PC selection

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KCC

Nov 15, 2022 3:07 am
Roll!

Rolls

Luck - (1d20+1)

(19) + 1 = 20

Luck - (1d20-3)

(4) - 3 = 1

Luck* - (1d20)

(9) = 9

Luck - (1d20+1)

(15) + 1 = 16

Nov 15, 2022 4:17 am
Yeah, Luck checks in DCC are 1d20, unmodified, roll at or under your Luck score.

KCC

Nov 15, 2022 4:50 am
I knew that! I was just making sure everyone else was up to speed on the rules! 😌
Nov 15, 2022 5:00 am
Ooooh, you know, I knew that, but I didn't read "If you get a success..." so I thought it was a roll adding the modifier to get a number that was on some kind of Tatoo Table. :P
Nov 15, 2022 5:04 am
All the characters, except the Anarchist get a tattoo.

Rolls

Ditch digger tatoo - (1d10)

(3) = 3

Dancer tatoo - (1d10)

(8) = 8

Half Demon Exile tatoo - (1d10)

(1) = 1

Nov 15, 2022 5:59 am
Ogion
Ditch digger - Rope "bracelet": a knotted rope around the wrists. Grants +2 to any checks involving ropes.
Dancer - Treasure chest: A sailor with a treasure chest tattooed on his or her chest gets a free secret check whenever they pass within 20' of hidden coins or gems.
Half-demon - Giant beaver: The giant beaver is a fearsome opponent, and the tattoo instills bravery. You roll any saves vs. fear effects at one die higher on the dice chain.

Len
Halfling dyer - HOLD and FAST: The letters HOLD and FAST are tattooed upon the knuckles of each hand, granting a character +2 on all climb checks.

KCC
Eggo - compass rose on the forearm. Character is never lost as long as they can see the stars.
Merilda - A tattoo of a mermaid on the back. Roll all swim checks one step higher on the dice chain.

There has been one repeat, so I'm waiting to see what KCC rolls for his tattoos. I'll try to make sure each person gets a unique one.
Nov 15, 2022 6:00 am
Still waiting on @ogion to submit his characters.

KCC

Nov 15, 2022 7:17 am
Eggo the Tracker succeeded.

Merilda the Noble succeeded.

Rolls

1d10, 1d10

1d10 : (9) = 9

1d10 : (9) = 9

Nov 15, 2022 10:01 am
Ok all tattoos have been assigned!
Nov 15, 2022 1:54 pm
give me a couple of hours. I'm in a middle of a mess at work.
If your need to start, go ahead. I'll catch up.
Nov 15, 2022 2:12 pm
No worries, it's almost my bedtime anyway.

Len

Nov 15, 2022 10:03 pm
Okay, I fixed the known issues on my sheet and recorded the cool tattoo that Sandra the Halfling Dyer has on her knuckles. Let me know if there are any issues or anything I am missing. Character selection was a blast, looking forward to these poor bastards trying to survive.
Nov 15, 2022 10:51 pm
Great. I also added your luck bonus to your melee attacks so they are correctly at +3 now.
Nov 15, 2022 11:35 pm
Characters Submitted.
Nov 15, 2022 11:57 pm
Awesome, accepted. I also added your lucky bonus to the relevant abilities. Just need some character art and you're good to go!

Wednesday is my busiest day so I'll get things kicked off tonight.

Eggo

KCC

Nov 16, 2022 12:44 am
Eggo
That tattoo is why Eggo, the runt, is a tracker!!
Nov 16, 2022 5:38 am
My PCs don't have 17s or stats with -2s for modifiers... is there anything beyond that that needs to be fixed on the sheet?
Nov 16, 2022 5:54 am
Nope those were the only two mistakes.

Brother Longfoot

Len

Nov 16, 2022 5:59 am
Len says:
Okay, I fixed the known issues on my sheet and recorded the cool tattoo that Sandra the Halfling Dyer has on her knuckles. Let me know if there are any issues or anything I am missing. Character selection was a blast, looking forward to these poor bastards trying to survive.
Cool, i see the now. So, I gather $ is for a calculation? Hmm, I wonder if it would be easy to automatically populate the pc's name into the Snippets and NPC tag sections.

Brother Longfoot
"Test"

Edit: Nice, it works. I gave a unique variable for each PC's name slots and then used
 [_$=pc1name]
etc in the NPC and Snippet section of the character sheet.
Last edited November 16, 2022 6:48 am
Nov 16, 2022 6:01 am
If you assign each name a separate variable then yes you should be able to populate them anytime you call that variable.
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