Character Creation - Windyridge

Apr 3, 2021 9:04 pm
Okay, so we got two options here. I can help you build, or you can just submit your sheet when you're done and let me know here. I suspect by your posts in the interest thread that you know what you're doing, but I'm good either way. If you need the books, shoot me a PM.
Apr 9, 2021 3:07 pm
I am glad to accept help. I can probably pick the class you need most based on the group dynamics if that works.
Apr 9, 2021 4:12 pm
You've got the book, so here's the basics of what you'll be doing. If you have questions, poke me either here or in discord!

1) Select a class.
2) Roll for stats: Roll 4d6, drop the lowest. Do that six times. Assign your stats to your abilities in any order. Each class will have listed what it uses for main abilities. Abilities are exactly the same as d&d 5e, but here they are again just in case:
-- Strength (used for melee combat and athletics)
-- Dexterity (used for ranged combat, main defense, and coordination)
-- Constitution (used for health, endurance, and physical saves)
-- Intelligence (used for trained skills and general smartness)
-- Wisdom (used for awareness and will saves)
-- Charisma (used for likeability and relationships)
3) Select your department. The department is basically the same thing as a race in 5e. It'll give you a few bonuses and possibly adjust your ability scores.

After you've got that, we'll move on to skills, feats, and gear.
Apr 9, 2021 4:18 pm
Stat rolls

Rolls

4d6

(5643) = 18

4d6

(1152) = 9

4d6

(3412) = 10

4d6

(4162) = 13

4d6

(4354) = 16

Apr 9, 2021 4:27 pm
Haha I can't count.

Rolls

6d6

(331432) = 16

Apr 9, 2021 4:27 pm
Still can't count

Rolls

4d6

(2164) = 13

Apr 9, 2021 4:29 pm
I'll let you rule on what I should do for the last roll since I screwed this up nicely.
Apr 9, 2021 4:39 pm
let's use that last one. it's correct, and has a better result anyway. So you'll have 15, 13, 12, 12, 9, 8.
Apr 9, 2021 4:43 pm
Ok thank you. I'll pause until I get a feel for what class he/she should be from the rest of the group.
Apr 9, 2021 6:01 pm
The Snoop Abilities + Mods

Int - 17 (+2 from dept bonus) Mod=+3
Wis - 11 (-2 from dept) Mod =0
Str - 12 Mod =+1
Dex - 9 Mod= -1
Con - 12 Mod= +1
Cha - 8 Mod=-1

Armor Proficiency (Light)
Weapon Group Proficiency (Melee)
Weapon Group Proficiency (Handgun)

Starting feats, astute, flawless search

Skill Points at 1st level: (8 + Int modifier) × 4 = 44
Last edited April 9, 2021 9:04 pm
Apr 9, 2021 6:10 pm
Vitality: 1d8 plus Con modifier per level. But at 1st level, each agent receives the normal
maximum vitality points for his class and level.

Vitality = 9
Last edited April 9, 2021 8:49 pm

Rolls

Vitality - (1d8+1)

(3) + 1 = 4

Apr 9, 2021 6:11 pm
OOC:
My rolls have been hideous!
Apr 9, 2021 6:18 pm
Skills: (Skill rank + ability modifier + miscellaneous modifiers)

Trained (T) Class skill INT Appraise +4
T Class skill INT Computers +1 +4= +5
Class skill WIS Concentration +1
T Class skill INT Cryptography +4
T Class skill WIS Electronics +1+1=+2
Class skill WIS First Aid +1
Class skill DEX Hide +1
T Class skill INT Search +4
Class skill WIS Surveillance +1
T Class skill INT Knowledge +4
T Class skill INT Cryptography +4
T Class skill INT Craft +4
Class Skill DEX Move Silently +1
Class Skill WIS Cultures +1
Last edited April 9, 2021 10:55 pm
Apr 9, 2021 8:53 pm
Department - Computer Espionage

+2 Intelligence, –2 Wisdom.

• Department 3 agents receive a free laptop computer
with a +1 power rating (see page 44 for more
information about using computers in play).

• +1 department bonus to Computers and Electronics
checks.
Apr 9, 2021 9:59 pm
Good news! You get max vitality at first level!

Also, have a look here: https://gamersplane.com/forums/thread/20997/?p=962536#p962536
Apr 9, 2021 10:19 pm
Yes I saw that and had noted it. Ok I will go over the skills and amend with the house rules.
Apr 9, 2021 10:52 pm
Ok skills amended.
Apr 10, 2021 12:17 pm
Character submitted but not quite finished. Do we wait for the mission before getting equipped?

Please look mine over for mistakes.
load next

You do not have permission to post in this thread.