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Feb 20, 2021 8:28 pm
Okay Chalrytharendir other than the ones you have already stated that would require some other PC/GM-NPC popping in do you have any other ideas as I find you have an excellent wealth of possibilities bouncing around in that head of yours and I would be seriously remise if I did not check in with you first before moving forward with anything.
Feb 21, 2021 9:18 am
Thanks DeJoker and I appreciate your contribution to the scene so far. It's been a ton of fun, so definitely feel free to give me some input or suggestions to shape these ideas further!

I think one of the following factions storms the restaurant to kidnap or arrest Lacy and/or Takezo:

1) Tesla's or the Minamoto family's private security force (probably made up of Hasabu Army since Taizo Minamoto is from that faction)

2) Yakuza (a 'family' of Lost Ones who have banded together to do organized crime), we learn they are yet another faction that wants the Pheonix and have tracked down Takezo.

3) The police, special forces or swat, to arrest Lacy (the hard drive she stole from Tesla in the Intro) or Takezo (the Phoenix, or a previous crime), or both.

I'm imagining they burst in guns blazing, Lacy and Takezo dive for cover in different directions. We then each finish the scene with a post describing how they each barely escape (separately in different directions). Gives us a good opportunity to give our Martial Arts skills a bit of flavor and gives our characters a chance to finish off the scene by being awesome ninjas despite being interrupted before they could finalize their new relationship.

What do you think?
Feb 21, 2021 2:00 pm
Okay let me address my thoughts to a few of these directly first

1) I would rather not use an organization that is already involved as that should belong to the realm of the player that is part of that organization.

3) This would mean our secret identities have been blown which would be extremely detrimental to my character and I doubt very helpful to yours as well

The issue I see with bursting in guns blazing, so-to-speak, is that is not the way of the Ninja especially within a public place. The need to quickly escape or something along those lines is a great idea but I am not sure about an open attack being the best reason for it.

2) This one seems viable but I am not sure how to implement this as of yet -- still perhaps because Lacy has just recently gone through her database of known shinobi we can work that angle into it -- maybe

Still let me stew on this one a bit today and I will post a counter proposal or two before tomorrow
Feb 21, 2021 8:00 pm
Thanks for the feedback. Here's a bit of expansion on what I was thinking.
DeJoker says:
1) I would rather not use an organization that is already involved as that should belong to the realm of the player that is part of that organization.
Absolutely. Perhaps I should have explicitly said "pending approval from saevikas," but I sort of assumed the GM was following along and would chime in if this idea was off the table. I think this idea is the easiest to explain because it's already established that Minamoto Sr has Takezo's identity since he gave it to Aaron. Also, I like this because it supports the concept that Minamoto Sr teams up with Aaron knowing his own security team might not be up for the job. This would show Lacy and Takezo proving that true.
DeJoker says:
3) This would mean our secret identities have been blown which would be extremely detrimental to my character and I doubt very helpful to yours as well
They wouldn't necessarily have Lacy or Takezo's full id. A little creativity could get around this. For instance, Lacy's blue hair could be how they found her, but they don't actually know who she is yet. I'll concede this might take a lot more creativity to come up with for Takezo given he's sort of a public figure, but not necessarily impossible. Perhaps they are there to arrest Lacy, but also try to arrest Takezo because they think he is working with Lacy. Anyways, I'm happy to rule this option out. I think it was my least favourite of the bunch.
DeJoker says:
2) This one seems viable but I am not sure how to implement this as of yet -- still perhaps because Lacy has just recently gone through her database of known shinobi we can work that angle into it -- maybe
I quite like this option too. We can also leave how they discovered us a bit of a mystery since Lacy and Takezo wouldn't necessarily know this immediately. But it's at least conceivable that they might be interested in the phoenix and have tracked down Takezo.
DeJoker says:
The issue I see with bursting in guns blazing, so-to-speak, is that is not the way of the Ninja especially within a public place. The need to quickly escape or something along those lines is a great idea but I am not sure about an open attack being the best reason for it.
I was perhaps a bit literal there. I was intending "guns blazing" more figuratively, meaning we were directly and suddenly under threat and had to deal with it immediately without resolving the conversation. The exact nature of the sudden attack was very dependent on the faction that we pick. For the Yakuza, it might be guns blazing (they might not fear the repercussions because of their public image, no one willing to testify against them ... ie. typical public gangster display). Also, even though they are headed by shinobi (a bunch of Lost Ones), they might not all be shinobi. Their henchmen might be far less subtle (ie. Beebop and Rocksteady relative to Shredder). Also, some of the "ninja skills" include "Demolition" and "Ballistics," so this leaves room for a variety of ninja in the world, some much less subtle than others. But I was also imagining the possibility of ninjas dropping through the ceiling from above to grab us in quick kidnapping, so less guns and more martial arts based and more in and subtle in and out type tactic. But I'm open to various ways in which this might happen.

Looking forward to hearing if any further ideas/modifications brew up from your perspective.
Mar 13, 2021 6:04 am
Are we still alive here ??
Mar 13, 2021 8:57 pm
Either Aegis or ToDream can do their scene.
Mar 14, 2021 3:35 am
Looks like Aegis and ToDream are active on the site but Aegis hasn't commented in this game since Feb. 9, and ToDream hasn't since Jan. 15. If they aren't checking in they might not realize it's their turns? Maybe we should send them a Message or try to nudge them on Discord again? I hope they check in soon. I'm excited to continue the game!
Mar 18, 2021 12:38 pm
I鈥檒l get a post in today.
Mar 19, 2021 3:02 pm
Ah yeah! Gonna fight over the Phoenix. I鈥檒l get you the Plot Value shortly

Aegis sent a note to saevikas
Last edited March 19, 2021 3:13 pm
Mar 20, 2021 6:44 am
Trying to follow along as a spectator 馃榿

DeJoker: Nice choice on the locale, good spot for a ninja fight!

Aegis: When you get a chance, can you add your character info to the Character Thread (HERE). I'm excited to see what sort of ninja you've created.

I'm assuming that skill check by DeJoker is for Takezo's Silhouette move? So that means we'll have some simultaneous attacks this round, exciting!

Also, non-participating players can influence the battle, right? It says in the rules summary thread we can give +/- 1 modifier to a roll. Is that every roll, one roll per round, or one roll for the entire fight? I'm assuming I need to declare that before a roll is made, right? If so, can we have a "modifier" step between when a roll is declared and actually rolled, so I can check in to declare if/how I modify it? ToDream hasn't checked in for awhile, so not sure we want to wait for them each time, but I'll try to respond quickly to the modifier step. Or if you think it's too complicated for pbp and will slow down the fight too much, I'm okay to drop this aspect of the game if you'd prefer and I'll just spectate.
Mar 20, 2021 7:06 am
Sure sure let the cat out of the bag ;)
Mar 20, 2021 4:20 pm
Oops 馃 馃槅
Nah, I figured ninpo and their usage aren't secret info, but sorry if you were hoping that would be a cool reveal. It actually was, when I realized what that you were doing, I was like, "Ah cool, nice move." 馃槈
Mar 20, 2021 4:53 pm
For the spectator modifiers, I think it should be okay, with how short battles are. Basically, 1/round, you can modify a roll +1/-1 before it's rolled. Put a description of how that advantage/disadvantage occurs in the scene.

And yeah, Ninpo aren't secrets. How would you be able to brag about your awesome ninja moves if your opponent never sees it?
Mar 23, 2021 3:54 pm
Exciting. I鈥檒l get another post in today.
Last edited March 23, 2021 4:02 pm
Mar 23, 2021 4:55 pm
Nice banter! After reading your intros, this song started to swell in my head 馃槈
Mortal Kombat Theme

"EXCELLENT!"
"FIGHT!"

@Aegis: thanks for adding you character details. Taking a peek, I think you can add one more ninpo if you want. The rest of us have 5.

Also, since the odds are slightly in the defender's favour, maybe I'll use my modifier to balance that a bit. I'll wait to see what moves you both pick and how you describe them 馃榿
Mar 23, 2021 5:56 pm
Nice time-warp but not my favorite of all the Mortal Kombat Themes still loved the various movies they put out.

Oh sure make things more difficult for me I thought we were friends ;)
Mar 23, 2021 9:01 pm
First time playing so I'm not sure but it says when you make an attack you pick a Ninpo and a Skill to check it with. Close Combat Ninpo has no default skill assigned to it, so I'm using it with my Pyromancy skill, mostly for flavor. I'll change that to hand to hand, but I have hand to hand as well, so it wouldn't effect a roll. I'll leave the flaming fist in for flavor unless it bothers someone.

It looks like a dodge roll is made by rolling the same skill as used to attack you. So you'd roll hand to hand now. I can't roll my dodge yet until I know what skill you are using to attack me (pg. 143).

Also, I'll tell you this and include the rolls in the thread for the sake of efficiency, that I'm going to use my Continuous Attack Ninpo to make another attack on Shinmen if he dodges this first one.

@Charly - I can try to let you know what I intend to do, but that would mean I have to come in here and post two responses with some amount of time between them to give you an opportunity to jump in. That may throw of my post scheduling, so I can't guarantee I'll do that but will try.

And good catch on the Ninpo. I didn't assign the right number of Ninpo, I think I should have 5 total, I'll take Antitoxin.
Mar 23, 2021 9:18 pm
First time playing here as well but I am pretty sure I have this one correct. When you acquire a Ninpo you are supposed to assign one of your Skills to it. For instance my

Close Combat Attack (Performance) this means my Close Combat Attack Ninpo uses my Performance skill --- thus if someone were to defend against this they would have to use their Performance skill or the closest skill they have to Performance within the Skill Chart and for every box they count getting to that other skill increases the difficulty of that defense.

Looking at your character information I saw the following :
..... Close Combat Attack (Hand-to-Hand)
..... Ranged Combat Attack (Pyromancy)

This means your Close Combat Attack Ninpo uses your Hand-to-Hand Skill and your Ranged Combat Attack Ninpo uses your Pyromancy Skill

Now I could have done this with my Ninpo and Skills :
..... Close Combat Attack (Performance)
..... Close Combat Attack (Barrier)

Which would have meant that I could use either my Performance skill or my Barrier skill as my Close Combat Attack

As for the flavor thing I am sure that is just fine as that does not affect the mechanics at all just gives more flash to the combat
Last edited March 23, 2021 9:22 pm
Mar 23, 2021 9:55 pm
Yeah. That makes sense to me. Thanks.
Mar 23, 2021 10:00 pm
I think we're all first time players, so this combat will probably be a big learning experience for all of us 馃槅

Re: modifier phase, yeah it'll definitely slow things down a little bit, but I don't think we're in any particular rush to get through the fight, so it would be nice to allow a modifier phase. I had brought this up earlier and saevikas said it shouldn't be a problem because fight scenes are pretty short, so it probably won't drag things out too much. I'll try to respond quickly!
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