Part 1: Morals or Wealth?

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Feb 24, 2015 4:40 pm
As Sorako returns to the Cinderblock cellar the dank smells assault him once again. Inside he finds broken wine bottles, broken furniture, and rat nestings. Searching behind what was previously a bar Sorako notices a small out of place and new looking lever.

Ayre'din watches the smile grow on Bano's face. "It just so happens that I have an opportunity to introduce you to the Master. He has a lavish affair planned for tomorrow! I could not possibly get someone such as you on the invite list unless......" Bano's grin turns sly and develish, "well unless you want to go as a preformer. Of course you must understand that I," Bano fakes distress "Have such limited funds that are tied up in other ventures. You would have to do this for free as my gift to the Master for my own invite. What do you say?"

As Kevba walks through the streets following the robed figure he passes many strange sights and smells. Cooked spiker fish being hawked by men in turbans, filthy orphan gangs stealing from merchants and being chased by guards, and strange numenera devices displayed in store windows. Eventually the streets turn from mud to rough cobble. Passing into even more prosperous parts of the city the streets turn into well fitted brick. The robed man eventually notices the strange man following him. Make a speed roll difficulty 4 to keep up.

Kleas Make an intellect roll to see who you spot.
Feb 24, 2015 5:24 pm
"Hmm...well I must admit Bank, I don't entirely believe you when you say you can't afford it right now." A coy smile slides onto Ary'din's face. "Butwe are old friends. And you are promising me an introduction to the Master? I simply need a few quiet words, and then your end of the bargain will be fulfilled. However, let us not make this a precedent. My price this time is an introduction because I came to you. We negotiate as normal next time."
Feb 24, 2015 5:25 pm
(Ooc: Sorako is female!)

Am I really going to do anything other than pull the lever?

I pull the lever, tensing to act for anything untoward.
Feb 24, 2015 6:21 pm
Garfind says:

As Kevba walks through the streets following the robed figure he passes many strange sights and smells. Cooked spiker fish being hawked by men in turbans, filthy orphan gangs stealing from merchants and being chased by guards, and strange numenera devices displayed in store windows. Eventually the streets turn from mud to rough cobble. Passing into even more prosperous parts of the city the streets turn into well fitted brick. The robed man eventually notices the strange man following him. Make a speed roll difficulty 4 to keep up.
This guy is quick, and hoity toity too.

Rolls

Speed roll, no effort - (1d20)

(4) = 4

Feb 24, 2015 10:30 pm
Kleas continues to take a look at those in the crowd.

Rolls

Intellect Roll - (1d20)

(10) = 10

Feb 25, 2015 12:44 pm
This guy is slippery, or I am too slow... or maybe I am so fast I moved past him. I spend maybe 30 minutes, trying to pick up his trail. If I cannot, I head back to the place I was the night before to see if I recognize anyone.

Rolls

Intellect check to see it I can pick up the robed mans trail. - (1D20)

(5) = 5

Feb 27, 2015 4:57 pm
Sorako pulls the lever and a rumble of stone on stone for a few seconds produces a small tunnel down into the earth. The tunnel proves to shrink until Sorako can no longer stand, and begins to crawl. After a few hundred yards the tunnel splits into two. The tunnel to the left is blocked by rusted iorn bars. The tunnel to the right has the sound of music drifting down it. Make a might check level 4 to proceed down the tunnel to the left. Make a speed check level 3 if you proceed down the right.

[b]Kevba[b] Unable to pick up the find the robed man Kevba begins to search for his trail. While looking down at the rode he bumps into something hard. Looking up he finds himself face to face with a pair of Angligan Knights. The bigger one begins, "Excuse you sir! You seem to have lost your way." The smaller one in the back laughs, "Out of the Asylum I'd say." The two knights dress is red cloaks with a golden breastplate. They each carry a heavy spear with a gilded silver tip. The bigger of the two continues, "I'm John and this is Briar, you had better come with us." With a sudden clarity Kevba realizes that tre Angligan Knights are somehow connected to the robed figure.
Feb 27, 2015 7:14 pm
Kleas Notices a small humanoid in a green scale like robe. Standing just four foot tall, his mismatched yellow and pink slit eyes seem to bore in to Kleas' skull. A small voice in his head whispers Come with me. Meet the Slitican. He has need of your services. Your friend Illisan has recommended you. With that the creature walks down a filthy alley. Following him Kleas sees him disappear down a dank hold.

Ayre'din is escorted to a lovely estate on the west side of Aian by two burly men belonging to Bano. Upon arrival Ayre'din can see why it is called the marble hall. Rows of columns, numerous fountains, rooms, benches, everything made of marble. Make a speed roll level 5 to see how well you perform. After the performance you are wisked to a side room where you meet a bleach white woman sitting on a marble chair, very reminiscent of a throne. "I heard a dancer wanted a word with me. Come now, what is it?"
Feb 27, 2015 8:21 pm
Garfind says:
Ayre'din is escorted to a lovely estate on the west side of Aian by two burly men belonging to Bano. Upon arrival Ayre'din can see why it is called the marble hall. Rows of columns, numerous fountains, rooms, benches, everything made of marble. Make a speed roll level 5 to see how well you perform. After the performance you are wisked to a side room where you meet a bleach white woman sitting on a marble chair, very reminiscent of a throne. "I heard a dancer wanted a word with me. Come now, what is it?"
Ary'din gives this performance everything because the level of skill displayed may influence whether the Master listens...or at the very least will influence chances of future employment...((Applying Effort (3 Speed) and Physical Arts Skill Training to reduce the difficulty by two levels, unless Hover can count as an Asset for this roll))
Employing the esotery Hover as usual, making leaps and spins normally beyond the pale for human ability, and greatly reducing the strain the performance would put on Ary'din's body.

Slightly out of breath, and still gliding with Hover rising to about an inch off the ground with each step Ary'din enters the chamber. A slight sheen of sweat makes Ary'din's skin glow. Opening the conversation with a bow, Ary'din's head remains lowered and waist bent, but eyes remain on the Master
"My Lady, if I do have the pleasure of speaking with the Master of the Marble Hall, I Ary'din humbely submit myself. I have news that the Master of the Marble Hall will want to hear, of a dire nature."
Last edited February 27, 2015 9:15 pm

Rolls

Speed Roll to check Level of Performance (reduced to level 3) - (1d20)

(7) = 7

Feb 27, 2015 8:40 pm
Garfind says:
Kleas Notices a small humanoid in a green scale like robe. Standing just four foot tall, his mismatched yellow and pink slit eyes seem to bore in to Kleas' skull. A small voice in his head whispers Come with me. Meet the Slitican. He has need of your services. Your friend Illisan has recommended you. With that the creature walks down a filthy alley. Following him Kleas sees him disappear down a dank hold.
"How does this thing know of Illisan?", Kleas thinks as he stands above the hold. Taking a moment he tries to convince himself that turning back is probably his best option and then shakes his head, "No! This is the only lead I have into anything."

He slowly works his way into the hold as his right hand finds the hilt of one of his daggers.
Feb 28, 2015 9:03 pm
Holding his hands out in surrender, Kevba waits for one of the nights to attempt to restrain him. As they reach, he ducks and serves and tries to run. (Speed with effort). If I manage to get away, I will use my intellect to find a place to blend in or hide.

Rolls

Speed Roll to get out of the range of the knights: - (1D20)

(16) = 16

Intellect Roll to blend in or hide: - (1D20)

(16) = 16

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