Chapter 1: The Enemy in Shadows

May 23, 2025 10:08 pm
On the surface, the Empire is all but invincible. It is the greatest of the Old World’s realms, both in extent and in military might. Founded two and a half millennia ago, it has withstood countless assaults by Greenskins, Skaven, Chaos, and its many neighbors. Beneath the banner of the twin-tailed comet, emblem of its founder-god Sigmar Heldenhammer, the State Armies of the Empire take to the field behind their mighty Griffon-Riding Emperor, confident of victory.

However, scratch the surface and peer just beneath, and things take on a different aspect. There are worrying rumors concerning the Emperor’s health, and he hasn’t been near his Griffon for months. Deep in the remote forests of this vast realm, Beastmen and worse still lurk, even though the forces of Chaos were expelled from the land two centuries ago. The taint of Chaos touches everywhere, inflicting strange mutations that force good folk to hide from their neighbors or face the flames of the witch hunters. Strange and secretive cults worship blasphemous gods with titles like "the Changer of the Ways," "the Prince of Pleasure," and "the Father of Decay."

Beyond the Empire’s borders, past the icy fringes of Kislev and Norsca, the swelling forces of Chaos in habit the twisted and unnatural Northern Chaos Wastes. Leaders rise and fall, amassing armies to raid and plunder, only to have them disperse again.

It has been two centuries since any Champion of Chaos has arisen with the strength to unite the Enemy Without. But, rumor suggests a new Chosen of the Ruinous Powers walks the north, and is binding the warlike tribes together. So, the rulers of the Old World do not relax their vigilance. They keep their eyes steadily on this terrible external threat. And, in doing so, they overlook the Enemy Within.

On the Northern road, ironically enough, heading southward toward Altdorf, our party thought they were on the homeward stretch of a journey that would be relatively straightforward. The chills of winter had at last abated, and a heavier than expected Spring rain season had caused many of the rivers of glorious Talabecland to flood. Boatmen of the Reikland, long accustomed to shipping grain from the vast bounty of the province were left with no ships capable nor river men daring to make a crossing in those waterways, and so, our own boatmen is off to Altdorf at the behest of his longtime friend, Josef Quartjin, a bear of a boat captain, truly one of the nicest, most generous men to ply the rivers of the Empire, wrote him a letter (dictated as he cannot read, and read, as neither can our intrepid boatmen), to join him in Altdorf for a job and vacation opportunity all in one! Josef even generously sent the messenger with coin to pay his passage to the great City of Sigmar.

The white wizard sharing his coach had also come from Talabecland, though her errand, far more grave, could strike a terrible blow to the Empire: assigned to assist her Master by singing to aid in his channeling of spells, they were sent to find and eliminate the taint of Nurgle in the vast woods of the province, only to find treachery and politics in their path. Ostland, a province of strong, curt people, saw a terrible tragedy, as the Prince’s only son was murdered. Often at odds with his neighboring province, he immediately declared it to be the work of Talabeclanders. Her teacher, called to assist the government as wizard and as advisor, has sent her to the Colleges to reassign her to a less dangerous post, send a replacement, and request instructions.

Two dwarves of Middenheim, one a soldier in good standing with his clan, has been dispatched with a petition to give to a clerk or messenger of the Emperor, to hear his case: the Graf of Middenheim is set soon to levy unnecessary, unwarranted, injurious, and insulting taxes on all dwarves of the city, and the dwarves, incensed, have decided that apart from fiery protest, must petition his Imperial majesty himself to intervene diplomatically on their behalf: was Sigmar not a dwarf friend? A Slayer, a mysterious, solitary figure, took to the road beside the soldier, perhaps at last to see for himself what manlings could build in the south.

A priest of Shallaya, sworn to do no harm, had also been along the roads of Middenheim, healing the sick and infirmed. As spring is a time of hay fever and infections, he was kept quite busy… when a vision came to him: Altdorf is an open, infectious sore: it festers, and must be cleansed!

After changing coaches to take their final leg of the journey, they began talking, and began to form something of a… tolerance… to one another. (If you wish, you may roleplay this), until, their coachmen were attacked suddenly! Mutants, or Beastmen, or both, in a torrential downpour surrounded and killed the horses, causing the coach to crash. The downpour made the powder of the coachman’s blunderbuss misfire, and he was consumed by a mutant vomiting acid on him! The mutants screamed in murderous rage "Pigs!!! Filth!!! We are the true heirs of this Empire!!! You live a lie!!! Join us, or we shall…!" The slayer dug his axe into the disgusting creature, and destroyed the monologuing miscreant, as the others ran away, disappearing cowards in the thick, horrible rain.

And so it was, wet to the bone, they were forced to trudge the last mile in the mud and muck and rain to their next stop: The Coach and Horses inn.

Feel free to roleplay your reactions to this opening, and everyone roll me a Perception test
May 23, 2025 10:29 pm
Much as he was wont to ride silently and with a dour mood, Svegnir trudged silently and with a dour mood. The rain did little to affect his dyed and greased hair, though some of the staining poured down his face. It became hard to tell what was dye and what was blood, especially in the poor lighting.

Man he had grown accustomed to. It wasn't uncommon for him to trade words with the priest or boatman; he kept a safe distance from the wizard, as dwarves tended to do... but strangely he kept a wide birth from his fellow Dawi (the name they used for themselves). And he never said a word as to why.

One foot after the other, in a sort of swagger that comes from the confident and weary, the Slayer marches on. A bed is not far away, and after that a new day to die.

Rolls

Perception (29) - (d100)

(23) = 23

May 24, 2025 12:20 pm
Stepping into the falling rain, Grotnar hardly thinks twice about the misery of it. Its just another march though the mud. He'll nod approvingly of Svegnir's work in dispatching the mutant, but won't say anything about it. Grotnar walks around the coach, assessing the damage before saying the obvious thing.

"I'm sure this can be salvage if someone wants to come back for it. Come on, we reach the inn quckly if we keep up a good pace."

Then he'll step off in the direction without bothering to see who follows, trying to set a soldiers pace before anyone can object.
May 24, 2025 2:33 pm
At first the trip had been interesting, it was better than singing every morning to help light the candles and she was one of the lucky ones a hierophant had liked her voice the sweet alto was, he said, just right for his needs. So off she went on a ‘simple’ trip. Politics had ended up getting in the way and the simple trip had become actually dangerous and so off she went back to the academy.

At least one of the dwarves had mostly avoided her and the other wasn’t very talkative. The priest and the boatman seemed a bit more genial but they hadn’t really had a whole lot of time to get to know each other when their carriage was attacked. One of the dwarves killed the mutant that had attacked but, it seemed the carriage itself was a lost cause.

She ended up getting out of the carriage, wincing when her robes got muddy, then shaking it off and looking at the wheel with the Grotnar. Her cynicism was rewarded as she spoke, "I figured we wouldn’t be able to fix it here. Like as not someone will come by and ransack it for useful parts." She follows behind the dwarf as best she can knowing for sure that her robes are a lost cause. The beautiful white was assuredly going to be dingy and awful and then she’d have to spend hours trying to clean them. The black robes had it easy…

Rolls

Perception - (d100)

(22) = 22

May 24, 2025 4:53 pm
EvCroft says:
Stepping into the falling rain, Grotnar hardly thinks twice about the misery of it. Its just another march though the mud. He'll nod approvingly of Svegnir's work in dispatching the mutant, but won't say anything about it. Grotnar walks around the coach, assessing the damage before saying the obvious thing.

"I'm sure this can be salvage if someone wants to come back for it. Come on, we reach the inn quckly if we keep up a good pace."

Then he'll step off in the direction without bothering to see who follows, trying to set a soldiers pace before anyone can object.
Roll perception please, Master Dwarf!
May 24, 2025 10:13 pm
Huzzah!

Rolls

Perception - (d100)

(5) = 5

May 25, 2025 6:33 am
Anders should have known it was too good to be true. A vacation and a business opportunity there was no way something wasn't going to wrong, and if that wasn't enough two dwarves, a priest and a lady wearing robes like that all in the same in carriage? One need not be a priest of moor to see this doom incoming. Stepping out into the rain (of which he was accustomed) after being beset by beastmen (of which he slightly less accustomed) Anders can only say. "at least it seems land travel industry is fairing as poorly as the rivers have been" Anders not having any better ideas will follow the dwarf as he wonders who fate had confused him with to put him in group like this.

Rolls

Perception - (d100)

(67) = 67

May 26, 2025 6:43 pm
Artur takes one last look at the dead coachman, who was beyond saving, no prayer could change anything to that fact. Still he whispers a short one, for the mercy of his soul at least. He spends less time looking at the monstrous creature who attacked them. After all these years, he is still not sure what healing would mean for such a being.

The rain reminds him soon enough that he shouldn't dwell there, however grim the scene is. Or because it is. He makes haste to catch up with the others, his hood covering his head. When he arrives at the same level as the dwarf slayer, he says: "I should thank you, master dwarf. Even though this is not my preferred way, this was probably the only one to deal with this abomination."

He does not say anything more before reaching the inn.

Rolls

Perception roll (vs 39) - (1d100)

(59) = 59

May 26, 2025 7:32 pm
The Adventurers, soaked to the skin, and miserable, find it a bit difficult to see what’s coming, eyes full of rain water. Finally able to just barely make out smoke from the chimney of a nearby Coaching Inn, their steps grow lighter, defying the leaden heaviness in their legs. The sound of an approaching Coach barely registered, as they finally could make out its approach, slowly moving out of the road… all except Anders. Weighed down by misery, cold, and trembling, he had inwardly been wondering if food and warmth yet awaited him, when the coachman, an angry looking, hideous man, sitting shotgun, and carrying the instrument of his duties, shouted "Out of the way, ragamuffin!!!" At the bedraggled boatman!

Roll a Challenging (+0) Dodge test, our beleaguered Boatman!
May 27, 2025 4:33 am
"Why me!"

Rolls

Dodge - (d100)

(37) = 37

May 27, 2025 5:10 am
tacokarp says:
"Why me!"
Tripping in the mud as he flung himself aside, Anders was very nearly crushed under the weight of the massive coach, but more terrifyingly, a sound, like thunder, as the coachman riding shotgun blasted the Blunderbuss! Anderson was not struck, by the grace of Sigmar, but Anders landed hard onto packed mud, winded.

You suffer 1 Fatigued condition until you have the opportunity to rest for 1 hour

The rest of the journey is relatively dull, but the closer they get to the nearby inn, The Coach and Horses, the second to last stop before you were to reach Altdorf. The Coach outside (horses stabled, leaving the coach, belonging to Ratchett Coaching Lines (the main competition of the Four Seasons Coaching lines, like the Coach you had all been sharing), is at least a hope that you have a chance to reach Altdorf on time. The smells of reducing strew and the sounds of raucous singing comes from inside the inn’s common room. Upon at last flinging the door open, you immediately see a gaunt, slim barman bringing a wooden tray of beers to a raucously singing couple of revelers… dressed in coachman’s livery, as they drink and sing. A balding, chubby landlord immediately breaks into a massive smile upon seeing you all enter.

"Welcome to the Coach and Horses, gents! Make yourselves at home, and come on in out of the rain! You must be soaked to the bone, friends! Pull up a chair and sit close to the fire if it suits you! My, but your boots are muddy, don’t tell me you walked all this long way! Can I get you a meal, maybe something to drink? Herpin! Herpin, take their order, would yeh?! Tell me, good friends! What news have you? Where have yeh come from, and where will yeh go?"

The innkeeper, obviously a friendly sort, clearly has something of the endless ability to chat. Your fellow tavern patrons are few and far between, though an eclectic group to say the least: apart from the barman, innkeeper, and rather boisterous coachmen, you see a very gorgeously dressed woman, apparently a noble, seated with her servant, who doesn’t even look at the door as it opens. Her servant, a pretty young thing, keeps her head down and her mouth shut as she embroiders quietly, serving her lady ship if, and when required. At the end of their table sits a lady who could not be more different: muscular, armed with a sword, and wearing leather armor, with "Lady’s Bodyguard" written all over her.

A handsome, mustached man sits at a table near the bar by himself, shuffling cards, and making a show of being lonely as he sips a glass of red wine. In a corner nearest the fire sits a rather slender man with a puddling bowl haircut, reading a boring looking book that Agnes can read as "Leeches and their Curative Properties".

What does the party wish to do?
May 27, 2025 2:02 pm
"How much for food and drink?" asks Artur, intent on making his boots and hood dry by the fire while he sits and eat some sort of sustenance. He does not plan to engage to coachman yet, but wonders if he can use his service going to Altdorf. On that thought he turns to the coachman again and adds: "Are you expecting other coaches going to Altdorf within the next few hours?"
May 27, 2025 2:34 pm
kwll says:
"How much for food and drink?" asks Artur, intent on making his boots and hood dry by the fire while he sits and eat some sort of sustenance. He does not plan to engage to coachman yet, but wonders if he can use his service going to Altdorf. On that thought he turns to the coachman again and adds: "Are you expecting other coaches going to Altdorf within the next few hours?"
The coach drivers either ignore or don’t hear the request, as they continue to sing drunkenly, downing mug after mug of beer. The innkeeper, chuckling at their boisterousness, answers for you. "I’s expecting a coach from the Four Seasons coaching line several hours ago! Not sure what became of them, perhaps they’ve broken down! The next coach after them won’t be for days yet, I’m afraid. A pint of ale at the tap’ll run you 3 pennies, a shilling for a nice bowl of rabbit stew! A pint o’ Bugman’s Best, as it is my finest ale is 9 pennies! What with the grain running short, I may have to raise prices on it with the flooding in Talabecland! Any bloodcurdling takes from the road? Any gossip? If so, I might be inclined to see a pint or two your way on the house! I’m a man what loves the spoken word, I am!"
May 27, 2025 3:15 pm
OOC:
this would be a gossip roll right?
Last edited May 27, 2025 3:20 pm

Rolls

Gossip - (d100)

(4) = 4

May 27, 2025 3:26 pm
tacokarp says:
OOC:
this would be a gossip roll right?
Try roleplaying what you tell the innkeeper as you succeeded, and in exchange you will get some interesting gossip!
May 27, 2025 3:30 pm
The Slayer, weary from the day, wants nothing more than to put his feet up and fill his belly with ale. "How much for a night?" he inquires gruffly, his eyes looking around for that coachman who had run them off the road. He stills his twitchy fingers, knowing that splitting a skull in the center of the coaching inn would bring about a most inglorious death.

His purse is nearly empty, and the dull brass sheen from within taunts him. Death is his business, but it does not pay well.
May 27, 2025 3:36 pm
cowleyc says:
The Slayer, weary from the day, wants nothing more than to put his feet up and fill his belly with ale. "How much for a night?" he inquires gruffly, his eyes looking around for that coachman who had run them off the road. He stills his twitchy fingers, knowing that splitting a skull in the center of the coaching inn would bring about a most inglorious death.

His purse is nearly empty, and the dull brass sheen from within taunts him. Death is his business, but it does not pay well.
The coach what nearly run you down was headed in the opposite direction, but the two coachmen, drunkenly laughing riotously wore the livery of the same coaching company. They laughed uproariously, sounding like braying jackasses as they continued to pour beer down their throats.
May 27, 2025 3:37 pm
Anders steps up at the mention of talbecland and gossip, possibly two of the topics anders is especially eager to get off his chest at this time. Free pints would just be a bonus. "Oh if it is a story your looking for by sigma do I have something for you..." he will proceed to gossip about everything from how the river is effecting trade ... so salted pork and fish are something to stock up on...", reactions of talbeclanders to the flooding"... i heard this one guy tried to build a whole wall to stop the flood, but get this he lives on the hilltop!..., his conspiracy theories on what caused the flooding and finally to his journey that brought him here. "... so of course beastmen attack the carridge because its not right for us boatmen to have all the troubles.... Before finally winding down in his tale
OOC:
was just checking i got the right roll first
May 27, 2025 4:20 pm
tacokarp says:
Anders steps up at the mention of talbecland and gossip, possibly two of the topics anders is especially eager to get off his chest at this time. Free pints would just be a bonus. "Oh if it is a story your looking for by sigma do I have something for you..." he will proceed to gossip about everything from how the river is effecting trade ... so salted pork and fish are something to stock up on...", reactions of talbeclanders to the flooding"... i heard this one guy tried to build a whole wall to stop the flood, but get this he lives on the hilltop!..., his conspiracy theories on what caused the flooding and finally to his journey that brought him here. "... so of course beastmen attack the carridge because its not right for us boatmen to have all the troubles.... Before finally winding down in his tale
OOC:
was just checking i got the right roll first
Great job! Though it’s Talabecland and Sigmar for future reference!

The innkeeper listens intently, mouth going more and more agape with every passing word! He made the sign of the hammer at the mention of mutants attacking your coach!

"Sigmar preserve us from the Ruinous Powers!" The innkeeper intoned, "Herpin! Herpin, bring this man a pint of Bugman’s Best, and a bowl of stew! In fact, that rabbit’s soon to turn, bring every one of them a bowl of stew and a pint… a pint of… simpler ale for t’others, mind, that Bugman’s got to last!"

Herpin, the slender, stoic barman, merely nodded in response, fetching bowls of hot rabbit stew and ale. You lot must’ve been on the coach I’s expecting’! Well, make yourselves good and comfortable, the Four Seasons coaching company ain’t soon to set foot in ‘ere for a few days yet… the coach leaving in the mornin’ is run by those fellows." He pointed to the drunken louts singing loudly, already calling for more ale. "The roads’ll only get worse, as the Emperor’s recently pulled the soldiers off regular patrol to go to bleedin’ Ubersreik to quell the place, since ‘e found out the Jungfreuds were all traitors to the Empire! Good to root them out, I s’pose, but it does ‘amper road travel, as you lot clearly found out! My family and I ‘ave always been strong supporters of the Emperors, but even the best of them make questionable decisions! Look at Magnus the Pious! Establishing the colleges of magic, setting wizards loose in Altdorf a… and…" The Innkeeper suddenly noticed that one among your number, despite being soaked and muddy, was clearly wearing a wizard’s robe. He cleared his throat, "And we certainly can’t thank him enough for that!"

Obviously desperate to change the subject, he went on, "Speaking on strange goin’s on, the village of Teufelfeuer was recently burnt down by that famous witch hunter, Faberous Heinzdork! Supposedly, ‘e found out the entire town were in league with Daemons! I ‘eard some nonsense that a warrant were issued for ‘is arrest over the affair, but that can’t be! Imagine arresting a right decent witch hunter for doin’ his Sigmar given duty!"

The stew is warm, the rabbit meat falling off the bone, though a bit ripe: the innkeeper spoke true when he said it was close to going bad. The parsnips are tender, as are the carrots and cabbage. It’s hardly fancy fare, but the ale is far from the worst you’ve ever drunk, and a warm bowl of stew does wonders to chase off the chill.
May 27, 2025 4:25 pm
OOC:
ahhhhhh i got hit with the autocorrect and didnt notice!
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