OOC Chat Thread

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Jun 30, 2021 7:15 pm
I apologize, Adam, and everyone else, I got a little emo there yesterday...

I think I couldn't understand (and maybe still don't but that's my "problem" to solve), why someone would walk away from a game that they were otherwise enjoying, "just" because it was populated by mostly the same ppl they have been gaming with before.

And I think I was therefore taking it more personally/as a sign that things weren't working.

Which is/was petty and me making the issue about me, when it's not.

Different ppl value different things in their gaming experience, and gaming with a diverse set of ppl is of course a 100% valid thing to value and seek out.

Turnover happens in pbp games, and it was not and is not fair of me to basically guilt anyone into staying in a game, or for leaving, for any reason when they have any reason that they want to leave.

I was feeling pretty gutted at the time, but I'm over my self-pity party now.

Which I guess is all just a long-winded way for me to say, again, sorry for getting a little bitchy there, but also, please don't feel obligated to stick around in this game (you mentioned the lack of fresh faces from the very start so you're not at all dropping a surprise on me), and that it will go on as long as anyone who remains wants it to, if you or anyone else leaves, and I would hold no ill will for it and I would just thank you for gaming with us while you did.

I want you and everyone else to do what they gotta do to seek your joy.
Jun 30, 2021 7:32 pm
Dude. It’s cool. We’re cool. Let’s carry on.
Jun 30, 2021 7:50 pm
runekyndig says:
It was heavy - yes. To heavy? No!
I'm glad you feel that way. I think one of the things that I sometimes try to achieve when I GM is that I, at least conceptually, like the idea of trying to make the Players actually feel something.

I know, for me, that's where I derive immersion from a gaming experience. When I feel something as a player, I feel most connected to my character and the gameworld.

And so when I come up with a scenario like that, in my brain it's like, "What can go wrong!?"

And it sounds like such a great idea "on paper", but jeez, when we're actually RPing through it? As I'm RPing out these things that I'd not want to have to go through in real life, I sometimes get the feeling that I've made a horrible mistake 😅

Like when I envisioned this on paper, it was that Einral would be more of this defiant "Well, you can try to destroy me or you can leave!"-thing. But as we were RPing through it, I realized that this NPC would probably be pretty miserable and could want to die. I didn't see the assisted-suicide "spin" coming. I know we talked about lines and ppl had the opportunity draw that one. But it didn't feel great to me when I realized that's where it was.

In my head it's like, "Oh, it's make believe, so it's a safe place/way to explore a situation like this.", but typing it out it's like, "Oop, this took me somewhere, this doesn't feel great."

At the same time, different ppl derive immersion in different ways, and particularly with PBP where I can't see faces or read body language I have no idea if things are going well or not. At which point it's easy to find reasons to think they may not be going well.

Anyway, I feel like this was exactly the issue that came up in my Star Wars game that you were in, rune. Where we kind of found that pbp can just drag these painful moments out into an uncomfortable amount of time. So where at an in person game something like this might take 5 to 15 minutes to deliberate and RP through and then it's fine, in pbp you end up having to come back to this emotional-place/mindset and re-live/remember it and what lead up to it, and then type out in the right words the post you have to make now, and that re-visiting process goes on for days.

Apparently I learned nothing from that Star Wars game 😖
Jun 30, 2021 8:53 pm
I don't think the choice was too heavy. It was a heavy choice, yes, but it fitted neatly into the narrative and it wasn't unecessarily gruesome.
I think you are doing a great job in leading the game ;)
Jul 2, 2021 5:55 pm
this isn't important at all, but I'm a complete "nature nerd" so i just want everyone to know that land snails can be found just about everywhere. Even mountain-tops and deserts.

https://www.snail-world.com/where-do-snails-live/
Jul 2, 2021 5:58 pm
TIL
Jul 2, 2021 7:05 pm
Heh nice
Jul 3, 2021 10:40 am
Hey there.
I'll go on vacation for two weeks so I'll probably won't be able to post much.
Just assume that Rolen is trotting along and helping as much as he can.
Jul 3, 2021 1:11 pm
Sounds good, thanks for the heads up Scrol!
Jul 8, 2021 12:43 pm
Work projects have just slammed into me from nowhere. I'm going to be around, but a lot less around, for the next couple of weeks.

I'll keep things ticking over, but please excuse me if I'm a little less verbose or responsive for a short while.
Jul 8, 2021 12:58 pm
thanks for the heads up
Jul 8, 2021 1:40 pm
deja vu......
Jul 8, 2021 2:20 pm
Thanks for the heads up!
Jul 8, 2021 2:21 pm
Skallagrimm says:
deja vu......
Lol. Yeah. That's what happens when we're in three games together. Soz mate.
Jul 8, 2021 3:47 pm
A new user, mormegil, had expressed interest in the game. And I told them I'd bring them in, in a couple weeks when we're at a point in the narrative when it would make sense. But looks like they found a game and withdrew...

Have picked up some additional interest beyond that, but Cherokee Wind is still the "newest".

Anyone gamed with USGA_Elite before? They're one of the recent applicants, and might be a good opportunity to meet someone new?
Jul 8, 2021 3:48 pm
I like playing with new people, and USGA_Elite is new to me.
Jul 8, 2021 3:51 pm
I'll reach out to them, let em know I see them, and the timeline.
Jul 8, 2021 4:22 pm
I'm playing Stormking's Thunder with USGA_Elite

he gets a thumbs up from me
Jul 9, 2021 1:51 pm
lets have USGA_Elite :D
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