Sixty Seconds to Midnight

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Jul 15, 2021 12:17 am
Mothman's eye momentarily go wide at the sight of the camera. He is quickly able to get a hold of his cool once it becomes clear that the camera hasn't spotted them just yet. "Our presence here is already known. Taking down the entire camera system won't hurt us in any way and will make it harder for them to track our movements. I think it might be worth effort." He doesn't love the idea of backtracking. The less time they spend here, the better. But there is a lot to gain from taking away the eyes of the enemy.
Jul 15, 2021 7:17 am
Nods in agreement to Ferret and Mothman, "if we go with that plan, Ferret needs backup - shouldn't go alone," he adds.
Last edited July 15, 2021 7:17 am
Jul 20, 2021 12:35 am
"I don't think anyone should go it alone at this point. We're strongest as a group. If we run into trouble we'll need every gun we have." He shrugs his shoulders. Mothman isn't excited about the possibility of things going south, but he knows they stand a better shot of surviving if they are together. Hopefully it doesn't cost them too much time though.
Jul 20, 2021 9:40 am
"Makes sense," he agrees with Mothman. "We go together. So we should follow the security camera line to the hub, you lead, Ferret!"
Jul 20, 2021 1:34 pm
Ok, let's go then. Let's follow this one to the source. He points to it and starts walking, following the cable as it snakes its way along the wall. You guys keep your eyes peeled.
Jul 20, 2021 8:33 pm
George will stick to the front of the group and keep his eyes and ears focused ahead for any signs of trouble.

Rolls

Spot (Crit - 19-20) - (1d20+7)

(17) + 7 = 24

Listen (Crit - 19-20) - (1d20+4)

(14) + 4 = 18

Jul 21, 2021 2:54 am
Angelique falls in behind the others, keeping her eyes and ears open.
Jul 22, 2021 4:15 pm
OOC:
Trying to play catchup here, I'm sorry about the delay. I've had a huge number of projects at work the last week and a half. I really need an assistant, but I probably won't get one. Hoping things are settling now.
The path takes you back past the door they came out of and around the bend past another set of swinging double doors that lead into a commissary. The next door down the hall on the right is a firing range, empty. There's a camera there, too. You're going to have to pass this one if you want to shut them off.

You are disguised, and you'll have your backs to the camera, but there's voices from farther along the hallway too, so if you do trigger something, there's likely going to be a quick response.

https://i.snipboard.io/uYoiDP.jpg
OOC:
Ignore the X. I was supposed to have put it next to the camera at 12.
Jul 23, 2021 12:00 am
Mothman's heart momentarily sinks when he sees the next camera. To make matters worse, it sounds like multiple people are nearby. Things could go bad and in hurry. He see no scenario where standing around in the hallway discussing what to do is going to be to their benefit. The longer they stand here, the more time they give the enemy to find them. Mothman gives a look to the rest of the group, giving them a chance to object; if no one does he will continue forward at a normal pace and try the door to room 12. With any luck, it will be unlocked and the only people with access to the cameras will be beyond these walls.
Jul 27, 2021 3:35 am
The door the room marked 12 on your evacuation map is unlocked, and its the work of just a moment to slip through. Once inside, you realise this is a firing range, complete with automatic winches to pull the targets forwards, and a lot of extra ammo stacked on the wall behind the shooters' booths.

Fortunately, there's no one here, and you're pretty sure the camera above the door was focused farther down the hallway, so you have at least a moment to regroup and consider your approach.
Jul 27, 2021 10:57 pm
Mothman looks at the piles of ammo and thinks, 'Well, if we end up going out like Butch Cassidy and the Sundance Kid, we certainly found the right room for it.' He crouches down by the door and starts going through his backpack. "Alright, Ferret. Do your thing. I'm not great with tech, but if you need any help just tell me what to do."

If Ferret needs help, Mothman will follow their instructions. If not, he'll use his parabolic microphone to try and determine whether or not the rooms bordering this one are occupied.
Jul 28, 2021 2:28 am
We have to go past the firing range there and unluckily for us we need to go past that camera there. Ferret points at it. We're going to have to disable it.
Jul 28, 2021 9:36 am
"Here, let's give him a leg up to reach" says Vincent, gesturing the others to help.
OOC:
will Ferret be able to reach the camera by standing on a man's shoulders?
Jul 28, 2021 3:05 pm
OOC:
Should be able to, yeah. A DC 15 Electronics check will disable it. A DC 20 check will set up a loop to show an empty hallway. Even if you don't disable it, though, you'll only alert the system on a natural 1-3.
Jul 28, 2021 3:40 pm
Ferret crawls up onto Swissknife's shoulder and starts fiddling with the wires carefully while trying to keep his balance. A few times he has to catch himself from swaying but eventually, he acclimates and stands steady.
OOC:
Edit: Oh Phooey!
Last edited July 28, 2021 3:41 pm

Rolls

Electronics - (1d20+4)

(9) + 4 = 13

Jul 28, 2021 6:29 pm
OOC:
Can Swissknife assist the disabling attempt, by keeping him steady holding his legs?
Aug 3, 2021 8:20 am
OOC:
Assisting Ferret with Balance, vs DC10 to give him a +2 in case of success
OOC:
Edit: that brings Ferret's disabling roll to 15
Last edited August 3, 2021 8:21 am

Rolls

Balance (7) assisting - (1d20+7)

(5) + 7 = 12

Aug 4, 2021 8:25 pm
The camera is disabled now. Unfortunately - or fortunately, depending on how you look at it, Ferret can tell that he wasn't quite able to do everything he wanted to. The feed is cut, but there's nothing in its place. With the exterior of the base on alert, there's going to be a rapid response to a problem inside the base by someone.

You have time to either vacate the area or try to set up an ambush, or both.
Aug 4, 2021 9:11 pm
Whadya say to an ambush guys? They'll be on alert now. Ferret nods at Vince. Thanks for the help, man!
Aug 5, 2021 4:18 am
"I say we press our advantage and ambush them."
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