Prologue: One Foot in the Grave

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Sep 17, 2021 12:01 am
Claudine shakes her head in response to Adriana's question. "No, nothing like that. None of us have ever had any close calls with death or dying."

When Jay asks about the therapist, she says "Dr. Glasser is her psychiatrist. Since she was very young, our daughter has suffered from visual hallucinations. She was prescribed haloperidol several years ago."
OOC:
If anyone has the Medicine skill, feel free to make a Medicine + Intelligence roll.

Note that you can usually attempt skill rolls even if you lack the relevant skill. Simply roll the necessary Attribute, with -1 die (if the skill you lack is Physical or Social) or -2 dice (if the skill you lack is Mental).

In this case, if you don't have Medicine, the roll is Intelligence -2 (since Medicine is a Mental skill).
Sep 17, 2021 12:25 am
OOC:
For those who succeeded on the Occult roll, you know that "shadow people" are simply symptoms of ghosts trying to manifest. Most ghosts have great difficulty appearing to the living, and the best that they can manage are partial manifestations that can sometimes look like shadows. Like many other actions that a ghost takes, this typically indicates a desire to communicate.

As for Samantha, it's obvious that she's seeing something. You see no immediate evidence that she's one of the Bound, but she may very likely be a latent psychic or spirit medium. If so, then the girl may have no idea that the things she's seeing are real. Coincidentally, psychic sensitives are often sought after by krewes for membership. When Samantha gets older, it might be worth looking into recruiting her.
At Jay's urging, Samantha looks back up. She's careful to keep her eyes on him, though the teenager gradually begins to glance around. She's wringing her hands nervously as she speaks. "I... I can't really see them... they're blurry. I only see them for a few seconds... they're shaped like people... but not. They came in with you." She gives you all a look of concern. "I think all of you are haunted."

When Max pipes in and makes his statement about people with gifts, Jérôme appears to have had enough. He stands and brusquely interjects. His voice is raised but not to the level of shouting. "That's it! Enough of this!" He looks to his wife. "I'm sorry. I know that I agreed to give these investigators a chance, but I can't do it! I won't sit here and listen to a bunch of hucksters trying to con us." He directs his ire squarely at Max. "I've lived in New Orleans all my life. This city is full of fake psychics and so-called voodoo experts, and I know frauds when I see them. Either that, or you really believe what you're saying, which then makes me question your sanity."

Claudine gets up and attempts to intercede, but her husband cuts her off. "Mr. Thibodeaux, my daughter is sick. The last thing she needs is for people to talk to her about ghosts and tell her that the things she sees are real." He looks around the room and surveys the entire krewe. "What is it that you're all after, huh? Money, I'm guessing?"
Sep 17, 2021 1:11 am
Gnome_Chomsky says:
OOC:
If anyone has the Medicine skill, feel free to make a Medicine + Intelligence roll.

Note that you can usually attempt skill rolls even if you lack the relevant skill. Simply roll the necessary Attribute, with -1 die (if the skill you lack is Physical or Social) or -2 dice (if the skill you lack is Mental).

In this case, if you don't have Medicine, the roll is Intelligence -2 (since Medicine is a Mental skill).
OOC:
Jay doesn't have Medicine but Long Man does. Would Jay be able to access that skill?
Sep 17, 2021 1:48 am
witchdoctor says:
Jay doesn't have Medicine but Long Man does. Would Jay be able to access that skill?
OOC:
Yes, you can! Each Geist has a "Remembrance Trait", which reflects a Skill or Merit that your Geist possessed in life. By spending Plasm, you can temporarily access this knowledge. For a Skill, you can access a number of dots equal to either your Synergy rating or your Geist’s rank (whichever is lower). In your case, that means one dot.

You pay Plasm equal to the number of dots. So Jay can pay 1 Plasm to get a dot in Medicine. Lasts for one scene.

Keep in mind that you gain the Echoes Condition whenever you use a Remembrance Trait for the first time in a scene. But resolving the Condition does earn you a Beat.

You can read about Remembrance Traits on p. 100 of the core book, and the Echoes Condition is on p. 299.

I copied and pasted the Echoes Condition below for your convenience.

If you choose to do it, describe what form the Echoes take. Are they flashes of memory? Does it feel like someone else is controlling your hands or mouth? Etc.
[ +- ] CONDITION: ECHOES
Sep 17, 2021 1:59 am
Jay gave Samantha a knowing, approving look just before Mr. Guillory's outburst. You're right. We are haunted.
Kind of like you are but we work with our companions to help others. We're going to help you with Ruby whether that means she stays with you or passes on. Either way she won't hurt you again. Okay?
.

Jeromé Guillory's outburst cut through Jay's attempt to be reasurring to his daughter, bringing a flush of anger to darken his mood.

We offered to help, Mr. Guillory, you offered money... We didn't ask for it. Jay took a breath to reel in his emotions and try to be the better person, I, we, understand that there are a lot of imposters, frauds, and con men in this city looking for both more than to exploit situations like yours. I understand that you're just trying to protect your family from the kind of harm you understand. We're trying to protect it from the kinds of harm you don't understand... Samantha's right. All of us have gone through things similar to what she's been through. We have our own entities like she has Ruby and that's what she's seeing. We're not here for money, no one is going to know about this that isn't in the room right now so it's not for fame.
We're here to help your family. Nothing more, nothing less.
It was always so much easier when money wasn't involved...
Sep 17, 2021 8:50 am
"Mr. Guillory," Max replied calmly, looking the man directly in the eye. "I know that is difficult to swallow. But Jay is right. As sure as I am standing here, we can help your daughter. Those bite and scratch marks that she showed us? How much sleep have you had since you saw those for the first time?", he asked.

"If that isn't the work of a ghost, then who is responsible for it? It is a whole lot easier for me to believe that a ghost is responsible for that than it is for me to believe that someone is sneaking into this house and doing that to your daughter with you none the wiser.

So, please, my associate has told you that it won't cost you any money, but it does require your indulgence. You have to allow us to do what you brought us here to do..." and keep your slanderous comments to yourself while we're doing it.


Max left the last bit unsaid but continued to look Mr. Gillory in the eye, hoping that he could see that Max was being sincere; hoping that he would relent for his daughter's sake, and really, for all of them.

Max was convinced that the house was haunted. If Mrs. Guillory had made up the story that she told them, then she had done her homework. Everything she said was completely plausible. When coupled with the fact that Samantha Guillory appeared to be a budding psychic it seemed less and less likely that the two women had made all of this up. So, whether Mr. Guillory liked it, or not, whether he paid them, or not, Max was going to do everything within his power to find out who Ruby was, what was holding her to this place, and ultimately, to help her pass on.
Last edited September 17, 2021 8:51 am
Sep 17, 2021 1:31 pm
OOC:
My apologies in advance. V.V
"If you're daughter is sick, as you've stated, you can probably dismiss the scratches in your mind as self induced I guess... but what of the bite marks? Lets forget for a few moments you're basically saying you don't believe your daughter or wife and that they're lying for whatever reason and that doesn't actually hurt them because well you're you why should you really care right.

You've stated you've lived here all your life in New Orleans and you talk of money... well since you're a local man of means you're fixing the problem right? Because drugging with medications for delusions so your daughter 'forgets' the issue has worked so far right? You're also a father not just some suit that has to look good and do his job, forget your foolish ignorant prideful façade and actually help your family you damn fool... I know first hand what it's like to be left alone and being a local and having money to attempt to throw at problems doesn't fix the issue. So lets fix the issue together while you still have a family. Or are you going to have another outburst and throw a fit because now your feelings are hurt? I honestly don't care if you're angry or even embarrassed personally. I'm disappointed in you actually being a father because you should know by now it's more than just providing for them."
Derek finally states venomously from his chair, he slowly gets up looking at the man of the house putting down his bag.

"Look at your daughter Mr. Guillory, not glance and start thinking about something else more comfortable, actually look. Do you think you're being part of the current problem or the solution right now. I honestly think you need a wake up call... I'd slap you across the face but honestly that's not really my thing."
Sep 17, 2021 11:57 pm
Adriana springs up out of her seat mere seconds after Mr. Guilloy does, with her hands balls into tight, white-knuckled, fist at her sides. She waves The Impure off, even as she struggles herself not respond to the man in like measure as he has seen fit to do to she and her Krewe.

The Impure wants very much backhand his petulant man-thing telekinetically into the wall behind him or worse, but moves at the bound's gesture.

"I need to step out of the room. Excuse me." She announces; holding back the burning tears that threaten to emerge.

Adriana moves into the foyer and leans back into a wall just inside, where those in the sitting room can't see her.
Last edited September 18, 2021 8:59 pm
Sep 18, 2021 2:22 am
OOC:
@Jay and Max

Both of you please give me a Persuasion + Manipulation roll when you get a chance.


@Derek

What are your Geist's Specific Crisis Point Triggers?

Gnome_Chomsky sent a note to Remnant
Also feel free to give me a Persuasion + Manipulation roll (no penalty), or an Intimidation + Presence roll at -1
Sep 18, 2021 2:52 am
OOC:
So, Jay has the Reconciler Merit at 3 dots to help with
handling the situation with Jeromé Guillory. That should remove both Doors if Jay succeeds on the roll so I'll spend a willpower point on the roll to help push home the fact he needs to sit down, shut up and let us help him & his family.

Rolls

Persuasion+Manipulation (4 dice +3 Willpower) - (7d10, RA)

(391047736) = 49

Sep 18, 2021 3:59 am
witchdoctor says:
So, Jay has the Reconciler Merit at 3 dots to help with
handling the situation with Jeromé Guillory. That should remove both Doors if Jay succeeds on the roll so I'll spend a willpower point on the roll to help push home the fact he needs to sit down, shut up and let us help him & his family.
OOC:
Good idea. I'll post Mr. Guillory's response tomorrow once I get the other rolls.
Sep 18, 2021 4:29 am
With concern, Claudine watches Adriana leave the room. Recognizing that the Sin-Eater is upset, she gives Jérôme a withering glare and quickly vacates the parlor. The heels of her pumps resound angrily against the hardwood floor as she walks.

Finding Adriana in the foyer, Claudine approaches slowly but gives the Sin-Eater her space. She waits a moment before speaking. "...Are you okay, Ms. Patrova?" Her voice is low, almost a whisper. From inside the parlor, it's relatively quiet. It's possible that the others got through to Mr. Guillory - Jay and Max with their measured pleas to reason, and Derek with his brick-to-the-face dose of reality.

Claudine looks towards the parlor and back to Adriana. "Please forgive my husband. He's as bull-headed as they come. I know he seems like a brute at times, but he means well. He's very protective of me and Samantha. His is a world of litigation and trial motions. The unexplainable isn't something that he's ever been willing to accept." She sighs. "It's not an excuse for his behavior, but I think... he feels helpless. Not that he'd ever admit it. He's angry because he needs to rely on strangers to protect his own child."
Sep 18, 2021 7:19 am
OOC:
Max has the three dots in the Reconciler merit, too, if that helps at all...

Rolls

Manipulation (3) + Persuasion (3) - (6d10, RA)

(101) + (2) + (107) + (5) + (5) + (4) = 44

Sep 18, 2021 5:44 pm
Remnant sent a note to Gnome_Chomsky
OOC:
meta question, should I still roll? Sixkiller and Thibodeaux seem to be trying to diffuse me pouring gas on gunpowder... XD
Sep 18, 2021 6:38 pm
Remnant says:
[note="Gnome_Chomsky"]meta question, should I still roll? Sixkiller and Thibodeaux seem to be trying to diffuse me pouring gas on gunpowder... XD[/ooc]
Go ahead, it’s fine. Each of you are persuading him in your own ways. It should help… unless you decide to take a dramatic failure.
Sep 18, 2021 6:39 pm
Remnant says:
[note="Gnome_Chomsky"]meta question, should I still roll? Sixkiller and Thibodeaux seem to be trying to diffuse me pouring gas on gunpowder... XD[/ooc]
OOC:
Go ahead, it’s fine. Each of you is persuading him in your own ways. It should help… unless you decide to take a dramatic failure.
Sep 18, 2021 7:58 pm
OOC:
rolls

Rolls

Persuade + manipulation - (4d10, RA)

(8434) = 19

Sep 18, 2021 8:51 pm
Wiping a tear from her cheek with the side of her thumb, Adriana looks up from the floor and into the eyes of the woman.

She takes a deep cleansing breath and lets it out slowly. "It most kind of you to have concern for me, Madame Guillory. Will be fine in a few minutes." The young redhead's green eyes follow the blonde woman's toward the doorway leading back into the parlor. "Angry masculine voices still cut more deeply than I am willing to admit to self. The marks upon Samantha and the strong words bring back memories I rather forget."

Adriana pushes her upper back up against the wall and begins to fidget with the antique bracelet again. "I am newest of my Krewe to this. Three years passing now for me. I always believe in the things many do not. I could feel them. Now, I know they are real—very real." She goes on. "Many learn too late. I don't want this to be too late. For you. For Samantha. For your husband."

"We can help. We will..."
Last edited September 18, 2021 9:00 pm
Sep 19, 2021 4:36 am
OOC:
For the benefit of those who are new to the Storytelling System, I'll explain what happened.

You can use Social rolls to maneuver an NPC toward a desired goal (in this case, gaining Jérôme's cooperation). To do so, you must get through a series of "Doors," which represent the steps needed to nudge the NPC into doing what you want. Each NPC has a starting "Impression level" based on his or her relationship to the PC. The Impression level determines how difficult it will be to win the target over.

In the case of Jérôme Guillory, not surprisingly, his Impression level is "Hostile." In order to garner his cooperation, two Doors must be opened.

Basically, Max and Derek's successes from their Persuasion rolls helped to raise the Impression level away from Hostile. Jay used his Reconciler Merit to automatically remove the Doors (which would normally require more Social rolls). Hence, you have gotten Mr. Guillory on your side (for the moment).

Sounds more complicated than it really is.

Social Maneuvering Rules are found on p. 153 of the core book.
Each of you pushes back against Jérôme's outburst.

Jay offers clarification and understanding, both to Mr. Guillory and Samantha, while Max appeals to the man's sense of reason. Jérôme initially seems poised to verbally lambast all of you, but he holds his tongue and listens. Jay's words, in particular, begin to slowly sink in. As the two Sin-Eaters calmly explain things to him and Samantha, you can see the tension in Mr. Guillory's countenance evaporate ever so slightly. His shoulders relax, and his facial expression shifts from outrage to uncertainty as he considers the arguments made by Jay and Max.

Derek then returns fire with a more forceful and provocative response. Immediately, Jérôme's anger comes back in full force. You watch as his face twists with indignation. He takes a half a step toward Derek, especially when the Sin-Eater mentions the man's "foolish ignorant prideful facade." For a brief few seconds, it seems as though the two men might even come to blows. Mr. Guillory, however, keeps himself in check. Maybe he doesn't want to fight in front of his daughter. Maybe he understands one against three is a bad idea. Whatever the reason, he instead holds Derek's gaze. While clearly unhappy with Derek's accusations, he lets the Sin-Eater finish his tirade.

After Derek is done and Adriana departs from the room, there are several seconds of awkward silence as Mr. Guillory locks eyes with each of you. He's not-so-subtly sizing you all up. Although he's still angry, the anger appears to have subsided in the face of everyone's words and unwillingness to back down. Strangely, Jérôme begins to regard you all a bit differently, like a trial lawyer that just heard an admirable rebuttal. Newfound respect, perhaps... as grudging as it may be.

Finally, Jérôme sighs and crosses his arms in front of himself. He takes a step back and rests his eyes on Samantha for a minute. Looking at his scarred and frightened daughter, Mr. Guillory's resolve falters. He shifts his focus back to your krewe, and his eyes now contain a mixture of skepticism and resignation. "Suppose I choose to believe that this house is haunted and that you can help us..." His tone has the quality of 'I can't believe I'm saying this out loud.' "What do you need from me?"
Sep 19, 2021 4:53 am
Claudine smiles at Adriana and gingerly pats her hand. "Thank you, Ms. Patrova. And bless you." She stops and listens. "Hmm, no more sounds of arguing. Maybe Jérôme has come to his senses. Shall we?" She motions back toward the parlor, but then thinks better of it. "On second thought, take all the time you need out here. There's no rush. But I'd better go make sure they aren't killing each other."
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