2.1 Chapter 1: Into the Stolen Lands
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Apr 2, 2024 10:39 pm
"Yes, you should leave some people here, they could come back anytime" Oleg say all concerned
Silene > You can't reset the traps. You can find new material and make new ones.
OOC:
Silene > You can't reset the traps. You can find new material and make new ones.
Apr 2, 2024 10:42 pm
"Vengeance is best given when the iron is hot, we should set in the morning. Less chance for our" Jeathel sends a ice piecing glare back to the bandit "... friend tries to escape"
Apr 5, 2024 5:05 am
Then let's be off quickly before they take note of their "debt collection team" being absent. We can head for the camp using stealth once we get within lookout range. Any volunteers to stay behind here?
Apr 5, 2024 6:08 pm
Linzi bursts out "I will gladly go on the the heroic trek", then she hesitates "Oh, if the Olegs get attacked that is bad. I will heroicly guard the fort" then pauses "No, wait, hm, hold on let me think"
Apr 5, 2024 6:14 pm
Valerie calmly places her hand on Linzi's shoulder to quiet the muttering halfling. "I will gladly take the task that defends the innocents" she says in a defiant tone.
Apr 5, 2024 6:19 pm
"The bandit's end is inevitable" Harrim pipes up, sipping his beverage "By my hand or not, it does not matter"
"Still" he says pensively "My kin are not know for stealth, I would be better suited saying to fortify this post"
"Still" he says pensively "My kin are not know for stealth, I would be better suited saying to fortify this post"
Apr 6, 2024 5:04 am
Alright then it seems that we have a plan. Those who are coming should gather what they require, while the others make preparations to defend our host if the worst is to happen and the enemies somehow evade us. Let us offer a quick prayer to the God and Goddess for a quick and victorious end to these hostilities, so that we might bring forth a Kingdom worthy of their praise.
Apr 6, 2024 10:47 pm
The band of misfits packs and leaves while there is still daylight. Linzi, Harrim, and Valerie remain at the trading post to stand guard. Jeathal comes with you to keep a close eye on the bandit scum, who insists his name is Marcus.
Travel to the bandit normally take a day and a half by horseback through rough wild terrain. Traveling at night, with Marcus not being the best guide make the going rough.
Give me a set of Survival rolls for navigation. (or intimidation to help get more information from the hurt and scared bandit)
Also give me a set of Nature rolls for managing the horses.
Travel to the bandit normally take a day and a half by horseback through rough wild terrain. Traveling at night, with Marcus not being the best guide make the going rough.
OOC:
Give me a set of Survival rolls for navigation. (or intimidation to help get more information from the hurt and scared bandit)
Also give me a set of Nature rolls for managing the horses.
Apr 7, 2024 1:39 am
Octavius will remind the bandit that the penalty for his crimes is death. His aid and willingness to redeem himself his the only thing staying that sentence.
Rolls
scare an alignment change in to Marcus - (1d20+6)
(11) + 6 = 17
don't get lost - (1d20+4)
(15) + 4 = 19
don't wreck the horse - (1d20+2)
(11) + 2 = 13
Apr 7, 2024 7:05 pm
Filbert keeps on trying to lead me off in other directions than the group because he sees cool stuff (I got a 3 on survival) but my horse knows where the food is so we don't go too far (16 on nature)
Apr 7, 2024 7:11 pm
Dalia does her very best to stay with the group.
Rolls
Survival - (1d20+3)
(9) + 3 = 12
Hoping the horse is friendly - (1d20+3)
(18) + 3 = 21
Apr 10, 2024 5:00 pm
Despite what seemed like getting lost in a dark forest the band of misfits arrives at the bandit camp after a long night, approaching the camp from the north. Luckily the 1/2 moon was bright this night. "The sun is rising soon" Sparky notes as he returns to Ralf after an initial scout.
The "bandit scum" known as Marcus describes the camp warning "Oy, they have two watch towers for achrcies and such"
The "bandit scum" known as Marcus describes the camp warning "Oy, they have two watch towers for achrcies and such"

Apr 10, 2024 5:02 pm
"I'll stay back and watch the horses and scum" Jeathal whispers as she further binds and gagges the prisoner "Shout if they try to run, I'll remain mounted to hunt them down"
Apr 11, 2024 4:41 am
Let's avoid the archery towers and come in on the back side of the camp. We can sneak through the bushes and quietly take them out in their tents if needed. I can send Filbert in to peek in a tent and he can use his tremorsense to see if any guards approach while we are still under cover.
Apr 11, 2024 2:17 pm
The towers seem poorly placed. Poor fields of view. The central one is particularly useless, it covers the camp closely, but not beyond. Were it not for these men being witless thugs and bandits, I would believe this entire camp to be a trap, so poorly laid out is it. Stealth is not my strong suit. I shall leave my glaive with the horses and take my crossbow. I feel it will be easier to handle in these woods.
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