Pathfinder2e The Spurned hath no fury like alchemy

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Mar 11, 2020 7:41 pm
OOC:
tarquin can take care of the trap.
Mar 11, 2020 8:47 pm
"My guess would be she went in the direction of the trap and not the muddy footprints," Mara say nodding her head in that direction, "it is just a guess though."
Mar 11, 2020 9:55 pm
Tarquin steps up to the door. He rubs his hands together, and then blows on his fingertips. Turning his head to glance at the others, he says, "here goes nothing." He reaches up and carefully pushes in the shim to deactivate the trap. That done, he puts his ear to the door and listens.

Rolls

Listening at the door (perception) - (1d20+13)

(16) + 13 = 29

Mar 11, 2020 10:20 pm
HoorayRat says:
Tarquin steps up to the door. He rubs his hands together, and then blows on his fingertips. Turning his head to glance at the others, he says, "here goes nothing." He reaches up and carefully pushes in the shim to deactivate the trap. That done, he puts his ear to the door and listens.
GM: Depressing the shim rolls a cog which removes tension from the wire. The trap is disarmed. No discernible activity is detected by your hearing. the way seems clear.
Mar 11, 2020 11:26 pm
Into the tool-shed we go! White-Claw! Come over here and forget that door for now. We have a bunch of tools to look at. And my thanks tarquin.

The bear ambles over on all fours to follow Logrith into the shed.
OOC:
I think I moved us into the tool shed, went through the door to the left on the map.
Last edited March 11, 2020 11:38 pm

Rolls

Perception to see what goodies are in the tool-shed - (1d20+12)

(10) + 12 = 22

Mar 12, 2020 3:02 am
Mara follows the men in, checking the floor carefully for damp footprints before looking up in the roof.

Rolls

Looking about - (1d20+8)

(12) + 8 = 20

Mar 12, 2020 4:38 am
Windyridge says:
Into the tool-shed we go! White-Claw! Come over here and forget that door for now. We have a bunch of tools to look at. And my thanks tarquin.
The bear ambles over on all fours to follow Logrith into the shed.
OOC:
I think I moved us into the tool shed, went through the door to the left on the map.
OOC:

No magic goodies... just tools used to build this place.
A tool shed. 16 Picks, 16 sledge hammers, 5 two-person Saws, 18 hammers, 8 hand-drills, 18 plane shavers, 20 sander blocks. A wood lathe to make pegs (wood "nails"), or hafts for tools. A stack of 6 Saw horses. 20 Shovels, A stack of 8 buckets, A stack of carpenter tool boxes with four pair HEAVY Leather work gloves and back supporting Lifting belts to each tool box.

oh, yeah... and a door...
You have have passed through the door.
GM: from where you stand, you can see passage left/west of you and down/south of you. You can see the wooden wall of a room directly to your south and the passage continues further Left west, and there is a door on the wooden wall to your south and left.
Mar 12, 2020 4:46 am
Emberskyes says:
Mara follows the men in, checking the floor carefully for damp footprints before looking up in the roof.
GM: The shim also extended to its full length under a bucket balanced above the door. Had the trap not been disarmed by Tarquin, someone would be "wearing" its contents (equal to 50 vials or 5 flasks of acid)
https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/904f386e-b91e-456a-a269-2f5df470b222/ddrtkk2-13360d67-5fe1-4f46-9321-bdc37a2c3fa3.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzkwNGYzODZlLWI5MWUtNDU2YS1hMjY5LTJmNWRmNDcwYjIyMlwvZGRydGtrMi0xMzM2MGQ2Ny01ZmUxLTRmNDYtOTMyMS1iZGMzN2EyYzNmYTMucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.C21X9rXVHZTnB-XGVNRCJivJ4GFw4QSHxuIM4Os-u8k

by the way, you don't detect any magic in the area ahead of you 30 ft, aka 6 squares on the map.
Mar 12, 2020 11:20 am
REALIST says:
this post spot reserved for GM. and the link goes to our shared map.
Sorry if I goofed up the map. I'm finding out I can't do anything with the map on my phone cuz everything's so tiny
Mar 12, 2020 11:23 am
Tarquin asks, "does anyone have any empty vials or flasks?"
OOC:
if there are any empty vials or flasks, Tarquin would like to take some of the acid
Mar 12, 2020 3:09 pm
Mara looks at Tarquin and shakes her head, "I do not, I am sorry."
Mar 12, 2020 8:16 pm
GM: the bucket is anchored with a hinge at the top of the door frame. just let it be.
GM: from where you stand, you can see passage left/west of you and down/south of you. You can see the wooden wall of a room directly to your south and the passage continues further Left west, and there is a door on the wooden wall to your south and left.
OOC:
Tarquin may ask to have his "Mini" be moved, and one of us will attend to it. I regret that the Google draw's zoom feature doesn't work on your phone. I, myself have to keep reminding myself that clicking on the map drags the tiles I have placed, out of place.The way I work with the image is to not touch it. I use the Zoom (magnifying lens) and zoom in twice or three times, then use the Margin bars to move on X,Y, co-ordinates to find the area we are working in. To avoid this problem... and better support other formats I am going to have to build and post the complete map as a new image and not resize it. This will prevent individual tiles from being accidentally shifted and hopefully work better. I need a bit of time to work on it.
Mar 12, 2020 11:20 pm
OOC:
I’m on an iPad so I really wish there was a pinch and pull zoom option. Other than that it works fine.
Mar 12, 2020 11:22 pm
Mara moves down the corridor, letting Tarquin check each of them out before looking quickly inside.
Mar 13, 2020 1:16 pm
Tarquin listens at each door, and checks each one for traps.
OOC:
How many rolls do you want, REALIST?
Mar 13, 2020 2:00 pm
The bear and Logrith follow Mara and Tarquin down the corridor after noting the tools in the shed and taking a few that might prove useful later.
Mar 13, 2020 2:16 pm
Larkin will follow behind the rest of the group, continuing to keep an eye out for anything dangerous or interesting, and will send out a ping of magic detection every so often to check for auras/enchantments around him. To himself, "Hopefully we are able to find more of that magical cipher that was on the ground, so far it's the only interesting thing in this place..."
Mar 13, 2020 2:34 pm
Tower_Shield says:
Larkin will follow behind the rest of the group, continuing to keep an eye out for anything dangerous or interesting, and will send out a ping of magic detection every so often to check for auras/enchantments around him. To himself, "Hopefully we are able to find more of that magical cipher that was on the ground, so far it's the only interesting thing in this place..."
"My dear friend, Larkin, anyone can scribble on the ground. But a pale of acid placed over a door?!? That is interesting in that it makes me wonder about the inner workings of that brain."
Mar 13, 2020 9:48 pm
Emberskyes says:
Mara moves down the corridor, letting Tarquin check each of them out before looking quickly inside.
HoorayRat says:
Tarquin listens at each door, and checks each one for traps.
OOC:
How many rolls do you want, REALIST?
The first door you listen at you hear a goblin singing and stomping about (Dancing?)
The door is not trapped.
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