Falling Leaf - Night Caste (WIP)
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Exalt Type Solar | Caste/Aspect Night | Concept Circus performer/Spy
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Attributes | | Abilities | | |
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Force | [X][X][X][][] | Athletics | [X][X][X][][] | Performance | [X][X][][][]
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Finesse | [X][X][X][X][] | Awareness | [X][X][X][][] | Physique | [X][X][X][X][]
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Fortitude | [X][X][][][] | Close Combat | [X][X][X][][] | Presence | [][][][][]
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| | Craft | [][][][][] | Ranged Combat | [][][][][]
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| | Embassy | [X][][][][] | Sagacity | [][][][][]
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| | Integrity | [X][X][][][] | Stealth | [X][X][X][X][X]
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| | Navigate | [][][][][] | War | [][][][][] |
Power | Essence: 1 | Will | Anima | Health
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[][][][][][][][][][] | [X][X][X][X][X][][][][][] | [][][][][][][][][][] | [][][][][][][][][][] | [0][0][0][-1][-1][-1][-2][-2][I][] |
Hardness | Parry | Evasion | Soak | Resolve
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3 | 4 | 4 | 1 | 0 |
Weapons
Armor
Merits | | |
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Hearthstone | [X][X][X][X][X] | | [][][][][]
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Followers (Performing Troupe) | [X][X][X][][] | | [][][][][]
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Resources | [X][X][X][][] | | [][][][][]
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| [][][][][] | | [][][][][]
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| [][][][][] | | [][][][][] |
Advantages
Anima EffectsCharms[ +- ] Ox Body
Prerequisites: None
The Exalt gains an additional -1 level. This may be purchased a number of times equal to the character’s Physique. Solar Mode: The Exalt gains their choice of an additional 0 or two -1 Health levels.
[ +- ] Graceful Crane Stance
Prerequisites: Athletics 1
[i]The Exalt gains perfect balance, able to stand on wire, a crumbling parapet, or the top of a pine tree without issue.
Commit 1 mote. For the rest of the scene, the Exalt can stand on or run along things too narrow or weak to support them normally, with no chance of falling or breaking through. They never have to roll Finesse + Athletics to avoid falling. Increase the cost of the Knockdown gambit by her Essence.
Spider-Foot Style (Upgrade, Athletics 3): The Exalt scales sheer surfaces and even ceilings like a spider, feet bound to all things by inertia and Essence. While Graceful Crane Stance is active, the Exalt may scale sheer surfaces, run across all liquids as if it were solid ground, and even runs upside down along the ceiling. This effect comes to an end when the Exalt stands still.
[ +- ] Flickering Shadow Evasion
Prerequisites: Athletics 2
Attacks strike empty space, the Exalt’s dodge so fast as to be nearly imperceptible.
Spend 2 motes on Step 2. On Step 4, roll your choice of Attribute + Athletics, and add your successes to your Defense against the attack.
[ +- ] Fists of Iron Technique
Prerequisites: Close Combat 3
The Exalt throws punches like sledgehammers and kicks like mighty pistons.
At the start of any combat scene, the Exalt may choose that his unarmed attacks count as medium or heavy weapons, rather than light. Spend 1 mote on Step 1 to change this as a reflexive action. This does not count as the Exalt’s Charm on that Step. When activating this Charm, also choose one tag to apply to the Exalt’s unarmed attacks while Fists of Iron is active, excluding Artifact. The tag does not change when the weapon classification changes. This may be used during a clash.
Adamantine Fists of Battle (Solar) Spend an additional mote to grant the Exalt’s unarmed attacks the Artifact tag.
[ +- ] Evidence Placing Method
Prerequisites: Stealth 4
Just because the corrupt official has hidden the evidence of his crimes doesn’t mean he never committed them. Sometimes, the truth needs a little help coming to light.
Spend 1 mote. The Exalt places a piece of physical evidence somewhere in their current location without being observed. If she is placing it on another person, gain three bonus successes on the Stealth roll.
Virtues & Intimacies
Ambition (Major) | | Discipline (Minor) |
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I will Make (Dragon Blood House) leave (Area of Creation) | [][] | | [][]
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| [][] | | [][]
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| [][] | | [][] |
Limit Triggers
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Serious harm comes to the troupe because of my actions |
Goals
Milestones
Major | Minor | Personal | Exalt
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0 | 0 | 0 | 0 |
THis is very much still a work in progress. I will add more later.
Last edited September 28, 2021 3:29 am