Volume II: Prison Break
We got a little situation at Rikers island. Getting reports about a massive break-in. Officers down, and suspected Supers involvement. We alerted AEGIS, but we could really use your help. |
Will respond, getting the team together |
This is it, why I tried to coordinate things, I'll be able to be near Westview high's home lot in about five minutes, if everyone can meet up there I can get us to Rikers quickly. If you need an alternate pick up let me know. |
With that said she got up and left, being at the top end of the bleachers was a little annoying as she had to get down and out of view but after that it was a simple matter to portal home, throw on her costume and portal back to the school. She even almost made her five minute mark in just four minutes. Checking her phone again as she stepped into the lot, now with the case swapped out, she looked to see if anyone on the team had even responded yet online before looking around to see if anyone was there in person yet.
To the hero chat they reply:
Too slow girl scout. Beat you here. Lot is a little public. Im on the roof across the street. (Skull & blue flame emoji) |
OMW. |
A moment or two after Blacklight arrives, Whimsy is there seemingly appearing out of thin air. "Hey Blacklight. Hope you were having a good evening before this."
I'M COMING.
>>>By the time it'd sent, he was already standing in the parking lot looking around for the black portal.
Checking her phone again she said, "I hope Mimic can make it or responds soon we can't risk waiting too much longer for her." She looked a bit worried and anxious at the lack of response so far.
A moment later Blue Reaper leans out from behind the nearby minivan, they crouch low and use their staff as a balance. "You're going to get seen gathering like this, out in the open. If you're trying to keep everyone from making a connection to the school you need a better place to meet. We need a headquarters."
"But that can be a tomorrow problem. Let's bounce fearless leader.

The heroes stepped through the swirling darkness of the rift in space to find themselves standing on the cracked asphalt just outside the prison’s formidable walls. The tumult of the scene immediately engulfed them; the night sky was lit with the flickering light of explosions, and a distant, pounding of gunfire cut through the heavy smoke pouring out from several buildings, punctuated by the wail of sirens that seemed to pierce right through the ear-splitting commotion.
High above, police helicopters hovered above them, their searchlights slicing through the smoke and illuminating the swirling chaos below.
What do you do?
"I'll recon. Someone find out where we are supposed to be so the cops don'tshoot us."
With that the grim hero vanishes, reappearing crouched at the top of the wall.
>>>He scanned around the scene, trying to see where the chaos was thickest, hoping against hope that it wasn't in the Supers Wing. "Riker's is kind of a grab bag of prisoners. Some are here on minor charges but some aren't. If you run into anyone in an orange jumpsuit, don't just unload. Not everyone here is a violent offender but be careful." He pointed to the general areas as he called them out, "There's the General Population wings, there's Administration and Visitation and that... that's where they contain the Supers." It was pretty clear he had a good idea of the layout of the prison; from the outside, at least.
>>>His concern was split between the Team and for his Dad. His internal thoughts ran in a short, continuous loop *please, Dad, don't be in on this...*
Rolls
pierce the mask? is this the correct roll to assess the situation? - (2d6+1)
(35) + 1 = 9
"Everywhere!" |
There was a short pause as Martinez typed something. His initial response was hardly surprising, considering the chaotic situation. The explosions, and constant staccato of gunfire, all conveyed the gravity of the situation better than any text message. His next communication, however, confirmed the Wrecker's worse fears:
"All the prisoners are loose. Multiple causalities. Guards and visitors have been taken hostage. They are heading straight to the supers sublevels!!!!" |
"Where are the hostages?" |
What here is the greatest danger?
Rolls
Blue Reaper: ASSESS THE SITUATION - (2d6+2)
(45) + 2 = 11
The hostages are at the RNDC. That's the building at the south of the island |
Sure enough, that's where most of the gunfire is coming from. The prisoners must have gotten hold of firearms, and were using them to pin the police and the guards behind cover. There were more than a few armed gangs of prisoners roaming around the island, shooting indiscreetly at any targets as they made their way to Rikers Island bridge under the cover of darkness. Those were likely the most immediate danger, the greatest being the supervillains Martinez eluded to. If what he texted them was correct, they were heading to the fortified building at the eastern edge of the island, the one used to contain criminals with super powers. Gaining access to it was easy at this point - there was a large section of the wall missing, the three-foot cement bulwark blasted into smitheries. Though if Blue Reaper REALLY wanted to get there fast, she could just teleport herself inside any of the main buildings.