[OOC] Discussion

Oct 4, 2024 3:48 am
Please post anything you'd like your fellow players to know, or if you have some announcements (absences, etcetera).
Oct 4, 2024 1:29 pm
Just tinkering around with my character. Rolling stats to give me a prompt for the point buy.

Rolls

Flaw

Price of Power

Runeblade

Stats

Oct 4, 2024 3:36 pm
I've also modified an existing sheet for us to use!
[ +- ] By This Axe I Hack
Oct 4, 2024 4:37 pm
Nice sheet Cowleyc! The gods will remember this day
Oct 4, 2024 4:40 pm
Are we rolling stats or doing point buy?
Oct 4, 2024 5:20 pm
Point buy. It's all on the Game Details page. :)

Also, just so it's doubly clear. I mentioned it on the interest page too. Characters will start with very limited equipment: a club (no more than a large leg bone pulled from a skeleton), tattered clothing, and maybe a torch or two pulled from the wall brackets.
Oct 4, 2024 5:42 pm
Ahh now I see it. I stopped looking after the character creation description.
Oct 4, 2024 6:03 pm
@cowleyc The sheet is good but the stat and HP/damage tables are too wide for either portrait or landscape mode to display in their entirety
Oct 4, 2024 6:08 pm
Yeah, that's a drawback. But it looks good, right? ;)

This is just a slightly modified Black Sword Hack sheet, and there's just so much code in it for aesthetics.
Oct 4, 2024 6:10 pm
Lol, looks bitchin' I'll just replace the table code with some basic bit*h stuff cuz I'm all mobile use baby.
Oct 4, 2024 6:30 pm
Hello everyone! Thanks for the character sheet.
Oct 4, 2024 6:33 pm
How about this bad boy?
[ +- ] By This Axe I Hack
Oct 4, 2024 6:39 pm
I did a little alteration myself, switch to one column and took out the gratuitous banner. Shortened damage to Dmg and swapped table order... everything fits now!

Krüül the Last
Last edited October 4, 2024 6:41 pm
Oct 4, 2024 7:12 pm
You should copy and paste your sheet here, and wrap it in
[charsheet=By This Axe I Hack] ... [/charsheet]
tags!
Oct 4, 2024 7:16 pm
[ +- ] By This Axe I Hack
Last edited October 4, 2024 7:20 pm
Oct 4, 2024 8:55 pm
I've submitted Mahluk of Altanis, a copper-skinned demon-summoner from the Coruscating City in the Red Desert. He is desperate to find his runesword, Solaris.
Oct 4, 2024 10:10 pm
Krüül (pronounced cruel) the Last of his people will glory in the shock that seizes the Night Queen's eyes when he tears the rotted heart from her chest!
Oct 4, 2024 10:47 pm
cowleyc says:
I've submitted Mahluk of Altanis, a copper-skinned demon-summoner from the Coruscating City in the Red Desert. He is desperate to find his runesword, Solaris.
Interesting. Is Altanis another name for the Coruscating City, the Red Desert, or someplace else?
Oct 4, 2024 11:06 pm
Altanis actually comes from the old Wilderlands setting, Barbarian Altanis.

But here, I'm assuming it's a Nation, in which both the city and desert resides. It's a land of excess and of the sun.
Oct 5, 2024 12:18 am
Hello all. thanks for the invite
Last edited October 5, 2024 12:40 am

Rolls

Flaw - (1d20)

(16) = 16

Backstory - (1d6)

(1) = 1

Oct 5, 2024 12:33 am
So do we get a plus on hps for con 14?
Oct 5, 2024 12:35 am
Will Oral be able to sneak in a lock pick in the hidden seam in his boot?
Oct 5, 2024 12:42 am
On the same note, can Mahluk start with his runeblade hidden... somewhere the guards didn't check?
Oct 5, 2024 1:01 am
KRUUL HIDES BATTLEAXE IN CHEEKS!!!
Oct 5, 2024 1:11 am
dominion451 says:
KRUUL HIDES BATTLEAXE IN CHEEKS!!!
HAHAHA Don't let it hit you where the good Lord split you!!
Oct 5, 2024 1:11 am
That's why he has such a big smile...

...right?
Oct 5, 2024 3:37 am
Moved some points from Dex to Int after reading more on the combat mechanics. For initiative and whatnot.
Oct 5, 2024 7:24 am
Nope, no bonus on hitpoints for high Constitution. At 1st level, you either get Constitution +/- class modifier or the generic amount for your class, whichever is higher. That's part of the genius of the game design. Since all tests are rolls against your abilities, there are no modifiers based on abilities. You're just rolling against your ability.

And no, your runeblade would have been searched for and taken from you; but I'm not the type of DM to leave you deprived of a core class feature for very long. It will be returned to you relatively shortly once things get moving.
Oct 5, 2024 7:27 am
mathias0077 says:
Will Oral be able to sneak in a lock pick in the hidden seam in his boot?
Since even your boots would likely have been taken from you, I don't think so. But you could have found a small bone that you could use as a lockpick or some other improvised device. We'll start shortly, just waiting to see if anyone has any other character creation questions.
Oct 5, 2024 1:31 pm
Note
One of the thoughts I had for the runeblade, Solaris, is that it may be a golden-bladed weapon of the sun, but it is not a creation of Law nor Balance. it is a destroyer of the wicked, for sure, but it is aun unrelenting destroyer nonetheless.

I rolled on the Solar Exalt. that gives +1 Str and +1 Con.
Oct 5, 2024 2:06 pm
Submitted my character, i think i have everything in order.
Can i say he stars with a loose brick from the cell?

By the way, i roll the flaw on the interest check thread by mistake
Oct 5, 2024 2:08 pm
[ +- ] Brick relevant webcomic
Oct 5, 2024 2:21 pm
Ricardoi91 says:
Submitted my character, i think i have everything in order.
Can i say he stars with a loose brick from the cell?

By the way, i roll the flaw on the interest check thread by mistake
Yes. Bricks, sticks, bones, a shiv broken from an old metal food dish, anything that would be found in a stone cell would be appropriate. You could even use a torch as a weapon if you wanted.
Oct 5, 2024 2:54 pm
How would you like to begin the campaign (Poll.)

If you are not familiar with the system, I can run a bit of a tutorial for the characters in which they eventually escape from their cells and consequences for failure would be fairly reduced compared to consequences in the actual game.

Or I could simply have everyone use a point of Resolve to escape their cells and allow you to put the escapes into your backstories.

Beginning Options

Tutorial
Vote to view results.
Resolve
Vote to view results.
Oct 5, 2024 4:08 pm
cowleyc says:
[ +- ] Brick relevant webcomic
🤣🤣🤣

I chose tutorial not because I feel like the rules need explaining but rather because I love jailbreak scenarios.
Last edited October 5, 2024 4:11 pm
Oct 5, 2024 4:30 pm
dominion451 says:
cowleyc says:
[ +- ] Brick relevant webcomic
🤣🤣🤣

I chose tutorial not because I feel like the rules need explaining but rather because I love jailbreak scenarios.
Agreed,same
Oct 5, 2024 4:36 pm
So on the saving throws we use our lesser score of the two abilities to test?
Oct 5, 2024 4:39 pm
Yeah! Check out my sheet, I have them organized and marked! It's a pretty elegant system. Roll Under is quickly stealing my heart.
Oct 5, 2024 4:47 pm
How do I see your sheet?
Oct 5, 2024 4:51 pm
Oops, it didn't want to stay visible. You should be able to see it now. Use the Characters tab at the bottom of the screen.
Oct 5, 2024 4:58 pm
I see my character but not yours. I don't see a characters tab.
Oct 5, 2024 5:49 pm
So on the saves say fortitude you have a str-8 and a con-14 you would use your str score and then roll at/over that?
Oct 5, 2024 6:00 pm
Yes and no. You use your lower of the two, but you're still trying to roll under. 1 is the best here. So with the smaller number, you have less of a range to succeed.
Oct 5, 2024 6:02 pm
Wait, I'm a little confused by something I read in the rules. We're trying to roll under, but a 1 is a failure and a 20 is a success. Is that a typo?
Oct 5, 2024 9:37 pm
Yeah 1 is still crit fail and 20 a crit... Seems like an obvious shortcoming but same 5% chance of either I suppose
Oct 5, 2024 10:35 pm
It's a roll under system but 1 is critical failure and 20 is critical success, it doesn't make sense to me, I never liked that about this game... just a small criticism
Oct 5, 2024 10:56 pm
Yeah it's counterintuitive and unnecessary but at least it doesn't screw us mathematically
Oct 6, 2024 1:09 am
I've actually spoken to the designer of the game. He could not get over the thing about 20 being the critical success, which is why he included it in the rules as such. We will house rule it as 1 is the critical success. (10 is also a critical success if the ability is 14 or higher). And 20 is a critical failure.
Oct 6, 2024 1:24 am
Since the majority prefer to do their cellbreak scenes in the game, we will start the game with solo sessions for everyone in their cells. Once you're free of the cells, you will just need to escape the dungeon, but at least you will no longer be in cells. I will probably begin posting these tomorrow after work just in case anyone else has any questions about their characters, or the game in general.
Oct 6, 2024 10:42 am
Shadowknight says:
We will house rule it as 1 is the critical success. (10 is also a critical success if the ability is 14 or higher). And 20 is a critical failure.
Nice
Oct 7, 2024 3:38 am
And... we're off. Ahead of time, I apologize if I get a little railroady. If I assume something about your character or character backstory that needs to be corrected, please let me know.
Oct 7, 2024 5:34 pm
As some of you may have noticed, I like to let the narrative, along with your characters' actions, drive the story. There’s nothing more disheartening, in my view, than a well-roleplayed action that leads to nothing. With that in mind, I aim to stick to the rules as written, as this system is quite elegant (aside from a few exceptions I’ve mentioned, such as 1s being critical successes and 20s being critical failures).

However, I also believe that if your character’s actions genuinely push the story forward in a dramatic and pulpy manner, you’ll make progress—something will happen to advance the story, even if just a little. While I’m not exactly calling this the "Rule of Cool," I do think good roleplaying, especially in a sword-and-sorcery setting, should be rewarded with new opportunities to further shape the narrative.
Oct 7, 2024 9:54 pm
Was that the right way to respond or are we suppose to keep in notes?
Oct 8, 2024 1:27 am
I recommend keeping individual scenes in notes, to prevent other players from being confused. But that's just me.
Oct 8, 2024 1:31 am
Shadowknight says:
I recommend keeping individual scenes in notes, to prevent other players from being confused. But that's just me.
Okay, changed it
Oct 10, 2024 9:59 am
I can't remember the last time I had so many high rolls in a row.
Oct 11, 2024 7:35 am
Is Kuul with Hambul?
Because Hambul was going to meet someone and Kuul his encountering someone, but i didnt had a description on my notes
Oct 11, 2024 8:27 am
Ricardoi91 says:
Is Kuul with Hambul?
Because Hambul was going to meet someone and Kuul his encountering someone, but i didnt had a description on my notes
Yes, Hambul and Kruul have met in the corridors; how you choose to react is up to you. I attempted to describe each of you as an encounter to the best of my ability. Hambul was about to charge Kruul, and Kruul sees Hambul about to charge him.
Oct 11, 2024 3:02 pm
Kruul responded to Hambul... Can you not see it? I did it as a private note to both the DM and Ricardoi91...
Oct 11, 2024 3:10 pm
dominion451 says:
Kruul responded to Hambul... Can you not see it? I did it as a private note to both the DM and Ricardoi91...
I think the issue is that it was seen and caused confusion, but I'm not sure for certain.
Oct 12, 2024 11:46 am
Shadowknight says:
dominion451 says:
Kruul responded to Hambul... Can you not see it? I did it as a private note to both the DM and Ricardoi91...
I think the issue is that it was seen and caused confusion, but I'm not sure for certain.
Yes i could see it
Oct 24, 2024 8:26 pm
Level Up !
OOC:
Raising Str, Wis and Cha by 1. Reroll Dex
Last edited October 24, 2024 8:29 pm

Rolls

HP - (1d10)

(8) = 8

STR (14) - (1d20)

(19) = 19

INT (8) - (1D20)

(1) = 1

DEX (14) - (1D20)

(9) = 9

Wis (12) - (1D20)

(18) = 18

CON (10) - (1D20)

(2) = 2

CHA (8) - (1D20)

(16) = 16

Reroll Dex - (1D20)

(1) = 1

Oct 24, 2024 11:31 pm
Nice, level up
OOC:
Looks like Str, Int, and Chr for me
Last edited October 24, 2024 11:39 pm

Rolls

HP - (1d8)

(6) = 6

Str- 10 - (1d20)

(11) = 11

Int - 10 - (1d20)

(13) = 13

Dex -14 - (1d20)

(10) = 10

Wis - 11 - (1d20)

(6) = 6

Con - 10 - (1d20)

(10) = 10

Chr - 11 - (1d20)

(12) = 12

Reroll Dex - 14 - (1d20)

(3) = 3

Resting - (1d8)

(5) = 5

Oct 24, 2024 11:42 pm
"By the power of Greyskull, I have the EXPERIENCE!!!"

Str, Dex, Con, Int, Wis
Makes up for the crappy HP.
Last edited October 24, 2024 11:43 pm

Rolls

Str 9 - (d20)

(12) = 12

Dex 9 - (d20)

(18) = 18

Con 12 - (d20)

(18) = 18

Int 12 - (d20)

(18) = 18

Wis 10 - (d20)

(12) = 12

Cha - (d20)

(11) = 11

HP - (d6)

(1) = 1

Resting - (d6)

(4) = 4

Oct 24, 2024 11:59 pm
cowleyc says:
"By the power of Greyskull, I have the EXPERIENCE!!!"

Str, Dex, Con, Int, Wis
Makes up for the crappy HP.
Nice
Oct 25, 2024 5:06 am
Must be doing something right...

Weak HP, boosted Int, Con, Cha
Last edited October 25, 2024 5:08 am

Rolls

HP - (1d10)

(3) = 3

Str 14 - (1d20)

(1) = 1

Wis 8 - (1d20)

(1) = 1

Int 11 - (1d20)

(11) = 11

Con 14 - (1d20)

(17) = 17

Dex 11 - (1d20)

(5) = 5

Cha 8 - (1d20)

(11) = 11

Str 14 reroll - (1d20)

(1) = 1

Oct 25, 2024 7:42 am
Good level ups all around, nice
Nov 3, 2024 11:59 am
Have been dealing with a head flu. Will get back to posting shortly.
Nov 3, 2024 12:48 pm
All good, get well.
Nov 11, 2024 8:40 am
I am going to need a rules clarification. Since we are using our initiative to hold ground near the double doors and there is no hold action in this system, i was tinking using "Full Defense"(pag 38), but i am confused how it works, if i go on full defense in round 1 i can only move in round 2?
Nov 11, 2024 5:27 pm
You may move and make a full defense action. But not make a full defense action then move.
Nov 11, 2024 6:15 pm
Oh yeah full defense all around I would guess
Nov 11, 2024 9:05 pm
Ok thanks
Nov 26, 2024 3:18 pm
Taking a hiatus until after the holiday. Happy Thanksgiving.
Nov 26, 2024 5:29 pm
Happy Thanksgiving everyone!
Nov 27, 2024 1:47 am
Happy Thanksgiving
Dec 3, 2024 4:34 pm
Mahluk was trying to pass a skeletal blade up to Krull, was that successful? Is that something I can keep trying?
Dec 3, 2024 8:09 pm
Hambul is going to have to switch position with someone from the second line, Hp is getting low
Dec 3, 2024 8:56 pm
Thanks Cowleyc! Black iron is better than rusty blade any day!

DM: I succeeded on both defense rolls yet took damage anyway... Is that by design or oversight? I am super new to the rules so sorry if it's a dumb question.
Dec 3, 2024 11:14 pm
cowleyc says:
Mahluk was trying to pass a skeletal blade up to Krull, was that successful? Is that something I can keep trying?
Somehow I either totally missed this or managed to forget it over the holiday. Mahluk, you can try to do that with a successful Dexterity test. It won't really change anything statistically for Kruul, since I'm treating the rusty blade as a regular blade, but if it's more thematic for you to do it that way, that works for me too.
Jan 31, 2025 8:54 am
Does anyone have a good idea? I believe there must be a pattern. Touching them all at the same time will be difficult, there are 7 mirrors
Jan 31, 2025 12:46 pm
Since the one touched with the sword did nothing maybe we should test the others that way. If they stay solid maybe we need to break them for the image of the to sword to become solid.
Jan 31, 2025 2:52 pm
Before trying that perhaps someone with high Wisdom or Intelligence should try to investigate the laboratory for clues, i tried but fail my roll, but yeah let's smash them
Jan 31, 2025 3:01 pm
High wisdom or intelligence... That rules Krüül out lol
Jan 31, 2025 3:02 pm
If this is a puzzle for children, consider that we need something more for toddlers. ;)
Jan 31, 2025 7:08 pm
My int and wis are both 11
Feb 1, 2025 2:51 am
It's not designed to be that difficult, so I'm sorry you guys are having some trouble. I'll give you (what I think is) a big clue: I think you all are thinking this is intended as a trap or some mechanism designed to keep something away from you. And it's neither of those. Of course, if your flawed characters think that, that's one thing.
[ +- ] Spoiler
Feb 18, 2025 5:34 pm
I gotta be honest, I don't know that this game is for me. We have spent so much time either fighting skeletons in a single room, or running in circles around this mirror-puzzle room. I'm all for a dungeon crawl, but this one is just flagging for me.
Mar 21, 2025 5:26 pm
I believe I am going to go ahead and drop out of this game. Like the game system just a little to slow for me.
Mar 24, 2025 4:28 pm
That's fair. I apologize for the delays. I've been having difficulties with my internet connection these past few days.
Mar 25, 2025 8:20 am
I guess is time to leave then, this game lost is flow a while ago, see you all in another one
Mar 25, 2025 8:46 pm
Oh, are we calling it? We just got the sword back! Lol
Mar 29, 2025 5:31 am
Yes, I am sorry everyone. I am calling it.

I fear I am going to have to discontinue the game with the sincerest hopes that you find other games. While it is true I've been dealing with internet issues, I am also dealing with some serious health issues that are a continual drain on mental and physical resources. Thank you for the participation from everyone so far. I have been enjoying it and I hope everyone else finds a game to meet their needs.
Mar 31, 2025 5:26 pm
It was a cool system and I had fun while it lasted! Hope your health improves soon, see ya 'round the Plane!

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