, 2020 1:12 pm
Hank charges through the gym, leaping over a lifting bench and shoving gawkers out of the way. He arrives just in time to see Lance smash his head into the leader from the van. Even so, Lance looks worse for wear, and probably can't take much more.

"HEY! You bootlicking, sucker-punching, technicolor freak! You look like a Play-doh dildo in that stupid mask, and we're going to shove that toy so far up your ass you'll be able to jump start cars with your toothless mouth!"
OOC:
Not sure if there's an ability check associated with this, but trying to attract his attention away from Lance.
Jan 11, 2020 3:39 pm
OOC:
LOL! Sounds like Coercion. Average with 1 boost and 3 setbacks (for appealing to or going against certain Motivations you haven't sussed out yet). And remember y'all have all the Story Points if you want an upgrade.
Jan 11, 2020 5:52 pm
"Aww, what? No takers?" Marv snaps his fingers in disappointment and sees the shattered skylight, making a beeline for it. As he does he notices the rope leading down into the gem and grabs ahold of it, not slowing for a second as he leaps into the skylight, doing a 180 degree spin so he can do a rapid hand over hand descent. "Just like gym class!" He says to himself as he lowers himself down.
OOC:
BAHAHAHA what a taunt, Hank!
OOC:
Uh oh...
OOC:
I'll use the advantage to heal 1 strain (think I'm gonna need it)
Last edited January 11, 2020 5:53 pm

Rolls

Athletics

1 Success, 2 Advantage, 1 Failure, 1 Threat

Total: 1 Advantage

Jan 11, 2020 5:55 pm
OOC:
I would like to take the final slot to inflict some serious damage if that's alright.
Jan 11, 2020 6:18 pm
OOC:
Oh dear. Remnant, Max can try to catch Marv if you'd like to use your turn doing that. Average Athletics check with a boost, since the rope has slowed him somewhat. Otherwise, Marv's about to take a fall from Short range (10 Wounds and 10 Strain, minus Soak)...
Marv makes it partway down the rope before he suddenly realizes there's no longer a rope between his hands! Gravity takes hold, and the mat below grows ever closer...
Jan 11, 2020 10:23 pm
"That's now proper procedure..." max mutters before swearing and moving from the Mayor comically trying to get into position to catch Marv.

Rolls

Avg athletics w/ boost

3 Success, 1 Advantage, 4 Failure

Total: 1 Failure, 1 Advantage

Jan 12, 2020 1:21 am
OOC:
Since that's a Marv-catching failure, can we spend a story point to say there's something available to break Marv's fall? Like that happens to be where the wrestling mats are stored?

Rolling my coercion for the taunt...

Wow... I didn't think there was any way I'd get that. I'm going to use the advantages to heal a couple strain. I get the feeling I've got a cattle-prodding in my future...
Last edited January 12, 2020 1:22 am

Rolls

Coercion

3 Success, 3 Advantage, 2 Failure, 1 Threat

Total: 1 Success, 2 Advantage

Jan 12, 2020 1:23 am
Max gets a hand on Marv and manages to slow him slightly, but the other man is moving too fast to catch. He crashes into the mat, joining the three other bodies on the floor who tried that same trick.
OOC:
Just a tip: If there's anything in this game that will kill you, it's falling damage. :/ Luckily, Soak applies. We'll use the two advantage (1 for Marv, 1 for Max) to reduce the falling damage by 2, but this fall does 8 Wounds and 8 Strain. Soak is subtracted from both. If that puts you above threshold on either, Eskaton, let me know.

Fortunately, the encounter is nearly over, so even if you're unconscious, this is probably the last turn or close to it.

Somebox, you're up!
Jan 12, 2020 1:26 am
OOC:
Just saw Kermit's post! If y'all want to spend a SP to place a convenient mat to break Marv's fall, we can do that. Let's say it absorbs as much damage as necessary to put Marv right at threshold but not over. Also, don't be stingy with the Story Points. It would have been perfectly acceptable to use them on both the descent roll and the catch roll, since both were pretty life or death!
Jan 12, 2020 1:55 am
Marv sails over the edge of the skylight and spins gracefully in the air, reaching out for the rope to help slow down his fall, but he's misjudged, and the graceful spin turns into a panicked flail. "Oh... oh shit! This isn't like gym class!" He's falling, trying to twist so his head doesn't take the brunt of the blow. He sees Max below him just in time to fly straight through Max's arms and land with a crunch on the ground. "Hnnnnggg." He groans, "My spine."
OOC:
I've got 4 soak so I take 4 and 4, putting my strain just under the threshold (I took away the strain I had been planning to spend my advantage on to use it to reduce the damage I take falling). Why is it in every ttrpg falling is what kills players? Haha!
Jan 12, 2020 2:45 am
"Mister Collisto are you going to be okay?" Max asks taking a knee.

"Also I'm unsure if there's a live feed going..," Max saves quietly next the the downed companion.
Jan 12, 2020 2:53 am
"It's... Marv..." He says between gasps of breath as he rolls over and struggles to his hands and knees, clutching his back with one hand. "If there is, did they catch that sweet fall?"
Last edited January 12, 2020 2:54 am
Jan 12, 2020 3:28 am
"Oh my God, this is so making the 11 o'clock news." Loretta fishes out a bottle from her bag and tosses it to Marv. "Take these. Looks like you need 'em."
OOC:
Painkillers tossed to Marv.
Jan 12, 2020 3:31 am
Marv's fall has the mayor looking increasingly concerned. "Is the threat passed?" she asks?
Jan 12, 2020 3:32 am
"I believe there's one more of them, Ma'am." Her assistant crouches down beside Marv to help him back to his feet.
OOC:
That puts us back to the top of the initiative order. I believe Somebox asked to take this slot for Red. Both Red and Hank are within short range of the masked guy and Lance.
[ +- ] Initiative
Jan 12, 2020 6:27 am
"Get hit idiot!" Red sprints at this masked muchacho, elbowing him in the stomach while locking eyes with Lance. so cool.
OOC:
Thanks for reminding me about the advantage! I'm gonna upgrade because elbow doesn't have accurate.
Last edited January 12, 2020 6:28 am

Rolls

Elbow (Base damage 2, Pierce 1)

3 Success, 1 Advantage, 2 Failure, 2 Threat

Total: 1 Success, 1 Threat

guy has Melee Defense 2

1 Failure, 1 Threat

Total: 1 Failure, 1 Threat

Jan 12, 2020 1:10 pm
OOC:
Forgot to note: This guy has Adversary 1 and Melee Defense 2 / Ranged Defense 1.

Adversary 1: Upgrades a purple to a red when attacking him (done correctly above)
Defense: Each point adds a black die to attack him. (Forgot to mention, so added it in.)

Ends up turning Red's attack into 2 Threats.
The man weaves out of the way, eyes fixated on Hank. "You people are really starting to piss me off!" He runs toward the hulking man, cattle prod overhead, and swings it toward Hank's head.
OOC:
Guy had to disengage, then engage (2 strain), then attack. Using the 2 threat from Red's attack to keep the aims.

7 damage to Hank (before Soak). The prod wasn't charged (it can only be charged each other round), so this is straight Wounds. It also has 1 auto-threat. How would y'all like to spend it? Another strain to this guy? (Strain = Wounds on Rivals.)
OOC:
Critical Injury (Easy): Stunned. Hank is Staggered until the end of his next turn. A staggered character cannot perform actions (including downgrading actions into maneuvers). Minor Nick: The target suffers 1 Strain.

Rolls

Melee

3 Success, 2 Advantage, 1 Triumph, 1 Failure, 2 Threat

Total: 2 Success, 1 Triumph

critical hit - (1d100)

(35) = 35

Jan 12, 2020 2:28 pm
OOC:
Is it safe to assume the critical effects in this game are the same as Age of Rebellion? If so, I'd like to use my once-a-session special ability Tough as Nails to downgrade the crit to a 01 (using a story point). That would change it into a single strain assuming it's the same as AoR.

And my vote is to give this sucker an extra strain.
Jan 12, 2020 2:28 pm
"Only inside ma'am, there's always the threat in the streets when the unlawful run wild. Marv if you're good I'll be going first. Yell if things go sideways." Max states readjusting his gloves to catch up to the others.
Jan 12, 2020 7:15 pm
OOC:
Brilliant use of Tough as Nails! Critical has been reduced to 01.
Despite his injuries, Lance seems energized by the arrival of some backup. "I told you to get out of my gym! Now let's make him pay!" The man's words are slurred, and his demeanor a bit too woozy, probably from the shock. But his words do inspire his next ally!
OOC:
Attempted Field Commander. Failed... Next PC gets a boost, though!
OOC:
So, I think Max's turn is to move to within short range (based on Remnant's post above). That leaves Marv and Hank to go.
[ +- ] Initiative

Rolls

Leadership (Field Commander)

3 Success, 2 Advantage, 3 Failure, 1 Threat

Total: 1 Advantage

Jan 12, 2020 9:03 pm
Hank falls back, wiping the blood from his eyes and sizing up his opponent. Come to think of it, not sure I can take a lot more either. Looks like Lance already gave him hell. Don't worry, boss. I've got a bit more to dish out myself.

As the weapon swings back for another strike, Hank lunges into the intruder's space. He grabs the masked man's jacket and drives his knee up hard into his ribs.
OOC:
Two maneuvers to aim, then increasing the attack difficulty to use my Painful Blow talent:

When your character makes a combat check, you may voluntarily increase the difficulty by one to use this talent. If the target suffers one or more wounds from the combat check, the target suffers 2 strain each time they perform a maneuver until the end of the encounter.

Also, it would be HUGE to hit with this, so spending a story point to upgrade my attack.

Rolls

Aimed Upgraded Knee

4 Success, 3 Advantage, 2 Failure, 4 Threat

Total: 2 Success, 1 Threat

Big guy's defense

1 Threat

Total: 1 Threat

Jan 12, 2020 10:29 pm
OOC:
Aim twice = 2 boosts, but Lance passed 1 more. I'll roll it for you if you don't get around to it before I post again.
Jan 12, 2020 10:57 pm
OOC:
Nice! I knew that, but forgot.

Rolls

Lance's Pep Talk

Jan 13, 2020 1:07 am
Hank's knee jams into the man's side with a sickening crack. If the mask weren't in the way, his eyes would definitely bug out. As Hank pulls his leg away, the invader exhales a harsh breath and collapses to the floor. Outside, you all hear the van's sliding door slam shut.
OOC:
Two Threat = free maneuver for enemy in van. That's it for this masked guy, though. Still two PC slots. Do you want to do anything about the van outside? All of you but Marv are two Moves from outside (move to door, go through door). If not, we'll end the encounter.
Jan 13, 2020 1:51 am
Marv snatches the painkillers out of the air and uses his teeth to bite the cap off. He pours a few into his mouth and starts munching, holding the label up in front of him as the lights above swim in the pain. To reduce risk of overdose and euphoria, do not crush or chew. The label says. Huh... Marv says as he continues to grind the pills between his teeth before swallowing.

He stands, weaving unsteadily as his head feels like it floats into the sky, "I don't know who was responsible for inspecting that rope, but I'm going to report them to OSHA." He shakes his head to try and clear it, pressing against the still-bleeding wound that he sustained from the beer bottle. "And why are there two of you all of the sudden?"
OOC:
I'll use painkillers to heal 5 wound w/ one maneuver, try to heal my critical injury with resilience. If standing up would be my second maneuver, I'll stay on the ground (I don't have the strain to take 2). I'm not sure the difficulty for recovering from a critical injury in this way, but it's listed under the resilience skill in CRB.
Last edited January 13, 2020 1:52 am

Rolls

Resilience - Heal critical injury

1 Success

Total: 1 Success

Jan 13, 2020 4:13 am
Eskaton says:
OOC:
I'll use painkillers to heal 5 wound w/ one maneuver, try to heal my critical injury with resilience. If standing up would be my second maneuver, I'll stay on the ground (I don't have the strain to take 2). I'm not sure the difficulty for recovering from a critical injury in this way, but it's listed under the resilience skill in CRB.
OOC:
The Resilience check option is described on p. 116. Unfortunately, PCs can only attempt this after a week of bedrest. (Medicine can be used immediately.) You have some other action you want to try?
Jan 13, 2020 4:38 am
OOC:
I'll probably exchange my action to move toward the chaos. Marv never was one who was too bright about self-preservation.
Jan 13, 2020 1:51 pm
Max bolts throw seeing the situation he moves through to the outside hearing suspicious sounds.
OOC:
two maneuvers of movement -2 strain and looking around to canvas the outside area. Perception w/ Knack for It.
Jan 14, 2020 1:47 am
Marv gets his feet back under him and runs toward the front of the gym while Max pushes outside. He sees a black van with blackout windows idling there, along with several reporters or friends of the gym who seem to have been injured.

But as soon as Max pokes his head outside, the vehicle peels out and takes off down the newly dubbed "Wakamatsu Avenue."
[ +- ] Creeper Van
OOC:
The initiative order is a bit wonky here, as the van doesn't get to go until after Max's turn finishes. But for simplicity, you can make a Perception check against a Hard difficulty (PPP) if you want; 2 setbacks for darkness and the van being in motion. Success might give you the plate, or other details about it.
Jan 14, 2020 2:03 am
OOC:
Roll...with Story point.

Rolls

Hard perception with knack for it

2 Success, 4 Threat

Total: 2 Success, 4 Threat

Jan 14, 2020 2:36 am
Max gets most of the plate, but a trailer hitch blocks the middle two characters. The squeaky brakes and puttering motor indicate the van has seen better days.

https://i.imgur.com/XCciLVX.jpg

SavageBob sent a note to SavageBob
OOC:
4 threat = the missing two characters and two facts that aren't quite right.
Jan 14, 2020 2:40 am
OOC:
Any desire to grab a vehicle and try to give chase? There are vehicles in the parking lot. One could be hot-wired, or you could flip a SP to say one of you has a vehicle parked there. The van has a head start, of course.

If you're OK with letting them get away, we'll end the encounter. The adventure won't grind to a halt either way!
Jan 14, 2020 3:02 am
OOC:
I'm personally find with letting them get away, but if others wanna give chase I'm game.
Jan 14, 2020 12:44 pm
OOC:
Same here. I could use a bit of recovery time before we end up in another combat, but I could always pop some painkillers in the car if nothing else.
Jan 14, 2020 1:00 pm
OOC:
Marv is going to barely be able to make it to the door with all his strain, so he's ok with letting the van get away as well.
Jan 14, 2020 1:18 pm
Max pulls out a pad to write down the description to call in after a few. Sighing since he didn't get the whole thing.

"Considering the situation should we check the Mayor's GOV for a possible bomb. I'll request the plates run once we serve the area. We should probably call an ambulance for medical assistance, Marv fell from the roof... I guess the police for those being arrested."
OOC:
Suggesting we check her vehicle real quick and montage the cleanup. I'd like to call in the plates in front of the Mayor incase I don't get a quick response to run it through NCIC.
Jan 14, 2020 9:32 pm
OOC:
OK, encounter over! Everyone may make a simple Discipline or Cool check (no difficulty) to see how much strain you recover. Advantages don't mean anything for this roll, just Successes.

Assuming Max has come back inside:
Mayor Aldana seems shaken but otherwise none the worse for wear. "Thanks for your quick action," she says to the four of you. With a handful of cameras still rolling, she faces them. "It's incidents like this that reveal just how much change this city needs! My assistant will be notifying the police chief to come grab the riffraff. But let's think of solutions that can stop this wave of crime in its tracks! Chief Galbraith, I'm talking to you, Sir."
Jan 14, 2020 9:35 pm
Lance sits in a folding chair nearby, a hot towel pressed against his forehead. "Can't help but wonder if she's being sincere, performing for the cameras, or both," he says, soft enough that only you can hear. Then he leans in. "I don't think those guys were here for the mayor. That asshole wanted me in that van. I'd appreciate it if you four could try to figure out why."
Jan 14, 2020 9:36 pm
OOC:
Checking the car for a bomb: Let's say an Average (PP) check with two setbacks for darkness. You can use either Mechanics or Perception. A flashlight will remove the setbacks, but it'll take a bit more time to find one in the supply closet if none of you has one.

Also FYI: Not all of the thugs are dead, just the ones who fell from the roof and maybe one or two others. Most are just unconscious.
Jan 15, 2020 3:22 am
Red stays near Lance, making sure he's alright and helping him however she can. "No idea? I guess he wouldn't give a monologue detailing his plan, but not even a hint?"

Rolls

Cool

1 Success, 3 Advantage

Total: 1 Success, 3 Advantage

Jan 15, 2020 3:29 am
OOC:
Rolling Discipline

Rolls

Discipline

2 Success, 3 Advantage

Total: 2 Success, 3 Advantage

Jan 15, 2020 4:02 am
Max check under the vehicle. He goes back in after checking. "Any injured? Mr. Makoski you know anyone that may want to kidnap you then?" he asks the others before asking the obvious if they came for the gym owner.
Last edited January 15, 2020 4:05 am

Rolls

Avg perception with knack for it

1 Success, 1 Failure, 1 Threat

Total: 1 Threat

Discipline easy

1 Success, 3 Advantage

Total: 1 Success, 3 Advantage

Jan 15, 2020 12:08 pm
"Or maybe you'll recognize one of the mooks once we take their masks off. I'll grab a light and some rope to restrain 'em before they wake up."

Hank walks back to the supply closet to find a light, some rope, and maybe a medical kit. On the way, he walks by the mayor and her retinue. "I'm glad you're alright, madam mayor. Apologies for the trouble... and for the blue language. Heat of the moment, you know?"

Sure, Hank. Of course she knows. Everybody knows that martial artists throw self-discipline and dignity out the window when their blood is up. Really got that purity of mind thing down, you doofus.
OOC:
I can roll to find supplies, but I'd argue I probably know where they are if they're here.

Rolls

Cool to recover strain

1 Success, 1 Advantage

Total: 1 Success, 1 Advantage

Jan 15, 2020 5:19 pm
"Man! I feel great!" Marv is listing from side to side as the painkillers take effect. He leans against a wall and dabs his head with a gym towel. "I, uh, think I might need some stitches though. No chance anybody's got a sewing kit is there?"
OOC:
If somebody's got some skill in medicine Marv would greatly appreciate a look-see, otherwise he's in pretty shoddy shape for investigative type work til he can rest.
Jan 15, 2020 6:30 pm
OOC:
I've got a first aid kit (to avoid penalties), but I'd only be rolling 2 green for a medicine check. Maybe someone is better suited? I could use a patching too.
Jan 15, 2020 7:11 pm
OOC:
I guess I'm the healer of the group with a high Int *adjusts glasses*. What's everyone at for wounds vs their threshold (they changes difficulty) and what level was Marv's crit injury(s?) at? or anyone else as well.
"Let me take a look and triage."
Jan 15, 2020 7:15 pm
OOC:
2 difficulty for my crit injury. My wounds are pretty ok at 4/15
Jan 15, 2020 7:26 pm
OOC:
You have 4 left or 11/15 left?

Well poop, guess we'll need to wait a week ingame. My bad. =(
Last edited January 15, 2020 7:27 pm

Rolls

Avg Crit Injury Med check under 95

2 Success, 2 Advantage, 2 Failure, 1 Threat

Total: 1 Advantage

Jan 15, 2020 7:32 pm
OOC:
only took 4 wounds. Dont really know the genesys convention tbh so I "started" at 0/15. Appreciate the try. Apparently this is a gnarly concussion.
Last edited January 15, 2020 7:33 pm
Jan 15, 2020 7:49 pm
OOC:
Remember painkillers heal 5 on the first use, 4 on the second, etc. until 24 hours has passed (or you get a night's rest the way I play it).

Presumably paramedics are on the way; you just don't know when. Getting treated by them would take extra time, of course (having to let them copy your insurance information, possible ride to the hospital, etc.). But just mentioning it in case you'd rather retcon and say Marv wants to be treated by a professional.
Jan 15, 2020 7:56 pm
OOC:
If they show up before something pulls Marv away he wouldnt be against it, but he's brash, impulsive, and trusts Max enough that he'd be down to get poked with a needle by Max (especially in his doped up state). Do the wounds come back after 24 hr?
Jan 15, 2020 7:58 pm
OOC:
Would Max muttering about not being able to tell if he had a blood clot and Marv dying from an aneurysm stop him from letting Max try to treat him?
Jan 15, 2020 8:00 pm
OOC:
Strain comes back after sleeping, wounds persist until healed. One night gets you back one wound as well. You could try a Resilience check to naturally heal up from the crit injury also in a week.
Jan 15, 2020 8:10 pm
OOC:
definitely wouldnt stop marv from letting Max have a crack at it. I just meant the wounds healed by painkillers. Do those come back?
Jan 15, 2020 8:10 pm
OOC:
definitely wouldnt stop marv from letting Max have a crack at it. I just meant the wounds healed by painkillers. Do those come back?
Jan 15, 2020 8:29 pm
OOC:
I've got 12/16 wounds, so I've definitely seen better days. For strain, I've got 4/10.

Unless we want to wait around for paramedics, I may pop some painkillers so that I'm below half my max number of wounds. Then it's only an easy medicine check.
Jan 15, 2020 8:37 pm
OOC:
Painkiller wounds stay gone. In this system, Wounds are generic wear-and-tear (which includes bruises and scrapes). Usually, Critical injuries are what can kill you.

Will update things tonight.
Jan 15, 2020 8:44 pm
OOC:
I guess it's more likely with the word of EMT in route Max would likely just put a pin in looking to get better at Medicine for when they can't or get a better med kit.
Jan 15, 2020 10:04 pm
OOC:
I'm good to wait on the pros as well. Also forgot to mention that I've got one critical injury that would be an easy treatment.
Jan 16, 2020 2:24 am
As far as Max can tell, the mayor's vehicle seems clear of explosives. The search takes some time, and when he finishes, he finds that most of the reporters who were lingering outside have moved on. In retrospect, they may have been a good source of information about the escaped van. But oh well. He got a partial on the plate.
OOC:
1 threat = one potential source of clues has moved on.
When he rejoins the others inside, Max finds the others with Lance, who is scratching the back of his head in thought. "I... I don't know if it's related... but..." He looks to you all as if unsure whether to share. "A few nights back, I was closing the gym. Must've been 'round 10 PM or so. I'm out in the alley, and there's someone calls down from the roof. Says I have an 'assignment.' He used that word. Told me I needed to head to the warehouse district. Someone would tell me what to do there. I told 'em to get the hell of my roof and went back inside."
Jan 16, 2020 7:08 pm
OOC:
What should we proceed?
Jan 16, 2020 8:56 pm
Max tries to get a location to research and scope out once the rest of the priorities give him time to do so.

"Looks like we have a lead to investigate later once we're back in better conditions."
Jan 17, 2020 1:41 am
Hank walks back, having restrained the goons for questioning once they wake up. He eases himself down on a bench near Lance, leaning back and putting an ice pack to his forehead.

An assignment? That's strange. Know anyone who may give you an assignment? Anyone you owe?
OOC:
Would the warehouse district be Pillsville?
Jan 17, 2020 1:47 am
Lance shuffles his feet and looks down at the floor. "I... was told not to... uh..." He's obviously torn about something. He looks to Max. "You're a good cop, right, Max?"
OOC:
Warehouse district = Pillsville, yeah. You're welcome to try to reassure him. Two boosts (you're his friends) and two setbacks (he's worried about something) regardless of approach. One other PC can offer an assist (+1 boost) if they do so IC. Charm will be RPP, Deception RRP, Leadership RPP, Coercion RPP.
Jan 17, 2020 2:01 am
Marv's PI instincts tingle through the haze of painkillers as he listens to Lance's story, and Hank's question. "C'mon, now Lance. You know Max, he's as good as they come. Hell, you know all of us, we're the real deal, man. Your leadership at this gym attracts the golden-hearted, man, and everybody can see it! Why do you think the mayor chose to make her announcement here? Everybody knows you're a mensch, and you surround yourself with the same." He gives a big, crooked, goofed-up grin, "I mean, look at this face." He points a wavering finger at his own smiling mug.
OOC:
This is my assist
Last edited January 17, 2020 2:01 am
Jan 17, 2020 12:52 pm
Hank pulls the ice pack away and laughs at Marv's goofy grin. Then, seeing Lance's concern, he puts the ice pack down and turns to him.

"You heard the man, boss. We're the cream of the crop. Come to think of it, we're your crop, and more importantly, your friends. We want to help, Lance, but we don't want to walk into a trap in some warehouse if we can avoid it. Anything you tell us won't leave this group. Scout's honor." Hank looks to each of the others for affirmation, then turns back to Lance.

Rolls

Leadership

2 Success, 3 Advantage, 1 Failure, 3 Threat

Total: 1 Success

Marv's Assist

2 Advantage

Total: 2 Advantage

Jan 17, 2020 1:26 pm
I'm just a kid from Pillsville Mr. Mikowski. Justice changes it's shape depending on where you stand... I always stand in the light Sir. Max states balling up a fist and pumping it in the air thinking he's said something pretty cool and wipes under his nose with his index finger.
Jan 17, 2020 2:43 pm
Lance looks from one of you to the next, head still angled downward slightly. He then heaves a big breath. "OK... OK. Look, there's still too many ears around this place, and the cops'll be here any minute." He pauses for effect, craning his head to see if any press or politicians are within earshot. "What I can say is there's a corrupt cop out at Owsley Penitentiary, where I was locked up, right? 'Wholesome Prison'? Dude named Ivanovich or something. Runs a cleanup detail out in the Sticks, 'round where Highway 134 hits Rowley Road. Uh... He said I owed him for... reasons I can't go into now." You get the impression Lance won't be comfortable talking about things in this setting. "I don't know if this was related to that. But I can't say any more with the cops coming any second now."
Jan 17, 2020 5:10 pm
Marv pushes his finger against his nose in the universal "crooked" sign. "Read you loud and clear, Lance. I might need to sleep this off a bit but sounds like we might have a lead. You mind if I hole up in the locker room tonight? I'd like to be around in case this roof guy shows up again. Nothin' I love more than a good old fashioned tail!"
Jan 17, 2020 5:41 pm
"Mr. Rodrigo lets get some pictures of the people before the cops come just in case they don't end up in jail later..." Max states with a frown after listening to lance.
Jan 18, 2020 12:56 am
"I'm glad you said it, officer, and not me. Maybe we can find something out from our visitors before the cops arrive."
OOC:
Are any of the attackers awake? Could we question them?

Also, I realized I had 2 advantages on my leadership check for Lance. Can I use those to heal more strain, or is that only for combat checks?
Jan 18, 2020 2:33 am
OOC:
Yeah, healing strain for that is perfectly fine.
Lance closes his eyes for a moment. "I'll leave you to it. If you want to get anything out of these clowns, better do it before the cops show up." He turns slightly, wincing in pain. "Feel free to raid the supply closet for meds if you need too. Fridge, too. You've earned it."
OOC:
So, assume there are enough painkillers in the supply closet to get everyone back up to full WT. But do keep track of how many you use, since it has a bearing on how effective future painkillers will be (until you get a full night's rest). The first heals 5, then the second 4, the third 3, fourth 2, and fifth 1.

The fridge has sports drinks, which heal 3 strain each (then 2, then 1 if one character chugs more than one in 24 hours). Let's say there are four in there.
From tying up the thugs, Hank knows that they are all dead or unconscious. To get anything out of one of the ones still breathing will require giving him some medical attention.
OOC:
All of them are above WT, so resuscitating one will take a Hard (PPP) Medicine check. If you wait for the paramedics, you've a better chance to get the guy brought to consciousness, but you'll have to come up with a plan to keep him away from the cops.

Unmasking them and taking photos of them is also doable. You'll have to get your reporter friend to use her camera (unless one of you has one and I forgot).
Jan 18, 2020 5:34 am
Red doesn't take any medical supplies on account of not actually sustaining any injuries. She will however gladly take an energy drink when she can slip away for a second.

For the moment, Marv's ideas of an interrogation get her gears turning... "Ooo! We should do the good-cop bad-cop routine, like in the movies! I'm sure at least one of them will talk."
Jan 20, 2020 2:35 pm
OOC:
So, any plan to try to resuscitate one of the thugs to ask questions? Or to take the cattle prod?

Or do y'all want to move on to something else? If so, what?
Jan 20, 2020 4:06 pm
Marv is coming out of the kitchen, draining a sports drink when he hears Red speak up. "Mmmmm... Mmm... I like that!" He hums as he finishes draining the bottle, pointing at Red excitedly in support of his idea. He walks over to the tied up punks and leans down in front of them, slapping one of their cheeks, "Yooo-hooo. Wake up, lil' buddy. I got some questions for you." He ends with a sharp slap across his face that makes the punk's teeth rattle. "Dammit! Wake up, already! Anybody got an alarm clock?"
OOC:
Marv's concussion makes his medicine skill even worse than usual. Assuming this should be a hard check + 1 difficulty for my crit injury, if not, drop the last difficulty dice I suppose.

Rolls

Wake up lil' buddy! (Medicine check)

3 Failure, 3 Threat

Total: 3 Failure, 3 Threat

Jan 20, 2020 8:47 pm
OOC:
incredible doctoring going on here.
Jan 21, 2020 1:18 am
The man doesn't move. In fact, he doesn't seem to be breathing. Marv's unsure if his unorthodox first aid is to blame, of if the guy was dead all along. But he doesn't stir.

Sirens get louder and louder outside until you can see the flashing red and blue lights through the windows. You realize you can stick around, but you're likely to be embroiled in giving police statements and the like if you do.
OOC:
3 threat = police! Up to y'all if you stick around (in which case we can fast-forward to tomorrow morning) or try to split.
Jan 21, 2020 1:44 am
Hank walks back from the supply closet, chewing painkillers and grimacing at the acrid taste. He hooks his foot under the cattle prod and kicks it up into his hand. Then, thinking better of it, he pats the man's pockets down for some kind of ID or clue to his identity.
OOC:
I'm fine with sticking around, but don't feel strongly about it. If we do stick around, Hank will stash the cattle prod so it doesn't get taken by the cops.
Jan 21, 2020 3:06 am
OOC:
Give me an Easy (P) Perception check, Kermit. But I'll upgrade with a SP to R since the cops are right outside.
Jan 21, 2020 4:18 am
"Guy... guy...?" Marv checks the thug's pulse after his heavy slap, and his brows furrow. He pulls his lips back in a grimace and sucks air in through his teeth, "This guy was already dead, right?" He whispers to himself as he hears the sirens park themselves outside of the gym.
Jan 21, 2020 12:15 pm
Suddenly aware that the cops will come into view any minute, Hank searches the man's pockets as quickly as possible.

Rolls

Perception

4 Success

Total: 4 Success

Jan 21, 2020 1:19 pm
"Mr. Collisto that is not how you do first aid..." Max states flatly looking over moving rapidly attempting to save the man's life.
OOC:
Unsure if he's already passed attempting CPR if possible.
Jan 21, 2020 6:11 pm
Hank's quick search doesn't turn up an ID, but he does find a few things in the would-be leader's pockets: a receipt for the masks at some place called Harry's Holiday Haven, a wadded-up $10 bill, a printed floor plan for the One-Two (as if someone took a cell phone picture of the emergency evacuation map posted by the exits and printed it), and a second floor plan of what looks like a drive-in theater.
OOC:
Hank keeping these things? You getting them means the cops don't get them, so up to you how cooperative you want to be once they come through the door.
Max finds the man unresponsive, but perhaps with a first-aid kit (and not having a concussion like Marv)...
OOC:
You can try a Daunting (PPPP) Medicine check if you want, sure. He's not plot-critical, but if you want to put on a good face for the police, it's not a bad idea.
Jan 21, 2020 6:22 pm
Maxwell tries as best he can manage until EMT first responders arrive.

Rolls

Daunting Med check

2 Success, 2 Advantage, 3 Failure, 3 Threat

Total: 1 Failure, 1 Threat

Jan 21, 2020 8:23 pm
Hm... Harry's Holiday Haven, huh? Looks like the masks were just for tonight's little party. The cops may be interested in that, but this map seems like it'll be useful later.

Hank pockets the drive-in theater map, and slides the other items back where they came from. He returns to the locker room, where he stashes the cattle prod with his things. Then he walks out, dabbing his still bleeding head. I'll be lucky to avoid stitches...What kind of lowlife attacks a man with a door?
Jan 21, 2020 9:59 pm
"Aw, geeze, Max. I, I didn't mean to hurt him. I'm kinda a newbie at this kind of stuff, man. I mean, I can butterfly a cut with the best of 'em, but this..." He shakes his head as he watches Max minister to the thug, "I really didn't mean to hurt him worse, Max."
Jan 22, 2020 5:54 am
"Get your game faces on guys!" Red shouts as she peeks through the windows, spotting for them as they do...whatever they are doing. "I'll try to smooth talk them, okay?"
Jan 22, 2020 12:23 pm
"Not now." Max says bluntly still moving on the man not accepting the reality of the situation.
Jan 22, 2020 2:29 pm
Max's efforts don't rouse the man, who does indeed seem to be dead. That makes at least four casualties from the brouhaha, but only the EMTs will be able to tell for sure.

As if on cue, three police officers and a pair of EMTs burst through the doors. Spotting your group, one of the cops comes over to find out what's going on.
OOC:
Let's assume that since you're still here, you're stuck for at least another hour as you give statements and so on. With several folks more battered than you (the bad guys), you'll have to wait a few hours to get medical treatment. You won't be able to follow up on any leads until midnight at the earliest (and you may decide to get a good night's rest either way). So,

Do you need access to the cops to follow up on any of these leads? The plates, maybe?

Anyone want medical attention?

Or should we just screen wipe to the wee hours or the next morning?
Jan 22, 2020 3:12 pm
Max once pushed off the fourth to fall stares for a long time before closing his eyes. He gives the police information as needed about the assault from what he saw and the protection of the Mayor, he'll give the police the partial plates to run. He'll also try and find out who's in charge and have introduce them to the Mayor. Once that's done he'll find a wall to prop up against and slowly slump down to the ground and stare between his feet.

Do I say something... Is he going to say something... It was an accident... Max thinks to himself looking from Marv to the Police and the most recently deceased. He looks to the blood stains from the men who fell from the broken sky light and felt quisy and cradles his head in his hands.

Fuck. he thinks to himself trying to muddle things out in his head.
Last edited January 22, 2020 8:55 pm
Jan 23, 2020 12:24 am
OOC:
I don't have much to add, I might decide to post later tonight but if not consider that my no.
Jan 23, 2020 1:32 am
Marv heads over to Max and slides down against the wall until he's sitting next to him, "Hey, kid. You did everything you could. Those guys took a beating." He says, "Sometimes guys fall wrong, silent head bleed..." He shrugs and presses his lips together, "Even when you do everything right, things still go wrong sometimes. I shouldn'ta slapped him around like that, but that wasn't enough to do somebody in who wasn't sliding that way already. He was probably past what you coulda done before Hank ever even got him restrained." He lays a hand on Max's shoulder, "You got a good head on your shoulders, and a good heart where it counts," Marv pats Max's chest to show what he's talking about. "We're going to figure out what's so important these guys were willing to put it all on the line, kid. Don't worry, all this sufferin' won't be for naught."
Jan 23, 2020 1:57 am
Hank gives his statement to the police, pointing out the details that he can remember from the van out back. He points out the map of the gym that the leader had, letting them know that this was clearly a targeted attack.

As an EMT walks by, he waves her over. "'Scuse me, ma'am. I know you've got your hands full, but whenever you folks get a second, I took a few headshots and wouldn't mind a professional opinion."

As she returns to the task at hand, his eyes fall on Max and Marv. Hank grabs a few bottles of water from the fridge and walks over.

He tosses one to Red and Marv, then leans down and places a bottle of water within easy reach for the rookie. "It was a bad scene tonight. And I know it doesn't feel like it, but you did good. Protect and serve, that's what they say, right? Well I'll be damned if you didn't risk your life doing just that. These guys, they knew what they were getting into, and they were ready to do a lot worse than we did. Hell, they tried to. Those goons in the alley would have killed me where I stood if I had much to hurt up here." Hank taps his temple with his index finger lightly, grimacing a bit.

"You saw what they were trying to do to Lance. If we didn't stop them, I'm not sure if he'd ever have walked back in here. Look around, Max. The only casualties here were aggressors and warriors. You ask me, that's a hell of a lot better than most turf wars, especially in this town."
OOC:
I don't have a problem with picking up in the morning once we're done here. I'd like medical treatment, but Hank doesn't have anything special he wants to hunt down tonight or with police help. Hank would tell the group about the map as soon as possible, but probably wait until the cops aren't around.
Jan 23, 2020 3:44 am
Red stays unusually quiet during the pep talk, seemingly doing some reflecting of her own as she considers everyone's counseling words. She didn't have the best knowledge on Max's past, but she suspects this may become a pivotal moment in his life. At least he didn't have something bad happen earlier...

Finally she chimes in. "Better thugs then innocents. At least that's what I think."
Jan 23, 2020 5:40 pm
The police seem almost annoyed at having to be here, perhaps as an outgrowth of the chief's vocal feud with the mayor over crime in the city. The mayor and her aide seem very curt when giving their statements. You also notice Lance talking to an officer, but you have little doubt that he doesn't share the same details he did with you.

Meanwhile, the paramedics pronounce four of the invaders dead: the three who fell from the roof and the fourth who didn't survive interrogation. They make little effort to bring the others back to consciousness, trying instead to get them stable before bringing them to waiting ambulances.

All of this takes a couple of hours, pushing almost to midnight by the time the EMTs get to you. A bearded paramedic named Larry confirms Marv's suspicion that he's concussed and tries to treat the injury. He's unfortunately unable to do much, but he suggests that Marv could try the hospital if he's really concerned. Otherwise, he should take things easy for the next week or so.

Another paramedic looks after Hank, but she suggests that his injuries need a bit more time to heal, as well and attempts to stitch up his head. He does so with no problem.
OOC:
So, Max already tried to heal Hank's Marv's critical and failed, right? Can't make another attempt for a week in-game, unfortunately. Ditto now for Marv now that the EMT failed. If y'all really want to get these taken care of, I'd let you ignore the one-week rule if you went to the hospital and spent a Story Point each. Then a doctor could look after you with a YYY pool plus a boost for having a nurse around.

Eskaton, Kermit you do have 3 advantage to spend (his equipment adds 1 automatically). Doesn't have to be directly related to healing; maybe the paramedic notices something potentially useful about the wound or the scene you're all in, for instance.

Rolls

Medicine w/medkit

1 Success, 3 Advantage, 2 Failure, 1 Threat

Total: 1 Failure, 2 Advantage

Jan 23, 2020 5:55 pm
OOC:
Nope, Hank didn't get healed. He just popped some painkillers.
Jan 23, 2020 11:44 pm
KermitThePog says:
OOC:
Nope, Hank didn't get healed. He just popped some painkillers.
OOC:
Right you are. I reread the IC, and Max tried to heal Marv but failed. Marv can try to get medial attention again in a week, or at the hospital for a Story Point flip.

We'll keep the roll above and ignore the second die. Hank's critical injury is now healed, and he has 3 advantage to spend. We can move on to the morning once we settle this medical stuff.
Jan 24, 2020 12:56 am
OOC:
The single success heals one wound, correct? Or just the critical injury? Do any wounds or strain heal with a night of rest?

Maybe for the advantages, he could accidentally (or out of the kindness of his heart) leave some painkillers behind?
Jan 24, 2020 1:11 am
KermitThePog says:
OOC:
The single success heals one wound, correct? Or just the critical injury? Do any wounds or strain heal with a night of rest?
OOC:
In this case, the roll was only to heal the critical injury, which is a separate use of Medicine from healing Wounds. At any rate, I thought you were able to painkiller your way back to full Wounds, right? You should all assume you find enough meds in the office to get yourselves back to full Wound Threshold. Your Strain will reset after a night's sleep.
KermitThePog says:
OOC:
Maybe for the advantages, he could accidentally (or out of the kindness of his heart) leave some painkillers behind?
OOC:
Not a bad idea, especially since I didn't say you could take any of Lance's meds you didn't need immediately. :)
As he gets ready to leave, the paramedic gives Hank a bottle of Tylenol. "You should be golden, but if you're still hurting in the morning, take some of these."
Jan 24, 2020 1:30 am
Finally, the dust settles, and everyone leaves but you and Lance. He looks up at the broken skylight, the damaged boxing ring, the blood-stained floors. "This place is a mess," he says, shaking his head. "I'm gonna lock up. I'll call some guys to look at the damage tomorrow. I need to get the skylight fixed before it rains, at least..." He turns to you all. "Thanks for what you did today. If you hadn't'a stepped up, those mooks would've taken me, maybe the mayor who knows were. If you're able to figure out what that attack was all about, all the better. Hank, you've got the spare keys to this place. You're welcome anytime if you need a place to lay low."

--------------

You all head back to your own beds for a much-needed rest (or stay on a cot in the One-Two, as the case may be). The next morning, you all reconvene at the One-Two and find Lance is gone. There's a note on the desk in his office, which reads:

"Hank, Max, Red, and Marv,

"Sorry to skip out like this, but those thugs won't stop coming just because we beat them once. I can't write down why I think they targeted me in case this falls into the wrong hands. Just know that the cops are probably in on it. (Watch out, Max — you're one of the only good ones.) I'm sure the mayor wasn't the target. I was. And there are others like me—leaders in the fighter community—who may be the next target. Please—stop whatever this is.

"I'll be laying low away from Rumble for a while. But I'll be watching the news. I think you four can stop this kidnapping ring. I think you can make the news.

"Yours,

"Lance"
Jan 24, 2020 2:05 am
Marv spends the night in the ER getting his concussion treated, and comes back to the gym in the morning with a pallet of coffees for the whole gang.

"Wooo." Marv lets out a long whistle as the grouo reads the note together. "This ain't no joke, boys. Who else in the city's got a rep like Lance?" Marv wracks his brain to try and think of Lance's peers.
OOC:
Did Hank share the drive in map with the group?
Jan 24, 2020 2:59 am
You'd suspect he could be referring to any number of people -- other gym owners, sensei, boxing coaches, high school wrestling coaches, gang leaders... It's a town known for its martial spirit.
OOC:
Rolling for the ER docs... Marv's trip to the ER got his concussion gone! Plus a Triumph! Could be used to get a lead from his all-nighter there, or for something else? Some piece of medical gear?

Rolls

Medicine

1 Success, 2 Advantage, 1 Triumph, 2 Threat

Total: 1 Success, 1 Triumph

Jan 24, 2020 1:33 pm
"You can say that again... I gotta say, I'm glad he got out of Dodge. Those guys are bad news, so I'd hate to see what their second try looks like." Hank sets his coffee on the table and reaches into his back pocket. "I don't know who their next target is, but I may have a clue."

He spreads the map of the drive in out on the table. "I'm no movie buff, but I think we're looking for a drive-in. Anyone got any idea where this is?"
OOC:
Is there a knowledge check we could use to find out? Or if there's a research check, Hank could have done a bit of digging last night.
Jan 24, 2020 2:01 pm
OOC:
medical kit for the advantage would be ideal but that's probably too big so maybe just a prescription for pain killers?
Jan 24, 2020 8:42 pm
Eskaton says:
OOC:
medical kit for the advantage would be ideal but that's probably too big so maybe just a prescription for pain killers?
OOC:
Prescription works. In game terms, let's say it equates to one free Painkiller per encounter/scene for the rest of this session.
[ +- ] Drive-in Theater Map
The map Hank lays out looks like it was printed from Google Maps. The street and highway names suggest that the place is located somewhere near the outskirts of Bangertown. If you think about it a bit, you might be able to figure out some general information about the area—what type of neighborhood, if there are any known gangs, etc.
OOC:
Let's call it a Hard (PPP) Knowledge (Society) check with a boost for the map's place names and street names. If you all put your heads together, that's worth two more boosts to the character making the roll. One roll for the group, please.
Jan 24, 2020 10:00 pm
OOC:
Mine would just be 2 green, so I'll hang back and someone else can take it.
Jan 24, 2020 10:58 pm
OOC:
If I could spend the 5 xp I have sitting, I could turn my gg into a yg and would be willing to make the roll. Otherwise I'd be happy to assist to provide a boost dice to somebody with a stronger skill.
Jan 25, 2020 1:35 am
OOC:
Up to you, Eskaton! You're all blank slates on Knowledge skills, I think, like Medicine. Max has Intellect 3, so if anyone had a rank, the pool would be YGGBBB vs PPP. But that's the same pool if you spend a Story Point, which might be a shorter-term solution until someone wants to invest.
Jan 26, 2020 1:21 am
Ruby pulls up a seat, feeling optimistic about the day."I bet Lance has all kinds of safe houses, he's been around a long time."

No ranks here, two intellect to boot.
Jan 26, 2020 3:05 am
OOC:
Personally I'd prefer to either offer or accept an untrained assist on the check for an extra boost dice.
Jan 26, 2020 3:29 am
OOC:
That's fine. Remant can make the call, as he'll be offering the main brainpower. Without the SP, it'll be GGGBBBPPP.
Jan 27, 2020 1:47 pm
OOC:
Been at the DMV and working on my car over the weekend. I'm okay with rolling smarty stuff since I'm the student.
Max has really said anything since the previous night he studies the map for several minutes tapping it with a frown on his face.

Rolls

Hard Know Society Check

3 Success, 5 Advantage, 2 Failure, 2 Threat

Total: 1 Success, 3 Advantage

Jan 28, 2020 1:42 am
The four of you put your heads together. You don't know much about the drive-in except that it's no longer in operation. Judging by its location at the outskirts of Bagertown, it's probably the hideout of some gang or another. It's also a bit of a trek, so you'll need wheels—there's no public transportation that far out. Max suspects he could learn more if he asked around at the precinct, but the trick would be how to do so without raising suspicions.
OOC:
Used the advantage to give you a tip off on how to learn more if you want to. So, what's the plan?
Jan 28, 2020 4:10 am
Marv scratches the side of his head, "That's way out there, man." He looks at the lot of them gathered around the table, and jangles the change in his pocket, trying to figure out how much he has. "No chance one of you has wheels is there? I bet a taxi fare that far would snap me right in half." He looks at Hank, and the pocket he'd seen him tuck Lance's key into, "Any chance that keyring's got one that turns an ignition?"
Jan 28, 2020 2:09 pm
"If we need more intel I'll probably look to see who owns the building and any police reports in the area around Bagertown possibly related. Maybe I can swing by the motor pool and see what damaged vehicles or things in impound can be used for a stack out. We can also maybe ask Miss Loretta on what she knows about story leads in Bagertown..." Max states stretching before rubbing his eyes.
Jan 28, 2020 2:22 pm
OOC:
I have no problem with one of you owning a car, so don't think of transportation as an obstacle. I mentioned the outskirts-iness of the place more as a context clue than as a RP challenge.

Also, remember that Lance warned you not to trust the cops. Up to you how serious you take his warning, especially since Max is on the force.
Jan 28, 2020 2:51 pm
Hank shuffles through the keyring, shaking his head. "Not that I see. Plus, I figure if he skipped town, he probably took his ride with him. I haven't driven it in years, but my brother left his Caddie when he, uh... left town. We could see if she's still up to a trip to the drive-in.

He looks over at Max and pauses, clearly thinking through his words carefully. "Max, you got any officers you know you can trust? After Lance's warning, I'd probably be quiet with how I investigate. We don't know who these masked goons are in with. With masks covering their faces, they could be anybody.
OOC:
If someone else wants to be the driver in the group, we could easily say the Caddie doesn't start (Mildred is her name). Just wanted to give us an option.
Jan 28, 2020 3:17 pm
"I guess I'll have to see and play it by ear, cops usually don't have a different badge on if they're corrupt. Maybe I'll look into IA to see if anyone put in a complaint about me."
Jan 28, 2020 3:32 pm
OOC:
This is a situation where the Favor system from Shadow of the Beanstalk might come in handy! Since we're not using that, feel free to create a friend on the force whom Max trusts and call him or her up. I'll accept a Story Point flip to ensure this person, at least, is not corrupt.

Alternatively, let me know if y'all plan to call up the reporter. You could also do both.
Jan 28, 2020 5:26 pm
"I know a guy in the motor pool, knows all the gossip and looks out for me since I'm pretty green he's stated." Max states pulling out his phone and texts Cleetus.

Hello Mr Bridgewater, when you're free can you give me a call back. Thanks sir have a good day. Max texts and waits to fill in the older cop taking it easy in the Motorpool till retirement.

While he waits he'll text Loretta to see if she's free as well and to see if she's okay after the incident at the gym.
Jan 28, 2020 6:53 pm
Cleetus Bridgewater doesn't reply immediately. But Loretta texts back within a few moments: "Editing big piece on the attack. OK, just tired. What's up?"
Jan 28, 2020 7:27 pm
Do you have or hear any stories recently about Bagertown or about attacks like this happening in other places. Ma'am please find time to get rest, you can't report if you don't recoup. Are any of our faces in the piece?
Jan 28, 2020 8:04 pm
Three dots bounce across the bottom of Max's phone for a moment, indicating the reporter is composing a reply. It finally arrives:

"All who fought off attack already featured on news. Heroes! New piece about larger kidnapping problem. Can you provide official comment?"

The text reminds you of the plethora of cameras that were present at the rumble. Seems you four are at least known as having helped thwart the attack. Then this message:

"Always lots of activity in B'town. Most kidnappings happen there. Nothing else unusual. You got something brewing? I can send a crew."
Jan 28, 2020 8:47 pm
"Had my head in books for exams before graduation from the academy so I guess I didn't look into recent news enough. I'll look into stories on kidnapping since that's literally news to me. Official comment will have to come from the RPD PR Liason Ma'am you know that. =) Friend of a friend can't find their sibling situation don't know if they're just leading a rebellious life and haven't come home or something serious since you're mentioning kidnapping I kinda think I should check just in case. Thanks Ms. Loretta if I find anything out and it's dangerous you'll be the second person I call."

"No word from Sgt Bridgewater... Ms Loretta mentioned a larger kidnapping problem story she's working, a lot of kidnapping out of Badger... So Lance getting kidnapped might be related. So if we go we might also want to get some masks or disguises." Max lets the others know with a frown.
Last edited January 28, 2020 9:37 pm
Jan 28, 2020 9:23 pm
"Got it. Be safe!" Loretta signs off.
OOC:
Yeah, just a refresher that a rash of kidnappings have gripped the city lately. Mostly folks from Bangertown; if Lance was a target, that would signify a shift in approach for whomever's involved, since he's in the business district. If the mayor was the target, that would be even bigger still.
Jan 29, 2020 1:57 am
A few minutes later, Max's phone rings. Picking it up, he hears Cleetus Bridgewater's sandpaper voice. "Max? That you, boy? Saw you on the news, you big damn hero! What can I do for you?"
Jan 29, 2020 1:51 pm
"Hey Sir, uni's on the scene gave the Mayor a lot of guff about the situation... You know the RPD better than me sir so me sticking my nose in who actually got arrested or other things are going to be looked at really closely I figured. If you can find out anything about who was arrested or anything on the blotter related to Badgertown the last few days or reports of missing people from Badgertown I'd really appreciate it. I don't think this was a drunken prank gone wrong and if they're going to do this in front of the Mayor somethings going on if they're that bold and just don't care." Max states running a hand through his hair. A melancholy smile on his face with talk of being a hero.
Jan 29, 2020 2:28 pm
"Interesting. Well, you know as well as I do that reports of kidnappings come in every day from folks in poor neighborhoods." You take that as a nicer way to say "Bangertown"—Cleetus isn't one for street slang. "I've made noise that we need to increase patrols out there, but you see what that got me—a sunsetted career with the automobiles." He sighs over the line. "But I'll keep my ears open and pull a few strings. Let me get back to you later."
OOC:
Any further questions for him? Maybe directly asking about the drive-in-theater? If not, I have an idea for how we can use him as the story progresses.
Jan 29, 2020 2:46 pm
"You know anything about the drive-in-theater..." looking over the map for the name, "Also what are the chances of getting something off the impound lot to use as cover if I go patrol and investigate in the area?"
Jan 29, 2020 10:03 pm
Bridgewater chuckles. "You talking about that old Hi-Way Drive-in? Used to take the misses there when were were courtin', but it hasn't been in operation for years. I think some gang squats there now. The Pantones I think they're called?" You hear him whistle. "If that's where you're headed, I can get you wheels, but it'll have to be through official channels. I'm in the office if you need to swing by with the paperwork."
OOC:
So, you have the Caddy. Impound might get you something better, but you'll be on the record with the department.
Jan 29, 2020 10:19 pm
"I'll think it over, if I come by and go through the proper channel can you forget to finish filing the paperwork for two hours just in case someone tips off from the force." Max asks weighing options, "Votes for something from impound since we're going into Pantone territory?"
Jan 30, 2020 1:25 am
Marv watches Max work with a bit of astonishment and suppressed jealousy I coulda been a great cop. He thinks to himself, if it wasn't for this stupid temper. He clenches his fists and fights the feeling down as Max wraps up his conversation.

"I say we go with Hank's brother's ride. Can't go wrong with good old American engineering. I'd bet it'll get us out there and keep tickin no matter what comes to pass. Doesn't hurt not to have the paper trail. Maybe we swing by that Haloween emporium on the way, see if we can't shake some familiar faces out of the cashier, and get something so nobody recognizes Brawl City's latest heroes.'" He throws air quotes around the last word.
Jan 30, 2020 2:34 am
"Agreed. If whoever's been nabbing folks out in Bangertown has something to do with Lance's dirty cop at Wholesome Prison... I'd rather keep it out of official paperwork until we know who we're dealing with. Cripes, this city... I go back and forth loving and hating it."

Hank shakes his head, twisting an old class ring on his left hand. Then he returns to the present. "And the masks ain't a bad idea, Max. I don't know that they'll fool anybody, but it sure can't hurt."
Jan 30, 2020 1:58 pm
"Disregard Sir, we'll try other options, this is related to a prisoner that was a former cop out of Owsley Penitentiary so they might still have some brothers in blue on the force that didn't get caught unfortunately. Thanks for the assistance anyway Sir. Stay safe." Max concludes before hanging up.
Jan 30, 2020 2:19 pm
Marv winces at Max's closing, "Oof, kid. You've gotta learn how to keep your cards a bit closer to your chest. You sure you can trust that guy? Corruption's kinda like a fungus in that it spreads out and eats into anything rubbing too close."
Last edited January 30, 2020 2:19 pm
Jan 30, 2020 2:31 pm
With the phone call ended, you are all left in Lance's office. Two leads seem most enticing at the moment: Visit Harry's Holliday Haven—either to buy some masks, or to ask about the attackers, or both—or head straight to the drive-in. You could also try to scoop up more info on the Pantones by hitting the streets a bit. The only question you don't know is what the masked thugs are up to, whether they've struck before, or when they'll strike again.
OOC:
So, we can skip the steps of getting the caddy, driving over, etc. Just let me know where you'd like to go.
Jan 30, 2020 3:01 pm
"Bridgewater is good people and he tries to make sure I keep my nose clean. I know he'd have my back if I ended up in a fire fight. Doing the right thing is why he's not out in the field anymore and sitting in the motor pool." Max explains and gets ready to go.
Jan 30, 2020 4:44 pm
"If you say so, kid. I trust you so that's enough for me."
Jan 30, 2020 6:24 pm
[ +- ] Storefront
Getting your hands on Hank's brother's Caddie is easy enough: Just a short walk from the gym to his brother's apartment, where the car is parked in the subbasement garage. "Mildred" sputters a bit when Hank turns the key, but she starts. Moving aside empty McDonald's bags and Mountain Dew cans, you all find places to sit as you emerge onto the streets of the business district.

The receipt from Harry's Holiday Haven lists the address as nearby, only about six or seven blocks from the One-Two. The storefront is weathered but bright, with a poster advertising buy-one-get-one-free Halloween costumes. As you enter, the bell on the door rings, and a bored-looking teenager barely looks up from her phone. "Hey."
Jan 30, 2020 7:38 pm
Marv pats Mildred on the hood when they find her in the garage. "Mmm, what a beaut." He smiles at Hank as he joins the group piling into the car. "If they don't have a Lance mask, I'm gonna get a gorilla mask." He laughs, "The furrier the better! What about you guys?"
OOC:
Love the cashier's pic!
Jan 30, 2020 7:38 pm
"Hello Miss, we're looking for your most colorful masks preferably in gradient tones of hue." Max states with a ball of fast food takeout bags and crushed cans under his arm.
Jan 31, 2020 1:04 am
"That's a bright idea, Marv. Find yourself a Lance mask, I bet they'll invite you right in. Sounds like a good, if painful, way to get a front row seat for whatever they're up to."

When they arrive, Hank walks through the aisles, pulling out costumes as he walks by. "Speaking of furry, I look pretty good in a sasquatch mask. Got the build for it, y'know... but I guess the kid's got the right idea. The goons had bright colors, so that's the way I'll go. Maybe this fancy piece of work." Hank picks up a Luchador mask and holds it up to his face.

"I think I found mine, miss. And I wonder, did you happen to see a group of guys come in here a few days ago? Martial artists, group of 7 or 8, picked out bright-colored masks kinda like these?"
Jan 31, 2020 2:00 am
The mask selection is woeful at the moment as if someone's picked over everything. With the exception of the Luchador mask, there's a Nixon, a Carter, an Elmo, a wolfman, and several characters from Yo-Gabba-Gabba.

The girl looks over at Hank's question. "Um... I only work weekends."
OOC:
The receipt should have the date: Yesterday, mere hours before the attack.
Jan 31, 2020 3:16 am
Red judges each mask carefully, once or twice reaching for one before pulling her hand away with a slight headshake. Finally she settles on a Yo-gabba-gabba mask, the pink one. "I vaguely recall this show, probably strike fear in my enemies like the Nixon one but eh' I'll manage."

Overhearing the clerk conversation she chimes in. "Do you know who was working? It would be a great help."
Jan 31, 2020 1:08 pm
Max looks around for a fireman's costume and grabs the Wolfman mask.

"Anything interesting happen on the weekends lately?" Max asks after making a selection.
Jan 31, 2020 2:04 pm
Marv wanders among the racks and snatches the Elmo mask, rubbing the fuzz under his fingers. "Wasn't quite what I was thinking, but it'll do."
Jan 31, 2020 2:51 pm
The girl finally puts the phone down and looks at you. "Uh... It's the off season, so weekends are slow. This job sucks. Why all these questions? Who are you people?"
OOC:
Social check time! Let's say Average (PP) with a setback for any attempt you take, as she'd rather you left her to her social media. We can add boosts afterward if you appeal to her motivations (which I'm keeping secret for now, but they can be revealed with advantages). Charm, Leadership, Coercion, and Deception are all on the table depending on your approach. Flashing a badge (Max or Marv) is always an option to get a boost with most law-abiding folks.
Jan 31, 2020 4:00 pm
OOC:
Best I got would be deception with GGG, I'd likely go the route of pointing out Loretta's story versus a badge and the masks looking like ones someone would buy here maybe the clerk wants to be an informant for Loretta and I have her number... Thoughts to the group.
Jan 31, 2020 4:11 pm
OOC:
That's interesting... playing on her interest in being on the news or something? I was thinking we could also lean into this as a gossip topic... "Bigtime criminals were here JUST YESTERDAY." If we give her something juicy to share with friends, she may be willing to share what she's seen.
Jan 31, 2020 4:57 pm
OOC:
My deception is my strongest check too, but I dont love the idea of deceiving this kid ic (i.e. leaning on her as a possible accessory, especially since she wasn't working). I do think maybe we can leverage our local celebrity and her love of social media for a look at tapes or receipts in return for a selfie, though.

I've probably got a Private eye license that could pass as a badge for an assist to max if we want to go that route though.
Jan 31, 2020 6:15 pm
OOC:
The best I'd be bringing is GG to any social check, so I'll follow y'all's lead.
Jan 31, 2020 6:33 pm
OOC:
Sounds like a plan, TIL I learned I'm the pseudo face and healer that cries sometimes...
"Miss do you know who Laser Legs Loretta is? From what we've heard and pieced together someone bought masks here before the assault on the mayor and some gym or boxing ring. Not really sure what they were trying to do maybe a kidnapping on live stream or an elaborate crude prank of mooning cameras, throwing beer bottles, and yelling obscenities. Regardless we wanted to see if there's anything newsworthy to let her know... doing the leg work I guess. You seem to be up on Social Media so maybe if say you review security tapes or find out anything from other employees that were working yesterday we happen to overhear we can steer Ms. Loretta at you since you have your hand on the pulse of the streets and the situation here... Unless you want to be mysterious and be like an inside informant from the shadows... Regardless... you could be trending..." Max states occasionally glancing at the others.
Jan 31, 2020 6:34 pm
OOC:
Sounds like y'all are leaning toward Charm or Leadership (the latter being more like, "Hey, do your civic duty; we're professionals." I'd assume Marv has a private-eye badge, but only one boost regardless of whether it's his or Max's that gets flashed. Since it looks like you'll do so anyway, I'll admit that incorporating her social media addiction is worth two boosts.
OOC:
Scratch that. Looks like Deception, playing coy with the details and claiming you're working for the news. Still PP for difficulty, BB for the social media trending plug. Roll 'em up, Remnant!
Jan 31, 2020 7:48 pm
Max keeps talking and no one is stopping him.

I haven't talked this much about half truths since I tried Aftershock and Dr Pepper and almost got caught... he thinks to himself.
OOC:
FYI Max will feel a little dirty afterwards...
Last edited January 31, 2020 7:48 pm

Rolls

Average Deception double boosted

3 Success, 4 Advantage, 2 Failure, 1 Threat

Total: 1 Success, 3 Advantage

Feb 1, 2020 1:52 am
The girl stares at you a moment, slack jawed. "Loretta? I think my mom watches her show." She holds up a finger and looks down at her phone. "Just a sec." She types something in and scrolls a bit before clicking. You hear the tinny sounds of a fistfight coming from her device. "Oh. My. God. Those guys are totally wearing masks from this store. Caleb is so going to shit himself when I show him this." She looks up. "And that's you fighting those guys off!" She looks back up to Max. "You said you work for the news? That's badass A F. Uh... You wanna see security footage from yesterday? You know what time?"

Hank is able to show her the receipt, and the girl—Chiharu, according to her name tag—quickly finds the appropriate timestamp. The video is grainy, seemingly taken from a camera in the back-right corner of the shop. There's no sound. But rather than a squad of men making the purchase, the buyer seems to be a stout, off-duty cop. He walks in, buys about a dozen masks, and leaves.
[ +- ] Security Footage
Chiharu pops a piece of gum in her mouth. "So, like, does this mean this cop guy got mugged or something? How'd the masks get to those guys you beat up?"
OOC:
Since you didn't suggest something else, using the 3 advantage to say she can access security footage from her station out front.
Feb 1, 2020 1:17 pm
Marv watches the foot with Max. His grip on the Elmo mask tightens until two tufts of red fur come off in his hands and the mask falls onto the floor with a thud, two conspicuously bald patches where the ears would be.

https://i.imgur.com/Uc9vkDT.png

"You recognize that guy, Max?" Marv asks through clenched teeth, nostrils flaring.
Last edited February 1, 2020 1:39 pm
Feb 1, 2020 2:07 pm
SavageBob sent a note to Remnant
Feb 2, 2020 11:19 am
"We can all do our part for civic justice." Max spots not making eye contact and rubbing the back of his neck. He sighs and takes a picture one they get a decent still.

"I'm not familiar with his face but this may have gotten complicated. Could we get a copy of the tape? For Loretta? She might want to come talk to you once she sees it unsure how expose work you can kinda guess what our jobs are more in line with." Max works out verbally looking at the front door a worried frown on his face.
OOC:
Can anyone guess what Max is thinking?
Feb 2, 2020 2:00 pm
Marfv can see Max's sudden discomfort and takes his eyes off the monitor to watch the kid, "You alright, there Max?" He puts a hand on one shoulder and force an uncomfortable silence that invites Max to fill it.
OOC:
I bet Max recognizes the uniform even if he doesn't recognize the face. Either that or its his buddy that he thought was 100% clean! Is there a skill I could roll to read Max?
Last edited February 2, 2020 2:01 pm
Feb 2, 2020 3:11 pm
Hank glances from Marv to Max, then back at the uniform on the screen. He distracts the clerk and Max to give Max a bit of space. "Uh, miss... Chiharu, it's still an ongoing investigation, so we don't want to speculate yet. But as the story comes together, I'm sure Loretta will appreciate having the details and the copy of the video. You've really been a big help."
OOC:
Even if he doesn't know the specifics, Hank has seen Max's idealism at work. He's not sure, but he thinks Max may be realizing just how crooked this city is.
Feb 2, 2020 6:33 pm
OOC:
Reading someone would probably be Perception, but let's leave it to RP, shall we? Let Max fill the rest of you in later if he wishes.
Chiharu looks at you, confused. "Tape? This is all digital. Here, let me Bluetooth it to your phone." She waits for Max to accept the incoming clip.
Feb 3, 2020 4:45 am
"Thanks... here's my phone number, the people who were using the masks or their friends might come back if they're good at covering things up so be careful. They have no issues splitting peoples head open for fun and there's been a lot more kidnappings lately so keep any eye out for creeps okay." Max finallyvstates after getting the clip sent over.
Feb 3, 2020 5:14 pm
"Oh, wow," she says. "I'll text if anything weird happens." She gestures toward the masks you've picked out. "Uh... So you wanna buy those? Hopefully not to go bust up another gym or whatever? They're on special, so it's $10 for the four of them."
Feb 3, 2020 5:57 pm
Marv pulls a crumpled $10 bill out of his pocket and slaps it on the table. "Nah, nothin like that. We got invited to a costume party or somethin..." He mumbles the last two words and picks his Elmo mask up off the floor. "Appreciate the help!"
Feb 3, 2020 6:55 pm
OOC:
Forgot to add: IDing the guy in the photo is a Formidable (PPPPP) Knowledge (Society) check. Max and Marv would each get a boost for having ties to the force. Putting your heads together as a group offers two more. IDing just his uniform is much easier, just Average (PP) with the same boost, and a setback for him being partially in plainclothes (so BBB+PPK). Max's inside man could probably get you an ID, but it'll take another SP flip. (I'll try to get y'all some more SPs soon! Don't mean to horde 'em.)
Feb 3, 2020 9:21 pm
As they walk out, Hank nudges Red with his elbow. "Wow, thanks, Marv. Uncle Moneybags here treated us to masks. Your social security check come in? You really know how to show a fella a good time." He winks at Max, hoping to lighten the kid's mood after seeing the video.
OOC:
This is another situation where we'd do a single roll for the whole party, right? And we can choose either the guy or the specifics of the uniform? Or should we roll both?

Again, here I'd only be rolling GG (plus any boosts for hanging out with smart folks). Happy to make the roll if it's the same no matter who rolls it, but don't want to beef it because I'm not the brains of the operation.
Feb 3, 2020 9:49 pm
KermitThePog says:
OOC:
This is another situation where we'd do a single roll for the whole party, right? And we can choose either the guy or the specifics of the uniform? Or should we roll both?

Again, here I'd only be rolling GG (plus any boosts for hanging out with smart folks). Happy to make the roll if it's the same no matter who rolls it, but don't want to beef it because I'm not the brains of the operation.
OOC:
Let's leave it to one roll. I'll actually upgrade it (since y'all are out of SPs) to RPPPP or RP. If the harder roll is tried but fails, enough advantage could still be used to ID the uniform.

Max is your brainiest dude, so Remnant may want to roll. No one has any Knowledge (anything) ranks (but note you all just got +5 XP today.)
Feb 4, 2020 3:29 am
"It is rather nice, although I doubt he's gonna keep dolling out gifts if you sass him like that." Red remarks, being rather lighthearted despite the earnestness in her warning. She examines her mask, nodding approvingly. Just like the movies. Cool.

"Say Max, what was bothering you, if you don't mind me asking?"
Feb 4, 2020 2:09 pm
"Well these guys are sloppy if you think about it or too arrogant. From a criminal standpoint you want to not have loose ends so the trail leads back to you if you do something illegal. That's a bit reckless to not think of but what if someone's smart enough to remember and some goons go back and look for tapes of them being there... place looks easy enough to break in after hours or worse case when they're open just stage a robbery take the cash registry contents, shot who's on duty at the store and take the tapes... By the book Police come in to investigate and simply state it as a robbery, killed the clerk took all the tapes as evidence they were there, push it to cold case till there's some evidence of the case... No one would know, could even be done by the same cop if they're crooked..." explains chewing his lip.
Feb 4, 2020 2:51 pm
Max stops walking for a second and looks down at his hands thinking...
OOC:
Spent XP on Know Society and I'd like to flip the story point back too and I'm going for the big roll.
OOC:
GM edit: We missed a purple.
Last edited February 4, 2020 2:52 pm

Rolls

Name that Moustache

6 Success, 3 Advantage, 4 Failure, 3 Threat

Total: 2 Success

difficulty adjust

2 Failure

Total: 2 Failure

Feb 4, 2020 4:04 pm
"Let's just say I expect it to come out in a wash by the time this is all said and done." Marv gives Hank and Red a grin.

"Sounds like you're kinda suggesting whoever it is in that video wants us to think it's the cops. I don't imagine all the cloak and daggers stuff is at the hands of an amateur that'd miss this big of a detail."
Last edited February 4, 2020 4:04 pm
Feb 4, 2020 5:47 pm
OOC:
Dang. Looks like Max went for the harder ID (the guy's name), which should have had 5 difficulty upgraded, not 4. When I added the final die, it became a straight wash.
Max is at a loss to identify the guy. He's never seen him before. Getting an ID will require some other strategy.
Feb 4, 2020 5:52 pm
OOC:
I should also mention something about my GMing philosophy: I run games with robust clue delivery. That means I will never cordon off a crucial clue behind a single skill roll. In other words, just because Max failed to identify this guy doesn't mean he can't be identified. And the adventure may even be winnable without ever identifying him. But if it's crucial, we'll find another way to get it done, perhaps with some trade off (in time, money spent, heat generated, etc.).

Let me know what the plan is either way. Pursue this lead further? Streetwise check for rumors about the Pantones? Head to the drive-in?
Feb 4, 2020 6:23 pm
"Yeah, doesn't surprise me that they didn't use a familiar face. Lemme give one of my CIs a quick ring." Marv stops next to Mildred and pulls out his phone.

"Yo, whatup my man? I heard some dirty rumors 'bout some kids calling themselves Pantones... Some outer borough kids trying to make inroads... Just doin a bit of askin for a friend. What do you know bout these kids?"
OOC:
I'd like to make a streetwise check. The call is just a vehicle to accomplish that.
Feb 4, 2020 6:46 pm
OOC:
Average difficulty, upgraded (y'all need some Story Points!), with a setback, since the phone might spook 'em. Final roll will be vs. RP+setback.
Feb 4, 2020 8:23 pm
OOC:
Whoops guess it Ыurred together
Feb 4, 2020 8:40 pm
"Aww... Cut the shit. You know I'm good for it."
OOC:
I'll use the advantage to learn the strength or flaw of my CI
Last edited February 4, 2020 8:42 pm

Rolls

Streetwise

3 Success, 3 Advantage, 3 Failure, 1 Threat

Total: 2 Advantage

Feb 5, 2020 1:50 am
OOC:
In my mind, Streetwise isn't a social skill check per se, so knowing his strength or flaw may not be all that helpful. Streetwise is knowing where to look, who to call, as well as what to say to make ne'er-do-wells keep calm. So it has a social element. But it's not a social skill check to the point where you could just call this guy up with Streetwise every time. I'll have him give a lead on a better place to poke, if that's OK.
"Aw, geez," the voice crackles over the phone. "You know I can't talk about that kinda stuff over the phone. Parole officer might be listening in. You tried the hair salon on 1st and Gallagher? Gotta go!"
Feb 5, 2020 3:05 am
Marv closes his trusty flip phone. "If we're not ready to hit B'town, I got a tip on a spot the Pantones might hang out." He tells them about the incomplete answer his CI gave, suggesting they might know what they're barrelling into if they go and scope the gang out a bit in advance.
Feb 5, 2020 2:11 pm
"That sounds good to me. They got the jump on us last time, so I'd rather not go into the viper's nest blind if we can avoid it." Hank tucks his mask into an inner jacket pocket, then unlocks the doors to the Cadillac.
Feb 5, 2020 2:44 pm
"Don't park too close watch for cameras outside when we park."
Feb 5, 2020 2:47 pm
[ +- ] Double Crown Salon
The salon indicated by Marv's CI isn't far, maybe a five-minute drive in the Caddie and still in the business district. For a place you suspect might be frequented by gangbangers, the place looks awfully—cute? Kind of posh and dainty? Bells on the door announce your arrival. Inside, a tall man with brightly dyed hair seems to be washing the hair of a middle-aged lady, whose Pomeranian cuddles in her lap.

"Welcome to Double Crown! You here for a cut or style?"
OOC:
So, up to you how to pursue this. You could try to use a social check on him at Average difficulty upgraded (RP) to get him to loosen up a bit before trying Streetwise (essentially using any advantages you net as boosts on the second check). Or you might try to roll an Average Streetwise check upgraded (RP) to get him to open up about what he knows about the Pantones, but this gets a setback for the fact that a client is present. Other PCs can chip in on either check (adding up to 2 boosts), but I'd like IC justification for it.
Feb 5, 2020 3:19 pm
"We can wait until you're done with the client Sir." Max states looking around and organizes any magazines he sees.
OOC:
For Streetwise I would roll GGY, if I had to do an approach for social it'll likely be untrained GGG.
Feb 5, 2020 3:42 pm
"Yeah, no hurry, friend. We're still deciding. Heard good things and decided we'd stop by. And ma'am, your dog is adorable. My family had a Pom growing up, and she was the best. Stuck by my mama like she was flesh and blood. Might as well a' been."
OOC:
Giving an assist to another character's social roll by breaking the ice and distracting the client with something that'll interest her. Could also use this as a charm roll if no one else has any ideas, but mostly trying to engage the lady.
Feb 5, 2020 5:06 pm
Marv walks down the walls, admiring the pictures, posters and portraits hung there. "I see you've got an eye for style in everything you do!" He swings around and takes a seat by the magazines that Max is fiddling with. He crosses his legs and lays his hands in his lap, "Really loving the decor."
OOC:
I'll assist on a social butter up. I've got a bit stronger streetwise with yyg when we get to that point.
Feb 5, 2020 5:31 pm
"Thanks!" the stylist says. "You guys are so nice. Have a seat, and I'll be with you in a few minutes."
OOC:
Sounds like a Charm attempt. If Red pitches in, that lets you all roll YG vs. RP. Your buttering up is worth 3 boosts on top of that. If Red doesn't make the roll, you don't get to use her rank in Charm, so you'd be at GG vs. RP with the 3 boosts. But a Story Point could be used.
Feb 6, 2020 3:27 am
Catching on to the game plan Red joins in. "Do you do your own hair? It's really vibrant. I saw at least 5 or 6 dudes with some crazy hair. I thought...some-" Red's eyes shift toward Henry for a second and back towards the stylist, barely noticeable she hopes. "-of us should check it out, thought it would be fun."
OOC:
This better still count as charm. Two advantage for him to gush a bit about the perps?
Last edited February 6, 2020 3:27 am

Rolls

Charm

3 Success, 4 Advantage, 2 Failure, 2 Threat

Total: 1 Success, 2 Advantage

Feb 6, 2020 1:47 pm
OOC:
I think we can reflect that by giving two more boosts to the Streetwise check. He's unlikely to talk about the Pantones with a customer present.
You sit in the waiting area for about thirty minutes while the stylist finishes up with his client. She pays and gets her jacket, letting Hank pet her dog on the way out. Then the stylist looks you over. He smiles. "So, my name's Norbonne. Who's my next victim?"
OOC:
Average (RP) Streetwise check, upgraded with a SP, to get him to talk about the Pantones. 2 boosts from the previous check apply. I think Max is still wearing police armor, no? If so, that's worth two setbacks. I'm cool with saying he left it in the car, though.
Feb 6, 2020 1:59 pm
OOC:
I have the police and name tag on Velcro since it's probably not always good to run around in a police uni, see moustache mask buyer dude. Usually just combat padded gear in black.
Feb 6, 2020 3:42 pm
OOC:
OK, fair enough. Combat gear is worth a setback, though, since civilians will find it odd and potentially confrontational. (I forgot about it with the girl at the costume shop.) Tradeoff of going fully armed and/or armored in civilian circles. :)
Feb 6, 2020 4:45 pm
OOC:
Works for me. I'm like Jr. on Reno 911.
Feb 6, 2020 5:04 pm
"Nice to meet you, Norbonne. That hair color..." He wags his finger as he cups his chin with his other hand and tries to look like he's trying to recall something. "It reminds me of something. I saw these guys... Turned out like peacocks. Colors everywhere. They were hollering something, like ... Panetene..? Nah that's shampoo... Bosstones..? No..." He feigns revalation and snaps his fingers... "Pantones. Thats what they were saying. We were lookin to get a dew like them. You know the kinda style I'm talking about?"

Rolls

Streetwise

2 Success, 4 Advantage, 1 Failure

Total: 1 Success, 4 Advantage

Feb 6, 2020 5:47 pm
Norbonne's eyes widen at mention of the Pantones. He holds up a finger as if to shush you, then walks over, locks the door, and turns the OPEN sign around to say CLOSED. "I don't know who you are, but I get a good vibe from you. Look, I haven't seen any Pantones since Fatima went missing a few days ago. Her crew must be worried sick. Do you have any news about what happened to her?"
OOC:
So many blanks! 1 Success is enough to get you this information. Should we use 4 advantage for four clarification questions? (On the topic of Fatima, her going missing, or her relationship to this "crew.")
Feb 6, 2020 6:20 pm
OOC:
Nice! Those clarifications sound great to me... Maybe:
1. What can you tell us about Fatima's disappearance?
2. What can you tell us about her crew?
3. What did she have to do with the Pantones?
4. What do you know about the Pantones?

Anything I'm missing?
Feb 6, 2020 7:43 pm
KermitThePog says:
OOC:
Nice! Those clarifications sound great to me... Maybe:
1. What can you tell us about Fatima's disappearance?
2. What can you tell us about her crew?
3. What did she have to do with the Pantones?
4. What do you know about the Pantones?

Anything I'm missing?
OOC:
Let him answer 1 and 2, and I think 3 will dissipate. 4 is a bit broader than the confines of the original question. So that leaves 2 more followups.
"I probably don't know much about the kidnapping than you do. Some masked thugs stormed the drive-in a few nights ago. Word is they kidnapped Fatima, leaving the rest of the Pantones leader-less. They must be trying to get her back. Or maybe you are? Uh... I call them her 'crew,' but I guess the news would call them a 'gang' or a 'vigilante group' or something?"
Feb 7, 2020 6:23 pm
The stylist looks at his watch. "Look, I've got a client scheduled to come in in just a few minutes. I might be able to talk for just a bit longer. Any other questions?"
Feb 7, 2020 7:08 pm
"Ah, so the Pantones don't wear masks, huh? Enemy of our enemy, I suppose... Any word on where the masked goons came from?"
OOC:
Anyone else have any questions for him? Not that he'll necessarily know much more, but I could be wrong.

If not, sounds like the drive-in may be more of a fact-finding mission. But still worth a shot.
Feb 7, 2020 7:41 pm
"Yeah, and you happen to know who Fatima was beefin' with before she got snatched?"
Feb 7, 2020 8:33 pm
Norbonne's eyes widen. "Masks? And cover up that beautiful hair I dye for them? Hell no!" He thinks about Marv's question for a moment. "I mean... They have to defend their territory from other gangs, I guess. But Fatima just got released from prison a little while back. No idea why someone would grab her so quick like that." He give you an apologetic smile. "Please do what you can for my girl. You really shouldn't be here any longer, though; my client's bound to get here any minute now..."
Feb 7, 2020 10:39 pm
"No sweat, Narbonne. Really appreciate your time." He pulls hia card out of his pocket and holds it out pinched between his pointer and middle fingers, "I'll be back around in a couple weeks when it's time for a trim, but in the meantime if you hear anything, give me a ring. We want to help Fatima out as bad as you. Tryin' to kick the bad juju out of Rumble City, namsayin?"
Feb 7, 2020 11:43 pm
Once back in the car Max will sigh, "Anyone else guess it was the same prison as Mr. Mikowski and the corrupt cop?"
Feb 8, 2020 12:22 am
"Seems like the obvious conclusion," Marv looks out the window at the storefront as Hank starts the car up, watching to see if Narbonne is tracking them. "That uniform wasn't prison CO issue was it?"
Feb 8, 2020 1:26 am
As you discuss things in the car, you notice Narbonne's client show up, a well-dressed woman, probably mid-30s, pushing a stroller with a baby in it. There's no sign anything untoward is going on with him.
Feb 8, 2020 1:26 pm
"Ya know, it's a good thing this guy has the Pantones to work on most of the time. Lets him stretch out his imagination. That's two for two clients today with just your basic haircut." Hank angles the rear-view mirror to look at his own barely-tamed hair surrounding the ever-expanding baldness on his head. Maybe it's time to cut my losses. Shave this puppy for good. Or hell, maybe I'll let Norbonne have a crack at it. Give him a challenge.

"So what do we say, folks? Head out to the drive-in and see if the enemies of our enemies are indeed our friends?"
Last edited February 10, 2020 4:07 pm
Feb 10, 2020 1:43 pm
"Oddly enough depending on their ethically and morale compass we might be searching for their leader... Mr. Mikoski could have been in the same position if we hadn't come down for the press meeting or if they picked different night we were all off."
Feb 10, 2020 3:53 pm
OOC:
Anything y'all want to do, or should we screen wipe to you driving up to the drive-in theater?
Feb 10, 2020 5:51 pm
"Definitely! Let's all go to the movies! Let's all go to the mooovies. Let's all go to the moovies!" Marv sings as he moves to get into Mildred.
Feb 10, 2020 6:36 pm
"I don't think that's the point Max. But I could be wrong."
OOC:
We go!
Feb 10, 2020 8:52 pm
As the old Caddie wheezes to life, Hank says, "Speak for yourself, Red. I've got my heart set on cheesy rom-com, a big salty pretzel, and a heart-stopping serving of Dr. Pepper."
Feb 11, 2020 2:13 am
[ +- ] Drive-in Theater Map
You grab a quick lunch and then get on the road to meet the Pantones. Based on the map print-out from the masked thugs, you easily find the Hi-Way Drive-in with your phones' built-in navigation apps. In the early afternoon, traffic isn't bad, so it only takes about fifteen minutes to get to the neighborhood. The drive-in is located on the outskirts of Bangertown, so as the Caddie cruises from block to block, the houses start to look more and more run-down. You also notice a change in the street life from the business district: There are fewer and fewer affluent-looking folks outside pushing strollers or walking dogs, and instead more and more people standing around smoking, loitering on corners, or even fighting.

But toward the outskirts, the buildings get farther and farther apart, and there's less foot traffic. The area seems like a mix between Bangertown and the Sticks to some extent. Glancing down at your navigation app, you see you're about a minute way from the drive-in.
OOC:
So, looking at the map, you can see there is a front entrance to the drive-in (through the overhang where you'd buy tickets) and then the back entrance (actually the exit). Which entrance are you planning to use?

And someone can give me a group Vigilance check versus a Hard (PPP) difficulty with a setback for being in a moving vehicle. That means one of you can roll YGG+BB versus PPP+K.
Feb 11, 2020 10:27 am
"I say we head in through the back. If a crew posts up here for real they probably try to stay hidden."

Rolls

Vigilance

2 Success, 4 Advantage, 3 Threat

Total: 2 Success, 1 Advantage

Feb 11, 2020 2:23 pm
A Marv makes his suggestion, he thinks he spots a teenager with dyed-purple hair duck behind the dumpster at a 7-11. The teen seemed like she was on a smart phone, probably texting—maybe about you.

Meanwhile, Red notices on the map that there's a bottleneck along either entrance if you stay in the car: The ticket booth, and a copse of trees that forces cars to stay on the single road upon exiting. You might be more nimble on foot, but you'd lose the protection of being in the vehicle.
OOC:
Remember to propose uses for Advantages. In this case, I had you notice an important point. Not trying to sway you, but pointing out the advantages and disadvantages of vehicular vs. on-foot approaches.
Feb 11, 2020 4:36 pm
"We might want to ditch the car before we get to close, easy spot for an ambush coming up. This car probably explodes right?" Red muses as she casually scans the map, nodding in affirmation. "Course doesn't mean they know we're coming, I'd even say this car blends right into the locale."
Feb 11, 2020 5:04 pm
"Locals know regulars, if you're paranoid anything that doesn't look familiar makes you nervous. But I think we don't want to get this vehicle more banged up and in worse shape. I'm okay with a foot patrol."
Feb 11, 2020 7:06 pm
"Sounds good to me. I don't want to risk Mildred's collector value. Some day I'm gonna fix this baby up, and she'll be a real beauty."

As they get near, Hank finds an out-of-the-way spot to park where the car won't attract attention.

"And Red, it was the 1983 model that had the explosion issues. This is an '85, and sturdy as a train. It won't explode any more than any other 34-year old fine American automobile."
Feb 12, 2020 6:55 pm
Max nods and gets out flexing his fingertips, "Well we came to talk but we might get jumped..." he admits with a sideways he bob.
Feb 12, 2020 10:08 pm
OOC:
So both of my GM'ed games are in roughly similar spots: How do you plan to move into the drive-in? Sneak in? Go in straightforward but keeping an eye out for trouble? Making a lot of noise so they're not surprised?
Feb 13, 2020 12:02 am
"We ain't trying to sneak up on anybody, are we? Sounds like Pantones are more victim than perp judging by what Narbonne said." Marv raises his eyebrows, "I'll tell ya one way to get on my bad side, trying to break into my place. Way I see it, best way to find out about ol' Fatima is roll up to the front door and request a par-lay." He rubs his hands together and claps them in a 'simple-as-that' gesture.
Feb 13, 2020 1:51 am
"I agree we have an odd vested interest in finding her. Upfront honest and blunt."
Feb 13, 2020 3:53 am
[ +- ] Drive-in Theater Map
You leave Mildred in a parking lot for what looks like it used to be an ice cream stand, now boarded up. There's little traffic, so you take Sanilac Road to what seems to be the back entrance to the drive-in and start walking down the dirt path. The quiet is unsettling. Gnats and other country bugs flit about, seemingly aimed for your eyes. A copse of trees runs parallel to the road and blocks your view to the east, while another runs perpendicular to the road and blocks your view of what you assume to be the theater proper. As you walk south along the exit road, you start to catch a glimpse of what lies ahead...
OOC:
Average Vigilance check from the group, please. Whoever has the highest score can roll, with three boosts.

If anyone's actively trying to look at something, let me know, and I'll give you a Perception check difficulty.
Feb 13, 2020 10:40 am
OOC:
Tryin to catch me rollin dirty.

Rolls

Vigilance

2 Success, 3 Advantage, 1 Failure, 2 Threat

Total: 1 Success, 1 Advantage

Feb 13, 2020 12:56 pm
As they're walking in, Hank scans the trees on either side. Upfront, honest and blunt is one thing. Blindly walking into a trap is another.
OOC:
Perception to see anyone watching from the trees?
Feb 13, 2020 2:07 pm
KermitThePog says:
As they're walking in, Hank scans the trees on either side. Upfront, honest and blunt is one thing. Blindly walking into a trap is another.
OOC:
Perception to see anyone watching from the trees?
OOC:
Call it Hard (PPP) based on the average gang-member's Agility, with a setback, since they'd have cover.
Feb 13, 2020 2:16 pm
Hank blinks sweat away as he eyes the shifting shadows in the trees.
OOC:
Oof. Note to self: Genesys is not the type of game for a cautious perception check every twenty feet.
Last edited February 13, 2020 2:18 pm

Rolls

Perception (Cunning)

1 Success, 1 Advantage, 4 Failure, 2 Threat

Total: 3 Failure, 1 Threat

Feb 13, 2020 2:29 pm
OOC:
I figure it's more likely to throw something then do something after the distraction so I guess I'll be on the look out for any bottles being thrown at Mr. Rodrigo's head... again. If they have pee in them I'm just going to have to tell him versus touching or breaking it mid air cus that's gross...
Feb 13, 2020 6:24 pm
Red wears a confident, disarming smile on her face. "Just act cool, we're not here to start trouble after all."
Feb 14, 2020 6:05 pm
KermitThePog says:
OOC:
Oof. Note to self: Genesys is not the type of game for a cautious perception check every twenty feet.
OOC:
Yeah, Perception is better for active searching, while the game streamlines general "finding traps" sort of stuff to Vigilance. Reduces all that rolling to one check every now and then. But I always like to offer the option for active searching, too, since Cunning-focused characters are naturals at it.
You approach the bottleneck created by the trees, staying vigilant in case anyone tries to jump you, hurl beer bottles, or something worse. Hank scans the branches overhead for anyone hiding there: Nobody's there as far as he can tell, but by taking his eyes off the road, he stumbles into a pothole and has to focus on his feet to keep from falling.
OOC:
1 threat = setback on your next check (if there is one) in the next minute or so of narrative time.
[ +- ] Car
Marv, though hears the unmistakeable sound of tires on gravel and notices a beat-up car pulling off the road and driving, very slowly, along the tree line perpendicular to your own path. They don't look aggressive, but Marv suspects that they're planning to pull in behind you to prevent you from getting away the same way you came. That said, Marv does note that since you're on foot, you could always bolt through the trees to the east if the proverbial shit hits the fan.
OOC:
Gave you a "notice something important" thing for the advantage.
Feb 15, 2020 9:26 am
Marv looks toward the car out of the side of his eyes and nudges Max with his elbow, gesturing with a little toss of his chin and meaningful glance at the car that's currently crossing the road. He puts his hands into his jacket pocket and slips the fingers of one through his brass knuckles just in case.

He continues to stroll, hands in his pockets, and starts to whistle quiet rendition of the tune of his smash hit, Let's all go to the moovies. As he walks, he keeps a careful eye out for movement, and ear out for the closing or opening of a car door.
Last edited February 15, 2020 9:27 am
Feb 18, 2020 1:48 am
You continue walking down the path as nonchalantly as you can muster. Sure enough, the car Marv noticed moves methodically to cross the path behind you, closing the gap between the two copses of trees. It stops there, but you hear the engine is still running.

Meanwhile, up ahead, you start to see the layout of the theater. It's mostly just an open field with white posts placed at regular intervals, indicating where cars are supposed to park to watch a film. There are a maybe a dozen beat-up cars on the premises, although only a handful of them are positioned facing the screen. The screen itself lies across the field in front of some woods. A building with peeling, white paint stands in the middle of the field, presumably where concessions would be sold and restrooms located if this were an operational theater.
OOC:
More to come...
Feb 18, 2020 2:00 am
When you make it perhaps 100 yards down the exit road, the theater screen suddenly jumps to life:
[ +- ] Screen
The image appears of a beautiful woman with mahogany skin and hair dyed half white, half red. She looks straight ahead and begins speaking in a raspy voice projected from a loudspeaker somewhere in the concessions building.
[ +- ] Woman's Image
"You are trespassing on the territory of the Pantones, protectors of the Cooper Park neighborhood. This theater is private property. If you leave now, you won't be hurt."

Then the message repeats again. You notice that a few of the cars have people in them. They all seem to be watching you to see what you'll do.
Feb 18, 2020 4:41 am
Oh wow, I wish I had that kind of hair. In such a perilous situation Red somehow manages to focus on only the most unimportant details.

Snapping back to reality she waves to the folks in the cars, shouting out: "Hello! We don't want to fight, we're just looking for some information please!"
Feb 18, 2020 10:59 am
As soon as the video starts playing, he looks left, right, then behind him, making sure they aren't being actively jumped, "Yeah, we come in peace. Just looking to have a little chat! We think we may have a mutual enemy, and the enemy of my enemy yada yada..."
Feb 18, 2020 1:11 pm
Max looks around and moves to the closest car likely the one behind them and stops a distance away.

"We just came from Double Crown, we'd like to talk about the kidnappings in Bangertown so we can get the people back. You know the community better than us so we'd like your help and we'll leave. Please." he states honestly.
Feb 18, 2020 1:46 pm
"We're concerned about friends, like anybody else in town." Hank pauses, then holds up his hands to show he means no harm. He feels sweat trickle down his side and thinks, Sweating like a pig, but now's not the time to take off the jacket...

"We think we may be able to help each other. Figuring out the disappearances is a win for everybody. You, us... Fatima."
Feb 18, 2020 6:14 pm
OOC:
There are a few ways this could go down, but ultimately it sounds like your goal is to prevent this encounter from devolving to combat and instead make it social. With that in mind, someone can make a group Charm check versus a Hard (PPP) difficulty. Two setbacks for stranger danger, but three boosts for bringing up their hairdresser friend and the desire to get Fatima back. Two more boosts for unskilled assistances.

Final roll is YGBBBBB vs. PPPKK.
Feb 18, 2020 6:34 pm
"If we can just have a quick word, we'll be out of your hair before you know it."
OOC:
Dang. Looks like a total wash. Which I guess means we're not as charming as we think we are...
Last edited February 18, 2020 6:36 pm

Rolls

Them's non-fightin' words...

4 Success, 3 Advantage, 3 Failure, 1 Threat

Total: 1 Success, 2 Advantage

... so's them.

1 Failure, 2 Threat

Total: 1 Failure, 2 Threat

Feb 18, 2020 7:07 pm
"Mr. Rodrigo... that one is bald... and staring now." Max whispers.
Feb 18, 2020 7:31 pm
OOC:
In retrospect, a Cool check probably would have been better than Charm. But it looks like the pool would have been identical, so we'll roll with it.
[ +- ] carful of Pantones
As the movie clip and sound effect continue on repeat, the headlights on one of the cars illuminate. You hear a voice yell out, "You just want to talk? We don't!"
OOC:
That'll be a simple Vigilance check from all of you (no difficulty dice).

Rolls

Cool (rival)

3 Success, 3 Advantage

Total: 3 Success, 3 Advantage

Cool (minions)

1 Success, 2 Advantage, 1 Triumph

Total: 1 Success, 2 Advantage, 1 Triumph

Cool (minions)

2 Success, 1 Advantage

Total: 2 Success, 1 Advantage

Feb 18, 2020 8:11 pm
Max sighs

Rolls

Vigil check

4 Advantage

Total: 4 Advantage

Feb 18, 2020 8:41 pm
Hank swivels toward the sound, turning back to back with the others to keep anyone from sneaking up on them. Boy, these folks don't know friend from foe. No wonder they haven't made management yet...

Rolls

Vigilance

2 Success

Total: 2 Success

Feb 18, 2020 11:02 pm
"Maybe we could change your mind?"

Rolls

Vigilance

2 Success, 1 Advantage

Total: 2 Success, 1 Advantage

Feb 19, 2020 12:04 am
"Aw, man. C'mon guys. Didn't your kindergarten teacher teach you anything?"

Rolls

Vigilance

1 Success, 5 Advantage

Total: 1 Success, 5 Advantage

Feb 19, 2020 6:19 pm
OOC:
Looks like we've got an initiative order. I'm happy to treat this as a hybrid combat/social encounter, which means you're welcome to use your turn trying to reason with them if you wish rather than fighting. Also remember that you have the option to deal non-lethal damage with Brawl attacks in this system. In that case, you deal damage to strain rather than wounds. Their Triumph gives them one free maneuver, which they use to drive forward.
The car moves forward ominously as you stand your ground. The back doors both fly open, and six people with colorfully dyed hair—presumably Pantones—spill out clown-car style. They have a mixture of weapons, some baseball bats, a few aerosol cans, some bare-handed.

"Maybe you can't find the exit?" one asks, cracking his fingers.
OOC:
They're all at short range to you (the car is too). They spent their whole turn opening the door and getting out of the car. First 3 PCs are up!
[ +- ] Initiative
Feb 19, 2020 7:46 pm
OOC:
What kind of charm difficulty would we be looking at here?
Last edited February 19, 2020 7:46 pm
Feb 19, 2020 7:58 pm
Marv sighs, pulls his hand out of his pocket as he turns around and flexes his fingers, the knuckles crackling.

https://i.imgur.com/IbDaxDr.jpg

"Maybe you're having a hard time finding THE POINT"

Marv Dashes to the group of Pantones in two quick leaps and takes off, leading with his knee. The camera zooms into his eyes, which are narrowing with focus as he aims for the temple.
OOC:
Close to engaged with 1 maneuver, strain to aim for the bonus, strike with a knee @ minion group (pierce 2)

Oops I realize now you're talking about social difficulties, I rolled the RR :(
Last edited February 19, 2020 8:22 pm

Rolls

Knee (aimed)

2 Success, 1 Triumph, 1 Failure, 1 Threat

Total: 1 Success, 1 Threat, 1 Triumph

Feb 19, 2020 8:01 pm
OOC:
RRG for the driver (still in the car), RR for the minions who just jumped out. (The difficulty for them will fall as each individual minion falls, of course).
Feb 19, 2020 8:03 pm
Eskaton says:
Marv sighs, pulls his hand out of his pocket as he turns around and flexes his fingers, the knuckles crackling.

https://i.imgur.com/IbDaxDr.jpg

"Maybe you're having a hard time finding THE POINT"

Marv Dashes to the group of Pantones in two quick leaps and takes off, leading with his knee. The camera zooms into his eyes, which are narrowing with focus as he aims for the temple.
OOC:
Close to engaged with 1 maneuver, strain to aim for the bonus, strike with a knee (pierce 2)
OOC:
Haha! Go ahead and roll it. Standard melee difficulty is PP. These guys don't have any defense, so no setbacks.
Feb 19, 2020 8:24 pm
OOC:
I can reroll it with pp if you want, but would be happy to take the roll as it stands.
Feb 19, 2020 8:55 pm
Eskaton says:
OOC:
I can reroll it with pp if you want, but would be happy to take the roll as it stands.
OOC:
Yeah, just reroll the reds as purples. We can keep your positive dice (and that Triumph!). Once we determine whether you hit or not, you can designate the effect of the Triumph.
Feb 20, 2020 12:29 am
OOC:
reroll. I think total is 1 triumph, 1 success (triumph counts as a success, right?), 2 threat. I'd like to use the triumph to increase difficulty of the next minions check and maybe the threat to add a setback die to my next roll since I dove in and am now surrounded? Totla damage will be 2 with 2 pierce I think.
Last edited February 20, 2020 12:33 am

Rolls

Reroll pp

1 Failure, 2 Threat

Total: 1 Failure, 2 Threat

Feb 20, 2020 6:20 pm
Marv's knee finds the temple of a teenager with artificial blond hair and a metal baseball bat. The kid screams in pain but remains standing. Marv overextends his knee slightly, sending a jolt of pain up his leg.
OOC:
We can use the earlier difficulty since it was harder dice but ended up with a happier result (2 successes and 1 threat rather than 2). You take 1 strain for the threat.

Are you dealing wounds (potentially lethal blows) or strain damage to the Pantone?

2 more PCs are up!
Feb 20, 2020 7:19 pm
OOC:
Strain unless they make things ugly.
Feb 20, 2020 8:08 pm
Hank winces as Marv crashes into the group of teenagers. Oof. Maybe they'll be ready to parley once they see we're not pushovers.

Hank sweeps his jacket behind his hips, then breaks into a run directly at the car. "Always wanted to do this..." He leaps and slides at an angle across the hood, landing dramatically next to Marv.
OOC:
One maneuver to approach, strain for another maneuver to aim, then a Knee attack.

What a weird roll. Is this enough advantage to give us an extra couple boosts on another social check? Maybe Marv and my united offensive intimidates them or gives them the idea that we actually might be able to help?

If not, I'll heal a couple strain, then give myself a boost and the next PC a boost.
Last edited February 20, 2020 8:17 pm

Rolls

Sliding Knee!

3 Success, 5 Advantage, 3 Failure

Total: 5 Advantage

Feb 20, 2020 9:14 pm
OOC:
Yeah, we can translate 5 advantage to 2 boosts on a social check, plus heal 1 strain for you. That's a lot of advantage!
Hank's approach seems to have caught the Pantones' attention; the one in the car's eyes widen, and one of the aerosol-toting women snaps her fingers repeatedly in appreciation. The guy Hank aimed for, though, dodges just in time to avoid the knee strike.
OOC:
One more PC!
Feb 21, 2020 4:26 am
Viewing the situation as a bit too chaotic what with the parkour, teenagers, car, and lack of vision. With this in mind Red tries to turn down the heat, leaping onto the car hood. "Could we please talk a little more first? I think we got off on the wrong foot, We're not bad people, honest!"
OOC:
I will use a story point to upgrade my charm on the teenagers.

Rolls

Charming

3 Success, 1 Advantage, 1 Failure, 2 Threat

Total: 2 Success, 1 Threat

Feb 21, 2020 6:05 pm
OOC:
Let's count that as 2 strain to the aerosol-toting group. This is way off book, but it seems that social checks like this maybe do strain "damage" like attacks; the fact that they are opposed (and have red dice) makes up for the fact that the enemies' Defense and Soak don't apply.

1 Threat = Red's taken the attention away from the two guys who attacked! She's now engaged with the driver.
Red's theatrics definitely get the Pantones' attention, and she thinks she catches a glimpse of uncertainty in the eyes of one of the young women. However, something she hadn't noticed before is that the car has a sunroof... which gives the driver a perfect opportunity to climb up out of his seat and clamber onto the roof, putting him dangerously close to the would-be peacemaker.
[ +- ] Initiative
OOC:
Max is up!
Feb 21, 2020 6:37 pm
"If you're too busy fighting you waste time and can't find your leader now can you..." Max chides suddenly lower his body and rushed up the stopped car unto the car roof in an attempt to take down the driver by spearing him off the roof and tumbling down the back of the car for a rough and tumble.
OOC:
Let me know what I need to roll to attempt Takedown.
Feb 21, 2020 7:18 pm
OOC:
Ooh! We have a grapple!

So, it'll take you two maneuvers to engage him (1 to climb onto the car, a second to engage), so Max suffers 2 strain. Next, make an opposed Brawl (Grappling) check: RPP. He has Defense 1, so 1 setback. If you succeed, you can use your Takedown weapon as advertised:
[ +- ] Takedown
Feb 21, 2020 7:31 pm
OOC:
Rolls & using Story Point

Edit: I guess give him a setback.
Last edited February 21, 2020 7:33 pm

Rolls

Grapple

6 Advantage, 4 Threat

Total: 2 Advantage

Feb 21, 2020 7:41 pm
OOC:
You could also use it to gain hold of one of his limbs, thereby depriving him of his Melee Defense for one round.

Also remember that Takedown is Exhausting 2, meaning it costs 2 strain to use it.
Max does his best to get his arms around the Pantone's waist and uses his full bodyweight to try to push the red-haired, bare-chested man off the car roof. The man shifts his own weight to resist the grapple, though, and tries to push things in the other direction.
OOC:
Upgraded Grapple check incoming... He failed! You want that extra setback? Or deprive him of Melee Defense next round?

Rolls

Brawl (Grappling)

1 Success, 3 Advantage, 3 Failure, 2 Threat

Total: 2 Failure, 1 Advantage

Feb 21, 2020 7:50 pm
OOC:
I guess go with sneak past his defense next round and -4 strain total for me.
Last edited February 21, 2020 7:50 pm
Feb 21, 2020 9:10 pm
OOC:
OK. We'll give his next ally a boost for his advantage.
As the car becomes a makeshift fighting ring, the three young women point their aerosol cans at Max. "Hey!" one of them shouts. "Leave Tyler alone!"
OOC:
Roll incoming. Upgraded for firing into melee; boost from aim and from previous check...

Fixing second difficulty die; forgot to upgrade it...
Max finds himself assaulted by three streams of white spray, which gets in his eyes, his mouth, his nose... The floral scent is maddening. What is this? Some sort of industrial-strength hairspray? Spray glue? Something worse?
OOC:
Thats 7 stun damage to Max with Pierce 2; will use the Triumph to upgrade his next check once. Their advantage will give a boost to next ally.

3 PCs are up!

Rolls

Ranged (upgraded, 2 boosts)

6 Success, 2 Advantage, 1 Triumph, 2 Failure, 1 Threat

Total: 4 Success, 1 Advantage, 1 Triumph

fixing difficulty

1 Failure, 1 Threat

Total: 1 Failure, 1 Threat

Feb 21, 2020 10:06 pm
Seeing the other Pantones move in on Max, Hank turns back to the group in front of him. "Boy, you guys really can't take a hint, can you? Gonna have to teach you some manners!"

He whips the chain out from around his neck and tries to yank an opponent into his rising knee, but only succeeds in trading places with him.
OOC:
One maneuver to ready the chain, a second to aim, then a knee to the same injured mook group.

Boy, I'm getting good at this all bark no bite business. I'll heal the two strain I just took, then can I give boosts to the next two PCs?

If not, I'll give one to the next PC and heal 3 strain.
Last edited February 21, 2020 10:12 pm

Rolls

Aimed Knee

1 Success, 5 Advantage, 1 Failure, 1 Threat

Total: 4 Advantage

Feb 22, 2020 3:16 am
OOC:
You can give 2 boosts to the next PC, or 1 boost to any PC of your choice. Let's assume the former to keep things moving. Another 2 PCs are up!
Feb 22, 2020 12:33 pm
OOC:
Yep, 2 boosts to the next PC. Go get 'em!
Feb 22, 2020 5:03 pm
"Didn't your mother teach you not to violate the Geneva Convention?" Marv launches himself at the aerosol spraying Pantones, leading with his knee.
OOC:
It looks like there is basically no time when I'd use brass knuckles over knee. Am I reading that wrong and would I be able to apply it's bonus if ai used, say, jab (not currently learned)?
Last edited February 22, 2020 5:03 pm
Feb 24, 2020 3:06 pm
Eskaton says:
"Didn't your mother teach you not to violate the Geneva Convention?" Marv launches himself at the aerosol spraying Pantones, leading with his knee.
OOC:
It looks like there is basically no time when I'd use brass knuckles over knee. Am I reading that wrong and would I be able to apply it's bonus if ai used, say, jab (not currently learned)?
OOC:
I think that's right. The advantage of the "natural weapons" you purchase with XP is that they don't require any equipment and can't be lost or stolen. It's a way to make it thematic for a bunch of unarmed fighters to take on thugs who use bats, knives, cattle prods, and so on. In other words, you're supposed to lean into your brawler side. Your fists are your weapons. :)

Standard PP difficulty for the aerosol group.
Feb 24, 2020 7:37 pm
OOC:
#EndWarCrimes

Rolls

Brawl (Striking) Knee

4 Success, 4 Advantage, 4 Threat

Total: 4 Success

Feb 24, 2020 10:11 pm
Distracted as they are, the nearest spray-can Pantone doesn't even see Marv coming. He kicks her can out of her hand and then follows with a solid knee to the kidneys. She falls to the dust. He then sweeps his leg around and connects with another girl, but she stays standing for now.
OOC:
Attack was enough to take out 1/3 spray-can people. One more PC, then the NPCs are up.
Feb 24, 2020 10:13 pm
[ +- ] Initiative
Feb 25, 2020 12:52 pm
"Did you just use air freshener, in a fight? What the hell is wrong with you!" Maxwell states through thinned eyes as he spits, "Tyler Imma burrow your shirt." he mutters and lunges trying to take him down again while attempting to wipe his face of the wetness now on it.
OOC:
Aiming for my manuever and via last actions I can slip past his defense plus it's upgrade from the ranged fighters.

Rolls

Tackdown Tyler

3 Success, 1 Advantage, 2 Threat

Total: 3 Success, 1 Threat

Feb 25, 2020 3:16 pm
Max wipes enough sticky, sweet-smelling residue from his face to allow him to make another lunge at the leather-jacket-wearing driver. With an arm pinned already, Max manages to get the man into a headlock. The guy gets his arm free, but Max finds himself in control of the other fighter to some degree, opening the door for some strikes or another takedown attempt.
OOC:
2 Strain for the takedown attempt (Fatiguing 2 quality). 1 Threat will bump that to 3 strain on Max. But you're in an advantageous position over him now, which grants you two boosts on your next attack (which can be a grapple or a strike, your choice).
Feb 25, 2020 3:18 pm
With Red on the hood of the car, a teenager with a bat moves to close with the intruder and takes a swing at her legs. She feels the metal bat connect with her shin, sending a jolt of pain all the way up her spine. Red loses her balance with the blow, and finds herself knocked to her back on the hood of the car!
OOC:
Maneuer to engage Red. Boost for Red's relative openness on the hood.

7 damage before Soak. Critical hit with that 3 advantage, Vicious 2.

Result: 45 (Bowled Over) (PP to heal): Knocked prone, suffer 1 strain.
[ +- ] Initiative
OOC:
Red is up!

Rolls

Melee

4 Success, 3 Advantage, 2 Failure

Total: 2 Success, 3 Advantage

Critical Hit - (1d100+20)

(25) + 20 = 45

Feb 25, 2020 4:38 pm
"Hey!" Red shouts in defiance, jumping back to her slightly wobbled feet. "My turn!" Not about to take another hit Red runs at him with arms ready to swing, punching him in the gut.
OOC:
Man whenever I really need advantage, sheesh! 8 total damage.
Last edited February 25, 2020 4:39 pm

Rolls

Punch you

4 Success, 2 Advantage, 2 Threat

Total: 4 Success

Feb 25, 2020 5:43 pm
The teenager doesn't see it coming: No sooner is Red knocked flat on her back, then she zeroes in on the bat-wielding teen and strikes him hard in the gut four times! The kid gives out a pained oof and falls to the ground, clutching his stomach. Nevertheless, his buddies are none-too-pleased to see their friend brought down. They aim for Red's legs, one with a two-by-four, the other with a boat oar. "Batter up!" Again, Red feels her legs subjected to painful blows, but she manages to keep her legs under her this time.
OOC:
7 more damage to Red before Soak. They'll pass a boost with the Advantage.

Rolls

Melee + aim

4 Success, 2 Advantage, 1 Failure, 1 Threat

Total: 3 Success, 1 Advantage

Feb 25, 2020 5:48 pm
The jolt of Red hitting the hood and then being struck yet again causes Max's grip to slip slightly. The one apparently known as Tyler takes advantage of the situation and struggles to free himself from Max's grip. He manages to wrest free of Max, but the two remain locked in battle!

"You're messing up my ride, old man!"
OOC:
6 strain damage to Max before damage. He managed to wrest himself free of your advantageous position, so no boosts on this attack. The threat -- I can strain him with it, but let me know if you want to use it for something else, like a boost versus him, say.
[ +- ] Initiative
OOC:
3 PCs are up!

Rolls

Brawl (Grappling) with Aim and boost

5 Success, 2 Advantage, 2 Failure, 4 Threat

Total: 3 Success, 2 Threat

Feb 25, 2020 6:57 pm
OOC:
Is 2 threat enough for his car keys to be snatched away?
Feb 25, 2020 7:17 pm
Remnant says:
OOC:
Is 2 threat enough for his car keys to be snatched away?
In the struggle, the man's keys plonk to the top of the car and start to roll off. "Shit!" he exclaims.
OOC:
I'll let him drop them, but someone will have to snatch them up with a maneuver.
Feb 25, 2020 7:53 pm
With the distraction Max moves to snake the keys, "So can we talk or am I going to have to toss your keys like we're in high school still?"
Feb 25, 2020 8:07 pm
Remnant says:
With the distraction Max moves to snake the keys, "So can we talk or am I going to have to toss your keys like we're in high school still?"
OOC:
Make a Negotiation check. Take two boosts for having the keys. Hard (PPP) with a setback for being in combat.
Feb 25, 2020 8:14 pm
OOC:
Well this might end badly.

Rolls

Negotiate Hard Check

3 Success, 3 Advantage, 3 Threat

Total: 3 Success

Feb 25, 2020 9:07 pm
"Hey!" the guy says. "Give those back!" He seems unsure of what to do. You all get the impression that this guy, at least, is open to talks. His friends are another story.
OOC:
So, he's at half strain threshold now, which means he's open to negotiations in the social rules. There are two more PC slots, so why don't you take them? You can do social checks against the minion groups to try to calm them down, Average check (PP) with two boosts for the keys, and a setback for combat.

You could also choose to target Tyler with the social checks, banking on the idea that if he's brought to below threshold, something might happen.

Or keep pummeling them. Up to you.
[ +- ] Initiative
Feb 26, 2020 1:50 am
Hank swings his chain in a wide arc, keeping the striker Pantones at a distance as he shouts up at Tyler. "Listen, creampuff! Normally I'd like nothing better than to break the lot of you in half like dry spaghetti, but frankly, we've got bigger fish to fry. Tell you what. Tell the kids to put down their toys and I won't take out my irritation on your pretty little car here.
OOC:
Spinning this for a coercion aimed at Tyler...I don't suppose threatening his car with a weapon is worth an extra boost?

Edit: Never mind. Another boost isn't going to rescue me from that roll...
Last edited February 26, 2020 2:01 am

Rolls

Coercion

1 Success, 2 Advantage, 3 Failure, 2 Threat

Total: 2 Failure

Feb 26, 2020 3:04 am
The Pantone seems unimpressed with Hank's threats, despite really wanting his keys back.
OOC:
Remember it's 2 strain for a failed social check in these semi-structured encounters.

One more PC (either Marv or Red) can either try another approach or bash some more heads.
Feb 26, 2020 3:07 am
OOC:
What is the difficulty for a social check against Tyler?
Feb 26, 2020 3:14 am
somebox says:
OOC:
What is the difficulty for a social check against Tyler?
OOC:
PPP for Charm or Negotiation; PP for Coercion, Deception, or Leadership. All get 2 boosts (you have his keys) and one setback (it's combat). Leadership would get an extra couple setbacks, since he has no reason to take orders from you.
Feb 26, 2020 6:12 am
Ruby winces from to continued baseball bat brutalizing, and decides again to try fighting with words. "Could you guys...please stop...hitting me. I'll stop hitting back."
OOC:
Use the two boosts two give next person 2 boosts, as they don't have to worry about extra baddies/Red's legs.
Last edited February 26, 2020 6:13 am

Rolls

Charm VS strikers

3 Success, 4 Advantage, 1 Failure, 2 Threat

Total: 2 Success, 2 Advantage

Feb 26, 2020 5:51 pm
Red's words cause the teenagers to pause for a moment. They look to each other, unsure of what to do, but they don't drop their weapons quite yet.

The two young women with the cans seem unimpressed, shaking their cans furiously as Hank, Max, and Marv try to talk sense into the Pantones. "You asked for this!" one of them says, as she and her pal aim their sprays at Red. The young fighter feels the treacly fruity liquid shoot up her nose and into her eyes, causing her to cough and her nose to run. Is this hairspray?
OOC:
5 stun damage to Red, with Pierce 2. They'll crit with the advantage!

48 (PP to heal): Head Ringer: Increase all Cunning and Intellect tasks by one until injury is healed.

For their remaining advantage, they'll give Marv a setback.
[ +- ] Initiative
OOC:
Marv is up. Two boosts and one setback to whatever you want to do.

Rolls

Ranged (with aim)

1 Success, 5 Advantage, 1 Threat

Total: 1 Success, 4 Advantage

Critical Hit - (1d100+10)

(38) + 10 = 48

Feb 26, 2020 6:39 pm
"You know, I'm beginning to understand what the UN feels like." Marv taunts as he paces toward the hairspray holders, "When we try to reason with you, you just keep asking for more punishment." He plants his foot and takes off in a leap, knee raised like a jackknife. "I SAID NO MORE CHEMICAL WARFARE!"
Feb 27, 2020 2:56 am
OOC:
Is this Coercion or a Brawl (Striking) attack? Either will be PP, but the Coercion will get two boosts for the keys, a setback for being in combat.
Feb 27, 2020 11:38 am
OOC:
strike! You don't get to spray my homey after he offered amnesty and get the offer again!

Rolls

Strike (knee)

3 Success, 2 Advantage, 1 Failure, 2 Threat

Total: 2 Success

Feb 27, 2020 2:16 pm
Marv turns into a flurry of limbs, punching and kicking the two young women with the spray cans. A punch to the gut sends one of the girls into a hunch, giving him an easy route to put a knee in her face. She crumples to the ground, grasping at her nose. Her friend looks unsure, now that she's all alone. She raises her spray can directly at Marv's eyes...

"ENOUGH!" The voice booms over the theater's PA system. "They want to talk? Bring them to the concessions building. Let's talk."
Feb 27, 2020 2:18 pm
The three teenagers still standing crouch down and help their friends up. With arms around each other and people in dazed condition, they don't look all that fearsome anymore.

Tyler pauses a moment, trying to make sure the fight's really over. He stands up, his fancy boots clanking on the roof of the car, and straightens out his leather jacket. "Uh, can I get my keys back?"
OOC:
You all are welcome to continue the fight if you wish. If you're good with ending it, though, you can make a strain recovery roll (Discipline or Cool with no difficulty).
Feb 27, 2020 2:57 pm
"Sure. Maybe get a lanyard for them if you're in a situation where you might end up not noticing during your actions." Max states looking around before jumping down. He'll check on Red to see how bad her legs are.

Rolls

East Discipline check

2 Success, 1 Advantage

Total: 2 Success, 1 Advantage

Feb 27, 2020 3:12 pm
Seeing the group dispersing, Hank finally relaxes and takes stock. He takes off his heavy jacket and wraps the chain around his midsection, then up over his shoulder like a sash before clipping it at his waist. I need to figure out how to store this thing. This works, but I look like a friggin' junkyard girl scout.

Rolls

Keepin' it cool

1 Success

Total: 1 Success

Feb 27, 2020 8:45 pm
Red huffs a sigh of relief, sitting down for a second to catch her breath. "That was...entirely unnecessary."

Rolls

Cool

1 Success, 2 Advantage

Total: 1 Success, 2 Advantage

Feb 28, 2020 12:36 am
If possible...

Marv's muscles relax as the loudspeaker finishes its command. He watches the woman he'd just put on the ground carefully and steps forward to offer a hand up.

"No hard feelings. We're just trying to help our friend." He helps her to his feet. "Those spray cans, that's a little dirty pool, innit? Do like Hank over there. Chain's good, honest bashin'. Let's go get somethin' on that nose."

If not...

Marv rubs his knee. **"You're not wrong there, Red."**

Rolls

I have the DISCIPLINE

3 Success, 1 Advantage

Total: 3 Success, 1 Advantage

Feb 28, 2020 2:11 am
The girl accepts the hand up, but rolls her eyes at the lecture. "Not sure what it's like in the Pickets, old man, but we have to do whatever it takes to keep what's ours."
Feb 28, 2020 2:19 am
Tyler takes his keys back and hops down to the dusty ground below, causing his zippers and jangle. He looks at Red where she's been bashed in the legs. "Can you walk?" he asks. "We have some meds in the concessions building." He then looks to Red's face, with her bloodshot eyes and runny nose from the spray attack. "And Tasha can take a look at your airways." He starts toward the building in the center of the field. "Welcome to the Hi-way Theater, folks."
Feb 28, 2020 5:18 am
Red manages to smile despite the serious turmoil she is experiencing. "That...would be just swell."
Feb 28, 2020 1:20 pm
Maxwell gets down on a knee in case Red would prefer a piggyback ride there.
Feb 28, 2020 3:59 pm
Tyler leads you toward the structure at the center of the theater field. With the other Pantones hobbling along and Tyler's nonchalant demeanor, you feel a bit more at ease despite the brawl.
[ +- ] Concession Building
Inside the building looks like a bizarro podunk movie theater without the actual auditoriums. There's a concession stand with a popcorn popper and candy cases, with a kitchen area visible through an open door behind it. "This is where the magic happens," Tyler says with a shrug. "It's not much, but it's our turf." He leads you to another room with "PARTY ROOM" emblazoned over the door. "This is where Tasha hangs out. That was her over the loudspeakers."
Feb 28, 2020 4:02 pm
As you step inside, you see the room is large, probably big enough to hold 20 kids or so with a few parents or chaperones. There's a long table running the length of the space with short, plastic stools attached to it. Sleeping bags and futons tell you that at least some of the Pantones must call this their bedroom.

A petite young woman with a hoodie and blue hair is seated on the stool farthest away from the door. She looks up and meets your gaze, but she doesn't smile.
[ +- ] Tasha
On the table are the Halloween masks you just bought a couple hours ago, arranged in a neat row.
Feb 28, 2020 4:24 pm
"If the masks are a point of question have you heard what happened at the one two gym? Also have you heard of anyone in the area that may have been kidnapped that's been to prison in the last 10 years?" Max states.
Feb 28, 2020 4:26 pm
She harrumphs. "How 'bout a hello first? I'm Tasha. I'm guessing these are yours?"
Feb 28, 2020 6:11 pm
"Nice to meet you, Tasha. I'm Marv, that's Max." He gestures to Max, "We're here 'cause a friend of ours is in trouble. We think the same folks that snatched Fatima might be behind this. We were just hoping to see what you know and if we might be able to put our heads together." He tossed a nod toward the beaten and bruises Pantones. "Not that way. You know, like thinkin'."
Feb 28, 2020 6:13 pm
"The masks were part of the plan when we thought you were a bunch of masked weirdos. When we got here and realized you were a bunch of hair-dyed w... people, we decided we didn't need 'em." Hank holds out his hand for a shake. "Henry Rodrigo. Pleased to meet ya."

"Listen... thanks for seeing us. We didn't mean to be rude, but figured maybe pleasantries went out the window when your friends whipped out the bats."
He gives a crooked smile to show he has no hard feelings.

"Anyway, word on the street is you may have had issues with the masked weirdos too, so we thought maybe a meetup would be a good idea."
Last edited February 28, 2020 6:13 pm
Feb 28, 2020 6:23 pm
The mention of Fatima's name seems to cause Tasha to startle slightly, but she recovers quickly. She accepts Hank's hand. "We had to know it wasn't you," she says. "Our spotter found these in your car, so we thought'cha might be those yahoos comin' back for another round. But you didn't fight like them." She pauses and sighs. "But we had to make sure." She calls Red over. "Lemme take a look at'cha. I'm no doc, but I took some nursin' classes in community college once upon a time."

Tasha brings out a first-aid kit and asks Tyler for a hand looking after Red.
OOC:
Both of Red's critical injuries are healed. Those spare advantage on the second roll allow her to recover 2 strain.

Rolls

Medicine w/assist

2 Success, 4 Advantage, 1 Failure, 2 Threat

Total: 1 Success, 2 Advantage

Medicine w/assist

5 Success, 3 Advantage, 2 Failure, 1 Threat

Total: 3 Success, 2 Advantage

Feb 28, 2020 6:25 pm
"So, you were there at One-Two? Masked guys with bottles and cattle-prods, right?"
Feb 28, 2020 6:44 pm
"Guess you saw the videos. They also had rope and tried to dive down from the roof but I don't think they knew what they were doing... some died..." Max states wiping his mouth over the last part trying to glance over the facts a bit there.
Feb 28, 2020 8:41 pm
"Yeah, it was a bad scene. Bottles and prods... is that how they came for your friend, too? Between your friend and ours, seems like they're seeking out leaders in the city. Tryin' to figure out what else they have in common..."

Hank snaps his fingers. "Say, I don't suppose Fatima spent time at Wholesome, did she? Seems like that may be the kinda place you could make enemies."
Feb 29, 2020 1:49 am
Tasha looks down at the word "friend," lost in thought. She looks back up and nods. "No ropes here. No roofs, really. But, yeah, saw that in the vids. Wacky. We were lucky no one died here." She furrows her brow. "Fatima got out of Wholesome a little while ago. Why's that matter though? Didn't they come for the mayor at the One-Two? That's what the news said."
Feb 29, 2020 5:09 am
"Ah, but that's what they- ow. That's what they want you to think." Red clutches her head from the dull pain still thumping around. Still, she looks grateful at everyone's friendly assistance during her time of need. "Barely bothered to look at her. Good thing to, I'd hate to see something happen to her."
OOC:
Fun fact: Red has 1 hp left.
Mar 2, 2020 5:24 pm
"That's weird," Tyler adds from the corner. "The news said no one got snatched up from One-Two, though. Why's it matter that Fatima escaped from Wholesome?"
Mar 2, 2020 5:44 pm
"Nah, no one got snatched but not for lack of tryin'. They ran into a little bit more opposition than they anticipated. Red, Hank, Max and me are a bit more than they bargained for and beat 'em back, but they were there to snatch another recent prisoner we think." Marv lets the revelation sit for a moment, watching the Pantones' reaction carefully. "You said Fatima escaped? Tall order to get done alone. Anybody she owes a favor for that early freedom?"
Mar 2, 2020 6:38 pm
"I've reason to believe albeit no proof that there is a corrupt cop behind bars still trying to manage and expand a criminal organization from behind bars, if former criminals are getting out they make good people to exploit even if they want to walk more on the straight and narrow and not end up back in prison. I wouldn't put it past someone recruiting against people will to resort to kidnapping when the person being asked wants nothing to do with it and being forced to work and do things they don't want to with the threat of their family and friends being leaned on, coerced, or possibly threatened to be killed... If Fatima is under duress is doing something to you all highly likely to make her do something dangerous she'd rather not do to keep you safe?" Max unloads out of the blue rubbing his chin with his thumb absent mindedly.
Mar 2, 2020 7:35 pm
Sensing, perhaps, that Max is a cop, Fatima shoots Tyler an angry look. "Fatima... She said her 'release' from Wholesome wasn't exactly above-board. Said she was on some work detail out in the Sticks when the guard up and told her to get lost. Said he'd come calling when he needed a favor." She looks down, flushes. "She came back here, and things seemed back to normal. I was worried something would happen to her, that this guard would come lookin' for his 'favor,' but she told me we Pantones could hold our own, not to worry 'bout it. She promised... she wasn't going anywhere." Tasha clenches her fist, a baleful scowl coming over her face. "Then those yahoos in the masks showed up and yanked her... in the middle of the goddamn night!"
Mar 2, 2020 7:37 pm
Tyler puts a hand on Tasha's arm, a stark contrast to his machismo outside. "Hey, Tash—we'll find her. Don't worry," he says. Tasha flinches at his touch, and he retracts the hand. He looks to Max. "We've been worried they might come back, especially if Fatima's refusing to cooperate with whatever they have in mind. We've been trying to figure out who snagged her, but so far no luck."
Mar 3, 2020 1:57 pm
"Damn. Sounds awful familiar. Our pal got out of Wholesome on 'good behavior,' but sure seemed to happen fast. Seems like maybe this crooked guard is trading favors in the joint for muscle outside. An' it doesn't sound good that even with folks in his debt, he feels the need to kidnap them. He must be planning somethin' big to get this loud and reckless."

Hank strokes his beard as he looks up at the festive wallpaper on the walls: movie film and cameras dance around the border:
https://www.barewalls.com/comp/art-print-poster/bwc28337846/cartoon-old-movie-camera.jpg

No wonder they come out swinging. If they'd brought us straight here, I'da thought they were a Mickey Mouse operation for sure.

"By the way, anybody else here do time in Wholesome? Any chance they'd know anything about this guard?"
OOC:
I wish we'd thought to get a print-out of the guard's picture. I don't suppose we could flip a story point to say we did? Or had the girl send it to one of our phones or something?
Last edited March 3, 2020 1:58 pm
Mar 3, 2020 2:27 pm
"Did he look like this?" Max asks after a few seconds pausing the video feed from the store on the tight uniform heavy set hairy cop.
Mar 3, 2020 2:41 pm
OOC:
Yeah, you got the footage sent to Max's phone.
Tasha and Tyler take a look at the footage, eyes widening when they see the guard show up. "Is that the asshole?" Tasha asks. "I never saw the guy. And Fatima never really said much about him." She pauses another moment, catching her temper it seems. "She did mention that some goon came calling one night and demanded she do them some favor. She told them to go to hell. I'm guessing the kidnapping was payback for her telling them to get lost."
OOC:
As for whether anyone here did time in Wholesome and could ID the guy -- Story Point and it can be so.
Mar 3, 2020 4:32 pm
"Well if she's out on early release kidnapping falls into line to get her to do something with no way out. Thank you for the information. Lay low so they can't dangle you to edge Fatima's decision." Max states before looking at the others "Are we still going to start cold searching for kidnapper hideouts now?"
Mar 3, 2020 5:16 pm
OOC:
I don't know if it would preclude Marv from his PI license, but if not he's got the sort of personality that might have spent a small stretch for assault or something, but maybe just in holding because he couldn't afford bail? Would totally flip a story point for that.
Mar 3, 2020 5:44 pm
Eskaton says:
OOC:
I don't know if it would preclude Marv from his PI license, but if not he's got the sort of personality that might have spent a small stretch for assault or something, but maybe just in holding because he couldn't afford bail? Would totally flip a story point for that.
OOC:
That works. Or the Story Point could be for a Pantone to know the guy. I'll let you decide how to narrate it.
Mar 3, 2020 6:58 pm
Marv peeks over Max's shoulder and something about the video still shakes loose a memory. He snaps his fingers and points at the screen, "I totally know that guy." He takes Max's phone without asking and holds it close to his face, "I don't know why I didn't recognize him before. He's a wholesome guard." He hands the phone back to Max, "Real hard ass wannabe jar head type. What was his name again?" He scratches his head as he tries to recall the guard's name.
Mar 3, 2020 7:21 pm
SavageBob sent a note to Eskaton
[ +- ] The Guy
Mar 3, 2020 7:28 pm
"Victor. Victor Petrovich. Had that gung-ho newbie energy. Did Fatima mention anything about somebody coming around in the days before she got snatched? Our friend had an "opening offer" before they came for him. We think they wanted to grab him because he refused. Did Fatima turn somebody down beforehand?"
Mar 3, 2020 7:47 pm
Max leans in his hand over his mouth, "She literally just said that... you ok?"
Mar 3, 2020 8:09 pm
Tasha nods. "Sounds like the same thing that happened to your friend. This guy let her go if she did a favor down the road, and she said no. So they snatched her up." She stands up and pounds a fist on the table. "I'm sick of staying here while Fatima rots somewhere!"
Mar 4, 2020 1:32 pm
"You and me both, sister. If we let this continue, who knows what happens to Fatima, or how many innocent people get hurt. I say we do some digging on Mr. Petrovich and then pay him a visit. Who knows what muscle is backing him up, or we'll be walking into."

He looks to Red, Max, and Marv, then over to the Pantones. "I'm pretty confident in the abilities of the One Two Crew, and I can think of a hell of a lot worse cavalry than the Pantones to back us up. What do you say, folks? Want an ally in this? Show 'em you don't mess with Rumble City without Rumble City messing right back?"

Hank puts out his hand out for a shake with Tasha.
OOC:
This would be an excellent time for a teamwork hand-shot (pretty sure that's the official name), but I figure I'll see if they're in first.
data:image/jpeg;base64,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
Last edited March 4, 2020 1:32 pm
Mar 4, 2020 2:38 pm
The Pantones' de facto leader looks at Hank, then to Tyler, who stares blankly at the faded cartoon figures on the wall. She leans forward and puts her fist on Hank's. "We're in. Rumble City's gotta Rumble." Tyler adds his fist to the pile, as do the handful other Pantones in the room.
OOC:
Others can assume they join the hand-shot or not! Don't want to bog down waiting on everyone to post. :)
"So what do you have in mind? We going after them, or luring them here?" Tasha asks.
Mar 4, 2020 5:11 pm
Red adds her hand.

"Ooo, lure them! Maybe you can bring them in, probe them for information while we hide, and if things get violent we'll pop out and surprise em'!" Red is not much for strategy, but tries her best.
Mar 4, 2020 5:32 pm
"Isn't that a good way to get arrested possibly?" Max warns.
Mar 4, 2020 6:14 pm
Marv puts his hand in with the group.

"I think step one is looking into Victor and paying him a visit. Might be better if we show up just us, maintain the element of surprise a bit." Marv glances to the Pantones' vibrant hair as he speaks. "You hold the fort down while we lay a trail if he's got goons enough to go around, and when we've got him, put the screws to him and find out who's callin' the shots! Who's quick with social media that we could learn a little about ol' Victor?"
OOC:
Go team Venture!
Mar 4, 2020 6:27 pm
Remnant says:
"Isn't that a good way to get arrested possibly?" Max warns.
"Oh. Well you're the expert, so maybe not." Red grins sheepishly.
Mar 5, 2020 2:28 pm
"I'm tired of sitting still while they do who knows what to Fatima," Tasha growls. But then she sighs. "But OK. We'll stay here—for now. So how do you plan to find this Petrovich?"
Mar 5, 2020 3:53 pm
"Max, you got some connections that can do some digging on the down low? We don't know who we can trust, so we can hit the streets to track him down if not. I'm not great with computers, but if you or Red can find him on the Net, that would help too."
Mar 5, 2020 4:40 pm
"Well there's also warehouse watching but I put out my feelers to listen there's also I guess Ms. Loretta if we want to go full alert since if we ask her a question she's going to ask if there's a story there. That'll kind of tip our hand if she goes for a shock interview."
Mar 5, 2020 6:03 pm
"You bring the cops or the press into this, you leave our names out of it. Deal?" Tasha seems concerned as talk has turned toward publicity.
Mar 6, 2020 2:53 pm
OOC:
Bump. What's the plan?

Also, everyone can make another strain recovery roll, as you've had a moment to catch your breath. Cool or Discipline.
Mar 6, 2020 3:08 pm
"Understood but Law Enforcement at least is already involved."
Mar 6, 2020 4:12 pm
"What Tash means is that we don't exactly pay rent to squat here, if you know what I'm saying. But without this abandoned theater, must of us'd be on the street."
Mar 6, 2020 5:10 pm
"I can understand that... but even people who grew up homeless on the street can accomplish things." Max states his face softening a bit a little out of shame and a little out of understanding.
Mar 9, 2020 6:32 pm
Hittin the Town Tunes

The Pantones share what painkillers they can spare, as Tasha apologizes once more for the brawl. "We had to know it wasn't you," she says again. You can tell that the flamboyantly coifed vigilantes are eager for revenge on whomever is behind Fatima's kidnapping, but they agree to stay back at the drive-in theater for now. You remember the theater for later, as its bottlenecked entrance and exit may make it a good place to stage an ambush.

Taking the Buick back to the gym, Red and Max go inside to do some digging on the masked group behind the kidnappings.
OOC:
Assume the Pantones can share 1 painkiller per PC. If you're not down any HP (or only a few), feel free to share with your fellows. I know Red is pretty beat up.
[ +- ] Pillsville
Hank and Marv take the car out to Pillsville to dig up any information they can find on illicit activity in the warehouses in the area. The drive takes about thirty minutes. The area is certainly depressing: Still highly polluted from its height, but now mostly empty buildings. Finding the warehouse Lance mentioned might be like finding a proverbial needle in a proverbial haystack.

You eventually stumble across a warehouse that seems to have some activity—perhaps one of the few remaining that are still in operation. Driving around back, you find some off-duty workers having a smoke and shooting the proverbial shit.
OOC:
Streetwise to ask about the warehouse is going to be Hard upgraded (RP) via SP with a boost for Marv's assistance. If you play up on your blue-collar roots, that's worth another boost. Setback for the fact that this is presumably a respectable business you're asking at.
Mar 9, 2020 6:55 pm
"Hi ho friend-os!" Marv climbs out of ol' Bessie and stretches after the ride. "Any chance you fellas know where a couple of strong backs can get a gig out here? I heard there's been some wicked happenin's and my bud Clank here said warehouse work is good, honest business for a thick head like me. I thought maybe with all the rumors they're payin' a premium!" Marv winces internally at his terrible pseudonym for Hank, Ol' thinker's still not back up to speed. He thinks as he laughs and steps forward. He produces a pack of smokes from his pocket, pulling one from the cardboard with his teeth and holding the pack out to offer a stick to the workers before lighting his own. "Only thing is, is the premium worth it, namsayin'? You guys heard anything bout shady business out here that's putting workers in danger or can me and Clank save ourselves the health insurance premiums? Anything to keep an extra buck outta daddy Warbuck's pocket, am I right?"
OOC:
My painkillers to Hank or Red as well as they need them, "They work good if you chew 'em!"
Last edited March 9, 2020 8:53 pm

Rolls

Streetwise (drop the second boost if I can't steal Hank's blue collar boost)

3 Success, 4 Advantage, 1 Triumph, 2 Threat

Total: 3 Success, 2 Advantage, 1 Triumph

Mar 9, 2020 8:08 pm
Max gives Red his painkillers and sighes, "Well lets see what we can find out, especially with the news saying no was arrested last night. They didn't all die..."
Mar 10, 2020 1:01 am
OOC:
Red's also welcome to Hank's painkillers if she needs them.

Bringing some blue-collar roots to the table, but I think we also missed a setback.
Hank sidles up beside Marv and gives a nod to the workers. "Hell, it's gotta be better than our last gig. Need health insurance one way or the other, I figure. Whether it's a shady deal that needs protection or breakin' my back so the boss can line his wallet." He pulls a cigarette from Marv's pack and lights it. Gesturing at one of the workers stretching his shoulder, he says, "This guy gets it. We pull the muscles while they're pulling six figures."

He spits off to the side. "Same old song and dance, I guess. Nothin' new. Name's Dave, but most folks call me Clank. This here's Sam."
Last edited March 10, 2020 1:02 am

Rolls

"Respectable Business"

1 Failure

Total: 1 Failure

Mar 10, 2020 1:24 am
OOC:
I'll get an update up tomorrow morning. Remnant, you want to head to the precinct and look the plates up yourself? Or call your guy and ask him to do it?
Mar 10, 2020 1:15 pm
OOC:
Yeah I can go in and run it through NCIC. Also maybe I can follow up on who's the detective assigned to the case or if there is a case.
Last edited March 10, 2020 1:16 pm
Mar 10, 2020 4:45 pm
Max and Red get dropped off at Drummond's main police station while Marv and Hank check out the warehouse district. Red sticks out like a sore thumb among the hustle and bustle of uniformed officers and handcuffed prisoners undergoing intake, but she follows behind Max, who seems to know the lay of the land. When they reach an open area near Max's desk, a police detective stops the pair.

"Looky here! The hero of the One-Two Gym! And one of his buddies, too!" Max recognizes the officer: He's a newly minted police detective. Only a few years older than Max, he never misses the chance to emphasize the greenhorn's inexperience. Sure enough: "Pretty good for a rook!" The guy starts a slow clap. Who does that? Other officers in the room slowly join in until everyone is staring at Max and Red.
OOC:
Remnant: Please name this officer!
Mar 10, 2020 4:53 pm
A few of the workers on break mutter something about not wanting trouble or not knowing nothing about nobody or some such and wander away from the two strangers. It looks like this place is a printing press of some kind; discarded four-color flyers on the ground suggest that maybe they specialize in junk mail.

However, one particularly large man lingers a moment longer as he finishes a cigarette. "I think I know what you's after," he says, throwing the butt to the concrete, where it shatters into a thousands sparks. "Name's Lenny. I been thinking 'bout checking out a warehouse not far from here. Ain't heard they're hirin', mind yous, but fella I knows says he seen lots of guys goin' in an' outta the place. Was thinkin' o' headin' over there when my shift ends in a half hour or so. Might be nice to have some backup, if you know what I'm sayin'."
OOC:
I think if some threat or despair had come up, a fight might have. made sense. In this case, the triumph means you get a guide if you want him.
Mar 10, 2020 5:17 pm
"Thanks Detective Mahoney, this is Detective Carey Mahoney by the way Ma'am." Max explains to Red. "I'm sure anyone else here would do the same and follow protocol. I wouldn't say doing what you're suppose to do is being a hero though. Except for SWAT they'd have probably done a better job and looked really cool doing it..." states to the crowd with an open hand raised with the realization in truth more experienced cops probably would have done a better job shows on his face. His hand slowly goes down as he sighs. Once the crowd disperses he'll ask the question. "Detective you wouldn't by chance know who got the case for what happened at the gym would you?"
Mar 10, 2020 6:32 pm
OOC:
Remnant, make a Charm check on the room to represent your speech just now. Average upgraded (RP) difficulty, with two boosts since they know you and Red were involved in the action last night. Mahoney (LOL) is definitely trying to embarrass you. 2 SP are available if you need one.
Mar 10, 2020 6:51 pm
"I can dig it, Lenny. Nice to meet you." 'Sam' sticks his hand out for a strong gripped handshake. "When're they cuttin' you loose? Sounds like the sort of scene right up me 'n Clank's alley." He shifts his weight to the opposite foot. "Always better with a friend,' namsayin?"
Mar 10, 2020 7:12 pm
OOC:
Rolls with an upgraded skill.
For the Threat maybe mentioning SWAT as the Badasses of the Precinct wasn't the best of ideas... For the Triumph My Captain aka the Precinct Captain shows up and reads between the lines in the room.
Last edited March 10, 2020 7:16 pm

Rolls

Average Charm Check upgraded

2 Success, 1 Advantage, 1 Triumph, 1 Failure, 2 Threat

Total: 1 Success, 1 Threat, 1 Triumph

Mar 10, 2020 8:24 pm
The applause fades after a moment, but the smiles and nods in the room suggest that Max's words seem to have hit home. Mahoney seems none-too-pleased. But before he can get in a retort, Captain Karen Guerriero comes over and shakes Max's hand. "Good work, Officer Roberts. You made us look good out there." She turns to Red. "And you, miss, thanks for the assist." She turns back to Max and looks concerned. "But you should be taking time off, Roberts. You took a beating in that brawl. I want you to take a couple of weeks of paid leave. See a doctor. Get sorted." The captain looks to Mahoney next. "In the meantime, you see to it that Roberts gets a full report of the incident, Mahoney. Shouldn't be much hassle, seeing as you're taking the lead on the investigation." Before the other cop can protest, she walks back into her office and closes the door.
OOC:
So, Trimph means the captain assigns someone to get you whatever records or files you need. 1 threat = it's Mahoney.
Mar 10, 2020 8:52 pm
Max locks up when the Captain shows up. He relaxes slightly and looks at Mahoney "Well Detective I was curious about the report and if there's anything I can do to assist, came in after I noticed the New said no one was arrested after the incident so I figure I'd check what happened to those apprehended by the Uni's on scene."

Why does everyone think I got beat up? I was totally fine after the incident. he thinks to himself before thinking of Henry and Marv's faces on the news during the icident.
Mar 10, 2020 9:41 pm
OOC:
Marv from TV that night.
https://i.imgur.com/tlpl7pT.jpg
Mar 10, 2020 11:37 pm
Hank nods to Lenny and takes a drag on the cigarette. Ain't smoked in a good fifteen years. Better take it slow so I don't hack it up like a damn sixth grader. "Appreciate it, pal. Even if they ain't hiring today, least we'll know what door to scratch at."
Mar 11, 2020 4:25 pm
"Gimme half an hour," Lenny says with a clap on Hank's back. "I gotta move a few palettes of paper around, but I'm owed some time off."

The two of you head back to Mildred and wait for O'Donnell to come back outside. About thirty minutes later, you spot him walking out of the building, lunchbox in hand and puffing on another cig. He heads over to the car as you roll down the passenger-side window. "Place ain't far. Maybe six blocks? Want I should hop in? Or you prefer a walk?"
Mar 11, 2020 4:30 pm
Back at the precinct, Mahoney walks over to a desk and takes a seat, indicating for Red and Max to pull over a couple of aluminum chairs for themselves. "So, yeah, arrests last night. None so far. The problem is that most of the perps were unconscious when we nabbed 'em. They're all in hospital beds, and we're waiting on 'em to come to so we can read 'em their Miranda rights." The detective gives a sarcastic grin. "The ones who are alive, of course. I saw the tape. Looks like you made 'em get all shook up, huh?" He makes a gesture like someone falling and splatting on the ground. "So, any leads I should know about from what you saw last night?"
Mar 11, 2020 5:21 pm
Max visibly winces and looks down feeling a bit small with the shock of the comment, "Wait, the partial plate wasn't in the report from the ones that drove off?" Max asks after wiping something out of his eye. He sniffs and frowns a bit. Did he forget to say something from the blur of the event or was it not actually added.
Mar 11, 2020 6:27 pm
Mahoney's shit-eating grin disappears as he furrows his brow and opens a manila folder. "Wait--you got a partial plate? I was a little pissed that none of those media types got a good shot of the getaway vehicle, but..." He thumbs through the pages of the report. "What'd'ya know? Looks like a vanity plate of some kind. I can send it over to the DMV now. Should get results back within the week."
OOC:
Max can try either a Hard (PPP) Knowledge (Society) check with two boosts (since he's a cop), or an Average upgraded (RP) Vigilance check if he'd like here. The first is to see if what Mahoney says makes sense based on established procedure and law, while the second is just to see if he's lying.
Mar 11, 2020 6:38 pm
OOC:
FYI cops would totally not go down to the DMV when they can just access a national database of plates/people and search.
"I could do it since I have free time..." Max volunteers.
OOC:
I just need a computer and a notepad... and a pen... I don't have my printer set up...
Last edited March 11, 2020 6:40 pm

Rolls

Know Society Hard

2 Success, 2 Advantage, 1 Failure, 3 Threat

Total: 1 Success, 1 Threat

Average Vigilance

3 Success, 1 Advantage, 1 Failure, 1 Threat

Total: 2 Success

Mar 12, 2020 3:44 am
Marv pats Mildred's dash, "Be a shame to leave the ol' girl out of all the fun, but not my call to make. Whattaya say, Clank?" He struggles to suppress a snicker at the terrible nickname.
Mar 12, 2020 2:48 pm
"I don't mind stretchin' my legs. Up to you, Clank."
Mar 12, 2020 2:55 pm
Max gets the feeling Mahoney's not telling the whole truth. Besides, there's been a new system in place for at least two months that allows police to access DMV records directly. Mahoney's either not up to date on current procedure, or he's stalling for some reason. Or he's just being a jerk.

"Uh, yeah... sure. You want to hoof it over to the DMV, be my guest." Mahoney thumbs through the papers, his face seemingly in deep concentration. "You know as much as I do about it, right? B, A, W, something, something, B, A. Big, black van. Dark windows." The senior cop closes the folder and puts it back on the desk. "So, if you don't mind, Maxie, I've got a lot of work to get to..."
Mar 12, 2020 3:14 pm
"Way I figure it, if it's the kinda place a man wants to have backup, it's the kinda place it wouldn't hurt to have a ride out. Let's drive and then park around the corner."
OOC:
Can we say we texted Max and Red that we've got a lead on the warehouse in the 30-minute wait? Then once we know the cross-streets, Hank will text those as well.
Mar 12, 2020 4:40 pm
"Ok I'm on it Detective Mahoney." Max states and stands nodding away to Red with his neck.

He looks to find a free desk terminal to put in the information.

Remnant sent a note to SavageBob
OOC:
Unsure how you wanted to handle the information search, it takes some time to search possible off a partial to the same van. Computer check?
Mar 12, 2020 4:53 pm
[ +- ] Warehouse
Lenny hops in the back seat as Hank takes the wheel. Since it's now after 5, there's a bit more traffic than usual—folks getting off their shifts at some of the few factories and warehouses still operating out here in Pillsville. But Lenny plays GPS and gets you to within a couple blocks of the place in about five minutes. From there, you find street parking for Mildred, and Lenny leads the rest of the way on foot.

As you turn only Lord Street, you see the place he has in mind: an old brick building that looks like it used to manufacture doors. The building's about a block away, on MacArthur and Lord. Marv texts this information to Max and Red.

"There she is," Lenny says. "Not sure what they got goin' on in there, but my buddy tells me the pay's good."
OOC:
Up to y'all how to proceed. Scope the place out? Go up and see who's home? Log the location and come back later?
Mar 12, 2020 4:58 pm
SavageBob sent a note to Remnant
Mahoney seems a bit suspicious but ignores Max and Red as they relocate. Firing up the desktop PC, Max prepares to look up the plate.
OOC:
Since the chief ordered you to go home, I'm thinking a Cool or Deception check is in order, both versus an Average (PP) difficulty, upgraded twice for skill and a SP (RR). Looks like you're YG on Cool (assistance from Red), which is slightly better than Deception. You get a boost for being a cop.
Mar 12, 2020 6:44 pm
Max taps away on the computer, "Let me just check and make sure there's no mandatory training suspense's due..." Max states looking around before furious tapping and clicking.
OOC:
GM edit: don't forget your boost.

Rolls

Max Cool with upgrade from SP

3 Success, 1 Advantage, 3 Threat

Total: 3 Success, 2 Threat

boost

Mar 12, 2020 7:54 pm
OOC:
3 threat = you have to log in and have your name and user ID logged.
https://i.imgur.com/DsntMOL.jpg

Max quickly finds his suspicions confirmed: The DMV database is just a few keystrokes away. Mahoney is either dumb or playing that way. Unfortunately, the lookups require a login, meaning that there will be an electronic trail of Max searching the plate. If someone's trying to bury the vehicle ID, they'll see that Max has unburied it. Due to the plate being a vanity tag on a van, Max narrows things down quickly. Seems the plate is for a '90s model Chevy G-series van registered to someone named Robert Calhoun. The address listed is for a trailer park out in the Sticks.
Mar 12, 2020 8:25 pm
"Got it." Max states and writes down the info in an inter office memo and puts it in a holy joe addressed to Mahoney before putting it in the out box on the desk. He messages the Captain about Mahoney's workload might be a bit high and to let her know he assisted before leaving since he was in the office with running the partials from the One-Two Gym incident and that he'll be back when his allotted down time is over. Writing the info on his pad he stands and stretches, "Well, I'm on leave and he'll get his info tomorrow. Lets grab a donut and head out." Max states and goes to leave.
OOC:
But Mahoney asked for help and he has a big case load... I was just trying to help... T_T
Mar 13, 2020 2:18 am
"Sounds like a good tip." Marv eyes the factory from the street where the stand, "No chance this friend of yours got a crooked nose, is there?" He's watching for people entering or leaving the factory as they loiter for a moment. "I'm guessin' there ain't exactly a classified ad. What say we try to take a peek so's we know what we're walking into?"
Mar 13, 2020 3:05 am
Lenny seems a bit unsure. "Uh... sure, but I need work." He lights a cigarette and stands against the wall of a shuttered photo-development studio. "But, yeah, let's see what we see."
OOC:
So, two ways you could get information by surveilling the place: An Easy Perception check, upgraded with a SP (R), because there's danger here, or an Average upgraded (RP) Streetwise check. Either check will get a boost from unskilled assistance. Main difference is that Perception will give you bare facts (who enters and when) while Streetwise will give you some context to those bare fact (why that may be so from a criminal POV).
Mar 13, 2020 12:19 pm
"You and me both, Lenny. But I wanna check out the competition first."
OOC:
I'm for the Perception route, myself. I'm only offering GG, so a bit risk-averse while we don't have the whole crew. If the coast looks clear, we could head in with Lenny and check it out. Or if Marv has Y to offer, we could try Streetwise.
Mar 13, 2020 1:46 pm
OOC:
Marv's your better bet on both skills, with YGG. Hank offers a B to that.
Mar 13, 2020 4:33 pm
"Shiiiieeet. Let's see what we see." Marv creeps forward like the pink panther.

Rolls

Streetwise

2 Success, 3 Advantage, 2 Failure, 1 Threat

Total: 2 Advantage

Mar 13, 2020 5:04 pm
OOC:
Remember to propose uses for advantages. I'll give you two observed facts for them, which may be useful intel.
Nothing happens. The building seems completely mundane and boring. "I dunno," Lenny says. "Maybe it's a bad time a' day?"

You do gather that this is a fairly quiet street traffic-wise, but a construction site about a block or two away fills the air with sounds of loud jackhammers and other machinery.

Lenny starts heading toward the building. "May as well knock, I guess. Yous comin'?"
Mar 13, 2020 5:12 pm
"Right behind ya, Lenny."
Mar 13, 2020 6:07 pm
The burly man crosses the street, flinging away a cigarette butt in the process. Outside the building, he stops to consider the windows briefly—all with blinds pulled down tight. Lenny finds a door with peeling green paint and pounds on it. "Hey! Anybody there!"

There's no answer for what feels like forever. Then, a low voice booms from inside, "No solicitations."
OOC:
If you're following Lenny, feel free to try an Average (PP) Knowledge (Society) check to get info on the voice.
Mar 13, 2020 10:28 pm
"Apparently those other mooks knew something we don't," Hank mutters to Marv as he looks up and down the building.
OOC:
Also offering GG for a Knowledge check, so I'll let Marv roll this one too. Do we get a boost for groupthinking it?
Mar 14, 2020 1:32 am
"Yeah, seems like a whole lotta folks know somethin' we don't, and it's really startin' to piss me off!"
OOC:
I'm gg as well and since I rolled the last one why don't you take this one either with or without the boost as Savage deems fit.
Mar 14, 2020 2:40 am
OOC:
In this case, the boost only makes sense if you're going to be talking to each other while this person is on the other side listening. That's worth a boost, but it also means they hear you talking about them. I'll let you decide whether to add it or not.
Mar 14, 2020 10:32 am
Where do I know that voice? Something about the way he says "solicitations"... Hank replays the voice in his head a couple times, then snaps his fingers as the name comes to mind.
Last edited March 14, 2020 10:34 am

Rolls

Placing the voice

2 Success, 1 Advantage, 2 Threat

Total: 2 Success, 1 Threat

Mar 14, 2020 1:31 pm
OOC:
Giving Hank info. Threat means it's a bit vaguer than otherwise would be.
SavageBob sent a note to KermitThePog
Mar 14, 2020 6:07 pm
Hank nods to Marv and mutters, "Got it. Sounds just like my old pal Marco, used to train with me years ago. Not him, but could be from the same town. Ukraine or some shit."

Louder, he says, "We ain't solicitatin', man, we're looking for work. We got strong backs and tight lips. Not gonna find a better crew this side of the Pickets." Then he mouths to Marv, Worth a shot.
OOC:
Also interpreting that threat as, Hank doesn't approach the mysterious fly-by-night warehouse run by organized out-of-towners with quite as much caution as he might. :)
Mar 15, 2020 12:59 am
OOC:
Y'all can try a Streetwise check. Let's say Hard upgraded with a SP (RPP). Boost since you look pretty capable. But two setbacks for stranger danger.
There's a brief silence as the unseen figure seems to contemplate Hank's offer...
Mar 15, 2020 2:46 am
"C'mon man, it smells like farts out here."
OOC:
dang I'm rolling so bad in this warehouse district!
Last edited March 15, 2020 2:48 am

Rolls

Streetwise

2 Success, 1 Advantage, 4 Failure, 1 Threat, 1 Despair

Total: 2 Failure, 1 Despair

Mar 15, 2020 1:42 pm
OOC:
Weird! The dice show no despair, but the total counter does!
Mar 15, 2020 3:47 pm
OOC:
dice clips the pic I think. Also gotta get the popcorn for this
Mar 15, 2020 6:36 pm
"Get lost!" says the voice in the same Borat-like accent. You then hear a click like a camera shutter going off. Looking up, you spot one of those small consumer-grade security cameras. "Now we have picture! Leave place!"
[ +- ] Smile!
OOC:
More coming...
Mar 15, 2020 6:42 pm
OOC:
Be sure to read the post before this one if you haven't already. (The voice inside responded.)
Lenny looks to the camera, then to you, then back to the door. "This... This is bullshit!" he fumes. Before you realize what's what, the man rears back on one foot and kicks the metal door full-force. His steel-toe boots make short work of it's primitive lock, swinging the door inward. You prepare for the worst, ready to fight, and... Nothing happens. The warehouse is empty.
[ +- ] Inside the warehouse
OOC:
So, yeah, the app doesn't show the Despair symbol for some reason. In this case, it means you are now "made" by the bad guys. You're welcome to try an Average (PP) Perception check to search through the warehouse; Marv's the most perceptive, so he can take two boosts from Lenny and Hank. But then let's wrap up the session and get nezzeraj into the action!
Mar 15, 2020 8:52 pm
"Where is everybody? You sure this is the right place?" Marv looks at Lenny, then around the warehouse, totally befuddled. He pulls his tablet out to see if there's a wifi connection the camera is communicating with and looks to see if there's a wire leading back from it that might tell him where it's recording, "I coulda sworn that voice was coming from inside. Let's see if we can find anything in here."

Rolls

Perception

4 Success, 3 Advantage, 3 Threat

Total: 4 Success

Mar 16, 2020 1:24 am
Marv's tablet reveals a single wi-fi network here, named "dornoyglaz". The network is password protected, but it's what the camera is apparently communicating with. The voice seems to have come from a wi-fi speaker inside the warehouse. A router and modem are out on a crate in a corner near the door, and a couple of repeaters are near the back entrances, where other cameras are stationed. Someone's gone to a lot of trouble to keep this place surveilled.

Beyond that, the three interlopers notice a few other interesting details. First, there's a random futon sticking out perpendicular to one of the walls; judging by the dirt and dust on the larger concrete floor, it looks like there were once many more futons like this one all along the perimeter of the warehouse and some in the middle besides—enough to sleep a few dozen people, at least. There's a single bathroom with a flushing toilet, and, to judge by the smell, it's been in use fairly recently. Then, on one wall is a graffiti tag that seems to belong to one of the gangs in town.
OOC:
Hard (PPP) Knowledge (Society) check to interpret the graffiti tag, but with a boost since you're all locals and +2 boosts more if Marv, Hank, and Lenny put their heads together.
Mar 16, 2020 1:31 am
After giving the warehouse a once-over and finding no clear clues or leads for a job, the three men stand before the tag on the side wall. Hank tosses away a piece of litter he'd picked up hoping for a name or address. "This looks familiar. I feel like I seen it somewhere around town, but can't place where. This ringing any bells for you guys?"

Rolls

With our powers of memory combined...

2 Success, 2 Advantage, 1 Failure, 5 Threat

Total: 1 Success, 3 Threat

Mar 16, 2020 2:58 am
[ +- ] Tag
You puzzle it out eventually. It looks like the tag for the Havoc Hounds, a gang that operates out of the Sticks.

As you try to interpret the strange letterforms, though, you hear some subdued popping noises, and you notice smoke trailing up from the router, cameras, and speaker system. Someone's apparently toasted them remotely.
OOC:
There's your threat.
Mar 16, 2020 5:08 pm
Hearing the pops, Hank runs over to try to unplug them before they're totally toasted, but arrives too late. Damn. I guess we won't be able to take these back to Max figure out who they belong to.

Hank turns to Lenny. "Well, Lenny, thanks for helping us track this down. Looks like they're a bit paranoid to go offering jobs to just any geezers off the street, but we gave it a try. I hope your gig a few blocks up keeps you busy for a while, but we'll have to keep hunting, I guess."

As they walk out, he hides a smirk and says, "Hey Sam... Seems like the Havoc Hounds, uh... caught our scent. And they didn't like that we were... barking up the wrong tree." At the groan from Lenny, Hank says, "Oh, you don't like that one, huh? I bet the Hounds would have liked it. Wouldn't have even given 'em paws." He lets out a loud guffaw and slaps his belly as he walks.
OOC:
Not sure if we have anything else to find or ask here, but that seems like a good place to fade-out to jaunty music.
Last edited March 16, 2020 5:09 pm
Mar 17, 2020 4:17 am
As the group exits, jaunty music playing, Marv's voice breaks through, "seems like somebody's got 'em on a short leash, and let me tell ya, I've really got a bone to pick with that someone!"

Thread locked