Oct 13, 2016 3:44 am
Of course your PCs know a lot more than the below, but this is just the established, salient People's/Places/Things.
People:
Lord Heimart, m/48 - Lord and Ruler of the Free City of Greyhawk
Maestro Pavel Alektri, m/37 - Guildmaster of the Thieves Guild
Principal Nicastro Saloman, m/54 - Assistant Guildmaster
Capo Tomaz Ratek, m/40 - Leader of Parish House, Artisan's Quarter
Capo "Grace" Marlent, f/31 - Guild Liaison, Clerkberg
Capo Larrat Helfdan, m/51 - Leader of the Ashe Family, Foreign Quarter
Capo Simpkin Furzere, m/36 - Leader of the Royal Green, Garden Quarter
Capo Repnel Porton, m/45 - Leader of Gallow Hall, River Quarter
Capo Orda Nenshen, m/29 - Leader of Barrel Street, Slum Quarter
Capo Sharyn Messandier, f/27 - Leader of the Quarter Boys, Thieves Quarter
Places:
the Free City of Greyhawk -
the Guild House - the headquarters and meeting place of the Guild sits below street-level, beneath the Old City Hall in the Thieves Quarter (now a community center), amid the former central lockes and cisterns of the city's sewer system. However, these halls and rooms no longer serve there original purpose, indeed they have been furnished and made-over with the spoils of decades worth of lucrative takes.
Things:
the Silver Skull - gavel of the Thieves Guild, engraved with scroll-work and crusted in jewels
People:
Lord Heimart, m/48 - Lord and Ruler of the Free City of Greyhawk
Maestro Pavel Alektri, m/37 - Guildmaster of the Thieves Guild
Principal Nicastro Saloman, m/54 - Assistant Guildmaster
Capo Tomaz Ratek, m/40 - Leader of Parish House, Artisan's Quarter
Capo "Grace" Marlent, f/31 - Guild Liaison, Clerkberg
Capo Larrat Helfdan, m/51 - Leader of the Ashe Family, Foreign Quarter
Capo Simpkin Furzere, m/36 - Leader of the Royal Green, Garden Quarter
Capo Repnel Porton, m/45 - Leader of Gallow Hall, River Quarter
Capo Orda Nenshen, m/29 - Leader of Barrel Street, Slum Quarter
Capo Sharyn Messandier, f/27 - Leader of the Quarter Boys, Thieves Quarter
Places:
the Free City of Greyhawk -
the Guild House - the headquarters and meeting place of the Guild sits below street-level, beneath the Old City Hall in the Thieves Quarter (now a community center), amid the former central lockes and cisterns of the city's sewer system. However, these halls and rooms no longer serve there original purpose, indeed they have been furnished and made-over with the spoils of decades worth of lucrative takes.
Things:
the Silver Skull - gavel of the Thieves Guild, engraved with scroll-work and crusted in jewels