Attacking
Scrafs who slipped in close combat range now makes her fast attack. She thrusts hard her shortsword into deeply in the target rider and then quickly slashes at his unprotected eyes while trying to thrust her timely dagger where it would hurt more.
OOC:
Scarfs attacks with a 22 doing (shortsword 3 piercing damage, sneak 5 damage) 8 total damage. Combat Maneuver Eye Slash CON Save DC 12 to avoid being blinded. Bonus attack with a 13 for maybe dagger 1 piercing damage.
[ +- ] Eye Slash
* Eye Slash (2 points) 1st degree Rapid Current action: You rapidly lash out in a rising strike targeting your opponent’s brow, leaving a wound that obscures their vision. Make a melee weapon attack against a creature that relies on sight. On a hit, it makes a Constitution saving throw or is blinded until the end of your next turn.
[ +- ] Sneak attack
* Sneak Attack: Beginning at 1st level, you fight with precision, taking advantage of momentary lapses in an opponent’s concentration. Once per turn, you can deal extra weapon damage when you hit a creature with a finesse weapon or ranged weapon attack. The amount of extra damage is shown in the Sneak Attack column of the Rogue table. In order to apply this damage, you must not have disadvantage on the attack and your target must be within 5 feet.
[ +- ] Two-Weapon Fighting
* Two-Weapon Fighting: When you take the Attack action and attack with a weapon that does not have the heavy property that you are wielding in one hand, you can use your bonus action to attack with a different dual-wielding melee weapon that you are holding in your off-hand. You do not add your ability modifier to the damage roll of the bonus attack, unless that modifier is negative. If a weapon has the thrown property, you can make a ranged weapon attack with it instead. If you have the Extra Attack feature, you can use your bonus action to make two attacks with the weapon in your off-hand.
Last edited July 16, 2024 10:47 pm