Sixty Seconds to Midnight

load previous
Jun 17, 2021 7:27 pm
Once the prisoners are in hand Ferret decides to try and disable the sensors so he attempts to go that way again thinking his odds are much better this tie around.

Rolls

Sneak - (1d20+7)

(3) + 7 = 10

Jun 18, 2021 8:16 pm
Ferret is pretty certain that the blinking light on the sensors is a bad thing, but there's no discernable immediate reaction. He's there now, he might as well try to disable the thing.
Jun 18, 2021 8:19 pm
Ferret attempts to disable the sensors.

Rolls

Electronics - (1d20+4)

(5) + 4 = 9

Jun 21, 2021 7:50 pm
Ferret, you're good enough to know that that didn't go quite as planned, but again, no obvious reaction, grate doesn't slam shut on the outflow pipe...
OOC:
If there's anyone watching the sensors, they already know you're here. The question is, do you go into what is almost certainly a trap, or spend precious time trying to figure out another option? There's a hidden option here too. Not going to tell you what it is, other than it made a plot point in a pretty good move back in the late 70s.
Jun 21, 2021 10:27 pm
George grimaces when it becomes clear that these sensors are giving Ferret more trouble than expected. He runs a hand through his thinning hair and is surprised when it hits more twigs and vines. The recent desperate dive to avoid being gunned down in this thick jungle has left George looking a tad bit ridiculous. He is covered in mud and try as he might he just cannot shake the last of the leaves from his tangled red hair. He decides to forgot about this for now. There are more important matters.

An idea comes to mind so George takes it to the rest of the group. "This might sound a little extreme but hear me out." George uses his hand to mime a patrolman walking. He follows this up by making explosion sound effects. The two fingers that were the patrolman fly into the air and land in his other hand where they twitch for a moment before they stop moving.

"If it wasn't clear, I'm trying to say that should a patrol come by to check the sensor we tripped, we could blow up the poop pipe using my explosive watch. It would cut down on opposition and might make a good distraction while we slip in elsewhere. The boom is bound to draw the bulk of their attention after all." George holds up one finger and walks away from the group. "Second idea. A bit less drastic."

George walks up to one of the captured patrolman and squats down next to him. "What are your friends seeing from the inside? General alert that a sensor was tripped or specifics like the number of intruders? If we asked real nice is there any way for you to contact HQ and let them know that this is nothing but a malfunction?"
OOC:
Hope this isn't too silly. He will get more serious. Can I get an invite to the OOC discord? The link in the other thread has expired.
Jun 22, 2021 5:22 pm
This isn't working, he says to himself. Time for a change in plan. He digs into his backpack, keeping himself still mostly sheltered from enemy eyes and pulls out his explosive pen. I wondered if this would come in handy, he thought. We will see I guess.

He hurls it as far away from the pipe as he can, while covering his ears, hoping to cause a distraction great enough to allow safer entry into the stinky pipe.
[ +- ] Explosive pen
.

Rolls

Hurling Pen - (1d20+1)

(17) + 1 = 18

Jun 23, 2021 5:02 pm
Vincent covers his ears at the explosion. He then looks at the unappealing prospect of entering the sewage through the pipe.
"Well, we'd better get in, while the patrols are busy investigating that explosion..."

He takes a deep breath, aware that it's going to be the last fresh air he'll breathe for a while.
Then he turns on the flashlight, pulls up the roll neck of his sweater, and crouches low, entering the pipe.
Jun 24, 2021 3:22 am
Angelique sighs and gives a last, wistful look at the open air. Tearing a strip off the bottom of her shirt, she ties it over her nose and mouth and follows Vincent.
Jun 24, 2021 11:35 am
Ghost grins as he watches his associates reactions to the open sewer. Following behind them, he does his best to provide security.
Jun 24, 2021 10:00 pm
George hurries to catch up to everyone heading for the sewage outlet. He reaches into his backpack and pulls out a gas mask, silently praying that it blocks out at least some of the unpleasant odor they are about to encounter. A smirk crosses over his lips as he goes to strap the mask over his face. In his best Murtaugh impression he says, "I'm too old for this shi--" His words become muffled as the gas mask is strapped into place.
Jun 25, 2021 1:59 am
Time to hustle then, Ferret says to himself, while the distraction of his pen was in full swing. He found himself wishing he had noseplugs.

Did I sign up for crawling in shit? He didn't think so.
Jun 25, 2021 6:33 pm
It's not a pleasant trip, but you arrive at the other end of the pipe in a few minutes. Well... Not the other end entirely. About three feet from the end of the pipe is a maintenance grate. Vincent manages to kick it up out of place, and it lands on the floor with a clang. Nothing to do about that though. It's not nearly as loud as the explosion anyway.

With the hope that most of the personnel of the base are busy determining where the explosion came from, you slip out into the room, taking a look around. The floor is plain concrete, and you get the feeling that you'll be easy to track unless you manage to clean up somehow. The only thing in this room is the outflow pipe which is connected to several other pipes coming in from the wall, an industrial sink, and a control panel that's mostly indecipherable unless someone has some reason for knowing a lot about sewage containment.

Two doors lead out of the room:
-- A slightly cracked door with a glass window crosshatched with safely lines. It appears to lead to a kitchen.
-- A closed wooden door with no window.
Jun 25, 2021 11:33 pm
Glad to be out of the sewer pipe, Swissknife breathes in the cleaner air of the room in relief.
Seeing the state he's in, he spots the industrial sink and steps to it, trying the tap. If running water comes out, he will wash as best as he can, even putting his feet one by one under the jet to wash his boots.
Jun 26, 2021 12:48 am
Ghost follows Swissknife's example and takes his turn at the sink. Once he's done, he move up to the open door and carefully looks in the window.
Jun 26, 2021 2:53 am
Ferret doesn't need to be told and goes straight for the sink. He's about ready to puke but manages to hold it down. Once he has removed as much sewage with water and any rags he can find, he tries the closed door and wiggles the doorknob.
Jun 26, 2021 1:54 pm
George keeps the gasmask firmly in place until after he has had a chance to wash up. Once that is complete, he slides the mask up so it rests on the top of his head. His backpack contains a couple of smoke grenades and you never know when the mask may come in handy for reasons other than keeping out bad smells. This way he can slide it back into place quickly if the need arises.

He walks up behind Ghost and peers over his shoulder through the window. If George ever had doubts that this base belonged to the bad guys, seeing that they placed the kitchen this close to the sewage containment room makes it painfully clear these people aren't right in the head.

George isn't sure what the next move should be. If the whole base isn't already on high alert, they will be soon. They need to accomplish their goals and get out of here as soon as possible. He hopes someone in the group has a good idea of where to head next. George has never been a leader. He is ready to follow as soon as orders are given.
Jun 26, 2021 5:04 pm
Sharing a sense of relief with the others, now that most of the sewage residue has been cleared, he tries to focus.
"OK, people. We're in Zane's HQ. Access could have been cleaner, but... hey. We'll have to dance to this music. Mission brief is to foil his plans by any means necessary, capturing or otherwise neutralizing him, " he quotes.

He looks around at the others, "they will be alerted to an intrusion on the island, so we'll have to be extra careful. Now, I'm thinking, there's a kitchen behind that door - they're not likely to get the supplies via the sewers, unless they like to eat shit round here. I say we go there to try reach the rest of the complex. Other door might be some utility room?"
Jun 27, 2021 1:16 am
Angelique takes her turn at the sink, washing up as best she can. Taking her outer shirt off, she rinses it in the sink, trying to get the muck off. When it is at least somewhat clean, she wrings it out and puts it back on wet.
Jun 27, 2021 11:50 pm
George gives a thumbs up to Swissknife's plan. He checks his weapon to ensure it is still in firing condition after the sewage pipe. Next he makes sure he has flash and smoke grenades on his belt, within easy reach. There is no telling what they are about to run into and he wants to be ready for anything. He will let someone else check the closed door, if they wish to. George lines up ready to head forward into what appears to be the kitchen.
Jun 28, 2021 1:28 pm
OOC:
Before we enter, what does Ghost see through the kitchen door window?
load next

You do not have permission to post in this thread.