Hunter Character Ideas

Apr 17, 2020 10:19 pm
Post your character ideas here.
Apr 18, 2020 2:49 am
Aliya (background etc. coming soon)

Traits (3)
- Chip on her shoulder / Something to Prove (from being bullied)
- Survivor (from dealing with a physically and verbally abusive father and a mentally and emotionally checked-out mom)
- Mechanically minded (likes mechanical things better than people)

Attribs (40)
- Brawn 13
- Speed 13
- Intellect 8
- Charm 6

Skills (5)
- MMA fighting
- Breaking and Entering
- Parkour
- Provoke/Intimidate
- Motorcycles

Psychic Power
Channel Rage
Last edited April 18, 2020 6:44 am
Apr 18, 2020 3:09 am
Currently leaning towards apparation or object reading, depending on what I can get away with with the latter. Likely intellect focused. Still need to work on concept.

Edit: With more thinking leaning towards a pyschometrist who's almost addicted to the different and new sensations/emotions they get from objects. Possibly borderline kleptomaniac as well that's linked to it.
Last edited April 18, 2020 3:28 am
Apr 18, 2020 4:31 am
Chaotic circus performer
Easily and overly attached
Old habits die hard

Brawn 8
Speed 15
Intellect 5
Charm 12

Skills
Enhanced senses
Sleight of hand
Acrobatics
Lying
Chain whip user

Ace of Spades

Can I adjust telekinesis to be metallokinesis? I'm thinking to make up for the limitation of only being able to manipulate metal, that the default trick could be modified to allow for better control, or the ability to lift heavier objects than with normal telekinesis.
Last edited April 18, 2020 7:09 pm
Apr 18, 2020 5:49 am
Ok...I like what I'm seeing.

KaeJae...what do you see the Power Channel Rage being exactly? I'm not opposed to adding to my list, but it'll need more detail.

LightofMidnight...I like this so far. Keep going.

Savings. that could work. What about "Bend Spoons" as a trick. You could bend small amounts of metal with your mind. Handcuffs and padlock are nothing for you. Line of sight or awareness of the object still required. Like if handcuffs are behind your back but on your wrists you can break the chain. But a knife in someone's pocket that you haven't seen yet would be out of bounds.
Apr 18, 2020 6:20 am
I'm not exactly sure. I see her as someone who is filled with A LOT of anger, and has learned to (mostly) stuff it down and channel it into her activities - some of which are less constructive than others. But there are times, like when her dad would get drunk and start beating on her mom, and the shouting, and the threats and intimidation, and she can see his face with the eyes bulging out and that vein in the forehead, and she just can't take it anymore....

I see it as an explosion of some kind, not controlled, that happens when she feels that she is in mortal danger, that amplifies whatever her response to the danger is and amplifies somehow. Like the time she screamed when he wouldn't stop hitting and yelling, sending out a shock wave that threw him across the room, blew the windows out and shorted all the electrical appliances in the kitchen. Or when she was 12 and a bunch of jocks from the high school football team decided they were going to forcibly strip her to make sure she was really a girl and she pulled one of their arms out of its socket (almost amputating it) and ruptured another one's spleen with her elbow and lacerating a few other organs. It happens when she loses control in a fight-flight response, but she's been working on trying to control it. It's a process.

Gamewise, it wouldn't be something she can count on unless the situation is dire and her adrenalin gets totally jacked up. Even then she never knows exactly if or when its going to kick in or what the effects will be, only that they're destructive and more or less targeted at the thing causing her fear/stress/harm. It would be a bit of a wildcard ability, that could easily end up causing some collateral damage.
Last edited April 18, 2020 6:26 am
Apr 18, 2020 6:25 am
I'm liking the sound of that, it sounds like what I was thinking.

I do have a few questions about the specifics of that power so that we're on the same page about how it works. How much metal can I bend? How skillfully can I bend? Can I freely manipulate that metal's movement like I would with telekinesis?
Apr 18, 2020 6:40 am
Ace in the Hole:
Two of Hearts

Traits:
Jumpy and Nervous
Empathetic
Adaptable

Stats:
Brawn 5
Speed 15
Intellect 8
Charm 12

Skills:
Small Arms
Persuade
Stealth
Read People
Dodge

Wounds:
(_) (_) (_) (_) (_)

Psychic Power:
Apportation - The ability to move people and objects with your mind, commonly referred to as teleportation. You must know the location at both "ends" of your transport and your range is limited to one mile.
--Trick: In My Pocket. You may summon a specific object you have seen and that can fit into your pocket, as long as you know it's current location
I'm thinking of an orphan who bounced around in foster care from abusive family to abusive family. She has a general "keep your head down" attitude and tries to stay "out of sight, out of mind" but the Directors found that, with a bit of pressure, she can be quite easily manipulated and made useful.
Apr 18, 2020 5:13 pm
saevikas says:
I'm liking the sound of that, it sounds like what I was thinking.

I do have a few questions about the specifics of that power so that we're on the same page about how it works. How much metal can I bend? How skillfully can I bend? Can I freely manipulate that metal's movement like I would with telekinesis?
When using the Trick, the control would still be limited. With an action you could bend it out of shape...like twist a horseshoe into a relatively but not perfectly straight line. Or you could draw that amount across the room...as though it were thrown. If you use the full power, and ask for a draw...with a success you can do just about anything. When you draw a card the limits sort of go away and the narrative is yours. Like...you could sculpt a girder into a beautiful statue, but you won't make more metal appear that there is in the scene.

Does that clarify things?
Apr 18, 2020 5:24 pm
Maybe, I'm not entirely clear though.

So here's what I'm understanding as far as limitations go on the trick:

I can control an amount of metal up to that in a horseshoe, which when I looked it up, is 2.5 pounds.
I can throw that metal about a room's length, but not move it freely like telekinesis.

I'm not clear on how precise my control is though, if I'm able to pick locks easily, but not able to straighten a piece of metal completely. I'm also wondering about how precisely I can throw the metal. I'm thinking that this would be a fair bit more precise than the telekinesis trick, since I'm lifting half the weight and without the ability to move the metal freely.
Last edited April 18, 2020 5:37 pm
Apr 18, 2020 5:42 pm
KaeJae says:
I'm not exactly sure. I see her as someone who is filled with A LOT of anger, and has learned to (mostly) stuff it down and channel it into her activities - some of which are less constructive than others. But there are times, like when her dad would get drunk and start beating on her mom, and the shouting, and the threats and intimidation, and she can see his face with the eyes bulging out and that vein in the forehead, and she just can't take it anymore....

Gamewise, it wouldn't be something she can count on unless the situation is dire and her adrenalin gets totally jacked up. Even then she never knows exactly if or when its going to kick in or what the effects will be, only that they're destructive and more or less targeted at the thing causing her fear/stress/harm. It would be a bit of a wildcard ability, that could easily end up causing some collateral damage.
Hmm...the idea of an uncontrolled power isn't something I had considered...not sure it fits to make it a "rule" for your power. But the randomness of the card drawing mechanic sort of already covers that. Technically you only get what you want 50% of the time anyway...or whatever the percentage is with the "ace in hole" card on your side.

So...I think we can use the narrative to explain that when you fail you haven't properly channeled your feelings. When you succeed you have some narrative control, so if the power is always destructive or explosive in nature...that's works. Over time if you want to describe gaining more control over the power, that can happen. We could come up with something that gives you "explosive strength and the ability to cause explosions" in general. The Trick though...needs some more thought. It could just be --Trick: Feats of Strength. When you have a moment to channel your feelings you can perform feats of near super-human strength like ripping a phone book in half or lifting the front end of a car for a few seconds.
Apr 18, 2020 5:57 pm
saevikas says:
Maybe, I'm not entirely clear though.

So here's what I'm understanding as far as limitations go on the trick:

I can control an amount of metal up to that in a horseshoe, which when I looked it up, is 2.5 pounds.
I can throw that metal about a room's length, but not move it freely like telekinesis.

I'm not clear on how precise my control is though, if I'm able to pick locks easily, but not able to straighten a piece of metal completely. I'm also wondering about how precisely I can throw the metal. I'm thinking that this would be a fair bit more precise than the telekinesis trick, since I'm lifting half the weight and without the ability to move the metal freely.
Your right about the horseshoe...that was a bad example. I didn't think about the weight. Back this up....

Telekinesis lets you move things up to five pounds without needing a draw, the 5 pounds was meant as sort of a limiter. Moving more is harder and riskier, so it requires a draw. What I was suggesting was that rather than simply being able to move it, which you can do, you can also bend it. A trade off since you are limiting yourself to 'metal only' instead of 'anything'. You wouldn't be picking a lock, you'd literally be bending the metal components out of shape so the lock wouldn't hold anymore. Fine control is still not something the Trick can do, so if you wanted to leave the lock intact you would have to draw a card. So you could float the keys to a jail cell over to you, insert them into the lock and turn the key...or you could just bend all the pins and screws or whatever is holding the cell door shut and leave a mess behind. But manipulating a set of "lock picks" to get the thing open would be to much fine control for the Trick, that would be a Draw worthy action.
Apr 18, 2020 6:03 pm
I see, so it's telekinesis, but I can also shape the objects I move, with the tradeoff being that I am only able to affect metal. Sounds like what I was thinking of initially, so I'm happy with that.
Apr 18, 2020 6:36 pm
saevikas says:
I see, so it's telekinesis, but I can also shape the objects I move, with the tradeoff being that I am only able to affect metal. Sounds like what I was thinking of initially, so I'm happy with that.
Great.
Apr 18, 2020 7:25 pm
[ +- ] Here's my sheet.
Last edited April 18, 2020 7:45 pm
Apr 18, 2020 8:30 pm
Quote:
So...I think we can use the narrative to explain that when you fail you haven't properly channeled your feelings. When you succeed you have some narrative control, so if the power is always destructive or explosive in nature...that's works. Over time if you want to describe gaining more control over the power, that can happen. We could come up with something that gives you "explosive strength and the ability to cause explosions" in general. The Trick though...needs some more thought. It could just be --Trick: Feats of Strength. When you have a moment to channel your feelings you can perform feats of near super-human strength like ripping a phone book in half or lifting the front end of a car for a few seconds.
That sounds perfect!
Apr 18, 2020 10:10 pm
Was wondering if it would be possible to come up with a psychometry trick more associated with emotions, which may be slightly more fitting with the 'getting a rush from touching objects'. Something like 'focusing on an object gives a flash of the emotion last felt by the last person to hold it' or similar.
Apr 18, 2020 11:30 pm
@LightofMidnight...I can add very minor emotional resonance to the trick, a taste of what a 'full read' would give, but getting a 'fix' for your addiction will for sure come from an actual draw to read the object.
Apr 19, 2020 12:10 am
Ooh I like that. That works.
Apr 19, 2020 2:48 am
[ +- ] Character Draft
Last edited April 19, 2020 4:55 am
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