Gameplay - Dangerous Prisoner Redux

Sep 29, 2016 2:16 pm
You've been dragging Gilchan Abidal from his hole. A crumbling watchtower in the forest that you veritably brought down around him in an impromptu siege that lasted only a few minutes. He still carries a mark across his face, from his lips to his right cheek, where debris knocked him senseless.

Gilchan is a notorious escape artist, and nearly broke free of your control. Who knew a man could run so fast with hands tied tight. Now, ankles hobbled by a short rope, he is well watched by the six of you.

As you top a rise on the road, you can finally see Marian Town, and beyond it, the Greyback River that bisects the Duchy of Harcourt. Harcourt is really an independent kingdom, following a barely-bloody war of succession a generation ago, but the name Duchy of Harcourt remains out of a fierce sort of defiance.

The town smokes near the water, but not too near. Closest to the river is a tall, oddly shaped tower atop a misplaced hill that lifts above the ground and towers over the river. On the left side of the tower from your position is a lower, river level depression where the ferry and docks, and a smelly shanty town where a large number of fisherfolk live.

Higher up and on the right side of the tower from you, is the town proper, a thriving trading town along two intersecting trade routes, three if you count the river, and a military outpost that defends the region. The bustle of the town relies on abundant labourers for hire, and a soldiery with a penchant for spending their wages on drink and song. Still, it is an orderly town, and Colonel Brightmane brooks no debauchery from his troops. Well, very little. Okay, some, but strictly honorable things.

Your mission is to deliver Abidal to Warden Meinert, a silverhaired man known as a capable administrator despite his failing health, and his second Helge, a daunting woman also of later age but of undeniable strength and will. The jail is on the far right side of the town.
Sep 29, 2016 2:24 pm
Ranor looks around when stepping out of the watchtower, looking at the remnants of the siege, and then sits down

Ok people, be aware we still have a long time to go till the Jail, and this one is slippery he nods his head at Gilchan.
So how many of you are known with the layout of the city, and does someone have a plan?
Last edited September 29, 2016 2:42 pm
Sep 29, 2016 2:56 pm
Rybia nods, without a word, he digs through his backpack pulling out four manacles and hands one off to Ranor. He kneels down placing a set of manacles on Gilchan's ankles. Standing up, he bows his head to make sure his hood is casting a shadow to obscure his face and puts one end of both manacles on Gilchan's wrists and the other ends on his own, linking Gilchan to himself, and firmly grasps Gilchan's wrist. He nods to Ranor, as to do the same.
Sep 29, 2016 3:06 pm
Holnir shake his head at Ranor's question "Afraid I'm new here laddie so I'm not familiar with the lay of the city" he looks down at the city and shakes his head muttering to himself "Can't be healthy living outside yer whole life!"

Looking down the road he shrugs "Best be getting on with it then" and stumps forwards taking point
Sep 29, 2016 3:07 pm
Ranor takes a look at Rybia, sees he is deliberatly trying to keep his face hidden, this is making Ranor a bit anctiouse and tries to see if he can get a glimps, when Rybia hands him a manacle he locks 1 end to Glichan's wrist but doesn't shackle himself.

I am more of use of you being free and able to move, maybe ask one of the other people of the party he points to one of the other people in the party.

Rolls

Perception for looking at Rybia's face - (1d20+5)

(4) + 5 = 9

Sep 29, 2016 3:12 pm
"This is my first time in town too. If anyone thinks they have a good idea for the best route now is the time to let us know."

Zee seems pleased that the Gilchan has been caught but is keeping a close eye on him. He walks a few paces behind the prisoner to better watch him.
Sep 29, 2016 3:15 pm
Rybia's keen eyes pick out the road to the jail. The main road you're on intersects with another, and that passes near the jail to your far right near the edge of the town. You won't have to pass within town to get there, although there are other travelers on the highway that worry you some what.

Gilchan looks (acts) suitably demoralized by Rybia and Ranor's precautions.

Holnir also notices the highway traffic, as well, though just as a general hazard rather than any one of them in particular.
Sep 29, 2016 3:16 pm
Rybia respectfully nods at Ranor's decline. He takes a step behind Gilchan, grabs the chain and motions it towards Zee.

Rolls

Stealth to hide face? - (1d20+1)

(20) + 1 = 21

Deception to hide face? - (1d20-1)

(20) - 1 = 19

Sep 29, 2016 3:20 pm
Zee will grab the chain offered and puts the other end of the manacle around his wrist on the shield (left) arm. If possible he tries to keep the prisoner in front of him as they walk although the chain is probably too short. Zee's intention is he doesn't ever want the prisoner out of his line of sight or behind him.
Last edited September 29, 2016 3:26 pm
Sep 29, 2016 3:21 pm
Ranor has been curious about Rybia's coverings since you got together for this mission a couple of days ago. Unfortunately, Rybia is quite diligent at protecting secrets.
Sep 29, 2016 3:28 pm
Ok here is my suggestion, in my past i have had some "experience" with the law and being a prisoner for transport, try and keep the contact with other people as minimal as possible

Ranor walks in front of Gilchan as second in the line, keeping eyes out as we walk towards the prison, touching his shank as he thinks back towards the past.

Rolls

Perception check - (1d20+5)

(11) + 5 = 16

Sep 29, 2016 3:40 pm
Lets hog tie him up and can we bound his mouth? I don't want him being able to chant anything he might know some magic.

Feng holds out some more rope

Can never be too careful. In fact maybe I should Ray of Frost him just so he can't run as fast? It will slow us down though.
Last edited September 29, 2016 3:43 pm
Sep 29, 2016 3:51 pm
Ranor sees Feng eager to freeze Gilchan "no i dont think that will be usefull at the time, the gag however i aprove."

Ranor keeps a distance from the prisoner, and looks around to the rest of his party, assesing the situattion and has a good feeling about this
Sep 29, 2016 3:57 pm
Rybia stops long enough for Feng to bound Gilchan's mouth, then nudges Gilchan forward to start walking. On the road to the prison, Rybia watches the travelers.

Rolls

Perception for traveler shenanigans. - (1d20+5)

(2) + 5 = 7

Sep 29, 2016 4:10 pm
Fine I guess I won't freeze him. Feng walks out a couple of feet in front of the party and pulls out his Warhammer and begins to look as intimidating as possible to all the travelers coming by.

Rolls

Intimidation - (1d20+4)

(4) + 4 = 8

Sep 29, 2016 4:34 pm
The journey to town is doubly tense. Expecting trouble, your eyes track the prisoner and innocent travelers besides. Your weapons to hand, the farmers and merchants give you a wide berth. Still, your jaws ache from clenching by the time that you arrive at the jail.

The building is big and blocky, constructed from large stones in a brick like fashion. Several small windows interupt the facade, all barred.

The heavy door is inset, battle scarred yet still solid looking. You push it open, and find a desk Sargent behind a barred counter to the left. A barred door straight ahead leads down into the dungeons. A hallway behind the counter leads up some stairs. A small, iron door leads behind the counter.

The Sargent looks at you. "The hell you want?"
Sep 29, 2016 4:42 pm
Ranor walks up to the Sargent We have the prisoner as requested by Warden Meinert. He steps out of the way and makes sure that the sargent can see Gilchan.

We were tasked for him to be deliverd and make sure he doesn't escape until he reaches his jail Ranor keeps his hand tightly around his quarterstaff, even though he has been on the good path, jails still make him nervouse
Sep 29, 2016 4:44 pm
A bit taken back by this mans brashness, Rybia Pushes Gilchan forward, as Ranor mentions the prisoner. A sinking feeling happens in Rybia's stomach as he thinks to himself "I hope he isn't going to say what I think he is going to."
Sep 29, 2016 5:06 pm
Holnir stares at the Sargent and says roughly "A little respect wouldn't be amiss laddie" as his hands move to rest against his warhammers....the effect is dismissed somewhat by the fact that Holnir's head doesn't quite clear the counter
OOC:
well that roll could have been better!
Last edited September 29, 2016 5:08 pm

Rolls

Intimidation check - (1d20+1)

(3) + 1 = 4

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