Explorers clothing... non-magical approved.
Fine Clothing... non-magical approved.
Belt, two belt pouches, Baldric & Bandoleer with sheath.... Non-magical approved.
Opposite hip- "fast draw" satchel with healer's-herbalist kit: not magical.
Elven curved Longsword of the Sirocco approved.
Elven Dagger... non-magical approved.
Composite shortbow 14 gp 1d6 P 60 ft. 0 1 1+ Bow Deadly d10, propulsive. (Non-magical approved)
Arrows 20, non-magical, Approved.
A written list of all items in your bag of holding.
Adventurer's gear- in your bag of holding is a: backpack, two large sacks, bedroll, 10 chalk sticks, Spark-striker, 50 feet of rope, grapnel, Team tie off rope, 12 carabiners, 10 pitons, 2 sets of Heavy leather work gloves, Camp hammer, Two eight pound sledge hammers, two 6 ft long pry bars, four shovels, 4 vessels of Lantern oil, 2 small oil lamps, 8 candles Scribe sized (long, and thick), 5 torches, a collapsible writing desk, 12 writing quills, 8 vials ink, 8 packets ink-drying powder, 4 blank journals, 10 Large/long rolled MAPPING paper sheets with 3 charcoal rubbing sticks, 7 water-skin, 5 bottles different fruit juices, 3 bottles of good wine, Hygine kit: brush, 2 combs, 4 hair pins, 1 perfume, 2 lip-balm. One steel rod 'cooking spit" and standing rods. two sauce pans, one cooking pot, one large wooden serving bowl, one Tea kettle, one spatula, three different purpose cooking knives, a cutting board, one cheese grater, one set cooking tongs, eight forks, five dull spread knives, five plates, four bowls, Six drinking chalices-plain, 5 steel wool scrubbing pads, 1 large block of caustic Lye-scouring-soap (for washing dishes, *NOT SKIN*), Dish-washing leather gloves, two large picnic blankets. Three books to read, a deck of playing cards (fortune telling), Four dice.
12 small thick hard glass vials of cooking spices.
A large vessel of cooking oil.
A medium vessel of Vinegar.
A bottle of cooking wine (Red).
4 jars of milk.
3 jar of Eggs- no shells
One leather sack of 24 Hard boiled eggs with Salt and cracked black pepper.
A leather sack: cooking flour
4 Waxed leather wraps: 12 honey comb each
4 Waxed leather wraps: 4 different cheese, blocks.
A cloth sack: 12 onions,
A cloth sack: 12 corn on the cob,
A cloth sack: 12 Sticks Butter,
A cloth sack: 8 large peppers,
A cloth sack: 12 tomatoes,
A cloth sack: 24 Carrots,
A cloth sack: 30 potatoes,
A cloth sack: 4 head of leaf-lettuce,
24 String tied, Dried waxed paper wrapped; Beef parts, Salted and smoked.
24 String tied, Dried waxed paper wrapped; chicken parts, Salted and smoked.
8 ten segment sausage Ropes.
One sack Oatmeal
One sack Rice
One sack red beans
one sack brown beans
One sack black beans
4 wraps dried noodle
Eight Loaves of bread.
A stack of 24 Tortilla.
One prepared feast of Black peppered catfish With lemon zest.
A Large sack with Smoked/dried fish jerky.
A Large sack with smoked/dried venison jerky.
A small sack with eight lemons.
A jar of chopped nuts.
A jar of chopped and dried fruits.
A jar of cinnamon and brown sugar spiced dried apple slices
A large 4-person tent with 4x "10ft poles", 6 Tension cords, 8 wooden stakes-two foot long,
2 LARGE SACKS; Horse grain, oat, corn, and alfalfa
Not in your bag of holding!
Riding Horse 8gp
Saddle, saddle blanket, 2 Saddle bags reigns, One Rolled on back of saddle Horse blanket, cinch, halter, lead rope, and other tack.
Healers Gloves - These clean, white linen wraps never show signs of blood, even when used to stitch up wounds or treat other ailments. They give you a +1 item bonus to Medicine checks.
Activate [one-action] Interact; Frequency once per day; Effect You can soothe a willing, adjacent creature’s wounds, restoring 2d6+7 Hit Points to that creature. This is a positive healing effect. You can’t harm undead with this healing.
Type healer’s gloves; Level 4; Price 80 gp
Bag of Holding (Type I) - Level 4; Price 75 gp; Capacity 25 Bulk
*This bag of holding has an ETHEREAL extra dimensional space, inside time does not pass. Side effect nothing alive or magical can be put into the bag* You must state the name of the item you wish to draw from the bag, you may also say "ALL" with the bag turned to pour onto the ground - but at the risk of damaging fragile items.*
Healing Potion - Type lesser; Level 3; Price 12 gp
The potion restores 2d8+5 Hit Points.
Healing Potion - Type lesser; Level 3; Price 12 gp
The potion restores 2d8+5 Hit Points.
All the above are approved.