Greenest
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Rolls
sling (pack tactics advantage) - (1d20+4, 1d20+4)
1d20+4 : (2) + 4 = 6
1d20+4 : (15) + 4 = 19
dmg - bludgeoning - (1d4+2)
(1) + 2 = 3
But he manages to duck as the stone lands in the grass behind him.
Rolls
sling (pack tactics advantage) - (1d20+4, 1d20+4)
1d20+4 : (5) + 4 = 9
1d20+4 : (12) + 4 = 16
Linston - 9hp
Elceran - death save #1
Grim - 6hp
Damaceus - 5hp
Damaceus is up, then the dreaded cultists....
Rolls
potion of healing - (2d4+2)
(24) + 2 = 8
But they're cultists.....pretty committed by definition.
1-2 Clarice
3-4 Damceus
5-6 Elceran
7-8 Grim
9-10 Linston
Rolls
targets - (1d10, 1d10, 1d10)
1d10 : (1) = 1
1d10 : (3) = 3
1d10 : (2) = 2
the third heads straight at the healer Damaceus.
Clarice is such a small nimble target, that the cultists don't come close to her as they swing their scimitars behind the waist high wall. But the third cultist's blade bites into Damaceus' shoulder, splattering blood across the side of his grimacing face.
No good deed goes unpunished....
Rolls
attack - Clarice 3/4 cover (AC17) - (1d20+3)
(1) + 3 = 4
attack - Clarice 3/4 cover (AC17) - (1d20+3)
(11) + 3 = 14
attack - Damaceus (out of cover AC13) - (1d20+3)
(14) + 3 = 17
dmg - slashing - Damaceus - (1d6+1)
(2) + 1 = 3
Range: Touch
Components: V, S
Duration: Instantaneous
Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.
Rolls
Melee Spell Attack Roll (with possible advantage) / Damage - (1d20+5, 1d20+5, 1d8)
1d20+5 : (6) + 5 = 11
1d20+5 : (19) + 5 = 24
1d8 : (4) = 4
1-2 Clarice
3-4 Damceus
5-6 Elceran
7-8 Grim
9-10 Linston
Rolls
target - (1d10)
(1) = 1
attack - Clarice 3/4 cover (AC17) - (1d20+4)
(8) + 4 = 12
Rolls
Crossbow - (1D20+4)
(3) + 4 = 7
Damage hopefully - (1D8)
(1) = 1