Chapter 19 - This means war
Ripper scampers up the gentle slope of the circular tunnel, and drops out into the natural passage under the tree.
Deck Draws
[tree hole passage (Ripper)]
[round tunnel (Bev)]
[root chamber (Johnny, Al, Logan, Worm Thing)]
Bev has +2 on Trait and Damage rolls this round, and decides when to act.
Bev (Joker)
others:
-Johnny
-Logan
-Ripper
-Al
-Worms
When does Bev want to act?
Bev's reached up and turned on the Low Beam setting of her lights as she hurries down the tunnel after the dog...
After the dark enclosed space of the small tunnel, here some light filters from the hole, and the air is more breathable.
She knows, however, that the loathsome multitude will follow shortly...
The Worm thing is right in front of the underground end of the tunnel now.
Rolls
Athletics* - (1d6, 1d6, RA)
1d6 : (5) = 5
1d6 : (5) = 5
Strength - (1d4, 1d6, RA)
1d4 : (41) = 5
1d6 : (1) = 1
Logan and Ripper next.
Holding the bat handle first, like the ash stake aiming for a vampire's heart, he plunges it towards the middle of the creature!
"Yes! Take that, you nightmare!"
Rolls
Fighting, aimed, wild attack - (1d6, RA)
(3) = 3
Wild die - (1d6, RA)
(5) = 5
damage= Strength+1d4bat+2 wild attack - (1d6+1d4+2, RA)
(2) + (2) + 2 = 6
damage= Strength+1d4bat+2 wild attack - (1d6+1d4+2, RA)
(2) + (3) + 2 = 7
others:
-Johnny
-Logan (Vulnerable, +2 against him)
-Ripper
-Al
-Worms (Shaken) - Johnny blocking
over to Alana, a chance to wound this thing while it's shaken
Alana "Al" Patterson
Yup, doing nothing but wasting Bennies here. Al is still all for getting out
Rolls
Fighting, called shot - (1d4-2, 1d6-2, RA)
1d4-2 : (1) - 2 = -1
1d6-2 : (5) - 2 = 3
Fighting Benny - (1d4-2, 1d6-2, RA)
1d4-2 : (2) - 2 = 0
1d6-2 : (5) - 2 = 3
Worm Thing
You can see it is slowed down, and doesn't seem intentioned to challenge Johnny and get past him this round.
However, it squashes down like a spring, then its mass surprisingly leaps up and reaches the ceiling of the cave, sticking to it and shaping itself along the vaulted profile.
Rolls
Spirit - (1d6, RA)
(3) = 3
-Bev
-Al
-Logan (vulnerable)
-Worms (Shaken)
[outside (Ripper)]
[tree hole passage (Bev)]
[round tunnel ]
[root chamber (Johnny, Al, Logan, Worm Thing on ceiling)]
That didn't change the fact that these things that the Fulcrum called into existence were dangerous, even as 'newborns', and could get much more dangerous if given the chance to 'grow up'. He gritted his teeth and resolved that the Hunters had to deal with the worm-thing like they did the Ajewia...and they had to do it with teamwork.
Logan had shown him a way for them to strike it where it really meant something and the three had to take advantage of that. Alana, you distract it and I'll help Logan stab it with the bat again! he called out, hoping the worm-thing didn't understand English.
I'll roll Athletics, I guess, to help Logan get into the air to attack again. Vulnerable doesn't penalize attack rolls does it? I'd do the taunting instead of Alana, but I think Johnny's 'mild-mannered' hindrance might hold that roll back.
Rolls
Athletics* - (1d6, 1d6, RA)
1d6 : (61) = 7
1d6 : (2) = 2
Alana "Al" Patterson
Logan's Vulnerable status will not affect his attack. It gives +2 to any action performed AGAINST Logan.
@Dunko Bev next, the Fulcrum holder - she is in the passage right under the tree at present, not seeing what happens in the roots room.
Just like she does to Harold, she speaks her plan out loud to the strange pet.
"Out here-" huff, puff--"in the sun, it wont keep itself together! Like a worm on a dock, it'll just wiggle apart, weakening it!" She takes the dog's barking as affirmation.
She doesn't think the other kids are Russian spies... and shouts back down the tunnel, "Come on! SUNLIGHT or Water!!"