OOC Thread
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I originally proposed to submit two 'characters' for this game; one is the teenager everyone knows, and another is his/her Mask persona. It's a gimmick, really, and you don't have to do it if it's too much hassle. The only main benefit I could think of was to allow you to have two distinct portraits when posting.
What I am asking of you, if you can, is not to reveal the answers to your personal background questions to other players, at this point of time. I find it helps facilitate roleplaying; if you want to know something about your teammate, you will need to engage with them in character. Talk with them. See what they are about.
I hope that's not a problem for the game. For me being a huge monster and trying to fit into a normal life is a lot of the fun of that playbook.
Your character is still assumed to be a high school student at Westview, freakish though he may be (edited: unless you prefer not to, but that might exclude you from some fun interactions)
I created private subforums for every player who joined under the 'Player Threads', to keep track of your background story, run an occasional private scene, or for any questions you might have for me that you want to ask in private (I prefer it over PMs). You should only be able to see and post on your own subforum- let me know if this is not the case.
Thanks for inviting me. I just looooove the teen super hero genre. I have played the game before and am currently in another Masks one as well on GP. That made me doubt for a moment if I should join this one. But I am glad that I did! For I love the themes.
I am from the EU timezone.
As for my character (still thinking of a name): She's is a bit the weird kid at school. She is a bit of a goth kid. Bead necklaces, jewelry, black clothes. She is into, what kids think is wicca.
She's a sorcery based Nova.
I'm playing Eriko Sawada, a.k.a. the Slugger. She a Beacon that uses athletics and baseball gear to try contending in the ring with actual supers.

Sonny Blair is a huge red monster, standing well over 2 metres in height, and about as wide. He's incredibly strong and well-nigh indestructable.
Despite his alarming appearance, Sonny attends school and tries to live as much like a normal teenager as possible. His mother is a fierce advocate for Sonny's rights and is determined that her son should not be disadvantaged due to discrimination because of his appearance.
Sonny was (and still is) a huge fan of superheroes. He thinks that perhaps his mutated form could be more than just a handicap and so he decided to take the name used against him, when he first came to public notoriety, and use it as his hero name.
He is The Ogre!
(Or maybe just "Ogre". Or maybe something else. He's really still figuring this stuff out)
Edit: I've submitted Ogre/Sonny and he's public so everyone should be able to see him.
All private threads should be available now, you can use yours to post the answers to your background questions (putting them on your character sheets would make them viewable by everyone)
Dresses weird, a bit a loner and barely has any friends.
Quite different than her jock basketball super star brother Jason.
I figure that the robe is not part of her daily school clothes. But black t-shirts, jewelry and green hair are.


Enola Paddock is the out-of-town student from a rural town in Wyoming. She’s resourceful, self-sufficient and hardworking, but her quirks are what make it difficult to fit in. Her powers of controlling rodents gives her an oddly personable relationship to squirrels, mice, and rats (especially her pet rat Ghost). Meanwhile, she’s a band kid that plays the saxophone and prefers jazz and folk music over pop. She has one friend (thousands were you to count the city’s rodent population) but is otherwise bogged down by her job and commitment to her family to have a wide friend’s circle.
I'll open the 'When Our Team First Came Together' thread soon, and once all players introduce their characters, we will fill in the relationship/influence part too.
I posted an initial prompt for 'When Our Group First Came Together'. Have fun with it!
I posted an initial prompt for 'When Our Group First Came Together'. Have fun with it!
I have 2 relationships for Ogre:
X comforted you when you were at your lowest
I imagine that Ogres had some low points since he transformed into a monster.
X knew you before you changed.
I'm thinking that Ogre is a New York local, so this would suit someone who has been around the area for a year or so
1. You hang out all the time with __________________ to blow off steam.
2. You once hurt ________________ when you lost control of your powers.
Based on the themes of the characters I can see 1 could very well be Ogre. Jodelle also has a subtheme about being yourself while being different.
I have 2 relationships for Ogre:
X comforted you when you were at your lowest
I imagine that Ogres had some low points since he transformed into a monster.
Now Vermite’s relationships are:
X knew you from civilian life first.
This can be anybody really.
You refused to to tell Y your secret identity when they asked.
Again, this is pretty open-ended.
[Blank] is awesome, and you take every chance you get to hang out with them.
You've got to prove yourself to [blank] before you feel like a real hero.
I'm also going to suggest Eriko to be the local that knew Ogre before he changed. She wouldn't really bat an eye at the physical change itself, and would probably be a little envious that he has any powers to speak of. And that last part is something we can either say he knows about already, or save it for a potential conflict / reveal between the two later.
1. You hang out all the time with Ogre to blow off steam.
We both are a bit different I guess. My subtheme for my character is generally a transformed's main theme. I guess we can relate.
@dunderklumpen
2. You once hurt Enola Paddock when you lost control of your powers.
I nearly blasted her to bits. So sorry Enola! I tried to run after her into the alleyway she crawled into. But Vermite just happened to be there having solved my mess. Now I feel guilty to both Vermite and Enola.
@canadiac
I accidentally hurt Elona - I feel guilty to Elona for hurting her. So when Elona ran off, I ran after her. But I didn't find Elona but Vermite.
I think Vermite cleaned up the mess I caused with Elona, having helped her - now I feel guilty to Vermite too for cleaning up my mess.
1. You hang out all the time with Ogre to blow off steam.
We both are a bit different I guess. My subtheme for my character is generally a transformed's main theme. I guess we can relate.
@dunderklumpen
2. You once hurt Enola Paddock when you lost control of your powers.
I nearly blasted her to bits. So sorry Enola! I tried to run after her into the alleyway she crawled into. But Vermite just happened to be there having solved my mess. Now I feel guilty to both Vermite and Enola.
@canadiac
The Shadow
It is a known unknown hero who has been active since the golden age of heroics. They are infamous for having always worked alone and intentionally cultivated a mysterious reputation. Despite the passage of years it is only recently that rumors that it is not a single man but rather a family of hero's who have maintained this identity over the years. Evidence slowly piling up, evidence that Blacklight's appearance seems to confirm, that or she is the first of The Shadow's children.
One of the most well known feats of The Shadow is the defeat of the villain Death Ray. He delivered the villain in chains to the steps of city hall, but only after they had unveiled a death machine using a captured Silver Savior as a power source and had humbled and defeated the rest of Vanguard. Death Ray had delivered an ultimatum to the city which was about to run out of time. But just before the Mayor went out to surrender is when THE SHADOW made his move.
Rumor has it that The Shadow has always been, will always be. Until very recently it was also that there is only one Shadow who never changed. THE SHADOW's reputation is one of being the lone avenger. The lone hero who arrives after all other hope is lost or failed. The one who will appear to avenge as often as save. The Shadow is rarely the first to arrive to fight but time and again the one to get justice in the end. They are known best for balancing the scales after the fact. Generally only acting after a villain has gotten away with something. For the most part they are rarely seen outside the shadows they create, and talk and interact little with the public.
With that written, I'm thinking that actually being known or seen to join a hero team would probably be something to bring shame, so who wants to have been the person to invite Blacklight to join the team? That person might also get to be my super secret confidant.
As an aside, how much do we know about each others powers? How long will we have been a team before more action starts? I found not knowing anything about anyone's powers was a little tricky as far as the prologue goes so I couldn't really call anyone else out as doing something awesome to save people. :P
Skychan (and all): The next in-game scene would start a month or two after "When Our Team First Came Together". You should know about each other's powers by that point and establish some rapport as outlined under the Relationship or Influence part of your playbook.
We both are a bit different I guess. My subtheme for my character is generally a transformed's main theme. I guess we can relate.
@skychan, I'm also going to stick my hand up to suggest that, You once got caught doing something that shames your legacy with Ogre.
I'm happy to go with anything that you pick, but here are a few Ogreish ways this might have happened. Ogre is excitable and exuberant.
* Maybe Ogre convinced Blacklight into the media spotlight with him. Showing off ensued.
* Ogre's loves being in a team, it's entirely possible that he kept pestering Blacklight until she joined the group.
* Maybe Ogre and BL were practicing and did some damage to they city that they had to own up to.
The Shadow
It is a known unknown hero who has been active since the golden age of heroics. They are infamous for having always worked alone and intentionally cultivated a mysterious reputation. Despite the passage of years it is only recently that rumors that it is not a single man but rather a family of hero's who have maintained this identity over the years. Evidence slowly piling up, evidence that Blacklight's appearance seems to confirm, that or she is the first of The Shadow's children.
One of the most well known feats of The Shadow is the defeat of the villain Death Ray. He delivered the villain in chains to the steps of city hall, but only after they had unveiled a death machine using a captured Silver Savior as a power source and had humbled and defeated the rest of Vanguard. Death Ray had delivered an ultimatum to the city which was about to run out of time. But just before the Mayor went out to surrender is when THE SHADOW made his move.
Rumor has it that The Shadow has always been, will always be. Until very recently it was also that there is only one Shadow who never changed. THE SHADOW's reputation is one of being the lone avenger. The lone hero who arrives after all other hope is lost or failed. The one who will appear to avenge as often as save. The Shadow is rarely the first to arrive to fight but time and again the one to get justice in the end. They are known best for balancing the scales after the fact. Generally only acting after a villain has gotten away with something. For the most part they are rarely seen outside the shadows they create, and talk and interact little with the public.
With that written, I'm thinking that actually being known or seen to join a hero team would probably be something to bring shame, so who wants to have been the person to invite Blacklight to join the team? That person might also get to be my super secret confidant.
We both are a bit different I guess. My subtheme for my character is generally a transformed's main theme. I guess we can relate.
Jodelle doesn't bother too much with keeping up a secret ID and shadowhex is just "a nickname".
She believes "I am who I am". And when going super-hero she'll just wear some extra robes and that's about it.
You can give influence now to one or more of the other PCs, as described in your playbook.
I'll open a thread soon to track all of it in one place.
Edited:
The thread opened under the 'Setting' Subforum. I tried to do justice to your characters when describing them, but if you have a better one-liner let me know and I'll happily replace my own.
Slugger knew you from civilian life first.
I feel like Slugger would be the kind of student Enola would've bumped into at school. Enola is normal-seeming and is feeling a bit like a fish out of water having come from a rural town, so maybe Slugger was one of the first people who greeted her upon coming to the school.
You refused to to tell Shadowhex your secret identity when they asked.
This I feel could build off of the time when Shadowhex hurt Vermite. To try and mend her wounds, Shadowhex needed to take off the mask. Vermite freaked out and made her escape, petrified at the thought of someone knowing her actual identity.
This I feel could build off of the time when Shadowhex hurt Vermite. To try and mend her wounds, Shadowhex needed to take off the mask. Vermite freaked out and made her escape, petrified at the thought of someone knowing her actual identity.
As for the guilt trip, Vermite gets my single influence I can give away.
@skychan, I'm also going to stick my hand up to suggest that, You once got caught doing something that shames your legacy with Ogre.
I'm happy to go with anything that you pick, but here are a few Ogreish ways this might have happened. Ogre is excitable and exuberant.
* Maybe Ogre convinced Blacklight into the media spotlight with him. Showing off ensued.
* Ogre's loves being in a team, it's entirely possible that he kept pestering Blacklight until she joined the group.
I think Ogre is the one to have convinced Blacklight to join the team. She was even enthusiastic enough to get a bad ass costume and let the public actually see her in it as opposed to being nothing but a shadowed figure. This understandably has upset The Shadow but she hasn't explicitly said she's part of them or that its more than a single hero but a legacy.
I'll also take up Vermites offer to have been the one to be my confidant. She'll be the one to whom Blacklight has admitted a secret.... now how to do this pm perhaps?
Oh and of course... Blacklight is so enthusiastic about being on the team that she gives influence to EVERYBODY on the team. Go Go Legacy Nervous Peer Pressure!
Oh, and I should say that she has demonstrated her powers for the team. They are... impressive.
She can create shadowy portals through which she and others can pass. Anything that is within a shadow nearby she can sense, touch, taste, and smell. It's a background niggling itch unless she focus' on it and gets weaker with distance. Finally she can manipulate shadows themselves, moving them about, shaping them, and even physically grasping things with them. However if she does get 'physical' with the shadows then they begin to emit blacklight until whatever physical force she is using is released. She has proven to be no slouch but nothing like Ogre's superhuman strength and toughness or even Sluggers extremely well trained physical skills. It's pretty clear that until she became a hero she had never thrown a punch in her life and she isn't yet comfortable getting up close and personal in a fight.
Feel free to post on your private thread if you have any questions for me (it is under the 'Player Threads')
Slugger and Blacklight both have influence over Vermite. Slugger because they'd know who Enola is in real life, and Blacklight because SECRETS!
I'd like to suggest that Retribution comforted Ogre when he was at his lowest if that's ok with you. That gets the character into the mix.
I have a little wiggle room with precisely when Slugger began operating, but the backstory I gave Delirium implied more or less the current year. But I certainly don't mind extending that to (what I assume to be) sometime greater than a year (like a year and a half) to accommodate your idea. I really like it, and the change would alter functionally nothing about Eriko's backstory.
I feel like Slugger would be the kind of student Enola would've bumped into at school. Enola is normal-seeming and is feeling a bit like a fish out of water having come from a rural town, so maybe Slugger was one of the first people who greeted her upon coming to the school.
@mochi05 Welcome! I'm also going to suggest Retribution fills in Slugger's "[Blank] is awesome, and you take every chance you get to hang out with them," relationship. Eriko is probably the weakest fighter in the group, and as a Bull, Beau is likely to be one of the strongest, and that would probably mesmerize Eriko.
@skychan Gonna suggest Blacklight fills in Slugger's "You've got to prove yourself to [blank] before you feel like a real hero," relationship. Blacklight's powers are incredible, and coupled with her "alleged" legacy, if Eriko can get her approval, she'll feel like she got the approval of an A-lister.
Eriko gives out 3 influence, because she so excited to be here! One each to Ogre, Retribution, and Blacklight (help round out those influence numbers)
Beau Baines, aka Retribution was a normal kid a year ago, good student, fairly well-liked but not popular - the kind of student you'll forget was in your class once you leave school. Peppy sort of style, generally "nice" and "happy" if you had to describe her. Last year, she vanished off the face of the earth for a few months, to a small splash, and then without warning, appeared back at school (to a much larger fanfare). The 'new' Beau is dark, withdrawn, a haunted gaze and feeling a lot more like a razor's edge. There'd be rumours and such going about that they started fights - maybe worse - and there is some evidence that Beau's in some hot water at the moment. As Retribution, they're definitely a rugged, dark sort of anti-hero in appearance, although less so in practice - building up a dangerous image but being driven by some internal, strong drive for justice. Retribution has combat prowess, but not finesse, mostly focusing on hitting first and hitting hard, and is stronger than the average human.
I'd like to suggest that Retribution comforted Ogre when he was at his lowest if that's ok with you. That gets the character into the mix.
@mochi05 Welcome! I'm also going to suggest Retribution fills in Slugger's "[Blank] is awesome, and you take every chance you get to hang out with them," relationship. Eriko is probably the weakest fighter in the group, and as a Bull, Beau is likely to be one of the strongest, and that would probably mesmerize Eriko.
As for my relationships, I need
[X] is your love. You've opened up to them about the worst parts of your past.
[X] is your rival. They tried to control you at a crucial moment.
If someone else thinks the love relationship might work better I'm all ears. I'm also not going to make either of these relationships romantic for the moment, although I am open to playing around with platonic/romantic relationships as it comes up. Plus the actual Love and Rival can change a lot during play, these will just determine starting dynamics.
As someone else who was (visibly) changed against their will, I think Beau/Retribution would find a particular kinship with him. Do you have any idea for what that might have looked like? Because I have to have opened up to someone about the worst of my past as my starting Love, and Ogre would honestly be a decent option for that, depending. Meaning I do think he would know Retribution's true identity in that case.
As to love or rival, I can see Ogre fitting for both, but I think a silly rivalry, based on feats of strength could be a lot of fun. Ogre and Retribution could knock each other silly without worrying about harming each other.
Beau Baines, aka Retribution was a normal kid a year ago, good student, fairly well-liked but not popular - the kind of student you'll forget was in your class once you leave school. Peppy sort of style, generally "nice" and "happy" if you had to describe her. Last year, she vanished off the face of the earth for a few months, to a small splash, and then without warning, appeared back at school (to a much larger fanfare). The 'new' Beau is dark, withdrawn, a haunted gaze and feeling a lot more like a razor's edge. There'd be rumours and such going about that they started fights - maybe worse - and there is some evidence that Beau's in some hot water at the moment. As Retribution, they're definitely a rugged, dark sort of anti-hero in appearance, although less so in practice - building up a dangerous image but being driven by some internal, strong drive for justice. Retribution has combat prowess, but not finesse, mostly focusing on hitting first and hitting hard, and is stronger than the average human.
I'd like to suggest that Retribution comforted Ogre when he was at his lowest if that's ok with you. That gets the character into the mix.
@mochi05 Welcome! I'm also going to suggest Retribution fills in Slugger's "[Blank] is awesome, and you take every chance you get to hang out with them," relationship. Eriko is probably the weakest fighter in the group, and as a Bull, Beau is likely to be one of the strongest, and that would probably mesmerize Eriko.
As for my relationships, I need
[X] is your love. You've opened up to them about the worst parts of your past.
[X] is your rival. They tried to control you at a crucial moment.
If someone else thinks the love relationship might work better I'm all ears. I'm also not going to make either of these relationships romantic for the moment, although I am open to playing around with platonic/romantic relationships as it comes up. Plus the actual Love and Rival can change a lot during play, these will just determine starting dynamics.
Maybe a few additional questions in the meantime, to pass the time:
• Does your Team have a favorite hangout place? Could be a rooftop overlooking Manhattan, an abandoned warehouse, some forgotten underground access tunnel, or maybe even a parent's basement, but it needs to be a place where they can meet and talk with each other discreetly, be themselves, and not worry about prying eyes
• How do you quickly get in touch with each other when there's trouble? Do you have a Discord channel for your Team? Burner phones (because some of you have secret identities)?
As to love or rival, I can see Ogre fitting for both, but I think a silly rivalry, based on feats of strength could be a lot of fun. Ogre and Retribution could knock each other silly without worrying about harming each other.
With that being said, my Rival... I could see Blacklight the legacy being the one who tried to control me at a crucial moment? I’m the loose cannon, it’d make sense for a legacy with some experience to be the one to pull back... how does that sound?
As for a hangout place: that’s a MUST bahaha. A rooftop is classic... if they’re not all taken already... with a bunch of dark themed heroes and a guy named Ogre I do likethe idea of something literally underground, though. For what it’s worth.
Communication? Group chat is always the funniest option. Especially if there’s a divide between people who really want to use it properly and those who don’t. Is my two cents.
@skychan Gonna suggest Blacklight fills in Slugger's "You've got to prove yourself to [blank] before you feel like a real hero," relationship. Blacklight's powers are incredible, and coupled with her "alleged" legacy, if Eriko can get her approval, she'll feel like she got the approval of an A-lister.
Eriko gives out 3 influence, because she so excited to be here! One each to Ogre, Retribution, and Blacklight (help round out those influence numbers)
@mochi05 I'm not sure that Blacklight is the right one for having been your rival with that as a set up. She's more likely to have been pushing you on to go do something than reining you in at the moment. Any other personality traits she might rub up against?
I suppose one option is for it to have been Min, in her role as teachers pet trying to control you in school? She's definitely a follower, so if you've made an enemy of the popular kids Min might have said something or done something to try and ingratiate herself with them and pissed you off that way.
A part of my story is a shop which involves all sorts of magic trinkets that don't work for most people.
I think the shop owner would be quite interested in hosting a witch, an ogre, a ratwhisperer, and one of the shadow legacy. She'd tolerate the baseball jock if we tell her Slugger is with us.
So the place could be a backroom in an obscure wicca shop.
@mochi05 I'm not sure that Blacklight is the right one for having been your rival with that as a set up. She's more likely to have been pushing you on to go do something than reining you in at the moment. Any other personality traits she might rub up against?
I suppose one option is for it to have been Min, in her role as teachers pet trying to control you in school? She's definitely a follower, so if you've made an enemy of the popular kids Min might have said something or done something to try and ingratiate herself with them and pissed you off that way.
I do kind of like the idea of it being Min specifically though... there's a chance that Beau wasn't particularly close with these popular kids in the Before Time, and coming back as changed as she was definitely rubbed some people the wrong way. New Beau is kind of scary and kind of weird, the perfect opportunity to have popular kids spreading rumours, or to have made enemies of the more jock-ish popular kids. Bonus points if they were stuck on a group project together for school.
That said, I also vote we use Enola's cafe to have meet-ups as our student selves. Bonus points if we bother Enola during her shift :D
@mochi05 So what sort of critical moment are you thinking of that might have either a properly subservient schoolgirl would have tried something or Blacklight as a hero who believes very much in being proactive about heroing would have stepped in? She does however feel quite strongly about protecting bystanders/innocents, so maybe if you were risking them she might have tried to rein you in on the hero side.
As for critical moments... It depends how mean you want either side to get, I suppose. I could see Beau getting into, threatening to, or straight up starting a fight with one of the more popular jocks at school, which would of course upset both the popular kids and also, y'know, disrupt school in general. And she certainly wouldn't take kindly to some random classmate she doesn't know that well telling her to cut it out. Could potentially even be someone who was giving Sonny a hard time, to link it together.
Otherwise, Retribution is definitely a little careless and one-track minded once battle hits - I could also see them totally missing or underestimating the damage they'd cause to innocents on the way to try and track down someone that, say, she suspects is tied to those who changed her. Or something like that.
As you might have noticed, the first post of the game is up, and it's a good time to repeat that you're welcome to PM me if the subject matter ever makes you feel uncomfortable. My storylines tend to be darker than usual for a Masks game, but I'm more than willing to tone it down if you find something to be particularly unpalatable.
Because it is a PbP game, for the sake of expediency, go ahead and declare a Move and roll the dice if you think it is justified from the narration. Worst case, I'll say that you haven't met the conditions to trigger the Move. Still better than a back-and-forth, and I believe we'll be aligned in most cases anyways.
Edit,
What grade is everyone in anyway? I was thinking Junior year for Min, but could shift to make things more convenient wtih others.
In Australia, this known as Year 11
But if you think it's fitting, you can volunteer to mark 'angry'.
As an aside though, if I HAD used the right roll originally and gotten a 10+ would I be correct to narrate the results?
The only characters under immediate threat right now are the Ogre and Jodelle, who will mark a condition unless someone steps up to defend them. The narration needs to support that somehow. Maybe by defending their character, trying to soothe them, etc. I didn't see how removing Lisa from the scene helps much in that regard, because she's been mostly silent once the drama started to unfold. It seemed more like a 'Provoke' move, because you are getting her to leave the scene, something which she wouldn't have done without your intervention.
I'm ok with you rewriting your post if you were trying to trigger a 'Defend' move.
The only characters under immediate threat right now are the Ogre and Jodelle, who will mark a condition unless someone steps up to defend them. The narration needs to support that somehow. Maybe by defending their character, trying to soothe them, etc. I didn't see how removing Lisa from the scene helps much in that regard, because she's been mostly silent once the drama started to unfold. It seemed more like a 'Provoke' move, because you are getting her to leave the scene, something which she wouldn't have done without your intervention.
I'm ok with you rewriting your post if you were trying to trigger a 'Defend' move.
But, should I (on a fully successful hit of a 10+) be narrating like I had or just giving the intent and letting you do that? I'm still not entirely sure what the proper method for storytelling in this system is.
Regarding narration on successes - it is very context-dependent. For example, all answers are provided by the GM when you're 'assessing the situation'. But I wouldn't mind you describing how you 'directly engaged a target' - provided we agreed beforehand that the Move actually triggered (some foes might be invulnerable to specific attacks, or be too fragile/harmless to require a dice roll. some opponents, like robots, can't be intimidated or persuaded, etc, etc).
Post coming up, I'll describe up to the point where Beau puts her hand on Stacy, in case one of you would like to catch Stacy (or stop Beau) before she is sent flying across the hall.
Apologies if I'm too late with this roll. Please ignore it if I shouldn't be making it.
Edit: If the success makes sense, I'll choose to expose myself to danger (presumably hate/fear/ridicule), and I will also clear Angry.
I'm not sure how to adjudicate this:
According to the rules, since Beau is considered a PC threat, she would have had a -2 to her rolls to hurt Stacy (Directly Engage a Threat?). However, Stacy is NOT a physical threat, and hurting her doesn't require a Move or a dice roll. It would have been pretty much an automatic success.
So I think in this case I'm inclined to say that the Ogre stopped Beau by moving her arm, but Beau could try again and force another 'Defend' Move until the Ogre inevitably fails the dice roll, if she is so set on harming Stacy. Thoughts/Suggestions?
I won't constantly defend against an attack against a target. That's just not very Pbta.
Oh, I also see that Clearing a condition is only for npc threats, so I'll just expose myself to cost, retribution, or judgment. Never defended against a PC threat before.
@mochi05, What do you think should happen? Is Beau going to back down or press ahead and attack Stacey?
I'll let you and @mochi05 come to a consensus as to what happens next, because none of the other NPCs can really do much to stop either the Ogre or Beau.
I'll give you some time to collect yourself (in-play), before moving on to the next scene.
I'm happy that each player had the opportunity to showcase their character, and we now know what each of you is about. The next scene will feature a more typical Mask villain, so stay tuned!
I'm happy that each player had the opportunity to showcase their character, and we now know what each of you is about. The next scene will feature a more typical Mask villain, so stay tuned!
oh excuse me
Same BAT time, same BAT channel!
Yup it was a nice little opener. Get our feet under us a bit. See the problems of secret vs public identity, and of course the drawback that most of us literally don't know who anyone else on the team really is. Ogre of course being the exception.
Edit:
We're missing a hero in our hero thread.
We might also want to have our new age/ magic shop hideout included.
Speaking of, how often do we meet up? Daily, every mon-wed-fri-sun, just when needed?
Slugger – you can mark one potential for failing your roll to ‘Provoke’ Beau.
If any of you wants to run your own scenes; be it to comfort or support one another, hang out, or play out any other interaction between your characters, feel free to create your own threads.
@mochi05, you can describe how you saved the cat, and how you opened yourself to danger.
Let's next answer the following questions:
•Who do you consider to be the leader of the Team, and do you trust him/her?
•What is your purpose in this fight?
I'll include which character has precedence in the OOC notes of my posts, when relevant.
This post was made before I even knew of this one)
The calling for rounds and shots works for me. I'll hold from posting then until it's my go.
I also think that Vermite should lead this one as she made the call for this mission.
My purpose is also to stop the zombie.
• resist or avoid their blows
• take something from them
• create an opportunity for your allies
• impress, surprise, or frighten the opposition
Your current Team pool is 3. You can also spend a little bit to increase the result to a '10' and select 2 options.
I like the idea of Vermite being the leader! Kinda makes sense, too, considering her powers... she's used to directing her rodents :D
Slugger's purpose is to keep as many people un-bitten as possible.
She’s the first on the scene. I don’t think she’d fully trust the rest of the team just yet and I think she doesn’t have influence over everyone. I do believe we aren’t necessarily caught off guard and we all share the same
Purpose however.
I'm happy to narrate an assist to Help Slugger turn the 9 into a 10. It's worth noting that Slugger can only spend team selfishly to adjust the result. This doesn't give a +1 but can shift Slugger's Danger label to give the same result.
Spending team selfishly is fun!
Spending team selfishly is fun!
The current Team pool is updated to '3' (assuming someone helped Slugger with her Move)
As for the max roll (probably the last one i'll ever get.) Pulling him to safety... ish... I think instead of taking influence over him, I'll do the add a team to the pool.
Hope I've got that correct.
Edited: nvm, noticed you updated your post ;)
One of the Zombies (the one Slugger batted off Retribution) has been hurled through a window by Shadowhex. The other one is standing right next to you, having followed Blacklight through her shadow portal.
Else I'll portray the consequences of the miss.
He goes over and gently lifts Deon.
;)
;)
And please keep OOC chatter to this thread, otherwise the story thread will become difficult to track.
With regard to Vermite's move. You can have multiple members adding team to help (up to 3), but spending 2 team to turn a partial success into a success, doesn't feel like a good use of team to me.
Did we want to spend our team on convincing Deion to let us handle the situation? Any takers?
So I'll defer to @Delerium if the move is suitable before helping. Ogre's dialog just before Vermite's probably already qualifies as help.
So I'll defer to @Delerium if the move is suitable before helping. Ogre's dialog just before Vermite's probably already qualifies as help.
You can continue on the main thread in the meantime, assuming the cat has been safely returned
You can continue on the main thread in the meantime, assuming the cat has been safely returned
Might even help Delirium to keep track of things like that too.
On a related note, some of you have awesome character sheets, do you think one of you could pm me the code you used to write them so I can upgrade blacklight to that awesome standard with the check boxes and everything.
Might even help Delirium to keep track of things like that too.
On a related note, some of you have awesome character sheets, do you think one of you could pm me the code you used to write them so I can upgrade blacklight to that awesome standard with the check boxes and everything.
There are rules for double-influence (it comes up a lot in a Masks game). If some one gets influence over a character and they already had it, they shift your labels (one label up, one label down).
Edit: I'd would be easier for me to shift labels if you made Blacklight's character sheet public.
So yes, I'll mark potential, lose the condition hopeless and Ogre, Shift my Labels!
Edit: I'd would be easier for me to shift labels if you made Blacklight's character sheet public.
And again if anyone has the cool code for your sheets please share they look awesome.
hopefully I figured out how to make the character sheet public properly.
And again if anyone has the cool code for your sheets please share they look awesome.
[table]
[b]Playbook:[/b]|The Nova
[b]Hero name:[/b]|Shadowhex
[b]Real name:[/b]|Jodelle Miller
[b]Looks:[/b]|Teen girl, green dyed hair, black clothes, bead jewelry.
[b]Abilities:[/b]|Witch craft (Sorcery)
[/table]
[2column]
[col]
[f=h1]Labels[/f][table="compact zebra"]
Danger | [_=1]
Freak | [_=3]
Savior | [_0]
Superior | [_0]
Mundane | [_-1]
[/table]
[/col]
[col]
[f=h1]Conditions[/f]
[table="compact zebra"]
[_=0/1] | Afraid | -2 to directly engage a threat
[_=1/1] | Angry | -2 to comfort or support or pierce the mask
[_0/1] | Guilty | -2 to provoke someone or assess the situation
[_0/1] | Hopeless | -2 to unleash your powers
[_=1/1] | Insecure | -2 to defend someone or reject others’ influence
[/table]
Harm: [_=0/6]
[/col]
[/2column]
[abilities=Burn]
When you charge up your powers, roll + conditions you currently have marked. On a hit, hold 3 burn. On a 7-9, mark a condition. On a miss, hold 2 burn and mark three conditions. Spend your burn on your flares. You lose all burn at the end of the scene.
Burn: [_=0/3]
[/abilities]
[abilities=Flares]
[b]Reality storm[/b]
You channel a destructive burst with your powers. Spend 1 burn to directly engage a threat using your powers, rolling + Freak instead of + Danger. If you do, you will cause unwanted collateral damage unless you spend another burn.
[b]Moat[/b]
Spend 1 burn to create a barrier that will hold back threats as long as you keep your attention on it. The GM may call for you to spend another burn if the barrier is threatened by particularly powerful enemies.
[b]Worship[/b]
You put out a tremendous display of your might. Spend 1 burn to awe an audience into silence, respect, and attention when you unleash your powers.
[b]Overcharge[/b]
You channel the full capacity of your incredible powers to overcome an obstacle, reshape your environment, or extend your senses. Spend 2 burn to take a 10+ when you unleash your powers.
[/abilities]
[abilities=Team Moves]
When you share a triumphant celebration with someone, ask them if there is any fear in their
eyes when they look at you. If they say no, take +1 forward and mark potential. If they say yes,
immediately shift your Danger up and Savior down.
When you share a vulnerability or weakness with someone, tell them how they could stop you, if
it came down to it. Give them Influence over you and clear a condition.
[/abilities]
[f=h1]Moment of truth[/f]
Your mind’s eye opens, and you can see the world around you like never before. You can control
it, at will, with ease. Of course, warping reality tends to have ramifications down the line, but in
your moment of godhood...how could you possibly be worried?
[f=h1]When our team first came together...[/f]
We destroyed our surroundings in the fight. Where was it? What did we destroy?
[abilities=Relationships]
Out-going:
You hang out all the time with __________________ to blow off steam.
You once hurt ________________ when you lost control of your powers.
In-coming:
[/abilities]
[abilities=Influence]
Choose your demeanor: [s]happy facade or[/s] locked down.
[s]If you choose happy facade, give Influence to three teammates.[/s]
If you choose locked down, give Influence to one teammate.
I have influence over
[_=Ogre]
[_=Blacklight]
[_=]
[_=]
They have influence over me
[_=Vermite]
[_=]
[_=]
[_=][/abilities]
[f=h1]Potential[/f]
[_=0/1][_0/1][_0/1][_0/1][_0/1]
[f=h1]Advancements[/f]
[table]
[_=0/1]|Take a move from another playbook: [_=]
[_=0/1]|Take a move from another playbook: [_=]
[_=0/1]|Take the bull's heart from the bull playbook
[_=0/1]|Someone permanently loses Influence over you; add +1 to a Label
[_=0/1]|Rearrange your Labels as you choose, and add +1 to a Label
[_=0/1]|Unlock your Moment of Truth
[_=0/1]|Unlock 3 new flares
[_=0/1]|Unlock 3 new flares
[/table]
[linebreak]
When you’ve taken five advances from the top list, you can take advances from the list below.
[table]
[_=0/1]|Unlock your Moment of Truth after you’ve used it once
[_=0/1]|Change playbooks
[_=0/1]|Take an adult move [_=]
[_=0/1]|Take an adult move [_=]
[_=0/1]|Lock a Label, and add +1 to a Label of your choice
[_=0/1]|Retire from the life or become a paragon of the city
[/table]
[f=h1]Quick facts[/f]
Grade: Sophmore
Birthday: October 1, 2007
Technologically clumsy.
[linebreak]
[img]https://i.imgur.com/2jR2Bwy.jpeg[/img]
I fixed that now - clicking on any of the NPCs portraits would give you a little tidbit of information about them that you can either assume to know, or can find out through the rumor mill easily enough if you're so inclined. I'll keep on updating the NPCs info based on what you reveal in play, so you don't have to keep your own notes about them.
Quick edit, everyone take a look at the fantastic cat in distress pic our dear GM found us in the loose ends thread.
[b]Playbook:[/b]
[b]Real name:[/b]
[b]Look:[/b]
[b]Abilities:[/b]
[2column]
[col]
[f=h1]Labels[/f][table="compact zebra"]
Danger | [_0]
Freak | [_0]
Savior | [_0]
Superior | [_0]
Mundane | [_0]
[/table]
[/col]
[col]
[f=h1]Conditions[/f][table="compact zebra"]
[_0/1] | Afraid | -2 to directly engage a threat
[_0/1] | Angry | -2 to comfort or support or pierce the mask
[_0/1] | Guilty | -2 to provoke someone or assess the situation
[_0/1] | Hopeless | -2 to unleash your powers
[_0/1] | Insecure | -2 to defend someone or reject others’ influence[/table]
[/col]
[/2column]
[abilities=Moves]
#Move 1
#Move 2
#Move 3
[/abilities]
[abilities=Team Moves]
#When you share a triumphant celebration with someone...
#When you share a vulnerability or weakness with someone...
[/abilities]
[f=h1]Moment of truth[/f]
[f=h1]When our team first came together...[/f]
[f=h1]Relationships[/f]
[f=h1]Potential[/f]
[_0/1][_0/1][_0/1][_0/1][_0/1]
[f=h1]Advancements[/f]
Kinda hoped she'd answer the Q where she got it. But if it's not a biggie then I'll unfocus from it
Also, you can consider your ‘sharing a vulnerability’ successful and clear one of your conditions.
Also, you can consider your ‘sharing a vulnerability’ successful and clear one of your conditions.
With the vulnerability share that clears anger for Shadowhex and gives Slugger @WittyName influence over Shadowhex.
For the all the rest - did we finalize our plan and we're ready to move forward?
For the all the rest - did we finalize our plan and we're ready to move forward?
The only thing I would like to know is if you want to go out now (it's already getting pretty late in the evening), or wait for the following day.
I'll start our next scene soon, taking place the next day (when in the day depends if Enola manages to track down the Lost Boys or not)
I'll see how well I can catch up.
I'm not sure who is still with us, @dunderklumpen was also down with COVID, and I saw an absence notification from @ClaCle
What about the rest?
I've just come back in the last day or so. Covid was pretty rough, but I've mostly recovered now.
I wanted to ask if it was okay before jumping back into the game. My absence was longer than expected, so if the game has moved on without me and it no longer makes sense for me to come back in that would be fair enough.
You can read the last three posts, Enola tracked down the doc and his gang to an abandoned hospital in Queens, and it looks like (some of) you are skipping school to go there now.
I will move things forward on the main thread tomorrow and try to conclude this adventure, for whomever is still here, and search for replacement players in parallel.
Thank you for inviting me to the game Delirium.
I shall read things up a little bit and then get my character up and running.
Hi Dunder :)
Still trying to think about what i'm going to do... Maybe adjusting my character Harmonia with the playbook Nova.
Will let you know.
Thanks for accepting me.
Would there be an issue if I were to submit a new character idea with a new playbook?
In this case The Beacon?
Take all the time you need to catch up. I was thinking of involving you once the Ogre and Blacklight make their move against the Doctor. It would be a sort of playing through the 'when our team first got together'. But I don't mind retconning and assuming you were always a part of the group, if that's what you prefer.
@Shorty - sorry, I should have mentioned that the current story had some parallels to the idea you pitched. You're more than welcome to switch to the Beacon
Please can you explain the following from the nora playbook line by line? Thanks.
1. When you charge up your powers, roll + conditions you currently have marked.
// Roll what, with which label? How can i add a condition to a roll? Does it mean like -2?
2. On a hit, hold 3 burn.
// This part is clear
3. On a 7-9, mark a condition.
//No burn acquired?
4. On a miss, hold 2 burn and mark three conditions.
//Does it mean get three conditions? Afraid, Angry etc...
Thank you!!!
On a 7-9 you hold 3 burn, and mark a condition.
On a miss, you hold 2 burn, and mark three conditions (like Afraid, Angry, etc)
Burn makes some Moves easier. You could still achieve the same effects without a burn. Overcharge, for instance, is like the 'Unleash your powers' Move, but spending 2 burns gives you an automatic 10+ on your roll. Shielding is like a 'Defend' Move, but uses Freak instead of Savior. Some Nova flares give you entirely new options, like 'Elemental awareness' (ANY question about the world is less limiting than 'Assess the Situation').
// Roll what, with which label? How can i add a condition to a roll? Does it mean like -2?
No label, but count your conditions. If you are afraid roll +1. If you are afraid and angry roll +2 etc.
There is some maximum to the +
2. On a hit, hold 3 burn.
// This part is clear
3. On a 7-9, mark a condition.
//No burn acquired?
You get burn, as 7-9 is still a pass. But also get a condition.
4. On a miss, hold 2 burn and mark three conditions.
//Does it mean get three conditions? Afraid, Angry etc...
Yes. Being awesome comes with risk.
Please does she needs a burn to do simple task like flying, block bullets, or lift a car? Was kind of her main things when i built her. Thanks.
The Nova is a bit of a roler-coaster ride. As well as the use of abilities through standard moves (Unleash, Defend etc) using burn gives you powerful effects, but taking conditions from charging your powers can cause problems.
Yes, i understood that part she will mess up, break things etc... sounds fun.
Yes, i understood that part she will mess up, break things etc... sounds fun.
After every playbook they have written a page or 2 on how they envision the playbook. What is really helpful there is that they mention a few characters from popular fiction who they inspired the playbook on.
For Nova the most famous one is Jean Grey. She uses her powers normally from time to time, but can push them way further than most other x-men. That is when she's using flares :)
https://gamersplane.com/characters/custom/29113/
Things to be aware for the others PCs.
You hang out all the time with Blacklight to blow off steam.
You once hurt Ogre when you lost control of your powers.
If you choose happy facade, give Influence to three teammates.
- Ogre
- Blacklight
- Next PC Joining
You are so excited to be here. Give Influence over you to three of your teammates.
Let's be excited with the newbies together and give them to Nebula and MEG's characters and to Blacklight, for her being a Legacy really appeals to Claire.
____________________ is awesome, and you take every chance you get to hang out with them.
You’ve got to prove yourself to_____________________ before you feel like a real hero.
I am leaving these two open for now until get a better idea of both characters of Nebula and MEG.
I'm assuming that the three new heroes learned about Dr. Harris's experiments, and tracked him and his crew to the abandoned hospital.
I'll give the Ogre and Blacklight the chance to join you before I set the scene.
Or... they can have a healthy rivalry going on.
She can use some :)
Delirium, will we get a sign somehow when to jump in?
You're all free to post on the main thread.
Would it be reasonable that Harmony been tracking his wereabout as well?
Dr. Harris lost his daughter to cancer. Stricken with grief, he devoted his life to researching a way to bring people back from the dead. He is experimenting on cadavers, but so far everyone he resurrected has come back as flesh-eating zombies. A couple of them managed to escape containment and cause some trouble, almost eating a teenage boy alive – which they would have, had the heroes not intervened at the very last second. Dr. Harris believes he is doing the right thing and that his research will help humanity (though what he really wants is to bring his daughter back). He even provided medical care for the bitten boy, and is going to take better measures to keep the ‘Resurrected’ from escaping again
.
Another complication are the ‘Lost Boys’ – teenage runaways and gang members who each lost someone dear to them, and are helping the doctor with the hope he could resurrect their loved ones. Their desperation makes them as dangerous as the Zombies, but the main concern was how to neutralize them without harming anyone.
The Doctor and the Lost Boys are using the abandoned hospital as their main HQ. The Lost Boys have been hijacking medical supplies at gunpoint, and involved in some other crimes to procure money for their operations. Harmonia could have stopped one of these robberies and interrogated a couple of them, or tracked the Boys back to the abandoned hospital.
She blasted a villain escaping in a car, and the perp lost control of the vehicle, and hit Ogre. She felt bad about it, and he perfectly know it was caused by Harmonia. She apologized and that was the end of it. But he spent days at the hospital.
He doesnt know Harmonia is the cute girl called Hanna at school.
Edit:
I am amused that Blacklight probably causes the shrodinger's cat problem. In that if I hadn't looked and we had gone in the front door the doctor wouldn't be about to stick a needle in a girl, but since I did look he is! Instead we would have been battling our way to the door of the room to find him... just about to stick a needle in a girl!
Quick question, if things goes bad, does normal bad boys human can do something against Harmonia who has invulnerability and super strength or it doesnt matter and she has to roll her savior or danger even vs normal human?
Thanks! :)
Harmonia has nothing to fear from everyday humans. She should have enough ways of making herself invulnerable to them.
Since you (all) had a previous run-in with the Zombies, you should know that they do have superhuman strength, are extremely resilient, and have a venomous bite that can paralyze a grown man (and it is still unclear what would happen to a person who died from suffering such a bite). Blacklight was right saying that you probably shouldn't leave them for the police to handle.
The 'Lost Boys' are all very living, 'normal' humans, and are the ones waiting just outside the operating room.
You haven't seen the Zombies so far, though Blacklight observed them using her shadow-senses and knows they are somewhere in the hospital, behind locked doors.
The Doctor doesn't really have anywhere to retreat to, so you can consider him vulnerable to you. The rest of the gang members were also scared off.
I thought it might be worth mentioning that we (other players) can't see the sheets for Mimic or Night Arrow as they are not public.
When label shifts, influence, etc. happens this is going to make things difficult
Everyone else - since we're starting a fight, let me know who you think your leader is, and what is (each of yours) objective.
Your initial Team is '3' (2+the one from a successful Defend Move). It can be potentially higher based on your answers.
I thought it might be worth mentioning that we (other players) can't see the sheets for Mimic or Night Arrow as they are not public.
When label shifts, influence, etc. happens this is going to make things difficult
Your initial Team is '3' (2+the one from a successful Defend Move). It can be potentially higher based on your answers.
Leader.... uhm...??
Now for some Blacklight thought process.
Hmm... who's our leader...
The concrete girl? no...
The woman with the bow? maybe...
Harmonia? Well she could have been given her fame but she doesn't seem to be taking charge...
Ogre? Hes a great guy but hasnt really felt like he tells me what I should be doing...
Oh carp, am I the leader? Holy Carp! I'm the leader!?!
Goals
1 - don't let anyone die
2 - keep the zombies from starting an apocalypse
3 - arrest the doctor
Goals:
* arrest the Doc
* don't let anyone come to harm
* contain the zombies.
In general it's a good idea to wait and see the implications of the previous Move before making your own, but I'm less strict about it in a PbP format.
Makes the roll a 5
Also, choose one of the following:
• Grow closer to the team. Explain who made you feel welcome; give Influence to that
character and clear a condition or mark potential.
• Grow into your own image of yourself. Explain how you see yourself and why; shift
one Label up and another down.
• Grow away from the team. Explain why you feel detached. Take Influence over you
away from another character.
I've decided to drop danger and increase superior. Due to not having actually finished off any of the zombies but feeling more capable and recognized by the police and that they will be possibly depending on her judgement.
I will put in the details in an IC post. But going for this one too.
Night Arrow actually proved to herself she can be a superhero even if she isn't super at all.
Mimic - you will need to give two of the other team members influence over you, the ones you (currently) most look up to.
Harmonia - you need to decide if your demeanor is happy (in this case, you give influence to everyone), or locked down ( give influence to one)
Since we're about to complete the first adventure, I'll be happy to get some feedback from you. If there is anything you would like to see more (or less) of, or if you have any concerns about the tone of the campaign (too dark?), the pacing, or anything else.
As much as I love Masks I don't feel really connected to my character yet. A good part of Masks is the team doing things masks off, as normal kids, which hasn't happened yet. Maybe it is because most of us jumped in at the middle of something. But that is something that would be cool to do.
Personally i like dark theme. :)
It will help we begin a new chapter to get into my character.
Some time will pass since your last adventure so I'm going to need a + Mundane roll from @MEGalodon to see how you're managing your obligation, and a + Savior roll from @skychan to see how the members of your legacy feel or react to your most recent exploits.
@skychan - maybe elaborate a bit here on the Shadow legacy, so the rest of the players can answer the following questions about Blacklight's performance:
- Has she been upholding the traditions of her legacy?
- Has she maintained the image of her legacy?
- Has she made the other members of her legacy proud?
- Has she maintained the image of her legacy?
- Has she made the other members of her legacy proud?
It is a known unknown hero who has been active since the golden age of heroics. They are infamous for having always worked alone and intentionally cultivated a mysterious reputation. Despite the passage of years it is only recently that rumors that it is not a single man but rather a family of hero's who have maintained this identity over the years. Evidence slowly piling up, evidence that Blacklight's appearance seems to confirm, that or she is the first of The Shadow's children.
One of the most well known feats of The Shadow is the defeat of the villain Death Ray. He delivered the villain in chains to the steps of city hall, but only after they had unveiled a death machine using a captured Silver Savior as a power source and had humbled and defeated the rest of Vanguard. Death Ray had delivered an ultimatum to the city which was about to run out of time. But just before the Mayor went out to surrender is when THE SHADOW made his move.
Rumor has it that The Shadow has always been, will always be. Until very recently it was also that there is only one Shadow who never changed. THE SHADOW's reputation is one of being the lone avenger. The lone hero who arrives after all other hope is lost or failed. The one who will appear to avenge as often as save. The Shadow is rarely the first to arrive to fight but time and again the one to get justice in the end. They are known best for balancing the scales after the fact. Generally only acting after a villain has gotten away with something. For the most part they are rarely seen outside the shadows they create, and talk and interact little with the public.
Rolls
savior - (2d6+2)
(62) + 2 = 10
Rolls
Obligation roll - (2d6+3)
(63) + 3 = 12
As an aside I'll be on vacation for about a week starting tomorrow so don't know about my availability to post.
Also I was wondering if we were going to rp the meeting later that night to see if people felt like unmasking to each other etc.
Regarding a team meeting, I can set up a new thread for that and let you play it out - if everyone are interested.
Just let me know where/when you meet. If you already decided that you unmasked weeks ago, after the first episode ended, just make note of it in one of your in-play posts, because I don't know how long it is going to take playing that team meeting scene.
I'll wait one more day, then I will post on her behalf to get things moving.
edit: That epilogue post was awesome.
still catching up slowly
Also, looks like we lost Shorty :( (looks like player hasn't logged in a while...)
Therefore i will be leaving the group.
Thank you for the game @delirium and of course all players.
I think it's just you who is still here, @skychan.
I'm going to need a bit to think if I should try looking for replacement players or not.
I'm going to add the fifth player by tomorrow EOD, and then we can go ahead and fill in the relationships part of the playbooks.
I'll wait a bit before doing anything IC for us to see what's happening with the game.


I updated the setting thread with a brief on each hero. (you're welcome to come up with your own bio if you want and I'll edit it). Lets work out the starting relationships for all characters. The premise of Masks is that you're all part of the same team, though for the purpose of this game you only know each other superhero personas (until you choose to reveal them in-play).
We can sort out the Relationships in parallel on the OOC thread.
You keep trying to impress _ _ _ _ _ _ _ with your antics.
I think The Wrecker maybe? Just based on the name it seems like Blue Reaper would want them to vibe.
You and _ _ _ _ _ _ _ pulled an awesome (if illegal) stunt together.
This feels more like a civilians thing. So I'm wondering if Lauren got caught up in something Yvonne was doing. I'm thinking...one of the popular jocks was spreading rumors and slut shaming girls at the school, damaging their reputations because they would not date him. So Yvonne snuck in a blow up doll and rigged it up in his locker so when he opened it the doll would pop out and a loud porn sound clip would play making sure everyone in the hall heard it and saw what was happening. Lauren caught Yvonne breaking into his locker, stood lookout and suggested adding a name sign with "The only girl [jock name] could get!" written on it.
These are just suggestions and I'm willing to switch anything if someone doesn't like it.
Also I have to give Influence to 3 people. I'm thinking Wrecker, Blacklight and Mimic
If Lauren passes on it, Ronnie would totally be down to help pull that off.
You’ve been learning about Earth by spending time with _____________.
You have a crush on ________________ but you keep it under wraps.
Anybody up to be Whimsy's bestie or secret crush?
Also my Outsider is of a cheerful nature so everyone has influence over her.
Shall I reset my questions now for the new group delirium?
I'll give you a day or two to interact with each other before moving the story forward. Blacklight can form shadow portals, which is why she proposed to gather somewhere so she can teleport you all together. But if you have another clever way of getting to the island quickly on your own, feel free to narrate it on the main thread.
Ps I usually am away from posting on weekends, and every other monday. But I will try to check at least daily outside of that.
(35) + 1 = 9
You rolled high enough to ask one of the following questions:
what here can I use to ________?
what here is the biggest threat?
what here is in the greatest danger?
who here is most vulnerable to me?
how could we best end this quickly?
how could we best end this quickly?
Who knows what darkness lurks in the hearts of men; the shadow knows
or
Are you afraid of the dark?
or
I am the terror that flaps in the night!
etc...
If anyone has a cooler catch phrase please let me know.
• 'When you stray from the Light, expect The Dark'
• 'Mankind's most primal fear is of...The Dark!'
fudge
Rolls
Blue Reaper: DIRECTLY ENGAGE A THREAT - (2d6+(0)+(0))
(33) = 6
I'm going to start your team pool at 4, btw (3 initial, +1 from Blacklights defend Move).
I will elect to "impress, surprise, or frighten the opposition". Preferably frighten.
At any rate, Ronnie needs those two positions filled.
At any rate, Ronnie needs those two positions filled.
I will elect to "impress, surprise, or frighten the opposition". Preferably frighten.
Following that, you will need to decide how to help the rest of the hostages.
Looking to get all eyes, but also all guns, pointed at Reaper before blastin with the fear cannon.
You still scored a hit. You can choose to inflict a condition ('afraid' seems most fitting), plus one of the options for the move.
Picking 'impress, surprise, or frighten the opposition' will end the fight, but it would leave you hurt from the exchange of blows.
Not one for cleanup, Reaper is ready to go. Should they just appear in the other thread?
The danger results from the effects of the Villain's own Move, which impacts everyone in the scene.
@witchdoctor - even if Mimic does spend Team, you will have to do so as well and shift your labels if you want to get a hit on the roll.
@witchdoctor - let me know if you want to spend that Team as well and shift your Savior label to score a hit on your Defend Move.
I'll shift Freak to Savior to make it +0 on both.
Yet...
@skychan - the Wrecker marks the 'angry' condition.[/ooc]
Oh...like the visual effect on the air they did in the My Hero Academia anime for Gentle Criminal? If you watched that series.
• resist or avoid their blows
• take something from them
• create an opportunity for your allies
• impress, surprise, or frighten the opposition
Also, I am now terrified of the Wrecker family. They are badass and giving me disturbing viltrumite vibes!
I'll update the post to reflect that.
Also Blacklight won't hold the portals open very long, she probably actually can't with so many under such stress so whomever posts next can keep that in mind for their descriptions.