So I've been reading more in-depth on the bloodrager and all that so I understand it better. It's not a build I've used before, so I wanted to check some things. Here's what I wanted to clarify (which will not change past game actions).
1. The rage rounds are a total, not "per rage." So at 5th level, with your con score, you can rage 14 rounds
per day.
2. You had used 4 rounds of rage to kill Polites, but then almost 3 minutes passed with folks talking. So due to your jumping rolls, I imagine you've started your rage up again, for 7/14 (getting into vantage and the blood offering, tearing and chucking the palladium, leaping down and away). But due to the talking time, we don't need to discuss fatigue.
3. I'm going to provide your limited bloodrager spell list for level 1 in another post in a moment. This is in the spirit of the "Hellenic Sorceress" and the low-magic setting. Enlarge person stays, of course. I liked how you flavored that one. The base bloodline powers seem to work, and I'll review spells as we get closer to those levels.
4. Note that the strength
score changes in rage, not the modifier. It was wise to set your base score at an even number, because now you can take a full +2 to the
modifier when you rage.
5. Due to the alternate critical rules in this game, I'm modifying the "Leaping Strike" feat. Instead of being a critical threat, it allows you to roll the attack with advantage (increasing your chance of a crit).
6. Bloodragers don't get barbarian rage effects because they get the bloodline and some magic instead. Please remove "Raging Leaper" and "Guarded Stance."
7. I believe you took the "Martyred" bloodline? If that's the case, at this level you should instead have "Ancestral Strikes (good-aligned)" and "Martyr's Resistances".
8. So if all my math is correct, your acrobatics when raging is
5 Ranks +3 Trained +2 Dex +4 speed = +14
If you're raging and big, +17
And normally +14, since acrobatics is dex-based and not affected by rage.
Note you only get the speed bonus for acrobatics when jumping or leaping, but I think that's all you've used it for so far.
These tables and whatever historical references I can find will be my guidelines for your leaping and jumping when it's relevant.
9. For your "King in Waiting" trait, I'm ascribing that to the blessing/curse of Apollo. It doesn't mean you have any royal heritage. There's not really a good in-character reason for you to stay with the Greeks after the war if you're actually supposed to be reclaiming a throne.
10. I just watned to make sure we were on the same page: You took the "martyred" bloodline due to family loss, and the blessing/curse of Apollo is a direct result of that, yes?
That's a lot, and I apologize, but hopefully it'll help me smooth out my understanding of combat and the like. Thanks!