Jan 15, 2024 6:21 pm
Click on "Create character" below to create a new character sheet for our game.
Please note that our (custom) character sheet has text fields in it. Just fill them. You DONT need to click in the edit mode (the pencil in the top right corner) after you create your character to edit your data, just fill in the blanks below the logo. You do need to click there to change the avatar, though.
After you fill all the interrogations and blank places, please submit your character for approval. If you don't know how to submit your PC, there is this helpful guide from Naatkinson.
If you have any questions, just ask in our Character Generation thread. I'm keeping this one here locked, with just this post, so people can find the template easily.
Please note that our (custom) character sheet has text fields in it. Just fill them. You DONT need to click in the edit mode (the pencil in the top right corner) after you create your character to edit your data, just fill in the blanks below the logo. You do need to click there to change the avatar, though.
After you fill all the interrogations and blank places, please submit your character for approval. If you don't know how to submit your PC, there is this helpful guide from Naatkinson.
If you have any questions, just ask in our Character Generation thread. I'm keeping this one here locked, with just this post, so people can find the template easily.
[ +- ] Stars Without Numbers (rev. edition)
Create character
CHARACTER INFO
Name: ?
Background: ?
Class: ?
Level: 1
XP: 0
Credits: 0
Name: ?
Background: ?
Class: ?
Level: 1
XP: 0
Credits: 0
ATRIBUTES
Ability | Score | Bonus |
STR | 10 | |
DEX | 10 | |
CON | 10 | |
INT | 10 | |
WIS | 10 | |
CHR | 10 |
SKILLS
Skill | Level | Roll |
Dex/Pilot | 1 | 2d6+1 |
| ||
| ||
| ||
HEALTH
Attribute | Value |
HP Max | ? |
HP Current | ? |
System Strain | 0 |
COMBAT
Attribute | Value |
AC | 10 |
Attack Bonus | 0 |
Enc Ready | ? / |
Enc Stowed | ? / |
Movement speed | 10 meters ( squares) |
SAVES
Save | Value | Roll |
Physical | 1d20 DC | |
Evasion | 1d20 DC | |
Mental | 1d20 DC |
GEAR
Item | Cost | Encumberance | Tech Level | Ready? |
Backpack | 50 | 0 | 4 | Stowed |
Compad | 100 | 0 | 4 | Ready |
| ||||
| ||||
| ||||
| ||||
| ||||
| ||||
| ||||
| ||||
| ||||
| ||||
ARMOR
Type | Armor Class | Cost | Enc | TL |
Secure Clothing | 13 | 300 | 1 | 4 |
| ||||
MELEE WEAPONS
Weapon | ToHit | Damage | Shock | Cost | Enc | TL | Ready? |
| |||||||
| |||||||
| |||||||
| |||||||
RANGED WEAPONS
Ranged | ToHit | Damage | Range | Cost | Magazine | Enc | TL | Ready? |
| ||||||||
| ||||||||
| ||||||||
| ||||||||
FOCUS
PSYCHIC ABILITIES
GOAL (click on the Quill to edit)
Every character should have a goal from the very start. This might be something as simple as:
- "Become wealthy beyond my fondest dreams of avarice"; or
- "Be known as the greatest pilot in the sector"; or
- "Help people in need", etc.
- "Become wealthy beyond my fondest dreams of avarice"; or
- "Be known as the greatest pilot in the sector"; or
- "Help people in need", etc.