Raider's Camp
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Aug 5, 2021 8:30 pm
OOC:
max range on a heavy crossbow is 400' but the shot would be at disadvantage, with that kind of damage it doesn't really matter thoughOOC:
Linston distance = 325'Aug 5, 2021 9:00 pm
Trying to stay low, Clarice approaches from the side as the creature hesitates. Once close enough she fans out her hands and takes aim.
As the flames flow forth from her fingertips she starts to giggle; she's not quite sure why...
Burning Hands - DEX ST vs 13.
As the flames flow forth from her fingertips she starts to giggle; she's not quite sure why...
OOC:
Burning Hands - DEX ST vs 13.
[ +- ] Burning Hands
Casting Time: 1 action
Range: Self (15-foot cone)
Components: V, S
Duration: Instantaneous
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.
The fire ignites any flammable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Range: Self (15-foot cone)
Components: V, S
Duration: Instantaneous
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.
The fire ignites any flammable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Rolls
Fire Damage (Half on Save) - (3d6)
(166) = 13
Aug 5, 2021 9:57 pm
The beast rears, flames dance across it's beak like maw, and it let's out an ear piercing screetch.
Beast dmg (fire) 13/2 = 7
Beast dmg (fire) 13/2 = 7
Rolls
DEX save - (1d20+1)
(18) + 1 = 19
Aug 5, 2021 10:16 pm
Elceran is having flash backs to an old play about a cup and something about snakes as he continues his run, feeling like he's going nowhere fast
Aug 7, 2021 5:56 pm
Grim takes his whip and tries to tear into the wolf's hide as it seems to hesitate.
Rolls
Whip Hit - (1d20+6)
(17) + 6 = 23
Whip Damage - (1d4+6)
(4) + 6 = 10
Aug 10, 2021 4:10 pm
the beast suddenly rears as the whip bites into it's hide. It screeches like a giant bird and its grey shaggy coat is feather like around it's head and shoulders.
It eyes wee Clarice for an instant and swipes at her with its long, sharp claws, before spinning on Grim and snapping at the man who whipped him with a fiercely sharp beak.
Clarice is knocked several feet to the left, as crimson streaks appear across her arm, but she manages to stay on her feet. The beak of the beast reaches for Grim's arm, but misses and sinks itself into his belly. Blood of a worryingly deep red soaking through his tunic.
Linston distance = 325'
Elceran distance = 290'
It eyes wee Clarice for an instant and swipes at her with its long, sharp claws, before spinning on Grim and snapping at the man who whipped him with a fiercely sharp beak.
Clarice is knocked several feet to the left, as crimson streaks appear across her arm, but she manages to stay on her feet. The beak of the beast reaches for Grim's arm, but misses and sinks itself into his belly. Blood of a worryingly deep red soaking through his tunic.
OOC:
anyone to actLinston distance = 325'
Elceran distance = 290'
Rolls
attack - Clarice - claw - (1d20+7)
(11) + 7 = 18
attack - Grim - beak - (1d20+7)
(18) + 7 = 25
dmg - Grim - piercing - (2d8+2)
(86) + 2 = 16
dmg - Clarice - slashing - (2d8+2)
(78) + 2 = 17
Aug 10, 2021 7:51 pm
*gurgle*
...
Back so soon, my child?
It appears that way.
Clarice looks around the wonderful surroundings of the Golden Hills and is at peace.
Maybe it is for the best.
EDIT: Hahahahaha - 2 of 3 failures right off.
...
Back so soon, my child?
It appears that way.
Clarice looks around the wonderful surroundings of the Golden Hills and is at peace.
Maybe it is for the best.
OOC:
Clarice is at 0/12 HPEDIT: Hahahahaha - 2 of 3 failures right off.
szemely sent a note to Skallagrimm
Last edited August 10, 2021 7:57 pm
Rolls
Death Save - (1d20)
(1) = 1
Aug 10, 2021 9:01 pm
Grim not going to let the beast get the best of him gathers up his strength and unleashes an onslaught on it.
Rolls
Second Wind - (1d10+2)
(8) + 2 = 10
Whip hit - (1d20+6)
(6) + 6 = 12
Whip Damage - (1d4+6)
(3) + 6 = 9
Whip Hit- action surge - (1d20+6)
(9) + 6 = 15
Whip Damage- action surge - (1d4+6)
(2) + 6 = 8
Aug 10, 2021 9:35 pm
The scene is blood soaked chaos.
Runninig and screaming, Linston and Elceran are stopped dead in their tracks. When a low rumble like thunder in the distance causes the ground beneath them to tremble.
The beast ignores the pain of the whip to disembowel the little wizard, but it too is startled by the rumble. It raises it's head, looks briefly to the horizon....
then BOLTS! Loping off in the other direction, bloody footprints in it's wake.
Clarice and Grim can't see what's happening. But Linston and Elceran do.
An army is on the march.
The ground shakes beneath the hundreds and hundreds of boots. Wagons. Drakes. The mouth of the camps spews forth more and more. Smoke rising from torches, flags unfurling. A low chant begins to rise.
"hail. hail. Hail. Hail. HAIL. HAIL. HAIL. HAIL...."
Runninig and screaming, Linston and Elceran are stopped dead in their tracks. When a low rumble like thunder in the distance causes the ground beneath them to tremble.
The beast ignores the pain of the whip to disembowel the little wizard, but it too is startled by the rumble. It raises it's head, looks briefly to the horizon....
then BOLTS! Loping off in the other direction, bloody footprints in it's wake.
Clarice and Grim can't see what's happening. But Linston and Elceran do.
An army is on the march.
The ground shakes beneath the hundreds and hundreds of boots. Wagons. Drakes. The mouth of the camps spews forth more and more. Smoke rising from torches, flags unfurling. A low chant begins to rise.
"hail. hail. Hail. Hail. HAIL. HAIL. HAIL. HAIL...."
Aug 10, 2021 9:55 pm
With the wolf no longer being an immediate threat, Grim rushes to Clarice and administers a healing potion
Rolls
Healing potion - (2d4+2)
(44) + 2 = 10
Aug 10, 2021 10:31 pm
Someone has been awaiting your arrival, my child.
Who?
See for yourself.
Clarice hears a familiar voice call out to her.
Clarice! It is so good to see you again.
URIZA!!!
Suddenly the vision of the Golden Hills, Baervan, and of her recently departed friend start to fade.
NO! No...
Her eyes shoot open to see Grim kneeling above her, an empty vial in his hands.
"Thanks once again, my friend."
Who?
See for yourself.
Clarice hears a familiar voice call out to her.
Clarice! It is so good to see you again.
URIZA!!!
Suddenly the vision of the Golden Hills, Baervan, and of her recently departed friend start to fade.
NO! No...
Her eyes shoot open to see Grim kneeling above her, an empty vial in his hands.
"Thanks once again, my friend."
Last edited August 10, 2021 10:32 pm
Aug 12, 2021 4:20 pm
Elceran slides into the nearest bush cover as the camp begins to march out.
Rolls
Stealth - (1d20+5)
(6) + 5 = 11
Aug 12, 2021 6:29 pm
OOC:
I had hoped we were far enough away that we could hide easily.Rolls
Stealth, if needed - (1D20+2)
(17) + 2 = 19
Aug 12, 2021 6:59 pm
OOC:
you have definitely chosen a spot that allowed you to hide. But did the combat, the shouting and the whistling blow it?DM secretly rolls some dice....
Aug 17, 2021 9:30 pm
Already on the ground, Clarice will crawl into whatever possible cover she can find and attempt to hide.
OOC:
Sorry, just realized that you were waiting for everyone to roll. Misread on my part.Rolls
Stealth - (1d20+2)
(12) + 2 = 14
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