Boseman High School Shenanigans: Episode 1
Be sure to read and follow the guidelines for our forums.
Rolls
Lily Palmer: Notice * - (1d8-2, 1d6-2, RA)
1d8-2 : (1) - 2 = -1
1d6-2 : (4) - 2 = 2
Rolls
Dice roll - (d20+5, RA)
(16) + 5 = 21
Emily Richardsen: Notice * - (1d8-2, 1d6-2, RA)
1d8-2 : (882) - 2 = 16
1d6-2 : (2) - 2 = 0
Rolls
Fred Solomon: Notice * - (1d4, 1d6, RA)
1d4 : (1) = 1
1d6 : (3) = 3
Emily liked the way Freddie was controlling things. She thought about their kiss down by the river. Maybe he wasn't so bad.
She clutches up some dice, and presents them to Wendy. Still channeling Gandalf, she croaks:
"Blow! Make haste!"
Wendy rolls her eyes, and jostles Lily with her elbow before blowing on the dice.
"Fly, you fools!" she commands the dice, as they clatter down the table!
The game was way more fun than she had anticipated so she decided to really get into character. How hard could it be? Wasn't she a little roguish in real life? The thought made her chuckle and while she was thinking of what voice to use she saw some movement outside on the other side of the basement door window. A wicked smile spread across her face as she turned her attention back to the game.
"Did I do it? Did I slay the wee beastie?" she says, suddenly a gruff Scottish Dwarven warrior.
"It’s thirsty work!" she says then, in her own voice. "I’m parched."
The scene is hilarious to Freddie, as Zach is running from the coffin in a circle assertions the room, singing his heart out, while the others throw everything they have left at the creature.
When the animated coffin collapses, the water is two feet deep, and seems to have stopped filling.
"You know this is a death trap, but it was designed 1,800 years ago. Maybe the river is lower now, or maybe something broke. Either way, you're now only soggy instead of possibly drowned."

"So… the water’s not still coming in, it’s not getting higher?" he asks. "What else is in here? Is there an obvious way out?" Looking at Zach, he adds, "Is Dave still singing? Does he know any songs about this place?"

The sound came from the patio outside — which would be visible through the sliding glass doors that lead outside if it wasn’t so dark out there…
Rolls
Emily Richardsen: Spirit - (1d6+2, 1d6+2, RA)
1d6+2 : (1) + 2 = 3
1d6+2 : (1) + 2 = 3
He's interrupted by the crashing sound outside and Wendy's reaction to it inside, which startle him for a moment.
Rolls
Zachary Tidwell: Spirit - (1D6, 1D6, RA)
1D6 : (5) = 5
1D6 : (1) = 1
Rolls
Fred Solomon: Spirit - (1d8, 1d6, RA)
1d8 : (6) = 6
1d6 : (4) = 4
"Outside?!" she asks everyone, but knowing the answer. She gets a shiver, but shakes it off, as all she can see are her and Wendy looking back at themselves, with the others arranged behind.
"Hey." she whispers, unnecessarily. "Turn off the lights for a sec!"
Rolls
Lily Palmer: Spirit - (1d10, 1d6, RA)
1d10 : (6) = 6
1d6 : (61) = 7
The weather has turned. A light rain is falling, and an obscured, silvery moon is lighting up an overcast, light gray sky. Silhouetted against that stormy backdrop is a figure, standing right in front of the glass door. They carry a hatchet in one hand, and a garden trowel in the other, and they are wearing a raincoat with the hood up. Their head is cocked, and their face is cloaked in shadow so that only a chin is visible!
But to this scene’s specifics… Emily, please react accordingly on the result you got for your Fear Check — Minor Phobia: The character gains a Minor Phobia Hindrance somehow associated with the trauma. Everyone else, please post your immediate reaction while making *another* Fear Check and bounce a d20 if you fail. Remember Bennies and such. And then, on top of that, everyone but Emily make a Notice check, this one at -2. (If you fail, just carry on with the Fear result. If you pass, incorporate, one way or another, that it looks like there might be more than one person outside.)
Cool? Questions to Discord if you’ve got ‘em.
Rolls
Aaron Fear Check - (1d6, RA)
(5) = 5
Wendy Fear Check - (1d6, RA)
(3) = 3
Emily’s Fear Result - (1d20, RA)
(19) = 19
Rolls
Zachary Tidwell: Spirit - (1D6, 1D6, RA)
1D6 : (3) = 3
1D6 : (2) = 2
Zachary Tidwell: Notice - (1D6-2, 1D6-2, RA)
1D6-2 : (2) - 2 = 0
1D6-2 : (5) - 2 = 3
Too scary for me! - (1D20, RA)
(12) = 12