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Jan 30, 2021 11:52 pm
By the gods, I sometimes hate being DM and babysitter...

TITLE
Re: Funny Thing
FROM
JacobVane
WHEN
January 30, 2021 5:38 pm
Ok, I'm laughing in RL now. It's all good. Let's just move on with the game. ;)
Re: Funny Thing

from LyricTimeless on January 30, 2021 5:25 pm

to JacobVane
Dude, I'm not talking about overarching plot. I'm just talking about interacting with the other characters and reading the scene and the clues and the puzzles I am presenting. You spent so much energy outside of the waterworks not doing anything because you weren't reading my descriptions that I kept repeating. Now you are sitting down wondering what to do, when there is a common speaking character in a hut, a village of clues and a trail to a gully. Shall I construct a neon sign to point to things to do?
Re: Funny Thing

from JacobVane on January 30, 2021 5:06 pm

to LyricTimeless
I did come up with the whole, go to my father bit. I came up with going to the temple earlier. I did want to go to the castle, but duke let me off. So I've been following him.

In the past, the DM came up with a dungeon and characters reacted. So in this case, I'll have to adjust my mind.
Re: Funny Thing

from LyricTimeless on January 30, 2021 4:55 pm

to JacobVane
I commented thus, because you said something was impossible to do. I said it wasn't impossible. Try.

I understand moody. I've been married for a couple of dozen years. But you are also a hero and a team player and a sensitive person who is smarter than the average bear and can puzzle and lead and get things done as an individual and as a team. You can color the character and be a moody character if you want, but unless you want to sit back and do very little like James, then I suggest you apply yourself to the game. Everyone including me would applaud those efforts, even if they fail, and then we would all have a laugh too, because even fantastic skills sometimes fall on their face. DnD is a game. There has to chance involved, or it gets predictable and boring.

I have opened the game up to more players, because there just isn't any action or follow through being taken on even simple scenarios like this one we are in. We need more ideas being put forward. Kitty is one to jump in and do something even if she has no clue or if it is safe. That moves the story along.

I can't write the story. Duke cannot do that, either. He's an NPC. Storm is distracted in real life. Kon doesn't at all. You should more, but spend more time talking about being a character rather than acting like a character. Kitty can't be the only one to move the plot along. That's all I am saying. This game is stagnant without players doing things. Watch any fantasy movie you like. It's fast paced action and comic situations.
Re: Funny Thing

from JacobVane on January 30, 2021 4:33 pm

to LyricTimeless
I was under the impression I was writing my story and playing off of MPC's and party members alike as good or better than anyone. It always seems like code is a bit lost, but I know he's not played much. I'm not sure if you're saying you want me to do something else, but I don't feel lacking with Jacob or how he's played. He is a bit moody, but he's a blues bard.
Re: Funny Thing

from LyricTimeless on January 30, 2021 12:54 pm

to JacobVane
But you may play one NPC against each other. I do all the time. The Captain and Guen and the Red Dancer and Innkeeper of the Faun, all are at cross purposes. Storm and Kitty constantly play their characters even though they as players know otherwise. Kitty is always knowing more than Kitsune, whether from open text or conversations in subforums or discord. It matters not. The point is to write a story with characters that know only what the story gives them. Duke is constantly doing stupid stuff and saying incorrect things, but he believes them to be true and right.
Funny Thing

from JacobVane on January 29, 2021 9:33 pm

to LyricTimeless
Funny thing is, when I was younger, I was much like Kon in that D&D was about the battles and treasure. Now, I could care less about the treasure other that if it affects xp for leveling up, and the battles can be ok, but they are interludes between the real fire, which is the interaction between people, the verbal sparing and trying to figure out the story and plots.
That long temple battle went on for days but our visit to the temple was far too short. I could have stayed there a week plotting and scheming and maneuvering behind the scenes. I know it's too difficult to manage a whole party for all that, and it really doesn't work because you have to play so many parts. For instance, I can't play Guen against the blue priest, or zelda, or even Glorfindel, because you play all of them. Can't be deceptive if you know the plot. Plus, we tend to type everything in public chat.

Anyway, I do enjoy the battles, too, now that I have more powerful spells and don't have to just lob firebolts until we can get to the next story point. I suppose I never thought about all those battle tricks because I'm so focused on the story of the prince. Not that that is a bad thing to me, it's what keeps me tuning in.
Jan 31, 2021 12:31 am
I gotta be honest, I wasn't sure how to proceed once we came out of the portal. But Jacob has to go all snarky about it. Sorry man. We all do appreciate the efforts you go to in crafting the world / larger plot elements.

Try to remember, though... it's hard for us to know what parts of your scene setting is just visual, and what parts are things to be investigated. What's obvious to you is not always obvious to us. Especially me. It's rarely obvious to me. Because I do not have a typical brain. lol.
Jan 31, 2021 1:00 am
My bad. I do know that you do not know. That's what exploration is about. Figuring out the puzzle. Fleshing out the scene. I've already added things to the scene based on the players' conversations with themselves. Its collaborative.

You figured out who should lose and who should win at the temple. There are no rails, but there are a lot of options. There is not a single answer. If there were, I would not play with players and I would just write a book all by myself. The limitation of players and of me is that you have to roll the dice, so then, no one knows where the story might go.

I keep expecting players to say, "I look here" "I pick up that" "I talk to the man speaking broken common and cursing by Helm" "Hey, what does this button do?"

Jacob pushed my button, when he said this is impossible. I'm the best player. I'm playing brilliantly, but.... I can't do anything because of the dice. I listened to your NPC. I'll just sit here until the DM tells me what to do. I want another character to run so I can do the same nothing.

I shouldn't have been snarky. I apologize for ruining your experience of the game by it.
Jan 31, 2021 2:18 am
You didn't ruin the experience for me! My lack of ability to visualize gives me trouble, but it's not ruined.

I don't flesh out the scene with details other than what is given, and sometimes I dismiss things as just scene-setting elements and don't even consider investigating them. And, like I said, I don't mind the "off the rails" approach. It wasn't what I was expecting, but I'm getting used to it, and I appreciate how it develops the story.

Moreover what I meant was that I was lost when we stepped out. I had a scene described to me, but I had no idea where in that scene we were even supposed to be going. Part of that is probably because I didn't pay enough attention to the dialog when I was scrambling to catch up in previous chapters of the story. So that's my bad. I don't want you to tell me what my character needs to do, but if we start to stall out, some hints are appreciated. :)

Jacob's impossible thing was an overreaction, for sure. I was quite confused at him yelling "Run" after entering the hut. His reaction didn't make sense to me. But it made sense to him. I play cautiously, he plays boldly. I would have preferred to do some talking before we tried to enter, but... it is what it is. He says he likes the parts between the battles, but seems to act rashly and assume that he understands everything instantly. At least to me. Of course, I err on the opposite and slow things down too much.

I was hoping that, maybe, my contribution might have jogged him to understand that there wasn't black and white answers. When Duke responded with devil's advocate statements, it didn't mean that his suggestion was wrong. Just that there are risks and benefits to everything, and they should be considered.

I'm really sorry if I made you feel like you were not doing a good job as a DM, or that you were failing me. I have my own challenges with this type of game, and I was expressing how I struggle. I didn't mean to say that you didn't know that we didn't know what was important. I just meant that... sometimes we might need a nudge.

Like with the hut, that definitely helped. I was hoping to continue investigating that situation, but my absence left a lot to happen in the interim, and Kit went inside, so I figured that I shouldn't interfere. And, as an aside, it bothered me to no end that Jacob proceeded with dialog based on the information that Kit had gained, but had not shared. Kinda like his jab with Storm's given name because he doesn't like the nicknames. And apparently he decided that changing his profile picture will make Bluebard no longer applicable? I'm not going to retroactively change everything that's happened so far, and the nickname is part of that, so it's staying. Though I was trying to give him an opportunity to give feedback on what a new nickname could be, and he just got all snippy.
Jan 31, 2021 4:54 am
I'm resigned to the fact that Thomas is going to misconstrue, edit, rewrite, snip, snap, ignore everything we do. I'll continue to nudge you my friend. You and Kitty are smart enough to make the story interesting no matter how vague I make the scene.

I've invited other players to join to broaden the play and dilute Jacob's disruptive behaviors. I'm screening them. Hey Kitty, DeJoker applied. Lol, he's not invited.
Jan 31, 2021 11:36 am
I apologize to you both for my own post. I let the frustration of my own affect how I responded to the situation happening in the forums. We do appreciate all your hard work Rod. And as always, I'll do my best to keep Jacob in line too so it's a little less on you.

I saw your post haha. Completely fuck DeJoker joining lol. I saw oddtrails wanted in, he'd probably be a good addition! He's the DM for my new Neverland campaign and honestly, I like what I see so far! :D

You might want to write a "here's what you've missed" too so they aren't completely out of the loop. I wouldn't want to read 333 pages of chatting, battles, and drama.
Jan 31, 2021 3:49 pm
Kilikina says:
I apologize to you both for my own post. I let the frustration of my own affect how I responded to the situation happening in the forums.
I completely understand your frustration and was not offended at all by your post. It did wake me up to my own fault though in the exchange, lol. Thanks. Keep me in line. I don't want to stoop to creating drama in this game. It is an escape for us all. Fantasy is where we can solve our problems and be heroes with little to no consequences. Yeah!
Jan 31, 2021 7:32 pm
In-game drama is okay, Rod! Also, I have no idea what those interesting features actually were for (if there was an intended interpretation) but I decided to throw a crazy interpretation in to see what happened. Sorry if it was going too far.
Jan 31, 2021 7:40 pm
You are close! But of course, BlueBard insists on changing the interpretation and goes WAY off base. lmao
Jan 31, 2021 11:58 pm
I am getting my frustrations with Thomas out on DeJoker. Gawd, he's a pompous ass and can't take no for an answer, because he's the best that ever was.
Feb 1, 2021 12:42 am
Lmao what did Joker say?
Feb 1, 2021 12:45 am
FROM
DeJoker
WHEN
January 31, 2021 5:20 pm
No you do not have to discriminate at all and as for a role player I would doubt you would find anyone much better than I am -- I have played nearly everything imaginable -- and know how to work with a group of players very well. However, if you wish to make the mistake of totally misjudging me that is your prerogative.
Re: Magical Maztica - 5e

from LyricTimeless on January 31, 2021 11:39 am

to DeJoker
Perhaps, but I have to discriminate applicants somehow. I only have two spots.
Feb 1, 2021 6:40 am
Wow. Just... wow. You really have to wonder what happens in a person's life for them to end up that conceited...
Feb 1, 2021 12:20 pm
You should see him as a DM. He makes rule nazis look like criminal masterminds they have never obeyed a rule in their life. I didn’t even get a character made for the campaign I tried go join. Despite telling him that I’m still very new, he provided no clear assistance when asked for it and roadblocks constantly to my character’s creation and background. I couldn’t with him at all.
Feb 1, 2021 5:12 pm
Sounds like he is compensating for a low-self-esteem issue, but in a very bad way.
Feb 2, 2021 1:58 am
Hey Nate, did Jacob send you an apology DM out of curiosity?
Feb 2, 2021 3:03 pm
It doesn't look like it. Why?
Feb 2, 2021 5:35 pm
He sent me one to me, I wasn’t sure if he’d tried to apologize to everyone.
Feb 2, 2021 10:16 pm
ah. well, playing peacemaker this time around, I didn't receive anything worth apologizing for? lol
Feb 2, 2021 10:35 pm
Fair enough. I doubt he'll be apologizing to me in the future much, I wasn't exactly nice about my response.
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