Rolls
Kill shot, Damage - (1d20+1, 1d10+2)
1d20+1 : (15) + 1 = 16
1d10+2 : (1) + 2 = 3
Kill shot, Damage - (1d20+1, 1d10+2)
1d20+1 : (15) + 1 = 16
1d10+2 : (1) + 2 = 3
Ranged Combat (.45 SA Pistol) - (1d20+6)
(3) + 6 = 9
Damage (if attack is successful) - (1d10+2)
(9) + 2 = 11
Pistol vs. enemy agent - (1d20+4, 1d10+2)
1d20+4 : (9) + 4 = 13
1d10+2 : (9) + 2 = 11
NPC init - (1d20+3)
(14) + 3 = 17
Initiative - (1d20+5)
(16) + 5 = 21
Gunplay - (1d20+4, 1d10+2)
1d20+4 : (2) + 4 = 6
1d10+2 : (2) + 2 = 4
Gunplay - (1d20+4, 1d10+2)
1d20+4 : (1) + 4 = 5
1d10+2 : (8) + 2 = 10
Initiative+3 - (1d20+3)
(20) + 3 = 23
Ranged attack (+3) - (1d20+3)
(20) + 3 = 23
Ranged attack (+3) - (1d20+3)
(10) + 3 = 13
damage (if hit) - (1d10)
(7) = 7
damage (if hit) - (1d10)
(7) = 7
Init - (1d20+3)
(14) + 3 = 17
Hide - (1d20+3)
(20) + 3 = 23
Minion vs. Speed (Attack, Damage if hit) - (1d20+3)
(1) + 3 = 4
Minion vs. Swissknife (Attack, Damage if hit) - (1d20+3)
(10) + 3 = 13
Minion vs. Score (Attack, Damage if hit) - (1d20+3)
(14) + 3 = 17
Damage for Score - (1d8)
(7) = 7
Attack (closest target) - (1d20+6)
(16) + 6 = 22
Damage (if attack is successful) - (1d10+2)
(8) + 2 = 10
Gunplay - (1d20+4, 1d10+2)
1d20+4 : (16) + 4 = 20
1d10+2 : (2) + 2 = 4
Gunplay - (1d20+4, 1d10+2)
1d20+4 : (14) + 4 = 18
1d10+2 : (1) + 2 = 3
Pistol attack - (1d20-1)
(16) - 1 = 15
DMG if hit - (1d6+1)
(5) + 1 = 6