Time Traveling Stories
Casting Time:
1 action
Range/Area:
120ft.
Components:
V, S
Duration:
Instantaneous
Source:
PHB, pg. 234
Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.
Rolls
Spell ability check - (1d20+7)
(16) + 7 = 23
I take another look into the sea for someone who may be drowning.
If they take the deal, I cast Daylight on the sword for one hour and throw it far away from the ship for them to get it, and Poca and I take the ship as fast as we can toward the House of Tezca.
Rolls
Persuasion skill check - (1d20+4)
(9) + 4 = 13
Rolls
Insight - (1d20+3)
(7) + 3 = 10
On the Sea of Azul, there is not a port near Nexal, so was she wanting you to drop her off at the northern portion and her go overland through the plains of Peveloc? Surely your ship could not navigate through the Gulf of Qotal and make its way through the bat caves to land at Quezalici on the west coast near to Nexal?
I can take you to House of Tezca where I debark as soon as I can on shore and leave for Tweahco where the Pyramid of the Gods lies, but the ship can take you on around into the Gulf of Qotal and its northern inlet bay where the port there can provide you opportunities to book passage back to even the One Tree if you like. The ship will restock in the bay and await my arrival."
"Quezalici! That is the place! The place of her mistress’s unfinished business. Our ship could make it through the bat caves with ease, we do business at times with the tribe there. She picked the perfect vessel truly. You can drop me anywhere, making my way home will be easy, I have friends in most ports here."
"Perhaps we should disembark on the sandy shores and take Spirit to the Pyramid as planned, while the ship outraces his own stolen ship and takes him back to Quezalici to warn Godslayer and the others of this threat. King Jacob perhaps can help as his manners have mellowed of late. That will give us time to ride Spirit like the wind overland through Pezeloc to Ulatos.
Perhaps you can pull out of him more of this threat?"