Gameplay - Dangerous Prisoner Redux
Rolls
Sacred Flame (radiant) damage - (1d8)
(4) = 4
Ah a crit on a guy with no health, shame.
Total damage: 11
Rolls
Shield bashin' prone (d7) - (1d20+7, 1d20+7)
1d20+7 : (17) + 7 = 24
1d20+7 : (5) + 7 = 12
Hit/Damage/Sneak (d5) - (1d20+5, 1d6+5, 1d6)
1d20+5 : (20) + 5 = 25
1d6+5 : (2) + 5 = 7
1d6 : (1) = 1
Rybia finishes off one of the others (D5 is dead) and flattens another with his shield (D7 is prone; advantage to attack it).
Rolls
Dexterity save - (1d20)
(11) = 11
Oppose roll or prone - (1d20)
(7) = 7
Feng drops his warhammer and pulls out his two hand axes
Stay on the He swings one axe at it FLOOR! and with his off hands swings at it again
Attacking d7
Rolls
Damage - (1d6+4)
(3) + 4 = 7
Handaxe - (1d20+6)
(5) + 6 = 11
Other Handaxe - (1d20+6)
(1) + 6 = 7
Damage 2nd Handaxe - (1d6)
(2) = 2
Advantage 1 - (1d20+6)
(3) + 6 = 9
Advantage 2 - (1d20+6)
(5) + 6 = 11
Rybia finishes off one of the others (D5 is dead) and flattens another with his shield (D7 is prone; advantage to attack it).
.. 1 dretch (D4) attacks Ranor (Ranor is hit with both attacks for 8 dmg)
.. 1 dretch (D7) attacks Feng (Feng is bit for 3 dmg.)
.. The screams from within The Lost Duckling continue, along with crashing and shattering. A limp dretch is flung out the front door, where it lands in the street and goes still.
D4: 15 dmg
D7: 9 dmg
The dretches teeth and claws find blood this time. Each of you may attack, in any order. Call out your targets, please.
Rolls
Dretch 4 v Ranor bite 3, claw 5 - (1d20+2, 1d20+2)
1d20+2 : (19) + 2 = 21
1d20+2 : (16) + 2 = 18
Dretch 7 v Feng bite 3, claw 5 - (1d20+2, 1d20+2)
1d20+2 : (18) + 2 = 20
1d20+2 : (10) + 2 = 12
Rolls
Attack on D7, damage - (1d20+5, 1d8+3)
1d20+5 : (7) + 5 = 12
1d8+3 : (1) + 3 = 4
Attack on D7, damage - (1d20+5, 1d8+3)
1d20+5 : (15) + 5 = 20
1d8+3 : (7) + 3 = 10
Rolls
Attack - (1d20+5)
(9) + 5 = 14
Damage - (1d8+3)
(5) + 3 = 8
The two dretches in the bar are chucked out the front door by a large man in a bartenders apron. "We don't serve dretches here!"
An old man steps forward. "My wife Helge can stop that," he says, with a palsied hand pointing at the fissure. "Those people might be headed for her now, and she's in a defenseless state. Please, before more things escape hell!"
Remind me to never mess with those bartenders.
Feng turns around to notice what the old man is saying.
WHAT?! your wife can stop this? Where is she? can you take us to her?
Feng also picks up his dropped warhammer and put it back into his belt
A woman from the stables next door. "Take horses, it's not far but shorter at a bareback gallop."
Two guards can be seen coming from town center at a light jog, obviously having run for a time.
Looking warily towards the horses he mutters under his breath but starts towards them.
Rolls
Healing potion - (2d4+2)
(11) + 2 = 4
Other helping potion - (2d4+2)
(31) + 2 = 6
Feng takes the potion and puts it into his bag and sprints towards the nearest horse.