OOC:
Both ogres mark 3 HP!
The chaotic magic burns the ogres, wounding both of them badly! In response, the giants fly into a rampaging fury, stomping towards you with murderous intent!
OOC:
As a reaction to marking 2 or more HP, the ogres move to a point within Close range. They would deal damage to targets in their path but fortunately nobody is there yet. Fear at 8. I'll spotlight the bear, which uses its turn to move into melee range. Then spending 2 Fear to spotlight each ogre. The ogres have the Ramp Up feature: "You must spend a Fear to spotlight the Ogre. While spotlighted, they can make their standard attack against all targets within range." Fear is at 6 now.
The bear lopes forward, getting into melee range of the biggest target: Aguz! The ogres wade into your midst, swinging their clubs indiscriminately. Aguz manages to avoid harm, but the rest of you take hits, especially Chiara, who is pummeled with bone-crushing force!
OOC:
Ezail is hit once for 8 damage. Fizzle is hit once for 6 damage. Phu is hit twice for 3 damage and 6 damage. Chiara is hit twice, once critically, for 22(!) damage and 6 damage. This is all
direct damage, which means it cannot be reduced by armor!