(Cannot be tertiary)
Creation teems with elemental, celestial, and abyssal power. Fiery volcanoes, moonlit glades, and dark graveyards are all places where this power may come to the surface. Hearthstones can be Elemental or Celestial, depending on the theme of the connected manse or demense.
A demesne is a natural wellspring of power. Meanwhile a manse is a building, like a palace or fortress, harnessing the natural properties of a demesne. A fiery volcano would be a fire demesne, while a beautifully moonlight glade is a Lunar demesne. A hidden palace inside the caldera, or a home wrought from the glade’s trees would be a manse. A hearthstone is a gem grown from this power, corresponding to the essence of the domain — the volcano produces a hearthstone of fire, the moonlight glade a Lunar hearthstone.
You design your domain, decide whether it’s a demesne or a manse, and choose a corresponding hearthstone when you pick this Merit. You can find a list of standard and greater hearthstones on p. XX. This Hearthstone likely grants a Charm via Evocation — make sure to write that down on your Charms list. Some greater Manses also provide benefits to certain actions taken within them. Note that down, too.
All Manses come equipped with Hearthstone jewelry of your choice, which allows the Manse’s owner to benefit from the Hearthstone, unless it specifically says it must be socketed in a weapon.
You can decide your character owns the hearthstone but doesn't know where the domain is. Alternately, perhaps they control the domain, but its hearthstone is lost. Reclaiming such is a narrative journey, and free with your initial Merit purchase.
••• (Secondary) Your character owns a demesne or manse, and a standard hearthstone. Your character regains one mote per hour when resting in their domain. They also regain Essence outside their domain if they wear the hearthstone in an attuned artifact. Your character may make an automatic Awareness check at difficulty 3 to detect essence expenditure within their domain.
••••• (Primary) Your character owns a demesne or manse, and a greater hearthstone. Your character regains three motes per hour when resting in their domain. They also regain Essence outside their domain if they wear the hearthstone in an attuned artifact. Your character automatically detects essence expenditure within their domain.