Greenest
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"just you wait" he mutters, as he takes the damage like a man.
Rolls
odd Grim - even Elceran - (1d2, 1d2)
1d2 : (1) = 1
1d2 : (2) = 2
Rolls
bite vs. Grim - (1d20+4)
(20) + 4 = 24
bite vs. Elceran - (1d20+4)
(4) + 4 = 8
Grim is grabbed by the throat, and tossed like a rag doll.
Rolls
dmg - CRIT - piercing - (1d6+1, 1d6+1)
1d6+1 : (2) + 1 = 3
1d6+1 : (5) + 1 = 6
Rolls
Guiding bolt at the lizard who hit - (1D20+4)
(7) + 4 = 11
Damage hopefully - (4D6)
(2161) = 10
Rolls
Crossbow Attack, Damage - (1d20+4, 1d8+2)
1d20+4 : (14) + 4 = 18
1d8+2 : (3) + 2 = 5
Rolls
Quarterstaff - (1d20+5)
(4) + 5 = 9
Damage - (1d8+3)
(2) + 3 = 5
Unarmed - (1d20+5)
(1) + 5 = 6
Damage - (1d4+3)
(1) + 3 = 4
Rolls
Whip Hit - (1d20+6)
(17) + 6 = 23
Whip Damage - (1d4+6)
(2) + 6 = 8
Second Wind - (1d10+1)
(5) + 1 = 6
The drake falls face first into the dirt. It won't get up again....
18
Cultist #1 - healthy
Cultist #2 - healthy
Cultist #3 - healthy
14
Clarice - 7hp
Drake#1 - healthy
13
Linston - 9hp
12
Elceran - 4hp
Grim - 9hp
kobold #1 - scratched
kobold #3 - critical
kobold #8 - healthy
kobold #9 - healthy
kobold #10 - healthy
5
Damaceus - 9hp
1-2 Clarice
3-4 Damceus
5-6 Elceran
7-8 Grim
9-10 Linston
Rolls
targets - (1d10, 1d10, 1d10, 1d10, 1d10)
1d10 : (8) = 8
1d10 : (6) = 6
1d10 : (9) = 9
1d10 : (6) = 6
1d10 : (3) = 3
the stone bounces off the side of his head, making a crack!
Rolls
sling (pack tactics advantage) - (1d20+4, 1d20+4)
1d20+4 : (13) + 4 = 17
1d20+4 : (18) + 4 = 22
dmg - bludgeoning - (1d4+2)
(3) + 2 = 5
and two bullet like stones slam into his chest. He crumples to the ground, struggling to breath.
Rolls
sling (pack tactics advantage) - (1d20+4, 1d20+4)
1d20+4 : (3) + 4 = 7
1d20+4 : (11) + 4 = 15
sling (pack tactics advantage) - (1d20+4, 1d20+4)
1d20+4 : (8) + 4 = 12
1d20+4 : (15) + 4 = 19
dmg - bludgeoning - (1d4+2)
(4) + 2 = 6
dmg - bludgeoning - (1d4+2)
(3) + 2 = 5