Building Your Street Wolf

Jan 12, 2024 8:55 pm
https://i.postimg.cc/wxwYcXRh/streetwolves-cover-website.jpg
Resources

These are links to the relevant PDFs for this game:

Savage Worlds Adventure Edition, 5th Printing

Update v5

Street Wolves


Character Restrictions

All Street Wolves must be human.

The only Arcane Background that is available is Vapor Enhanced. A number of other Edges from the SWADE core book have been restricted or altered (see page 11 of Street Wolves).

The following skills are not available: Faith, Psionics, Spellcasting, and Weird Science.


New Rules

The setting includes three new skills: Animal Handling, Demolitions, and Tradecraft.

This game makes use of the optional Skill Specializations from Savage Worlds. See page 115 of Street Wolves for a list of specializations.

Drive is a measure of the character's resistance to psychological trauma and corruption. A Street Wolf sees the worst that humanity has to offer, which can eventually push a person over the edge. Whenever the character does something very morally questionable, such as commit a murder or accept a bribe, he or she must make a Drive check. Failure means losing a point of Drive (1d4 if a Critical Failure). Drop to zero, and your Street Wolf has devolved into a self-destructive addict, criminal or hotheaded maniac. On the other hand, Drive can also be used to push through pain and act without Wound penalties.

Characters must also pick a Profession, which represents your character's job training and the specific role they fulfill in the team. Page 21 lists a number of optional pre-generated professions, and you can create additional professions.

Relationships are important to Street Wolves, and each character begins with at least four relationships. These represent friends, family, lovers, coworkers, and even other Street Wolves. They can serve as contacts, and they help keep the character grounded.


The Premise

The year is 1987.

Your characters are operatives for a secretive organization called Wolfpack. This clandestine U.S. agency is buried under layers of bureaucratic red tape, and few know of its existence. Though the agency is very illegal and has no authority to conduct police or military operations, it's able to do so thanks to the backing of hidden power players with deep pockets.

Wolfpack was originally created to take on communism during the Cold War, but recent years have revealed a new threat. The Network of Shadows is a global terrorist organization that has infiltrated every aspect of American life. Several years ago, one of its attacks destroyed the Statue of Liberty. As a Wolfpack operative, or "Street Wolf," you and your team have been tasked with battling the Network's influence by any means necessary.

Some of you have police backgrounds, some came from the military, and others were recruited from the private sector. Currently, your team is based in Starlight City, a metropolis in the U.S. state of Florida and a fictional analogue to real world Miami. The place is a center of commerce, culture, and international trade, and it serves as a major port and tourism hub. But more importantly, the city is a significant point of entry for drugs and Network activities.

Starlight City is also a "Vapor City," one of a dozen cities around the world that experiences a mysterious phenomenon known as "vapor." During the day, the sun looks more orange and red than yellow. At night, the sky lights up like an aurora borealis, glowing with blue, pink, and purple. Lights in the city become distorted, with street lamps and neon signs giving off strange auras, and moving headlights leaving trails of illumination. Though the public was initially frightened by the effects of vapor when they first appeared, most people have grown accustomed to them. Wolfpack doesn't know the cause of vapor, though it's suspected that the Network is behind it somehow.

Secrecy is important. Your team is expected to complete missions in a manner that leaves no evidence of Wolfpack's existence. The organization is fairly ruthless in the pursuit of its goals and demands operatives do whatever is needed to get the job done. This includes bending or breaking the law, and doing some morally questionable things. Wolfpack views tampering with or destroying evidence, pay offs, or intimidating witnesses into silence as perfectly acceptable. However, Street Wolves are also expected to do everything in their power to avoid harming or endangering innocent lives.

Each of your characters probably has a day job. For most of you, that will be law enforcement. Some or all of your characters work for the Starlight City Police Department. If not directly employed by them, then you might work indirectly as a consultant. Working for the SCPD provides access to information, potential leads, and resources, so it's a good fit for a Street Wolf. Many of your police cases are actually covers for investigations into Network operations. During these investigations, however, you often uncover other threats that fall under Wolfpack's mandate to protect the country. This includes corporate conspiracies, Soviet spies, powerful cults, and a ninja clan that recently set up shop in Florida.

Your team's only direct connection to Wolfpack Command is your case officer, also called a "Watcher." Your Watcher is a man named Esteban Camargo - a wealthy but reclusive industrialist. He is the Charlie to your Angels. You rarely interact with him in person; he prefers communicating by phone. Sometimes he gives you your missions. Other times, you are expected to sniff out the Network yourself. Regardless, you always report to him for debriefing.

Discuss your characters with each other, and determine what role each character fulfills in the team. For more information about Wolfpack, see page 60 of Street Wolves.
Jan 13, 2024 9:55 am
Thanks for the invite! Will check the book for interesting character concepts
Jan 13, 2024 1:37 pm
Thanks for the invite @Cyrano_de_Maniac. So what is everyone planning to make? I am thinking of a forensic specialist under SCPD or a pharmacist or a doctor.
Jan 13, 2024 1:58 pm
After looking through the professions in the setting guide, I'm thinking of either a police detective or a martial artist. I'd be equally happy with either, in case anyone had their heart set on one of those roles.
Jan 13, 2024 2:19 pm
I was thinking a Tradecraft-based character, someone who likes his analog gadgets, knows his alarm systems and expertly handles surveillance kit. Based on the Thief profession.

Possibly his real life job cover would be Cable Guy! Everyone wants cable in the 80s, right?
Jan 13, 2024 4:03 pm
I should mention that your team doesn’t have to be part of the SCPD. You can choose entirely different real life covers for yourselves. I suggested law enforcement in the premise because it’s convenient, but any day jobs could work.
Jan 13, 2024 4:03 pm
Dr_B says:
Possibly his real life job cover would be Cable Guy! Everyone wants cable in the 80s, right?
That would be rad
Jan 13, 2024 4:05 pm
Thanks for the invite! Hmm, the dog handler, explosives expert, and detective all catch my eye. If detective, I was thinking more a civilian with great intuition, ala Sean in the TV show Psych
Jan 13, 2024 6:27 pm
By the way, let me know if the background animation for the game is annoying or distracting. If so, I can change it to something else.
Jan 14, 2024 5:31 am
Thanks for having me! I'll be a Driver. I'm thinking maybe with an AI car a la KITT from Knight Rider? I think the background animation is rad.
Last edited January 14, 2024 5:31 am
Jan 14, 2024 9:48 am
Okay here is my character:
Real name: Mathew Jones
Codename: Methane

Attributes: Agility d6, Smarts d8, Spirits d8, Strength d4, Vigor d6

Derived stats: Pace 6", Parry 5, Drive 6

Edge: Healer

Hindrance: Curios (Major), Mild mannered (Minor), Unlucky in Love (Minor)

Profession: Medic

Skills: Athletics (Agility) d6, Academics (Smarts) d4, Common knowledge (Smarts) d4, Notice (Smarts) d6, Stealth (Agility) d4, Driving (Agility) d4, Fighting (Agility) d6, Research (Smarts) d6, Science (Smarts) d8, Shooting (Agility) d6, Persuasion (Spirits) d6, Healing (Smarts) d8

Gear: Basic kit, Medic Kit, Drug test kit, Knife, Kevlar riding jacket, 75$

Relationships: Roxane Lee (ex-girlfriend) 4, Prof. Jeremiah Reeves (former teacher) 4, Dr. Brandon Smithson (former medical colleague) 6

https://i.imgur.com/0dPiyf7.jpg


Mix tape: Your soul to the cloud by Andy Bones and Anthony Dawson [Album:Dancing with bullets under a neon sun] I know it's not an 80's music but this is a great synthwave that I think fits my character and the game.

I will take another relationship with other street wolves. What about others?

Damn, the picture made the post big. I don't know how to resize.
Last edited January 14, 2024 1:33 pm
Jan 14, 2024 12:21 pm
f=display:block width:30%][/f

make sure to put opening and closing brackets around the f parts. Change the size % to whatever size works better.
Last edited January 14, 2024 12:22 pm
Jan 14, 2024 1:34 pm
@nezzeraj Thanks! I guess it's better now.
Jan 14, 2024 1:56 pm
Robago says:
After looking through the professions in the setting guide, I'm thinking of either a police detective or a martial artist. I'd be equally happy with either, in case anyone had their heart set on one of those roles.
Having slept on it, I find myself leaning towards the martial artist, and I think it will complement the other character ideas that have been brought up. I'll try to get it written up tomorrow.
Stalker05 says:
I will take another relationship with other street wolves. What about others?
I'm definitely open to having a prior connection to other PCs.
Jan 14, 2024 5:25 pm
nezzeraj says:
f=display:block width:30%][/f

make sure to put opening and closing brackets around the f parts. Change the size % to whatever size works better.
Thanks nezzeraj, that’s good to know. I’m still fairly new to the site and learning the BBCode myself.
Jan 14, 2024 5:27 pm
Stalker05 says:
Okay here is my character:
Real name: Mathew Jones
Codename: Methane

Attributes: Agility d6, Smarts d8, Spirits d8, Strength d4, Vigor d6

Derived stats: Pace 6", Parry 5, Drive 6

Edge: Healer

Hindrance: Curios (Major), Mild mannered (Minor), Unlucky in Love (Minor)

Profession: Medic

Skills: Athletics (Agility) d6, Academics (Smarts) d4, Common knowledge (Smarts) d4, Notice (Smarts) d6, Stealth (Agility) d4, Driving (Agility) d4, Fighting (Agility) d6, Research (Smarts) d6, Science (Smarts) d8, Shooting (Agility) d6, Persuasion (Spirits) d6, Healing (Smarts) d8

Gear: Basic kit, Medic Kit, Drug test kit, Knife, Kevlar riding jacket, 75$

Relationships: Roxane Lee (ex-girlfriend) 4, Prof. Jeremiah Reeves (former teacher) 4, Dr. Brandon Smithson (former medical colleague) 6

https://i.imgur.com/0dPiyf7.jpg


Mix tape: Your soul to the cloud by Andy Bones and Anthony Dawson [Album:Dancing with bullets under a neon sun] I know it's not an 80's music but this is a great synthwave that I think fits my character and the game.

I will take another relationship with other street wolves. What about others?

Damn, the picture made the post big. I don't know how to resize.
Thanks Stalker05! Looks good. I appreciate the speedy char gen.

Looks like the team has a medic, so far. That will prove useful.

I’ll check out your character’s album. I plan to listen to everyone’s album and make a Spotify playlist.
Jan 14, 2024 5:48 pm
I also feel that this is worth mentioning.

Although this game takes place in the 1980s, it’s a slightly more enlightened version of the decade. The ‘80s of Street Wolves will be portrayed as less discriminatory (i.e. less racist, sexist, homophobic, etc.) than the real world ‘80s were. Likewise, I’m not addressing certain real historical events, such as the early AIDS epidemic. My intention is to keep the game kitschy and fun. It’s sort of an ‘80s that never was - seen through a prism of wistful nostalgia.
Jan 14, 2024 5:59 pm
Robago says:
Robago says:
After looking through the professions in the setting guide, I'm thinking of either a police detective or a martial artist. I'd be equally happy with either, in case anyone had their heart set on one of those roles.
Having slept on it, I find myself leaning towards the martial artist, and I think it will complement the other character ideas that have been brought up. I'll try to get it written up tomorrow.
Stalker05 says:
I will take another relationship with other street wolves. What about others?
I'm definitely open to having a prior connection to other PCs.
Maybe you sometimes fight in the underground fighting ring. You saved me from mugging and I patched you up after a cheated fight?
Jan 14, 2024 9:21 pm
Getting the reading done, and will look to have something fleshed out tonight or maybe tomorrow.
Jan 14, 2024 11:51 pm
Introducing Jimmy Gutierrez - codename: Switch
(I shared the character so we can all see the stats )

Switch is a Latino Marijuana-addicted, glam-dressing tech expert. A Cable Guy by day, he is the finest expert in alarm system, surveillance and general tech-tampering that the Street Wolves could hope for.
If it's got wires, I can de-wire it, pendejo!

He learned his ropes from his criminal Grandma Consuelo (Abuelita, whom he has to visit in her retirement home very often), but nowadays it's all electronics, modems and stuff.
[ +- ] character portrait
[ +- ] this playlist

Based on Novice, 5 Attribute Points, 10 Skill points + 5 bonus Profession Skill points, 1 free Race Edge, 1 free Profession Edge.

@Cyrano_de_Maniac please take a look if all is correct, happy to tweak anything for mistakes or to better fit in your setting !
Last edited January 15, 2024 12:03 am
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