ROTN Chapter 1. Moors and Shadows

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Jun 12, 2025 4:09 pm
Following Attacks for Bog Warriors in Round 4 and 5.

Incredibly these foes prove to be unable to overcome any of the skill of the defenders. There are no further slips or errors made, and when first one Warrior keels over, followed a little while later by the others, the Company will see the strange semi-cannibalistic nature of these beasts in action.

The unmoving "corpses" are set upon by those behind them and dragged off into the background.

The Mists swirl back in a little, and clouds sometimes scud across the light of the Moon, reducing the conditions of observation somewhat.

However, Ahmo and Aeglief can still report that the bodies were seemingly pulled under by clutching hands rising from the thicker, blacker places that are undoubtedly mud pools.

Rolls

A - (1d12+2d6, 1d12+2d6)

1d12+2d6 : (4) + (43) = 11

1d12+2d6 : (6) + (53) = 14

B - (1d12+2d6)

(7) + (33) = 13

C - (1d12+2d6, 1d12+2d6)

1d12+2d6 : (8) + (31) = 12

1d12+2d6 : (6) + (51) = 12

D - (1d12+2d6, 1d12+2d6)

1d12+2d6 : (3) + (43) = 10

1d12+2d6 : (7) + (34) = 14

E - (1d12+2d6, 1d12+2d6)

1d12+2d6 : (2) + (66) = 14

1d12+2d6 : (12) + (22) = 16

F - (1d12+2d6, 1d12+2d6)

1d12+2d6 : (2) + (54) = 11

1d12+2d6 : (7) + (23) = 12

Jun 12, 2025 4:14 pm
It seems the older dwarf is rusty in his skill, or maybe is bedevilled by some other ill fortune, but he still strikes at the creatures assailing him, the former injured but even were it still living it would be able to press on, its compatriot untouched.

Larsi took another heavy swing out with his sword, his frustration of seeing himself being the weak link driving the dwarf to anger.

It was not pretty, not even a clean hit, but the strike Larsi put into the spine of the first bog warrior maybe an audibe crack, to which the dwarf clench his teeth. Sloppy. He cursed his heart for causing him to grow lax with his blade, but at least he was still upright. (13 point hit)
Last edited June 12, 2025 4:17 pm

Rolls

Defensive sword - (1d12+5d6)

(3) + (21161) = 14

Jun 13, 2025 11:28 am
Following Larsi example, he attempts a swing at the departing bog warriors as they drag their expired compatriots back into whatever murky watery grave they came from. His blow hacks into one of the prone and inert warriors, but there is no response.
He feels like his sword has cut into a dense cabbage: and he tugs it back out even as one of the other bog warriors grips its own dead companion, dragging it away.

But a cautionary word from Jot stops him from advancing further. There may be more foes out there, with unslaked thirsts... indeed this way even be a tactic of the Bog people, to Lure victims onto their own ground.

On the ground in front of him, some of the rusted and dinted weapons that the assailants used. He kicks at one with his toe, and the tip falls off.
Inside him an irrational idea pops up - what if the BLADE also died with its warrior? He does his best to think of something else.

Rolls

Sword - (1d12+5d6)

(2) + (53531) = 19

Jun 13, 2025 11:36 am
"Can we leave this place? Or get to a spot of higher or drier ground?

Cora has a good point. These Bog warriors may attack again while the night is still sailing past them.
Jun 13, 2025 5:36 pm
She uses her spear defensively trying to push the undead away from her. At Cora’s question she grunts with effort and says, "Yes, good plan. Once these are dealt with."

Rolls

Great Spear (defensive) - (1d12+3d6)

(6) + (213) = 12

Jun 13, 2025 6:09 pm
AHmo laughed merrily. "Yes- let's get away from here. We can rest on dry ground."
Jun 13, 2025 8:26 pm
The Company march off, northwards generally, and a little to the east. It is soon apparent they are rising in height, and the ground gets somewhat firmer.

They do not need Jot to state that the route they had been following must have led straight through a bog-swamp; but a little casual conversation - made on the march really - finishes with the ranger and the High Elf concluding that the bog below would have been one place where the Rearguard of Angmar were driven into and then perished: a thousand years ago. And that it was likely to have been a significant number of corpses that once were Men from Rhudaur.

After three hours the Company are almost seven miles away from the site of the conflict. They come across some bare flat rocks projecting up from the ground. More solid terrain cannot be imagined!
Those PCs who suffered some Endurance loss can reclaim (Heart) value back soon after they make camp for the rest of the night.
And that resolves the Travel Hazard!
Jun 13, 2025 8:33 pm
The Company have left the trail they were attempting to follow, that led them into the bog in the previous night.
But it is agreed that the original line of march was directly towards Mount Gram. It is instantly proposed that they amend their direction slightly and head back towards Mt Gram again.


Unless anyone can persuade the Company that in their opinion they need not go to Mount Gram, this still seems the best place to locate the group that helped to construct a path that ascends the escarpment and would soon enable quite an army to pass that way and head much closer to the edge of the maze that forms a great part of the northern defences of Imladris.
Jun 14, 2025 12:24 am
Jot adjusts the strap of his pack and steps forward onto a slightly firmer patch of mossy ground. His eyes scan the faint silhouette of Mount Gram ahead, half-shrouded in mist and gloom. The weight of memory and purpose hangs heavy on his shoulders.

"We go on," he says quietly, but with conviction. "Gram is no place of comfort, but it is the heart of what we’ve tracked and feared. If they’ve carved a path for war, then we must find it before others tread it."

He glances back at the others, his tone gentler now. "Whatever we find there, it’s better we face it now than later — better we face it together."

Then, adjusting the hilt of Calcamil at his hip, he starts forward.
Jun 16, 2025 5:26 am
"We will face all the perils of this road togther. But remember our orders," Ahmo said as they tomped along north. "I deem it foolish to do more than scout the environs of Gram. It's famously a nest of orcs and dark wolves and no trifle to get into. We must return alive and whole to make a useful report."
Jun 16, 2025 2:33 pm
"I'll take swatting away the odd orc while my feet are on solid rock over staying in stinking marshland." Larsi grumbled.

The dwarf had no complaints of staying awake longer to get to a better position, for his folk were a hardy sort whom did not shirk under duress of fatigue.

"And an orc will fall when I strike him, unlike those wights. The curses of the dread kingdom cling tightly, even after all of these years."
Jun 16, 2025 7:03 pm
Finds himself whole-heartedly agreeing with his mentor.
Orcs were nothing, trolls were hard work, and both were dangerous if they weren't put in their place (in the ground that is!!).

But these new foes today just wouldnt die: they had been hit and hit, and still kept coming.
Then to just fall over... for no obvious reason.

How does a warrior know when the Undead are defeated?

...
Jun 16, 2025 7:17 pm
The elf looked back as the last bit of the bog flats were shrouded in the foliage of the uplands. They followed a deer path that headed in the right general direction. Despite the proximity of armies of deadly foes, the woodland all round was full of the sounds of insects and wholesome life.

"You'll have orcs in plenty to fell, friend."
Turning to the Cora, she says matter-of-factly, "You handled yourself valiantly. Many would have fled in the face of such terrors. And be lost-and then they'd join them in the mire. Until the end of all things."
Last edited June 16, 2025 7:18 pm
Jun 16, 2025 9:27 pm
"An unpleasant fate indeed Ahmo. Thankfully we are all safe and on drier ground. May we fare just as well in all future encounters"
Jun 17, 2025 1:24 am
Jot slows his pace and lets the group draw closer, the mire sucking faintly at his boots as he halts. His eyes scan each of them—Oderic, Larsi, Cora, Aeglief, Ahmo—one by one, before he speaks in a low, steady voice.

"That bog wasn’t made for any of us to cross. It tried to drag us under—not just our feet, but our will."

He turns his gaze northward, toward the faint rise that marks their grim destination.

"But we’re still standing. Still walking. That tells me enough. You’ve endured what would’ve broken others. And when it comes time to face what’s ahead—whatever waits near Gram—I’ll trust each of you beside me."

Jot gives a short, firm nod, then tightens his grip on Calcamil’s worn hilt and moves on, the ghost of a storm in his eyes.
Jun 17, 2025 9:08 am
https://i.imgur.com/4Vtxw4o.png

Ahead of them they can clearly see Mount Gram. A bit of a peak coming at the end of a low range, itself sticking out directly westwards from the Misty Mountains to their right.

Ahmo and Jot will know that this was once a staging post for Angmar's armies to rest and gather before striking southwestwards into Arnor of old.

Since then it has been known that goblins have favoured the old hill with its tunnels and caves. Larsi can remember the Blue Mountains dwarves telling stories of the spite of these goblins - always applied to any "visitors" and often applied to their own kind too. Oddly these goblins loathe bats (but not the taste!) and are said to encourage darker feathered birds to the peak instead. Carrion crows, magpies, and cave owls.
Larsi also tells of the belief that the legbones of several hobbits dangle from the roof of one of their important meeting caverns. Mount Gram goblins have a strange reverence for one of their old captains, Golfimbul the Wolf Rider. In the hobbit mathom house, and in some of Bilbo's tales, Golfimbul is described as a Goblin King: slain by the head Took at Greenfields. Larsi shakes his beard and laughs quietly at the memory of how earnestly Bilbo said this.
Jun 17, 2025 9:12 am
Oderic stares hard at the western side of the hill mass.

"That part looks very strange - on the left. Is that a road up (or down) with walls on the sides?
And is there another path - under the snows still on the peak - going straight up to the top?
Jun 17, 2025 10:19 am
"The place was said to be riddled with works. It's like Far Harad where there are anthills high as a tall man," she smiled at Oderic. "filled with tunnels and chambers and writhing masses of vicious ants." The analogy was plain to all. "Once we are a bit closer we should observe a while. Make note of comings and goings."
Jun 17, 2025 2:26 pm
"Aye, and while I do enjoy seeing orcs routed and bested, we cannot afford to let the hive know of our presence and swarm against us." Larsi said.

"If we go into the tunnels, I shall take the lead. Durin's Folk do not lose their way underground."

Larsi chuckled before following, patting Oderic on the back, pointing towards the mountain.

"Orcs have no knack for true stonecraft. If they have any sort of wall in the mountain, it will not be of true stone, unless built by much more skilled hands."
Jun 17, 2025 6:19 pm
Ahmo looks carefully, searching for spots guards or scouts might be posted.

Rolls

spotting - (1D12+2D6)

(8) + (11) = 10

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