OOC:
Gene, answered in the other thread in case you didn't see it.
The waters of the Caribbean stretch forth below you, as the tracking device counts down the miles to Zane’s headquarters. Abruptly, it appears on the horizon, a patch of green surrounded by the deep blue of the ocean. It’s a small island, only about two hundred meters of vegetation separating the beach from Zane’s stronghold, a super modern fortress at the heart of the island. From your vantage point, you can see the high walls that mark the boundary line between natural and manufactured. Halfway along the shore, you see a large sewage outflow pipe.
Angelique guides your aircraft down, and as you hopefully slip below any radar, you check your gear, retrieving the inflatable raft stowed in the back. You dump it into the water and pile in, and head toward the shore. Once there, you're going to have two immediate goals.
First, you're going to need to avoid the regular patrols. Second, you're going to need to decide how to approach the compound. There's three obvious options (obvious doesn't necessarily mean wise): The main gate could be assaulted, the ventilation system could be infiltrated, or the sewage outflow.