Or, since my boss seems intent on killing me by giving me a bunch of my colleagues' work to finish this week... I can sit on the sidelines until there's a good time to play someone knew. Won't be in chargen mode until the weekend.
What are people thinking for advancement? I’ve found myself pretty happy with this guy so far. I think the dice were on our side in the first session though!
I’m thinking an edge. Trying to tie it in to some of the good shooting we did, or the horse riding that got us on the train… or even our dead Marshal!
Victor might be able to use an increase in Notice or Smarts. Maybe he learned from the whole experience. I'm pretty happy with his stats and edges otherwise.
Harrigan says:
I am no good at playing holy men / women, and I should not try. ;)
Couldn’t find an edge that really fit, and so I increased Riding by one dice and Athletics by one dice.
I figure that was a nice little raid on the train there, with the riding coming into play. That, and Dirt managing to uncouple the train. Feels justified.
I think raising an attribute costs a full Advance, but two skill raises costs one advance. So raising Spirit and Notice would be one and a half Advances
So the Advance could be used to add a new Edge or raise an Attribute, correct? Skill-wise, increase one above its cap, or two if they are both below? If so, I increased Ridin' and Notice.
I think raising an attribute costs a full Advance, but two skill raises costs one advance. So raising Spirit and Notice would be one and a half Advances
Right, my apologies. Notice up a die.
Do bennies reset? I think they do?
So the Advance could be used to add a new Edge or raise an Attribute, correct? Skill-wise, increase one above its cap, or two if they are both below? If so, I increased Ridin' and Notice.