Aug 22, 2022 6:13 pm
Raising his staff into the air, Baelrick begins mumbling arcane words that almost reverberate with an arcane power. He can only just barely see the goblin from around the corner, but his eyes stare with an intensity that seems odd coming from the drunkard.
OOC:
Oops, somehow I missed the last message. Rolling to cast a spell before continuing. Palsy with Magnitude 3, base distance and duration. 4 magic points. Spell should take effect early next round, on Baelrick's INT (18) instead of his normal initiative.[ +- ] Palsy
Resist (Resilience)
If the caster is able to overcome his target
with this spell, he can turn the victim’s own
nervous system against him. The spell will
paralyse the target, provided the spell’s
magnitude is greater than a quarter of the
target’s current hit points.
If the caster is able to overcome his target
with this spell, he can turn the victim’s own
nervous system against him. The spell will
paralyse the target, provided the spell’s
magnitude is greater than a quarter of the
target’s current hit points.
Last edited August 22, 2022 6:16 pm
Rolls
Sorcery Casting: 40% - (1d100)
(31) = 31